• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:17
CET 13:17
KST 21:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy5ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289
Community News
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool39Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12Blizzard Classic Cup - Tastosis announced as captains18
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Potential Updates Coming to the SC2 CN Server Weekly Cups (March 2-8): ByuN overcomes PvT block Weekly Cups (August 25-31): Clem's Last Straw? Weekly Cups (March 9-15): herO, Clem, ByuN win
Tourneys
World University TeamLeague (500$+) | Signups Open RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament WardiTV Team League Season 10 KSL Week 87
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 518 Radiation Zone The PondCast: SC2 News & Results Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Soulkey's decision to leave C9 JaeDong's form before ASL BGH Auto Balance -> http://bghmmr.eu/ [ASL21] Ro24 Preview Pt1: New Chaos ASL21 General Discussion
Tourneys
[ASL21] Ro24 Group A [Megathread] Daily Proleagues ASL Season 21 LIVESTREAM with English Commentary [BSL22] Open Qualifiers & Ladder Tours
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
U4GM Tips Counter Enemy Gadgets Fast in Black Ops rsvsr How to Keep Reward Chains Rolling in Monopol u4gm What to Do First in MLB The Show 26 Spring
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10274 users

D3: My Monk Impressions So Far

Blogs > Imperium11
Post a Reply
Imperium11
Profile Blog Joined March 2011
United States279 Posts
May 17 2012 17:14 GMT
#1
Just finished Act3 of Normal and as I watch the GSL VODS from last night, I thought I'd ramble a bit about my impressions of the game, and especially of the Monk class, for any who care to listen.

First off, the game is easy. Yes, yes, I know it's only normal difficulty, ok, but I should be at least a little challenged by now, I would think. I can stand toe-to-toe with pretty much any boss, including the end-of-act ones. I can kill any mob in seconds, using only primary attacks if I want to. Died a couple times from laziness when I wasn't really paying attention, but that's it.

I don't know if other players are having a similarly easy time (is it just me? is it just a monk thing? idk). I've been soloing the first play through so have been pretty isolated from other players' experiences. I'll probably delve into the party-oriented aspects of the game starting with Nightmare.

But somehow, Diablo 3 still manages to be fun, despite its ease. Huge props to Blizzard for designing the game in a way where you just don't get bored. Amazing variety in skills, amazing variety in enemies, amazing variety in terrain, random events. Just really well done. And it looks great.

I'm also a big fan of automatically picking up gold. Super convenient, I'm surprised no one (that I've seen) has ever thought of that before. Another cool thing are the little health globes which are dropped. I know some people don't like them, but I think they do a good job of keeping the action moving and making the game fun and offense-oriented.

Ok, now the Monk stuff. Generally, SUPER fun to play. Really customizable, can really tweak it to fit the style you want: support-ish, mass aoe, mobility, etc.

I'll also break down my impressions of all the skills so far. But keep in mind that this is only up to level 30, so I don't have all the skill/rune combinations yet. I have tried everything extensively, though. I've never had a set build, I just use whatever the most recently unlocked skill/rune combo is.

+ Show Spoiler +

Primaries: Seem really powerful given that they're free and spammable.

Fists of Thunder: Meh. It's not bad. But I'm not a huge fan either given the other options. The teleport given by the first rune can actually get pretty annoying. I don't ever really use this.

Deadly Reach: Quite good. Nice cone-shaped aoe with the first rune. It has a slight bit of range, which given the monks quick speed, actually allows you to kite things if you want to.

Crippling Wave: Also quite good. Self-based circular aoe. Also synergizes well with other monk skills as a lot of the monks damage is self-based circular aoe.

Way of the Hundred Fists: My favorite. Seems to generate spirit the fastest. Mostly single target damage, but chained with an aoe knockback.

Secondaries: Overall my least favorite skill slot. They don't seem nearly as effective as others (possible exception of Wave of Light)

Lashing Tail Kick: It's ok. Not bad, but not special either. Self-based aoe. Knockback. I actually am starting to hate knockback on the monk. So much of my damage is aoe that knockback seems to actually hurt me by lessening my damage. Still I sometiems use this because it synergizes well.

