• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:40
CEST 09:40
KST 16:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244
Community News
Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?131Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3New 3v3 BGH Ladder (and more) on ShieldBattery!46
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism SC4ALL: II Winner will earn a spot at HSC 30! SC4ALL II: StarCraft 2 Player Announcement 7/8
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly 2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 542 The Ascended Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This
Brood War
General
Broodwar Prediction Market Official StarCraft website teases new content ahead of BlizzCon? [D] Brainstorming a balance patch for Brood war BGH Auto Balance -> http://bghmmr.eu/ Terran or Protoss
Tourneys
[ASL22] Ro16 Group A [ASL22] Ro16 Group B Escore Tournament - Season 3 Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
EVE Corporation Nintendo Switch Thread Diablo IV [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Trading/Investing Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion!
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8831 users

ADOVG - Ultima Underworld: The Stygian Abyss

Blogs > DRTnOOber
Post a Reply
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
May 30 2012 20:26 GMT
#1
Game: Ultima Underworld: The Stygian Abyss
Platform: PC (MS-DOS)
Release Year: 1992
nOOber's Rank: 9/10
Ultima Underworld is a 3D action role playing game developed by Origin Systems. For its time it took technology to the limit and paved the way for a whole new era of video games.

[image loading]

Basic Plot
As with all the other Ultima games the character plays the role of the Avatar, a hero who travels to the world of Britannia to save it from various disastrous circumstances. This time, however, the Avatar is transported to the scene of a crime of which he is wrongly accused. For his supposed crime he is locked inside the the Stygian Abyss - a dungeon situated on the Isle of the Avatar, which no man or woman has ever escaped.

Throughout the game your goal is to escape the dungeon, and find out what happened to the Baron's daughter (her kidnap was the crime you were wrongfully convicted of).

Gameplay
The game ran in a basic 3D engine which allowed for basic physics and freedom of movement. The dungeon was divided into 8 levels, each with its own story to tell and areas to explore. There were multiple points of access between levels which you opened up as you progressed through the game. There were different views you could open - an inventory, and a map (which you could make markings on and became incredibly important).

[image loading]
Jumping across pillars.

The experience and magic systems were quite different from traditional Ultima games.

Experience was gained by defeating enemies. Each level you gained provided you with experience points to spend. The method of spending these was to find a shrine, and chant a mantra at the shrine to convert that experience into proficiency in a certain skill. For example: changing "amo" at a shrine increased your swordsmanship skill. The trick was that these mantras were not provided to you at the start of the game. Instead you had to find them scrawled on notes throughout the dungeon. The game manual does provide you with three basic mantras which give you a random amount of either fighting, utility, or magic skills.

The magic system was also quite different. Whereas the traditional Ultima games involved having a spellbook, and then reagents to expend each time you case a spell, in Underworld you had a bag of runes. There were no reagents. You collected various runes, and each one had a particular meaning/association. For example "lor" was the rune for light. Casting spells involved combining runes into runewords. These spell combinations were provided in the game manual but additional secret spells were hidden throughout the game. Additionally, you had to find the right runes in order to cast a spell - some of them were very rare.

There was also a mechanic which allowed you to die but still continue. Early in the game you find a plant called the Silver Sapling. By taking the sapling and planting the seed somewhere, if you died you would appear again wherever you last planted the sapling. This was pretty important as the game became incredibly difficult in the latter stages.

The Positives
As with other Ultima games the sense of history really added to the depth of the games story. The Stygian Abyss was a place falling apart - but had once been a place of hope and new beginnings. A story unravels about an inspirational knight who forged a multi-race society in the dungeon. There was a real sense of a place that was once great which had fallen in the game.

The detail of any Ultima game is what makes it unique and Underworld was no exception. Each level had its own groups of people - whether it be the warring Gray and Green Goblins; the Mountainmen; the Green, Gray, and Red Lizardman; the Trolls; the Knights of the Crux; the Seers of the Moonstone; or even the Outcasts - each group had their own distinct society which was easy to become immersed in.

[image loading]
Fighting a rogue Green Goblin.

