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Dungeons of Dredmor and Why You Should Play It - Page 3

Blogs > Ghin
Post a Reply
Prev 1 2 3 4 Next All
jrkirby
Profile Blog Joined August 2010
United States1510 Posts
July 13 2012 16:37 GMT
#41
I got it in a humble bundle a while ago, i didn't find it nearly as hard as you say. I never played enough times to make it past the third floor because of dumb mistakes and the like, but it was still fun.
]343[
Profile Blog Joined May 2008
United States10328 Posts
July 13 2012 17:05 GMT
#42
On July 13 2012 18:59 Tobberoth wrote:
Question is why one would buy this when most roguelikes are free, and some of them, like dungeon crawl stone soup, is amazing.


though dredmor is pretty cool, I'd agree that DCSS is quite a bit better
Writer
Tooplark
Profile Joined October 2008
United States3977 Posts
July 13 2012 21:04 GMT
#43
Dredmor has a lot of design issues, but it's still tons of fun. I sort of oscillate between Dredmor, Stone Soup, and Dwarf Fortress (not a roguelike I know I know). And how can you not play a game with a Horadric Lutefisk Cube?
My favorite build, not out of synergy but out of love, is Viking Magic, Mathemagic, and Smithing.

And the game is still quite buggy, yes. It's much improved, but for instance, sometimes the exits to the Mysterious Portal worlds never spawn, you can push items out of shops, you can push grates over all the stairs on a level, you can shove quest monsters into walls and never see them again, and so on.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Backpack
Profile Blog Joined March 2010
United States1776 Posts
July 14 2012 00:19 GMT
#44
On July 13 2012 18:59 Tobberoth wrote:
Question is why one would buy this when most roguelikes are free, and some of them, like dungeon crawl stone soup, is amazing.


because its only like $5 before steam sales and it's a very good introductory roguelike. Not only does it have nice visuals, but the lighthearted humor makes it more fun to learn than a cold srs bzns game.
"You people need to just generally care a lot less about everything." -Zatic
Shatter
Profile Joined October 2009
United States1401 Posts
Last Edited: 2012-07-14 04:05:11
July 14 2012 04:04 GMT
#45
I bought this game yesterday and have been having a lot of fun. Rogue Scientist is such a fun skill tree. Throwing the gas grenade on the floor and putting my rebreather mask on while watching everything die around me never gets boring.
rebuffering
Profile Joined December 2010
Canada2436 Posts
July 14 2012 09:07 GMT
#46
I cant thank you enough for recommending this, was hard to get into at 1st, but man, played for 5 hrs straight just now, died a bunch, obviously, but right now running my lvl 6 character on the 2nd floor, about to hit up the 3rd floor, stupid amount of depth to this game, considering how big it is, and how simpled it seemed at 1st glance. GG GL
http://www.twitch.tv/rebufferingg
Antylamon
Profile Joined March 2011
United States1981 Posts
July 14 2012 14:27 GMT
#47
I've only played one other roguelike, and it was Pokemon Mystery Dungeon. Best Pokemon game by far.

Definitely getting this game.
Isualin
Profile Joined March 2011
Germany1903 Posts
July 14 2012 17:37 GMT
#48
i played dungeon crawl stone soup before(SpEn ftw), and this game is so slow compared to it. i liked the humorous text and i am all about !Fun! but i got bored really quick
| INnoVation | The literal god TY | ByuNjwa | LRSL when? |
skipgamer
Profile Blog Joined April 2010
Australia701 Posts
July 14 2012 21:37 GMT
#49
I tried this game again, purely due to the recommendation by this blog. The first time I played it I was put off by something, I couldn't remember what, until I played the game again. There is a weird lag when attacking. Something is not right with the logic there. Sometimes enemies get attacks off on me when they shouldn't. And sometimes I attack and no attack triggers until I attack again. Sometimes between attacks enemies get multiple attacks when it feels like they shouldn't.

Now, don;t get me wrong, there may be some "Agility"-like stat which determines how fast enemies can attack, or if they get multiple attacks per turn or something, which I simply haven't discovered yet. Oh, and speaking of which, the tutorial sucks, or at least it doesn't explain some crucial aspects of the game, such as crafting. I understand that in roguelikes discovery is part of the game itself, but the UI definitely doesn't encourage "playing" it seems like you need to know how to use it to make it work.

All that being said, I've definitely taken a second look at the game, and I've had a lot more enjoyment out of it thanks to this blog. Actually, I might head off to play it right now, thanks again! <3 TL
antilyon
Profile Blog Joined February 2011
Brazil2546 Posts
July 14 2012 21:58 GMT
#50
If you press "+", you can accelerate the game.
Ydriel
Profile Blog Joined September 2010
Italy516 Posts
July 15 2012 01:45 GMT
#51
Well, after reading this blog and since it was on sale for a mere $2.99 on Steam Summer Sales, I proceeded to get the game. I've played a couple of rogue-like RPGs before, never got too much into them though, but the game looked promising.
I've only played an hour or two into it, but I'm absolutely loving it! The game system looks great! I actually thought being it turn-based, it would move along a lot more slowly (not that it's necessarily bad). It also seems there's a nice variety of items to find.