Tempest Rush: Why, Blizzard? Why? This skill is god awful. I guess I can see a possible use in HC, if you're afraid of getting trapped, basically you sprint through enemies dealing (really) minor damage and knocking them around. But you're spending a lot of spirit at the same time. To deal like no damage. I just don't understand.

Wave of Light: Ok, initially, I HATED this skill. It's clunky. Hard to aim. Deals decent damage though. When I unlocked the second rune though everything changed. Became instant, self-based aoe and since that rune has been my go-to secondary.

Defensive: Nice variety, all pretty useful, I don't have a clear favorite.

Blinding Flash: Aoe blind. Decent duration, even works pretty well on bosses and elite enemies. Pretty good.

Breath of Heaven: Simple heal, which gains variety and utility with runes (increased heal, damage to enemies, buffing, spirit-gain, etc). I don't use it much but I can see it's utility in parties as the heal is aoe.

Serenity: 3 second invulnerability. Super handy. I use this a fair bit. Can see it being invaluable in HC. Runes are also really powerful.

Inner Sanctuary: Surrounds you with a circle which is impassable to enemies for 5 seconds. Gives you a bit of breathing room. Runes allow circle to provide healing, buffs, etc. I like it.

Techniques: Possibly my favorite skill slot. All are powerful. I have a hard time picking which to use.

Dashing Strike: Cool in-battle mobility. Rune can add a stun, which is handy. Not amazing, but decent.

Exploding Palm: WOW. This skill is amazing. Makes a foe bleed for 3 sec, and if dies when bleeding, blows up and deals crazy damage to surround enemies. Very, very, good. Is really good for taking down mixed groups of squishy/tough enemies. You place this on a squishy, target it, and then everything around it blows up.

Sweeping Wind: Deals damage to all foes in area periodically, renewed every time you hit with a melee attack. Increases in power every time you crit, which given high dexterity and aoe attacks, happens a ton. Easy to keep up, too, even in between mobs. I use it very often, even more so if it didn't compete with Exploding Palm.

Focus: other candidate for my favorite slot. Some interesting skills, pretty powerful.

Cyclone Strike: Pulls nearby enemies to you and hurts them. Ok damage, but value lies in sucking everything to you, allowing other aoe skills to just wreck them. Very useful, I like it.

Seven-sided Strike: Strikes nearby foes seven times, divided among how many foes are around, while making you invulnerable at the same time. Very useful, especially against bosses (all seven strikes are made against a single target, tons of damage). I can almost one-shot some bosses with this.

Mystic Ally: Summons an ally. Standard skill. The ally is pretty good, but I don't see myself taking this over either of the other options.

Mantras: Auras which either buff you and all allies or hurt nearby enemies. These are pretty standard, and decent skills. But (at least not with the runes I have yet) not very interesting, mostly a matter of personal choice, your party's needs, and what syncs well with the rest of your skills.

Mantra of Evasion: Increased dodge chance. Good, because Monk dodge chance will already be crazy high. When I have this up I dodge almost everything

Mantra of Retribution: Reflect melee damage. This is ok. Can see it being good against bosses. But seeing how much I dodge things, not as useful as it could be.

Mantra of Healing: Regenerates life for you and allies. Standard. Straight-forward. Decent.

Mantra of Conviction: Don't actually have this yet (1 level away) but am looking forward to it. Enhances damage for all foes nearby. Can see it syncing really well with Sweeping Wind and other aoe skills.






Well, that's it. Enough for now, will probably edit later with more thoughts. Enjoy.

