• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:40
CET 08:40
KST 16:40
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site KK Platform will provide 1 million CNY
Tourneys
[Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group B [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Which is better SEO or PPC? [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7188 users

"The Plan" and Improving at Starcraft

Blogs > Blazinghand
Post a Reply
Blazinghand *
Profile Blog Joined December 2010
United States25558 Posts
Last Edited: 2012-04-18 20:45:45
April 18 2012 20:45 GMT
#1

"The Plan" and Improving at Starcraft




I spent some time contemplating what it takes to get good at Starcraft. Now, typically, you might say "Macro" or "Practice" or something similar, and strictly speaking, you wouldn't be incorrect. I'm not talking about what it takes to get better at Starcraft, though. I'm talking about what it takes to get good. For me this means reflecting back a couple years to the beta, when I first began-- I was definitely bad. I could barely function as a 1v1 player, had never heard of TL, or the proscene, and in a typical game would randomly produce structures and buildings (gradually climbing the tech tree) and making whatever units seemed reasonable. In addition to my poor mechanics, total lack of game sense, and utter inability to understand the basics of sc2 strategy, I didn't have a build order or plan-- I was just randomly doing things.

In time, though, Bronze* League was not enough for me. I wanted to improve. I spent some effort thinking and theorycrafting, and in time I constructed a Plan. It wasn't a great Plan, but it was mine, and it was a Plan. Roughly speaking, my Plan (and the underlying reasoning) was this:

"Starcraft is a hard game to play. You win by having a big army, but making a big army is difficult. So, what do you do? Well, you make a big army in the easiest way possible. Figuring out how to deal with "Vespene Gas" is difficult, and causes more harm than good. Although it would be optimal to incorporate Vespene Gas into my build, I'm not skilled enough to execute complex build orders like that properly. Therefore, I will not build a refinery. My plan for every game is: 1) make a supply depot, 2) make 4 barracks so I can make marines, 3) make an orbital command (make sure to start this after the 4 barracks, because if I make it earlier it delays a barracks!), 4) move out when I have 30 marines. By using only minerals and delaying my orbital command, I can use a big marine army, and attack-move it to victory!"

Yes, that's correct. My Plan was 4 rax before OC, A-move at 30 marines, and I didn't pull scvs. It was utterly bad, I executed it poorly, I didn't know how to micro and literally lost against any enemy who used banelings, or got a siege tank (or hell, a bunker)-- but I'll be damned if I didn't improve vastly using this Plan. I got into Gold League.

How is this possible? Well, having a Plan focuses you. You have a set of goals, benchmarks-- and it forces you to critically evaluate how well you executed it each game. In the game itself, even if your Plan somehow gets derailed (cannon rush, early pool, someone else marine rushes you), you don't go sputtering into the abyss-- you try to get back on track. You stabilize, and push forwards towards your Plan again. The 4 Rax marine rush (and other builds I eventually learned like Cloak Banshee rush, 3 Rax Stim, 1 Rax FE, etc) improved my play immeasurably just by having a well laid out, clearly hammered down Plan to follow.





*: At the time, Bronze was the second-lowest league of five, analogous to Silver today. The leagues were Platinum, Gold, Silver, Bronze, Copper. Yup, Copper. I'm not joking. Look it up kids.


****
When you stare into the iCCup, the iCCup stares back.
TL+ Member
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
April 18 2012 21:29 GMT
#2
On April 19 2012 05:45 Blazinghand wrote:
I got into Gold League.



And it only took 2 years!

only trolling, having a plan is indeed very helpful, but I'm still definitely of the opinion Mechanics>Macro>Plan> all else
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-04-18 21:32:49
April 18 2012 21:32 GMT
#3
The general idea here is awesome, and I agree that this is the best way for bad players to improve. However, you can combine the concepts you came up yourself with good knowledge, and come up with a way for bad players to learn good fundamentals and macro, and that's what filtersc did. Basically, the idea is to ignore stuff which is hard to do, to let you focus on what's important: macro. In filterscs lessons, he basically tells bronze people to go for 1rax expand into mass rax, focusing only on scv and marine production, and not being supply blocked, with the benchmark of having at least 50 SCVs at the 10 minute mark, and pushing, which obliterates players in lower leagues simply because the macro is almost perfect so it doesn't matter that it's just marines... simply amoving gets you to silver without a doubt.

Like your plan, this gives focus to bad players, let's them measure their progress, and let's them learn what actually matters: building a ton of stuff. He then adds new concepts for each league to teach a player to get to masters, for example by changing it to a proper build for silver where you get 3 rax with addons, a factory and a starport, still off 2 bases, still with 50 SVCs by the 10 minute mark. More stuff to think about, but still no need to scout nor even micro to win against silver players if you macro well.

I think the whole idea is amazing, and I wish I had something like it when I started playing. Why learn weird builds like 1/1/1 etc when you're in bronze, when all you need is to build SCVs and marines, eh?
Cycle
Profile Blog Joined March 2011
United States300 Posts
April 19 2012 00:48 GMT
#4
The plan got me to masters. All truth all up in this.
| chKCycle.551 | NA | Master League Random | Checkmate Gaming |
dust.89
Profile Joined May 2010
Singapore44 Posts
April 19 2012 03:11 GMT
#5
Some nice thoughts here. Sounded like when I just started, but it still took weeks of practice even with a good plan. And it just hits a wall sometimes though. I'm so tired of my one gate expo in PvT dying to one base timings that I always seem to react to wrongly.

On April 19 2012 09:48 Cycle wrote:
The plan got me to masters. All truth all up in this.


I don't get this. Is that some really good plan/build order you are using?
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
April 19 2012 10:00 GMT
#6
my plan was to emulate pro players and understand their decisions, boy did that help getting into masters
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
ImDrizzt
Profile Blog Joined February 2011
Norway427 Posts
April 19 2012 10:22 GMT
#7
Find a friend like me, I get people up ranks, just what I do. If you have a sicko watch you play, he can point out 3 biggest mistakes, even though you are doing 9430 mistakes.

And that's it, after 30 games of trying to fix just those 3 games, you'll be a lot better. Then when "your gosu friend" comes again, watches you. He'll say 3 biggest mistakes you're doing, rinse repeat, and in no time you're a beast!!!

I think.
Link to my serious blog, where I am serious and spreads truth, knowledge and "serious" stuff: http://www.liquidpoker.net/blog/viewblog.php?id=982066
Please log in or register to reply.
Live Events Refresh
Next event in 2h 20m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
-ZergGirl 194
StarCraft: Brood War
Sea 4828
PianO 3318
Leta 135
Dewaltoss 123
Soma 105
sSak 88
scan(afreeca) 29
ajuk12(nOOB) 14
Dota 2
XaKoH 224
febbydoto20
League of Legends
JimRising 557
Counter-Strike
Stewie2K1141
Other Games
WinterStarcraft623
C9.Mang0339
crisheroes241
Livibee121
RuFF_SC245
amsayoshi45
Organizations
Other Games
BasetradeTV73
StarCraft: Brood War
UltimateBattle 63
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling113
Upcoming Events
RSL Revival
2h 20m
Cure vs Zoun
herO vs Rogue
Platinum Heroes Events
7h 20m
BSL
12h 20m
RSL Revival
1d 2h
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 4h
BSL
1d 11h
Replay Cast
1d 16h
Replay Cast
2 days
Afreeca Starleague
2 days
Light vs Calm
Royal vs Mind
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
OSC
2 days
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Rush vs PianO
Flash vs Speed
Replay Cast
4 days
Afreeca Starleague
4 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
5 days
Replay Cast
5 days
RSL Revival
6 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.