• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:01
CEST 08:01
KST 15:01
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview6[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !7Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) RSL Revival: Season 5 - Qualifiers and Main Event
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ RepMastered™: replay sharing and analyzer site Tulbo's ASL S21 Ro8 Post-Review
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Daigo vs Menard Best of 10 OutLive 25 (RTS Game)
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Letting Off Steam Thread European Politico-economics QA Mega-thread UK Politics Mega-thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1276 users

ADOVG - Ultima Underworld: The Stygian Abyss

Blogs > DRTnOOber
Post a Reply
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
May 30 2012 20:26 GMT
#1
Game: Ultima Underworld: The Stygian Abyss
Platform: PC (MS-DOS)
Release Year: 1992
nOOber's Rank: 9/10
Ultima Underworld is a 3D action role playing game developed by Origin Systems. For its time it took technology to the limit and paved the way for a whole new era of video games.

[image loading]

Basic Plot
As with all the other Ultima games the character plays the role of the Avatar, a hero who travels to the world of Britannia to save it from various disastrous circumstances. This time, however, the Avatar is transported to the scene of a crime of which he is wrongly accused. For his supposed crime he is locked inside the the Stygian Abyss - a dungeon situated on the Isle of the Avatar, which no man or woman has ever escaped.

Throughout the game your goal is to escape the dungeon, and find out what happened to the Baron's daughter (her kidnap was the crime you were wrongfully convicted of).

Gameplay
The game ran in a basic 3D engine which allowed for basic physics and freedom of movement. The dungeon was divided into 8 levels, each with its own story to tell and areas to explore. There were multiple points of access between levels which you opened up as you progressed through the game. There were different views you could open - an inventory, and a map (which you could make markings on and became incredibly important).

[image loading]
Jumping across pillars.

The experience and magic systems were quite different from traditional Ultima games.

Experience was gained by defeating enemies. Each level you gained provided you with experience points to spend. The method of spending these was to find a shrine, and chant a mantra at the shrine to convert that experience into proficiency in a certain skill. For example: changing "amo" at a shrine increased your swordsmanship skill. The trick was that these mantras were not provided to you at the start of the game. Instead you had to find them scrawled on notes throughout the dungeon. The game manual does provide you with three basic mantras which give you a random amount of either fighting, utility, or magic skills.

The magic system was also quite different. Whereas the traditional Ultima games involved having a spellbook, and then reagents to expend each time you case a spell, in Underworld you had a bag of runes. There were no reagents. You collected various runes, and each one had a particular meaning/association. For example "lor" was the rune for light. Casting spells involved combining runes into runewords. These spell combinations were provided in the game manual but additional secret spells were hidden throughout the game. Additionally, you had to find the right runes in order to cast a spell - some of them were very rare.

There was also a mechanic which allowed you to die but still continue. Early in the game you find a plant called the Silver Sapling. By taking the sapling and planting the seed somewhere, if you died you would appear again wherever you last planted the sapling. This was pretty important as the game became incredibly difficult in the latter stages.

The Positives
As with other Ultima games the sense of history really added to the depth of the games story. The Stygian Abyss was a place falling apart - but had once been a place of hope and new beginnings. A story unravels about an inspirational knight who forged a multi-race society in the dungeon. There was a real sense of a place that was once great which had fallen in the game.

The detail of any Ultima game is what makes it unique and Underworld was no exception. Each level had its own groups of people - whether it be the warring Gray and Green Goblins; the Mountainmen; the Green, Gray, and Red Lizardman; the Trolls; the Knights of the Crux; the Seers of the Moonstone; or even the Outcasts - each group had their own distinct society which was easy to become immersed in.

[image loading]
Fighting a rogue Green Goblin.

Funnily enough the music was a real positive. It isn't the kind of music I hum in my head (as is the case with Ultima VII) but it did its job well, which was to provide the ambient feeling required in a dark and dangerous place.

The Negatives
I have tried playing Ultima Underworld II (which uses the same engine) in more recent years (as I never played it when it was recent) and after becoming used to modern 3D engines it is practically unplayable. The area of the screen where the action actually plays out is tiny. Likewise the physics can be frustrating.

Whether or not this is actually a negative or not, Ultima Underworld has a long and open ended plot. It can be easy to get lost without looking up a walkthrough online. Likewise some of the puzzles are particularly frustrating. If you like a challenge and like to keep a genuine journal of your activities, this game is for you.

Memorable Moments
I've played the game through only once, but had some half attempts along the way. On at least one run I killed all of the Mountainmen and took all their treasure for myself...

Spells could either be cast using your runes (which took mana and required the correct runes) or you could also find spells on scrolls which were a "one time use" item which didn't cost any mana to cast. There was, however, an exploit in the game which allowed you to make a scroll into an unlimited use item. I would play the game until I'd found two fireball scrolls. Then, I'd cast fireball at the other scroll and turn it into "debris". However this was no ordinary "debris", in fact I think if you put your cursor over it the name is "debris of fireball". From that point on you have an inifinte use fireball which you can then use to cast on other spell scrolls to build up a collection of magical debris. Very fun, and makes the game a lot easier

...

I've also made a Youtube episode on Ultima Underworld which looks at the history of the game and the mechanics. Check it out:


Like this? Check out my original post at http://avideogamediary.blogspot.co.nz/2011/10/ultima-underworld-stygian-abyss.html or follow me on Facebook for regular updates: https://www.facebook.com/DRTnOOber

But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2012-05-30 20:56:17
May 30 2012 20:52 GMT
#2
This is one of the greatest games ever made. Every 3D action RPG you've ever played (and many other games like Bioshock, Deus Ex, and Half-life) owe a lot to this game.

If it weren't for the awkward controls (though you can move with w-a-d-x which helps a lot) and small view port this game would have stood the test of time. It still does to an extent.
Logo
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
May 30 2012 23:08 GMT
#3
There was a game file called "shades.dat" and if you deleted or re-named it, then you could play the game without any darkness at all! That's why my Youtube video is so bright. I loved finding that out.
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
DRTsorak
Profile Joined February 2012
New Zealand97 Posts
May 31 2012 01:22 GMT
#4
I can't remember if I ever completed this. But I remember it being THE game of the time.
Like a bauss
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro8 Group B
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 25501
GuemChi 460
JulyZerg 125
Shinee 36
yabsab 32
Movie 21
Bale 15
zelot 13
Dota 2
NeuroSwarm154
League of Legends
JimRising 704
Counter-Strike
Doublelift2347
Stewie2K885
Other Games
summit1g11732
WinterStarcraft523
monkeys_forever342
C9.Mang0248
RuFF_SC283
amsayoshi14
Organizations
Counter-Strike
PGL18767
Other Games
gamesdonequick2483
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH39
• practicex 32
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota2711
League of Legends
• Stunt433
Upcoming Events
Sparkling Tuna Cup
3h 59m
RSL Revival
3h 59m
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
5h 59m
ByuN vs Rogue
Solar vs Ryung
Zoun vs Percival
Cure vs SHIN
BSL
12h 59m
Dewalt vs DragOn
Aether vs Jimin
GSL
1d 1h
Afreeca Starleague
1d 3h
Soma vs Leta
Wardi Open
1d 5h
Monday Night Weeklies
1d 9h
OSC
1d 17h
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Light vs Flash
Replay Cast
3 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
Korean StarCraft League
5 days
RSL Revival
6 days
BSL
6 days
Liquipedia Results

Completed

Escore Tournament S2: W6
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.