I decided to go for a warrior-esque build: Swords, Master of Arms (might or might not have been influenced by the OP ), Perception, Smiting, Assassination, Crossbow. I totally forgot about tinkering, not too bad since I still found reagents, but the inventory was a mess of items. I actually passed through the first floor pretty easily. Start of the second floor looked promising too...till I found a monster zoo? Well...a room full of different monsters...not nice devs. Tried to run back to the stairs, but they surrounded me, haha. Went through 5 or 6 monsters, popped an invis pots but then I got surrounded again in a corridor...cuz *!$% u, that's why. And yeah, went down fighting.

I can definitely see myself sinking some hours into this <3
<3 SC2 <3<3 Dota 2. Steam ID: HellS
UniversalSnip
Profile Blog Joined July 2010
9871 Posts
July 15 2012 03:01 GMT
#52
On July 15 2012 10:45 Ydriel wrote:
Well, after reading this blog and since it was on sale for a mere $2.99 on Steam Summer Sales, I proceeded to get the game. I've played a couple of rogue-like RPGs before, never got too much into them though, but the game looked promising.
I've only played an hour or two into it, but I'm absolutely loving it! The game system looks great! I actually thought being it turn-based, it would move along a lot more slowly (not that it's necessarily bad). It also seems there's a nice variety of items to find.

I decided to go for a warrior-esque build: Swords, Master of Arms (might or might not have been influenced by the OP ), Perception, Smiting, Assassination, Crossbow. I totally forgot about tinkering, not too bad since I still found reagents, but the inventory was a mess of items. I actually passed through the first floor pretty easily. Start of the second floor looked promising too...till I found a monster zoo? Well...a room full of different monsters...not nice devs. Tried to run back to the stairs, but they surrounded me, haha. Went through 5 or 6 monsters, popped an invis pots but then I got surrounded again in a corridor...cuz *!$% u, that's why. And yeah, went down fighting.

I can definitely see myself sinking some hours into this <3


Oh, right, that's why I stopped playing. At the time there was a guaranteed monster zoo on every floor but the first. I imagine that didn't stay in the game, don't actually know though. Really made it a drag.
"How fucking dare you defile the sanctity of DotA with your fucking casual plebian terminology? May the curse of Gaben and Volvo be upon you. le filthy casual."
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 15 2012 03:41 GMT
#53
On July 15 2012 10:45 Ydriel wrote:
Well, after reading this blog and since it was on sale for a mere $2.99 on Steam Summer Sales, I proceeded to get the game. I've played a couple of rogue-like RPGs before, never got too much into them though, but the game looked promising.
I've only played an hour or two into it, but I'm absolutely loving it! The game system looks great! I actually thought being it turn-based, it would move along a lot more slowly (not that it's necessarily bad). It also seems there's a nice variety of items to find.

I decided to go for a warrior-esque build: Swords, Master of Arms (might or might not have been influenced by the OP ), Perception, Smiting, Assassination, Crossbow. I totally forgot about tinkering, not too bad since I still found reagents, but the inventory was a mess of items. I actually passed through the first floor pretty easily. Start of the second floor looked promising too...till I found a monster zoo? Well...a room full of different monsters...not nice devs. Tried to run back to the stairs, but they surrounded me, haha. Went through 5 or 6 monsters, popped an invis pots but then I got surrounded again in a corridor...cuz *!$% u, that's why. And yeah, went down fighting.

I can definitely see myself sinking some hours into this <3

heh. i found 2 WMD bolts by floor two on one of my characters, openned a door too the zoo, popped invis pot, walked back fired both bolts and cleared the room.

soooo satisfying.
Ydriel
Profile Blog Joined September 2010
Italy516 Posts
July 15 2012 04:03 GMT
#54
On July 15 2012 12:41 PrinceXizor wrote:
Show nested quote +
On July 15 2012 10:45 Ydriel wrote:
Well, after reading this blog and since it was on sale for a mere $2.99 on Steam Summer Sales, I proceeded to get the game. I've played a couple of rogue-like RPGs before, never got too much into them though, but the game looked promising.
I've only played an hour or two into it, but I'm absolutely loving it! The game system looks great! I actually thought being it turn-based, it would move along a lot more slowly (not that it's necessarily bad). It also seems there's a nice variety of items to find.

I decided to go for a warrior-esque build: Swords, Master of Arms (might or might not have been influenced by the OP ), Perception, Smiting, Assassination, Crossbow. I totally forgot about tinkering, not too bad since I still found reagents, but the inventory was a mess of items. I actually passed through the first floor pretty easily. Start of the second floor looked promising too...till I found a monster zoo? Well...a room full of different monsters...not nice devs. Tried to run back to the stairs, but they surrounded me, haha. Went through 5 or 6 monsters, popped an invis pots but then I got surrounded again in a corridor...cuz *!$% u, that's why. And yeah, went down fighting.

I can definitely see myself sinking some hours into this <3

heh. i found 2 WMD bolts by floor two on one of my characters, openned a door too the zoo, popped invis pot, walked back fired both bolts and cleared the room.

soooo satisfying.


