• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:20
CEST 04:20
KST 11:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy9[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple1BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool How do you feel about the StarCraft shooter announcement at BlizzCon 2026? The Death of Cheese: From a Professional Cheeser Weekly Cups (Sep 13-20): herO scores triple
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Announcement RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
BW General Discussion screpdb: new Starcraft reporting tool Bot on ladder [ASL22] Ro8 Preview: In A Tizzy new ranked ladder hack?
Tourneys
[ASL22] Ro8 Day 2 [ASL22] Ro16 Group D [ASL22] Ro8 Day 1 [IPSL] IPSL is Back With Winter 26-27!
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Diablo IV Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Things Aren’t Peaceful in Palestine All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9047 users

[Ramblings] Terran Lategame

Blogs > Angel_
Post a Reply
Angel_
Profile Blog Joined December 2011
United States1617 Posts
May 19 2012 15:50 GMT
#1
When I say Ramblings, I do mean: incoherent, maybe non-sensicle, out my ass rambling based solely on whatever crosses my mind that I might not even agree with when I'm more awake. There's the forewarning.

So, right now I want to talk about terran lategame. I got bored and was playing on my zerg account cuz I was bored, and it crosses my mind to play some games as toss while I'm on a losing streak because fuck why not and it used to be my toss account anyway. I get two PvT, a PvP and two PvZs, and I disconnect during the PVP. Actually I don't disconnect my client crashes, but whatever.

While I'm sitting playing with my protoss army a lot crosses my mind and I think about my terran (I main terran), and I just sit and think for a while. As toss, in the midgame I have an army. Even if I'm playing really defensive and it's a heavy sentry army and my tech is slower than if I'm just greedy as shit, I have an army. And that army transitions into an army with either colossi or templar, and then an army with both, that's either zealot heavy or stalker heavy. And then it transitions again into something with a few less gateway units and a few more archons or whatever. Obviously I'm generalizing as to the actual mixture and composition because that changes from your opponent and map and bla bla bla, not important. The important part is the transition.

And I think about zerg and there's a similar theme. If you want to try to stay on something like Ling/bane/muta all game long, as long as you keep your opponent in the right phase of the game with you you can do that. And if you don't want to do that you can transition out of it by losing your mutas carefully, as you add infestors, and then tech to broodlords while you throw up spinecrawlers at key places. Or whatever.

As a teran that doesn't happen in TvP. I think there are a lot of issues with TvP that just involve people being in a learning curve and positioning and developing and stuff like that, but I think a big aspect really is that we see terran insist on this mid-game composition. And the immediate rebuttal is, "well angel if there was another one...." or "don't you think they would have tried that if there was...", and really I honestly say...sure, but that doesn't really mean anything. I mean, look at protoss. How long did it take to get off 4-gating? Do you not remember the same arguments? Or about not knowing what to do with gateway+ colossus to get past that because teching felt so vulnerable for a while? Everyone is still learning and I think that's a part of it, and that by saying "well no they can't" , or "well obviously they've all tried EVERYTHING" is just really defeatist and silly. Especially because strategies that weren't viable four months ago...suddenly are as people play better, as people micro better, as the map pool changes a little bit, as patches happen, as people start to be more or less greedy or attack more or less in the early and late game, as opponents open differently.

Right now though,
[image loading]
becomes
[image loading]
becomes
[image loading]
yaaaaaaaaay barbeque!
and
[image loading]

or something with
[image loading]
cuz fuck colossi, or we're remaxing on pure MMM

which eventually will just turn into
[image loading]
strangely familiar
[image loading]
i'm having deja vu

But then what's the alternative? And, more importantly, how the do we get there without playing insanely greedy and basically praying our way through the mid-game?

[image loading]
how did we get there? Where do we go from there?

Mass BC?
BC Raven?
BC Raven with Marines to buffer?
BC Raven with Ghosts (for snipe) and Hellions to buffer?
What are we buffering when BCs have 3/3?
Are we basically massing BC Raven and relying on Marines/Hellions/a few tanks and roaming vikings around home to defend against warp-ins and run arounds?

[image loading]
it looks badass. Maybe some thors?