GoSuChicken
Profile Blog Joined December 2011
Germany1726 Posts
May 17 2012 17:27 GMT
#2
I Cant play because battle.net doesnt accept my key...
want to play ((
But about the blog itself, yes if heard the same about the difficulty. Did you have any problems with the servers? Because that seems like a big issue for most
poundcakes
Profile Joined March 2011
Norway239 Posts
May 17 2012 17:31 GMT
#3
As a demon hunter you can sometimes have a rough time with champion mobs or bosses with gapclosers/high speed/jailer abilities but once I laid my hands on a 58 DPS crossbow things started dying very quickly. Having a templar buddy made the tight spaces in the Bastion Keep a bit more manageable and now that I've had some practice on staying away from stuff on normal difficulty then nightmare and onwards should be lots of fun.
The cur foretells the knell of parting day; The loafing herd winds slowly o'er the lea; The wise man homeward plods; I only stay to fiddle-faddle in a minor key.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
May 17 2012 17:37 GMT
#4
Hey, I play Monk too and I'm loving it. My build is full Utility, since I'm playing exclusively in groups with friends. The bosses are much hard in 4mans, they can 2 or 3 shot you.

Just so you know, go into your options and turn on "Elective Mode". It unlocks the slots... you don't have to have 1 Technique, 1 Defensive, etc. You can have 4 Techniques and 2 Primaries. I don't use a Secondary at all.

My build uses Fist of Thunder with the first rune so I have a zero-cd Shadowstep to blink around the map, and Way of the Hundred fists to peel for my ranged dps. I use Breath of Heaven, Mantra of Healing, Blinding Flash, and Sweeping Wind, with the passive to reduce enemy damage by 25% when I deal damage. In encounters I pop Sweeping Wind, blink between mobs ensuring that everything is debuffed as much as possible, heal, peel, and then add my dps.

There's many more ways to play the game than singleplayer clickfest
shaGuar :: elemeNt :: XeqtR :: naikon :: method
spritzz
Profile Joined November 2009
Canada331 Posts
May 17 2012 18:11 GMT
#5
Dashing strike vs the butcher. Awesome awesome. Just avoids all his frontal attacks with ease!
zugzug
Leth0
Profile Joined February 2012
856 Posts
May 17 2012 18:27 GMT
#6
I like using the 1st part of the combo as Fists of thunder with the teleport rune (that shit is amazing not sure how it could annoy you to be instantly on top of your target) then attack with the runed hundred fists that adds 3 strikes to the middle part of the combo. You get to instantly be on top of the target you choose followed immediately by that machine gun fist action and then the AoE.

I really like the fact that all the spirit generators are tied to the same combo line (if that makes sense) that really opens up a lot of variety in how to combine them and the runes together for some interesting attacks.
tofucake
Profile Blog Joined October 2009
Hyrule19196 Posts
May 17 2012 18:48 GMT
#7
Turn on Elective mode and you can use multiple skills from the same group. I don't even have any secondary skill bound right now. I have fist of thunder + teleport rune and way of the hundred fists on my mouse, then blinding light, breath of heaven, and exploding palm on 1-3 (I still haven't unlocked 4 yet).
Liquipediaasante sana squash banana
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
May 17 2012 19:14 GMT
#8
On May 18 2012 03:48 tofucake wrote:
Turn on Elective mode and you can use multiple skills from the same group. I don't even have any secondary skill bound right now. I have fist of thunder + teleport rune and way of the hundred fists on my mouse, then blinding light, breath of heaven, and exploding palm on 1-3 (I still haven't unlocked 4 yet).


COPYCAT!

Teleport rune on mouse1 and hundred fists on mouse2 is just sooooo good. I swap in deadly reach with tank rune sometimes for tankin'
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Brindled
Profile Blog Joined July 2011
United States508 Posts
Last Edited: 2012-05-17 19:24:07
May 17 2012 19:21 GMT
#9
I play Monk too and I'm at level 31, and I agree with most of your observations. I feel that the Monk is a little bit OP. The Mantra of Conviction combined with Vortexing in mobs and then blasting them down with Wave of Light (w/ 2nd rune) or Exploding Palm is extremely powerful. Conviction makes things melt like butter.
Also, I don't know if you dual wield fist weapons or use a Staff, but I find Crippling Wave best with the one handers (because the attack speed is faster) and Hundred Fists is best with the slower, 2 handed staves at this current level.

