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Evaluation blog: Jinro interview

Blogs > Zvenn3n
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Zvenn3n
Profile Blog Joined July 2011
Sweden1196 Posts
Last Edited: 2012-06-27 15:38:57
June 27 2012 15:38 GMT
#1
I recently did an interview with Jinro over at Team Dignitas (will leave the link here for further reference). I've been writing for Team Dignitas for a while, but I've had a few months off due to school finals, and now that school is over, I can finally start doing interviews again!
I wanted this one to be a sort of "come-back"interview, and I wanted to make it amazing.
Unfortunately, that was not the case. I received generally negative feedback about it, and in this blog I will try to address as well as deal with the problems that arose.


Some people may ask me why the hell I'm doing this, and the answer is simple. I want to improve and make people enjoy the interviews I write.

Ok, let's start with the problems:

1.: Generally depressing tone of the interview/questions. I noticed this after reading it through a few times. This is really bad, because I want people to feel as if they've enjoyed reading the interview, which is kind of hard when it seems kind of dark.

2. Too damn many questions-in-questions. I completely agree, and I don't know why I wrote so many. Perhaps the complicated test questions in school made me think that this was the norm? I'm thoroughly disappointed in myself for this one.

3. Not following up on the answers in the interview. This one is quite hard to fix though, as the interview couldn't be done in real-time due to the time-zone differences.

Right, now that we know this, let's try and find solutions!

1. Don't ask too many questions about bad things, and more about good things. This one is one of those "Easy to say, hard to do" solutions, as you never know which kind of question can seem offensive to one person, but perfectly legit to another. Though if I were to shorten the answer, it would be: Make it FUN! An interview is always more fun to read if the person interviewed is enjoying himself.

2 Make it simple, basically. I will try and limit myself to one question per paragraph, unless another question is absolutely needed, which is rarely the case. These interviews are meant to answer questions, and not create confusion due to the abnormal amount of questions-in-questions, so I will definitely fix this.

3. As I mentioned earlier, this can be hard to fix, as we normally don't do the interviews in real-time. However, I'm thinking about taking precautions and add optional follow-up questions, should it be needed, and if the player's answer warrants one, then he can just answer it. Otherwise, he can leave it out.

Ok, so what did we learn?
* Brighter questions (not as in smart, but as in fun)
* No questions-in-questions
* Prepare better

Any feedback, positive things, negative things, or neutral things, would be appreciated, as long as it's constructive, so that I can improve. Straight-up bashing without any kind of suggestion how to better it is just meaningless.

Thanks for reading!
/Oscar


P.S
And I would just like to say that Jinro was absolutely not the one at fault for any of these problems, it was only my own fault, because of the bad questions I asked. I will try and improve my questions for the next interview.

Also, before you ask: These questions were sent before TLO & Jinro picked up Spot (the kitten), so that's why there's an absence of kitty questions. Believe me, if this interview was done after I found out about it, half of it would just be cat talk, because I LOVE CATS!
D.S



*****
rastaban
Profile Blog Joined May 2010
United States2294 Posts
June 27 2012 16:17 GMT
#2
I think you have some great ideas for improvements but be sure not to brighten up all the questions, the answers to the harder questions are what make an interview stand out from all the other ones.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Pengu1n
Profile Blog Joined October 2004
United States552 Posts
June 27 2012 20:37 GMT
#3
i didn't think the interview was that bad. It seemed like you were expecting jinro to give more detailed answers but he pretty much just answered as simple as possible.

One suggestion would be if you are interviewing jinro, talk more about him rather than other players (flash, naniwa, thorzain etc).
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
June 27 2012 22:30 GMT
#4
I don't think your interview was that bad lol
You claim to have received a lot of negative feedback, but aside from the pictures being less-than-good and Jinro's answers being very short in many questions, I don't see much material to whine about. Maybe some of the questions irritated Jinro a bit, I wouldn't know, I'm not in his position and I don't have his mentality, but other than that, I don't know what people would whine about.
The Choya thing may have been an issue, but I'm too lazy to verify who was right. If you were wrong, getting your facts straight in your questions before you ask them may be something you'd want to work on.
"How are you?" "I am fine, because it is not normal to scream in pain."
Zvenn3n
Profile Blog Joined July 2011
Sweden1196 Posts
June 28 2012 16:22 GMT
#5
On June 28 2012 07:30 AnachronisticAnarchy wrote:
I don't think your interview was that bad lol
You claim to have received a lot of negative feedback, but aside from the pictures being less-than-good and Jinro's answers being very short in many questions, I don't see much material to whine about. Maybe some of the questions irritated Jinro a bit, I wouldn't know, I'm not in his position and I don't have his mentality, but other than that, I don't know what people would whine about.
The Choya thing may have been an issue, but I'm too lazy to verify who was right. If you were wrong, getting your facts straight in your questions before you ask them may be something you'd want to work on.


Let's just say that there was a LOT more negative than positive feedback (then again, most of it was from Reddit, which can be quite a harsh community at times).

On the pictures, we are only allowed to use pictures from Team Dignitas' website without asking for the photographer's permission, and these were the only ones of Jinro. If I wanted to use a picture from, say , R1ch, I would've had to ask for his permission, which could've taken quite a lot of time. But I'm kind of wondering if I could write "Picture source: R1ch" and link his twitter or something of the like there. I'll have to talk with my superior about that.

To be honest, I only wanted the Choya thing as comic relief, since I remembered something about "Choya meeting Jinro in Code A quals AGAIN..", but I was clearly wrong. Will need to remember to do some more fact searching.
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