Which brings me to reinforcing:
[image loading]
the terrifying remax

As a zerg, you have a larva mechanic that's just pretty awesome for remaxing quickly, and for making lings to harass and do run-bys. For toss, Zealot warp-ins are pretty good. If you max on anything as a terran however, you're dedicating yourself pretty much to what you make and not losing it. I don't mean that as a complaint either, just that these are kind of your options:

[image loading]
[image loading]
[image blocked]

[image loading]
i have a plan

[image loading]
shit


I guess the point of all these pictures is, keep playing with your units and compositions. There's something to try to get to, and there's a way to deal with all the weaknesses that whatever that will have will have. And there's some way to get there from the mid-game. And that's not saying that MMMVG just doesn't work either. Because it does, and as people get better at micro-ing and positioning and figuring out how to keep home safe and where they engage it'll be even more apparent that it does.

Sleep time. Or laundry time. Whatever.


[image loading]
I quit


*****
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
May 19 2012 18:29 GMT
#2
MVP had the right idea vs Squirtle in the finals, but he miscontrolled at a crucial moment. However, I don't know how much you can gather from that game. It seemed to be very unique to the map (hints there to mapmakers?) and relied on what seemed to be a 20min nr.
Angel_
Profile Blog Joined December 2011
United States1617 Posts
May 19 2012 18:46 GMT
#3
On May 20 2012 03:29 SeaSwift wrote:
MVP had the right idea vs Squirtle in the finals, but he miscontrolled at a crucial moment. However, I don't know how much you can gather from that game. It seemed to be very unique to the map (hints there to mapmakers?) and relied on what seemed to be a 20min nr.


hm? i actually didnt watch the bc game. only the last one. I was packing to move. T_T excited for vods
RageCommodore
Profile Joined September 2011
Germany912 Posts
Last Edited: 2012-05-19 18:49:35
May 19 2012 18:48 GMT
#4
MVP's mass BC ghost was freaking insane and would have won him the game if he hadn't miscontrolled in the deciding moment. I'm not too sure if this can be employed more often, given that the map favored that sort of play. Still, Terrans can learn a lot from this game (especially that you need to build PF's vs late game Toss - Squirtle wasn't even able to attack because of them). I think we need more replays of ghost/ BC, given that this was kind of a unique game in many ways.

Anyways, I think you're right, there might be a lot more possibilities for Terran lategame. The only thing that bothers me is that because MVP lost, every Terran now thinks that the strategy was bad (which it wasn't).

hm? i actually didnt watch the bc game. only the last one. I was packing to move. T_T excited for vods


Go and watch that right now, it was f*king nuts O_O
BW: sGs.sTaRfaLL SC2: MarojiN | fan of: Darkforce, DBS, Last, Mvp, BoguS/InnoVatioN | Executer vs Choosy on Gladiator - Never forget T-T
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2012-05-19 23:52:03
May 19 2012 23:47 GMT
#5
This is pretty relevant to last night's GSL games :D


If he'd EMP'd the mothership you cannot lose with a max BC ghost army. Nice to see a GSL level player finally execute this lategame good. Though he forgot/didn't know or think about putting ghosts in his main bases to prevent mothership recall.

The only problem is you can only reach this comfortably on maps that you can split in half easily.
I have played many games like this already, and you can liken this to PvZ lategame, where everything hinges on finding the mothership and EMPing it. If you EMP it twice you win, if you let yourself get vortexed, you lose.

BC/ghost/nuke beats everything Protoss has because you EMP templar/mothership, and then even if they remaxed on voids/carriers, you have about 15-20 yamatos meaning 15-20 free void ray kills if you micro well, or about 10 free carrier kills.
Sup
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#100
PiGStarcraft546
SteadfastSC81
CranKy Ducklings53
davetesta21
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft546
SteadfastSC 81
-ZergGirl 80
RuFF_SC2 8
StarCraft: Brood War
Britney 9055
Rain 1995
GuemChi 1488
Artosis 627
910 81
Hyun 74
Dota 2
monkeys_forever547
League of Legends
Doublelift4823
Counter-Strike
taco 492
minikerr18
Super Smash Bros
hungrybox584
Other Games
summit1g12781
Coldzera 816
JimRising 560
C9.Mang0377
ViBE182
Maynarde171
Sick102
Livibee79
CosmosSc2 12
Organizations
Other Games
gamesdonequick642
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 92
• EnkiAlexander 62
• CranKy Ducklings SOOP27
• mYiSmile115
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Kung Fu Cup
8h 40m
The PondCast
1d 7h
Replay Cast
1d 21h
Korean StarCraft League
3 days
CranKy Ducklings
3 days
GSL
4 days
Yamato Cup
4 days
Replay Cast
4 days
Afreeca Starleague
5 days
WardiTV Weekly
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.