Yeah, didn't think about the invis pot till it was too late. Actually the whole monster zoo thing came down on me a bit slowly. First I had this huge "wtf" moment, followed by a hearthly chuckle and then loud screams while I tried to came out of it alive. Next time, I'll know what to expect at least, ha!
<3 SC2 <3<3 Dota 2. Steam ID: HellS
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
July 15 2012 04:11 GMT
#55
AOE bolts and wands are amazing for zoos also golemancy for the build a wall spell.
Shatter
Profile Joined October 2009
United States1401 Posts
July 15 2012 04:16 GMT
#56
On July 15 2012 12:01 UniversalSnip wrote:
Show nested quote +
On July 15 2012 10:45 Ydriel wrote:
Well, after reading this blog and since it was on sale for a mere $2.99 on Steam Summer Sales, I proceeded to get the game. I've played a couple of rogue-like RPGs before, never got too much into them though, but the game looked promising.
I've only played an hour or two into it, but I'm absolutely loving it! The game system looks great! I actually thought being it turn-based, it would move along a lot more slowly (not that it's necessarily bad). It also seems there's a nice variety of items to find.

I decided to go for a warrior-esque build: Swords, Master of Arms (might or might not have been influenced by the OP ), Perception, Smiting, Assassination, Crossbow. I totally forgot about tinkering, not too bad since I still found reagents, but the inventory was a mess of items. I actually passed through the first floor pretty easily. Start of the second floor looked promising too...till I found a monster zoo? Well...a room full of different monsters...not nice devs. Tried to run back to the stairs, but they surrounded me, haha. Went through 5 or 6 monsters, popped an invis pots but then I got surrounded again in a corridor...cuz *!$% u, that's why. And yeah, went down fighting.

I can definitely see myself sinking some hours into this <3


Oh, right, that's why I stopped playing. At the time there was a guaranteed monster zoo on every floor but the first. I imagine that didn't stay in the game, don't actually know though. Really made it a drag.
I've only made it to like floor 8 so far but there has been a monster zoo every floor but first. I actually am glad when I find them because it is free xp. I throw my AoEs in and retreat back a little to place where I can't get surrounded or at most two things can attack me. Saving potions, bombs and other stuff helps a lot. Even if you don't have powerful AoE's, retreating back so you don't get surrounded and just killing them one by one is simple and easy (though slow).
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2012-07-15 04:41:26
July 15 2012 04:41 GMT
#57
On July 15 2012 13:16 Shatter wrote:
Show nested quote +
On July 15 2012 12:01 UniversalSnip wrote:
On July 15 2012 10:45 Ydriel wrote:
Well, after reading this blog and since it was on sale for a mere $2.99 on Steam Summer Sales, I proceeded to get the game. I've played a couple of rogue-like RPGs before, never got too much into them though, but the game looked promising.
I've only played an hour or two into it, but I'm absolutely loving it! The game system looks great! I actually thought being it turn-based, it would move along a lot more slowly (not that it's necessarily bad). It also seems there's a nice variety of items to find.

I decided to go for a warrior-esque build: Swords, Master of Arms (might or might not have been influenced by the OP ), Perception, Smiting, Assassination, Crossbow. I totally forgot about tinkering, not too bad since I still found reagents, but the inventory was a mess of items. I actually passed through the first floor pretty easily. Start of the second floor looked promising too...till I found a monster zoo? Well...a room full of different monsters...not nice devs. Tried to run back to the stairs, but they surrounded me, haha. Went through 5 or 6 monsters, popped an invis pots but then I got surrounded again in a corridor...cuz *!$% u, that's why. And yeah, went down fighting.

I can definitely see myself sinking some hours into this <3


Oh, right, that's why I stopped playing. At the time there was a guaranteed monster zoo on every floor but the first. I imagine that didn't stay in the game, don't actually know though. Really made it a drag.
I've only made it to like floor 8 so far but there has been a monster zoo every floor but first. I actually am glad when I find them because it is free xp. I throw my AoEs in and retreat back a little to place where I can't get surrounded or at most two things can attack me. Saving potions, bombs and other stuff helps a lot. Even if you don't have powerful AoE's, retreating back so you don't get surrounded and just killing them one by one is simple and easy (though slow).

Don't forget if you happen to have demonology your circle protection is pretty good i hear.
Mothra
Profile Blog Joined November 2009
United States1448 Posts
July 15 2012 05:13 GMT
#58
Gave this a try today when my internet was down. Pretty fun, although it feels clunky and lacking compared to DCSS. Maybe I just need to take more time to understand all the stats/skills/controls. Can you pickup/manage items via the keyboard and is there a way to attack diagonally?
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
July 18 2012 02:22 GMT
#59
bought this game because of your blog. lots of fun. thanks for the intro.
5-s
Profile Joined June 2010
United States1674 Posts
August 11 2012 04:16 GMT
#60
Dedicated mage builds are pretty damn strong if you're trying to beat the game on DLC. You just have to make it to like lvl 4, then try not to nuke yourself (my build usually involves necro / fire / blood magic)
I liked Dota before it was Mainstream.
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