Another thing about Exploding palm, it has a rune where it gives you 5 Spirit per mob that gets caught in the explosion.
Yeah. I never run out of Spirit.
My only complaint is that Dashing Strike and Exploding Palm are in the same skill group. As they, plus Mantra of Conviction, are my favorite skills in the game.
Ua Mau ke Ea o ka ʻĀina i ka Pono @TL_Brindled11
Leth0
Profile Joined February 2012
856 Posts
Last Edited: 2012-05-17 19:28:43
May 17 2012 19:28 GMT
#10
On May 18 2012 04:21 Brindled wrote:
My only complaint is that Dashing Strike and Exploding Palm are in the same skill group. As they, plus Mantra of Conviction, are my favorite skills in the game.


You need to go through you menu's and turn on elective mode. It will allow you to put any skill anywhere no restrictions.

I REALLY don't understand blizzards intention with having 'non-elective' mode on by default, it only serves to confuse people and leads them into believing there is less variety then there actually is. Usually people are just nitpicky about blizz stuff but this is just so absurdly obnoxious that I am baffled by its inclusion into the game. It's downright insulting.
Brindled
Profile Blog Joined July 2011
United States508 Posts
May 17 2012 20:02 GMT
#11
Weird! Does elective mode do anything else to you or penalize you for having the ability to use any skill at will?
Ua Mau ke Ea o ka ʻĀina i ka Pono @TL_Brindled11
Psychobabas
Profile Blog Joined March 2006
2531 Posts
May 17 2012 20:04 GMT
#12
Just wanted to say that automatic gold picking was done in Baldurs Gate: Dark alliance and Champions of Norrath. Like 8 years ago
Brindled
Profile Blog Joined July 2011
United States508 Posts
May 17 2012 20:07 GMT
#13
On May 18 2012 05:04 Psychobabas wrote:
Just wanted to say that automatic gold picking was done in Baldurs Gate: Dark alliance and Champions of Norrath. Like 8 years ago


And also done by Torchlight!
Ua Mau ke Ea o ka ʻĀina i ka Pono @TL_Brindled11
Leth0
Profile Joined February 2012
856 Posts
May 17 2012 20:16 GMT
#14
On May 18 2012 05:02 Brindled wrote:
Weird! Does elective mode do anything else to you or penalize you for having the ability to use any skill at will?


Nope, no downside whatsoever.
Urth
Profile Blog Joined November 2007
United States1254 Posts
May 17 2012 22:01 GMT
#15
I think you guys need to start getting to the higher difficulties. Normal is a breeze with all classes. Starting in nightmare, monk's dps gets piss poor and you will need more defensive skills. I had a wizard friend join my party, and his dps was INSANE compared to mine (although our defense is much higher of course :O).

Either way I like monk a lot also so far, but I feel like a lot of you guys are overrating him based on your experiences in normal (which again, is really easy for all classes)
BY.HERO FIGHTING!!!!
Enderbantoo
Profile Blog Joined December 2009
United States465 Posts
May 18 2012 08:41 GMT
#16
Also, from hell and inferno, its literally impossible. elite mobs, are .... . crazy terribly hard. not doable even with good groups sometimes (inferno monk experience)
At the biggest upset of all of bw, Shanghai SPL finals 2011
Recognizable
Profile Blog Joined December 2011
Netherlands1552 Posts
May 18 2012 10:12 GMT
#17
Normal is WAY WAYYYYYYYYYY to easy. I think in total I died like 5 times. Which includes the time I died when I thought I had paused the game but i didn't and went away.

You need to go through you menu's and turn on elective mode. It will allow you to put any skill anywhere no restrictions.

I REALLY don't understand blizzards intention with having 'non-elective' mode on by default, it only serves to confuse people and leads them into believing there is less variety then there actually is. Usually people are just nitpicky about blizz stuff but this is just so absurdly obnoxious that I am baffled by its inclusion into the game. It's downright insulting.


