• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:40
CEST 17:40
KST 00:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview4[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Ro8 Day 4 Small VOD Thread 2.0 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread OutLive 25 (RTS Game) Dawn of War IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread The Letting Off Steam Thread US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1720 users

Supernova V. MC Game 2 Build analysis

Blogs > ImmortalTofu
Post a Reply
ImmortalTofu
Profile Blog Joined December 2010
United States1254 Posts
August 17 2012 16:24 GMT
#1
Watched MC v Super game two and was so impressed by SuperNova's strategies that I wanted to throw together a bit of analysis of why MC got so stomped by the build. Of course, this doesn't really take Super's excellent execution into account, but just highlights the strengths and weaknesses of the build.

Just an aside, I'm a mid masters protoss, nowhere near good sadly, but I can at least draw some decent conclusions from what I saw hopefully!

Build:

As far as recall, Supernova started CC first into 2 rax 2 gas. This is fairly standard, but instead of spending his gas on tech labs/reactors, Supernova used that massive influx of gas to make a fast factory and starport while pumping marines (hence the early lost stalker for MC), allowing him to control the xel'naga (this won't work on maps where the watchtower isn't shaded and doesn't control the middle as well, just as a point of interest). From there he got banshees with cloak (also again map infrastructure allowed him to sneak the first banshee around into the natural. Maps with different watchtowers may not have allowed him to do this). Combined with the early watchtower control with the marines, this meant that Super avoided a common problem with slow banshees, getting spotted. From there, the banshees in the base forced the two created observers to stay at home (I'll talk about the implications of this in a bit), while Super got a relatively fast third base. From there, MC got a fast third base, which allowed the banshees to be much more successful than they perhaps "should have been" (this is most likely the fault of MC, again explained below). I'll post a link to the replay as soon as I can find it so you can watch the rest of the game, but this is the basis of the strategy.

MC's Strategy:

Just want to go over what MC did, basically standard play. 1 gate expo into 3 gates with a robo. He also got 2 fast stalkers, one of which died early to the marines at the watchtower.

Some thoughts:

Phew... Sad for MC cus he's my favorite player, but jesus those were some well planned strats from Super... I'm really not even sure how to deal with that! The obs come out too late in 3 gates into robo in order to scout the banshees early enough and then the obs are preoccupied with the banshees, and you can't leave your base to threaten the fast third because of the banshees, and then the drop comes as well as a push to the third.... I'd like to see it attempted on some other maps first though before I make a judgement... Daybreak's access to the mineral lines and Banshee parking spaces and drop angles may have been the key to the success of the build.

Crazy stuff

... So to sum up what I think, I think if you scout the late 2 rax at the front like that, you can assume 2 rax 2 gas which points to a tech play, most likely the banshees, triggering you to get robo after 1 gate instead of 2 more gates for aggression, pump obs while getting a highish stalker or sentry count (which i prefer to zealots early anyway), and then keeping an obs at your base while forgoing Immortals for more observers. Possibly a blink + collosus allin may be a good follow up to the defense.
Also maps will have to be tested.
I still almost feel that the mere threat of banshees and the forcing of stalkers and the forgoing of immortals and gas expended on obs + stalkers meaning late collosus means that you're behind even if the banshees do little to no damage.... The third base is so uncontested from Terran that it turns into a standard game with noone particularly ahead. But again, i'll have to try to play against it on some more maps... Sadly I don't have a SuperNoVa level friend.

Hope you guys enjoyed this analysis!

"Friendship ain't a business deal"
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
Last Edited: 2012-08-17 18:05:50
August 17 2012 18:04 GMT
#2
Sooo that's what that "stupid shit" as I called it was that I ran into on ladder...

Thanks for this man I really didn't understand why people were doing it and where it came from but I guess to some extent it makes sense when playing against MC (everyone knows his PvT). My first thought was it was too late to bring out banshees I already have a robo and it's not going to do anything (hence the "what a dumb build")!

It seems to really stifle blink obs by simply requiring the obs to be at home, and also limits robo production time to things other than observers which of course delays some important tech. Pretty smart stuff.
Knowing is half the battle... the other half is lasers.
Please log in or register to reply.
Live Events Refresh
Next event in 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 3901
RotterdaM 278
TKL 124
StarCraft: Brood War
Britney 43302
Bisu 2169
EffOrt 906
Larva 558
firebathero 550
Hyuk 500
Stork 476
ggaemo 416
Mini 352
BeSt 304
[ Show more ]
actioN 267
ZerO 218
Soulkey 209
hero 185
Killer 177
Rush 167
Hyun 90
Pusan 82
Dewaltoss 75
Zeus 57
Sharp 57
Barracks 55
Backho 54
Sea.KH 48
ToSsGirL 32
soO 27
sorry 22
HiyA 20
Shine 19
scan(afreeca) 18
Rock 16
IntoTheRainbow 15
Terrorterran 13
GoRush 13
ajuk12(nOOB) 10
Noble 9
Sacsri 8
Dota 2
Gorgc4800
qojqva1982
syndereN480
monkeys_forever184
Counter-Strike
fl0m359
Heroes of the Storm
MindelVK1
Other Games
singsing2065
B2W.Neo1104
hiko838
Liquid`RaSZi758
FrodaN643
Beastyqt511
Lowko348
DeMusliM347
ceh9278
ArmadaUGS177
KnowMe176
Mew2King93
QueenE65
Trikslyr31
ZerO(Twitch)15
fpsfer 1
Organizations
Other Games
gamesdonequick1686
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• poizon28 25
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3584
• TFBlade939
Other Games
• Shiphtur163
Upcoming Events
Big Brain Bouts
20m
Fjant vs Bly
Serral vs Shameless
OSC
6h 20m
The PiG Daily
7h 20m
Maru vs Rogue
TBD vs Classic
herO vs Solar
ByuN vs Solar
Replay Cast
8h 20m
CranKy Ducklings
18h 20m
RSL Revival
18h 20m
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
19h 20m
Krystianer vs TriGGeR
Cure vs Rogue
SC Evo League
21h 20m
uThermal 2v2 Circuit
23h 20m
BSL
1d 3h
Artosis vs TerrOr
spx vs StRyKeR
[ Show More ]
Replay Cast
1d 8h
Sparkling Tuna Cup
1d 18h
RSL Revival
1d 18h
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
1d 19h
BSL
2 days
Dewalt vs DragOn
Aether vs Jimin
GSL
2 days
Afreeca Starleague
2 days
Soma vs Leta
Wardi Open
2 days
Monday Night Weeklies
3 days
OSC
3 days
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Light vs Flash
Replay Cast
4 days
Replay Cast
5 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
Escore Tournament S2: W6
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.