• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:59
CET 07:59
KST 15:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!42$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t StarCraft, SC2, HotS, WC3, Returning to Blizzcon! TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
Where's CardinalAllin/Jukado the mapmaker? BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [ASL20] Grand Finals [Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1024 users

ADOVG - Ultima Underworld: The Stygian Abyss

Blogs > DRTnOOber
Post a Reply
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
May 30 2012 20:26 GMT
#1
Game: Ultima Underworld: The Stygian Abyss
Platform: PC (MS-DOS)
Release Year: 1992
nOOber's Rank: 9/10
Ultima Underworld is a 3D action role playing game developed by Origin Systems. For its time it took technology to the limit and paved the way for a whole new era of video games.

[image loading]

Basic Plot
As with all the other Ultima games the character plays the role of the Avatar, a hero who travels to the world of Britannia to save it from various disastrous circumstances. This time, however, the Avatar is transported to the scene of a crime of which he is wrongly accused. For his supposed crime he is locked inside the the Stygian Abyss - a dungeon situated on the Isle of the Avatar, which no man or woman has ever escaped.

Throughout the game your goal is to escape the dungeon, and find out what happened to the Baron's daughter (her kidnap was the crime you were wrongfully convicted of).

Gameplay
The game ran in a basic 3D engine which allowed for basic physics and freedom of movement. The dungeon was divided into 8 levels, each with its own story to tell and areas to explore. There were multiple points of access between levels which you opened up as you progressed through the game. There were different views you could open - an inventory, and a map (which you could make markings on and became incredibly important).

[image loading]
Jumping across pillars.

The experience and magic systems were quite different from traditional Ultima games.

Experience was gained by defeating enemies. Each level you gained provided you with experience points to spend. The method of spending these was to find a shrine, and chant a mantra at the shrine to convert that experience into proficiency in a certain skill. For example: changing "amo" at a shrine increased your swordsmanship skill. The trick was that these mantras were not provided to you at the start of the game. Instead you had to find them scrawled on notes throughout the dungeon. The game manual does provide you with three basic mantras which give you a random amount of either fighting, utility, or magic skills.

The magic system was also quite different. Whereas the traditional Ultima games involved having a spellbook, and then reagents to expend each time you case a spell, in Underworld you had a bag of runes. There were no reagents. You collected various runes, and each one had a particular meaning/association. For example "lor" was the rune for light. Casting spells involved combining runes into runewords. These spell combinations were provided in the game manual but additional secret spells were hidden throughout the game. Additionally, you had to find the right runes in order to cast a spell - some of them were very rare.

There was also a mechanic which allowed you to die but still continue. Early in the game you find a plant called the Silver Sapling. By taking the sapling and planting the seed somewhere, if you died you would appear again wherever you last planted the sapling. This was pretty important as the game became incredibly difficult in the latter stages.

The Positives
As with other Ultima games the sense of history really added to the depth of the games story. The Stygian Abyss was a place falling apart - but had once been a place of hope and new beginnings. A story unravels about an inspirational knight who forged a multi-race society in the dungeon. There was a real sense of a place that was once great which had fallen in the game.

The detail of any Ultima game is what makes it unique and Underworld was no exception. Each level had its own groups of people - whether it be the warring Gray and Green Goblins; the Mountainmen; the Green, Gray, and Red Lizardman; the Trolls; the Knights of the Crux; the Seers of the Moonstone; or even the Outcasts - each group had their own distinct society which was easy to become immersed in.

[image loading]
Fighting a rogue Green Goblin.

Funnily enough the music was a real positive. It isn't the kind of music I hum in my head (as is the case with Ultima VII) but it did its job well, which was to provide the ambient feeling required in a dark and dangerous place.

The Negatives
I have tried playing Ultima Underworld II (which uses the same engine) in more recent years (as I never played it when it was recent) and after becoming used to modern 3D engines it is practically unplayable. The area of the screen where the action actually plays out is tiny. Likewise the physics can be frustrating.

Whether or not this is actually a negative or not, Ultima Underworld has a long and open ended plot. It can be easy to get lost without looking up a walkthrough online. Likewise some of the puzzles are particularly frustrating. If you like a challenge and like to keep a genuine journal of your activities, this game is for you.

Memorable Moments
I've played the game through only once, but had some half attempts along the way. On at least one run I killed all of the Mountainmen and took all their treasure for myself...

Spells could either be cast using your runes (which took mana and required the correct runes) or you could also find spells on scrolls which were a "one time use" item which didn't cost any mana to cast. There was, however, an exploit in the game which allowed you to make a scroll into an unlimited use item. I would play the game until I'd found two fireball scrolls. Then, I'd cast fireball at the other scroll and turn it into "debris". However this was no ordinary "debris", in fact I think if you put your cursor over it the name is "debris of fireball". From that point on you have an inifinte use fireball which you can then use to cast on other spell scrolls to build up a collection of magical debris. Very fun, and makes the game a lot easier

...

I've also made a Youtube episode on Ultima Underworld which looks at the history of the game and the mechanics. Check it out:


Like this? Check out my original post at http://avideogamediary.blogspot.co.nz/2011/10/ultima-underworld-stygian-abyss.html or follow me on Facebook for regular updates: https://www.facebook.com/DRTnOOber

But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2012-05-30 20:56:17
May 30 2012 20:52 GMT
#2
This is one of the greatest games ever made. Every 3D action RPG you've ever played (and many other games like Bioshock, Deus Ex, and Half-life) owe a lot to this game.

If it weren't for the awkward controls (though you can move with w-a-d-x which helps a lot) and small view port this game would have stood the test of time. It still does to an extent.
Logo
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
May 30 2012 23:08 GMT
#3
There was a game file called "shades.dat" and if you deleted or re-named it, then you could play the game without any darkness at all! That's why my Youtube video is so bright. I loved finding that out.
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
DRTsorak
Profile Joined February 2012
New Zealand97 Posts
May 31 2012 01:22 GMT
#4
I can't remember if I ever completed this. But I remember it being THE game of the time.
Like a bauss
Please log in or register to reply.
Live Events Refresh
Next event in 3h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
actioN 306
sorry 159
NotJumperer 12
Zeus 4
Dota 2
NeuroSwarm116
League of Legends
JimRising 1022
Counter-Strike
fl0m1401
Stewie2K624
Heroes of the Storm
Khaldor115
Other Games
summit1g13585
WinterStarcraft480
ViBE107
goatrope51
kaitlyn39
Organizations
Counter-Strike
PGL91
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• Berry_CruncH23
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1319
• HappyZerGling182
Upcoming Events
Sparkling Tuna Cup
3h 1m
WardiTV Korean Royale
5h 1m
LAN Event
8h 1m
ByuN vs Zoun
TBD vs TriGGeR
Clem vs TBD
IPSL
11h 1m
JDConan vs WIZARD
WolFix vs Cross
BSL 21
13h 1m
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 2h
Wardi Open
1d 5h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
[ Show More ]
Tenacious Turtle Tussle
3 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
BSL 21
6 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.