Wait what, you can do this with elective mode? Awesome.
Crownlol
Profile Blog Joined October 2011
United States3726 Posts
May 18 2012 14:51 GMT
#18
Just tried out a full tank build with Deadly Reach + Armor rune, Mantra of Evasion, the dexterity to armor passive, WotHF with dodge rune (Or cyclone/sweeping wind) , breath of heaven, blinding flash, and serenity.

This build is for groups only, I have a Wizard, DH, and WD friend for big deeps.

It's amazing. So much fun to be completely unkillable, getting upwards of 45% dodge and tons of armor. Don't even need a shield, I just DW for spirit gen.
shaGuar :: elemeNt :: XeqtR :: naikon :: method
Myles
Profile Blog Joined March 2010
United States5162 Posts
May 18 2012 15:17 GMT
#19
I know everyone wants normal to be harder, but I really think it was fine as it was. I went through most of normal feeling the most powerful badass in the world. It's great fun being able to run into the middle of a mob and completely demolish them up using a sweet skill combo. This is good for most gamers, and everyone else had NM and up - and just for reference, the first champion mod in NM rocked my groups world after only dying once to Diablo.
Moderator
storkfan
Profile Joined March 2012
493 Posts
May 18 2012 15:33 GMT
#20
On May 18 2012 17:41 Enderbantoo wrote:
Also, from hell and inferno, its literally impossible. elite mobs, are .... . crazy terribly hard. not doable even with good groups sometimes (inferno monk experience)

Uh, im pretty sure it cant be harder than D2 Hell Unleashed. Any comparison?
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#79
WardiTV287
OGKoka 141
Rex71
IntoTheiNu 15
Liquipedia
Afreeca Starleague
10:00
Ro24 Group A
Sharp vs Scan
Rain vs Mong
Afreeca ASL 9639
StarCastTV_EN234
LiquipediaDiscussion
Replay Cast
09:00
WardiTV Mondays #75
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko338
Harstem 144
OGKoka 141
ProTech127
Rex 71
MindelVK 20
LamboSC2 20
StarCraft: Brood War
Calm 16527
Flash 6548
Bisu 4362
Horang2 2383
Jaedong 1484
BeSt 813
Hyuk 722
Light 395
Stork 343
Pusan 299
[ Show more ]
Zeus 272
Larva 167
Leta 149
Snow 100
PianO 93
Rush 87
ToSsGirL 60
Killer 60
Nal_rA 56
Backho 54
NotJumperer 48
Sea.KH 43
Shinee 26
yabsab 23
Hm[arnc] 22
Icarus 19
Bale 18
Terrorterran 18
GoRush 17
Noble 14
Movie 11
soO 10
IntoTheRainbow 8
zelot 5
ajuk12(nOOB) 5
[sc1f]eonzerg 3
Dota 2
Gorgc3334
Counter-Strike
fl0m1907
olofmeister1536
byalli156
Super Smash Bros
Westballz11
Other Games
singsing1277
B2W.Neo600
XBOCT513
shoxiejesuss268
crisheroes232
hiko219
Sick136
Mew2King43
ArmadaUGS22
Organizations
StarCraft: Brood War
UltimateBattle 247
Dota 2
PGL Dota 2 - Main Stream59
StarCraft: Brood War
lovetv 23
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 21
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Monday Night Weeklies
4h 43m
Sparkling Tuna Cup
21h 43m
Afreeca Starleague
21h 43m
Soulkey vs Ample
JyJ vs sSak
Replay Cast
1d 20h
Afreeca Starleague
1d 21h
hero vs YSC
Larva vs Shine
Kung Fu Cup
1d 22h
Replay Cast
2 days
KCM Race Survival
2 days
The PondCast
2 days
WardiTV Team League
2 days
[ Show More ]
Replay Cast
3 days
WardiTV Team League
3 days
RSL Revival
4 days
Cure vs Zoun
herO vs Rogue
WardiTV Team League
4 days
Platinum Heroes Events
5 days
BSL
5 days
RSL Revival
5 days
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
5 days
BSL
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
Light vs Calm
Royal vs Mind
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-03-22
WardiTV Winter 2026
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

2026 Changsha Offline CUP
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.