Funnily enough the music was a real positive. It isn't the kind of music I hum in my head (as is the case with Ultima VII) but it did its job well, which was to provide the ambient feeling required in a dark and dangerous place.

The Negatives
I have tried playing Ultima Underworld II (which uses the same engine) in more recent years (as I never played it when it was recent) and after becoming used to modern 3D engines it is practically unplayable. The area of the screen where the action actually plays out is tiny. Likewise the physics can be frustrating.

Whether or not this is actually a negative or not, Ultima Underworld has a long and open ended plot. It can be easy to get lost without looking up a walkthrough online. Likewise some of the puzzles are particularly frustrating. If you like a challenge and like to keep a genuine journal of your activities, this game is for you.

Memorable Moments
I've played the game through only once, but had some half attempts along the way. On at least one run I killed all of the Mountainmen and took all their treasure for myself...

Spells could either be cast using your runes (which took mana and required the correct runes) or you could also find spells on scrolls which were a "one time use" item which didn't cost any mana to cast. There was, however, an exploit in the game which allowed you to make a scroll into an unlimited use item. I would play the game until I'd found two fireball scrolls. Then, I'd cast fireball at the other scroll and turn it into "debris". However this was no ordinary "debris", in fact I think if you put your cursor over it the name is "debris of fireball". From that point on you have an inifinte use fireball which you can then use to cast on other spell scrolls to build up a collection of magical debris. Very fun, and makes the game a lot easier

...

I've also made a Youtube episode on Ultima Underworld which looks at the history of the game and the mechanics. Check it out:


Like this? Check out my original post at http://avideogamediary.blogspot.co.nz/2011/10/ultima-underworld-stygian-abyss.html or follow me on Facebook for regular updates: https://www.facebook.com/DRTnOOber

But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2012-05-30 20:56:17
May 30 2012 20:52 GMT
#2
This is one of the greatest games ever made. Every 3D action RPG you've ever played (and many other games like Bioshock, Deus Ex, and Half-life) owe a lot to this game.

If it weren't for the awkward controls (though you can move with w-a-d-x which helps a lot) and small view port this game would have stood the test of time. It still does to an extent.
Logo
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
May 30 2012 23:08 GMT
#3
There was a game file called "shades.dat" and if you deleted or re-named it, then you could play the game without any darkness at all! That's why my Youtube video is so bright. I loved finding that out.
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
DRTsorak
Profile Joined February 2012
New Zealand97 Posts
May 31 2012 01:22 GMT
#4
I can't remember if I ever completed this. But I remember it being THE game of the time.
Like a bauss
Please log in or register to reply.
Live Events Refresh
Next event in 2h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech39
StarCraft: Brood War
Hyuk 3273
Shinee 91
Yoon 65
Killer 27
NaDa 19
Noble 15
SilentControl 14
ajuk12(nOOB) 13
Hm[arnc] 7
Shuttle 0
Dota 2
ODPixel199
XcaliburYe133
League of Legends
JimRising 675
Other Games
Happy276
Hui .142
KnowMe94
Organizations
StarCraft: Brood War
UltimateBattle 8
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 75
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2425
League of Legends
• Jankos1601
Upcoming Events
CranKy Ducklings
2h 20m
WardiTV Invitational
3h 20m
Cure vs Zoun
SHIN vs Classic
ByuN vs MaxPax
Percival vs YoungYakov
AI Arena Tournament
9h 20m
OSC
12h 50m
Sparkling Tuna Cup
1d 2h
WardiTV Invitational
1d 3h
Shopify Rebellion Sundays
1d 7h
Spirit vs Mixu
Clem vs TBD
RSL Revival
1d 8h
Serral vs Rogue
BlizzCon
1d 10h
IdrA vs MC
Replay Cast
1d 16h
[ Show More ]
Afreeca Starleague
2 days
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
Afreeca Starleague
3 days
Snow vs Shinee
Shine vs EffOrt
GSL
3 days
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
Replay Cast
4 days
KCM Race Survival
5 days
IntoTheTV X SOOP
5 days
Replay Cast
5 days
IntoTheTV X SOOP
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Blizzard Classic Cup 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.