• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:45
CEST 07:45
KST 14:45
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)65ZeroSpace at Steam NextFest - Last free demo31Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Mizenhauer's Douyu Cup Preview ByuL, and the Limitations of Standard Play Possible bug in the new patch?
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament GSL CK #4 20-21th June
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? ASL 22 Proposed Map Pool BW General Discussion [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST CSLAN 4 is Coming!
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Beyond All Reason Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6770 users

"The Plan" and Improving at Starcraft

Blogs > Blazinghand
Post a Reply
Blazinghand *
Profile Blog Joined December 2010
United States25560 Posts
Last Edited: 2012-04-18 20:45:45
April 18 2012 20:45 GMT
#1

"The Plan" and Improving at Starcraft




I spent some time contemplating what it takes to get good at Starcraft. Now, typically, you might say "Macro" or "Practice" or something similar, and strictly speaking, you wouldn't be incorrect. I'm not talking about what it takes to get better at Starcraft, though. I'm talking about what it takes to get good. For me this means reflecting back a couple years to the beta, when I first began-- I was definitely bad. I could barely function as a 1v1 player, had never heard of TL, or the proscene, and in a typical game would randomly produce structures and buildings (gradually climbing the tech tree) and making whatever units seemed reasonable. In addition to my poor mechanics, total lack of game sense, and utter inability to understand the basics of sc2 strategy, I didn't have a build order or plan-- I was just randomly doing things.

In time, though, Bronze* League was not enough for me. I wanted to improve. I spent some effort thinking and theorycrafting, and in time I constructed a Plan. It wasn't a great Plan, but it was mine, and it was a Plan. Roughly speaking, my Plan (and the underlying reasoning) was this:

"Starcraft is a hard game to play. You win by having a big army, but making a big army is difficult. So, what do you do? Well, you make a big army in the easiest way possible. Figuring out how to deal with "Vespene Gas" is difficult, and causes more harm than good. Although it would be optimal to incorporate Vespene Gas into my build, I'm not skilled enough to execute complex build orders like that properly. Therefore, I will not build a refinery. My plan for every game is: 1) make a supply depot, 2) make 4 barracks so I can make marines, 3) make an orbital command (make sure to start this after the 4 barracks, because if I make it earlier it delays a barracks!), 4) move out when I have 30 marines. By using only minerals and delaying my orbital command, I can use a big marine army, and attack-move it to victory!"

Yes, that's correct. My Plan was 4 rax before OC, A-move at 30 marines, and I didn't pull scvs. It was utterly bad, I executed it poorly, I didn't know how to micro and literally lost against any enemy who used banelings, or got a siege tank (or hell, a bunker)-- but I'll be damned if I didn't improve vastly using this Plan. I got into Gold League.

How is this possible? Well, having a Plan focuses you. You have a set of goals, benchmarks-- and it forces you to critically evaluate how well you executed it each game. In the game itself, even if your Plan somehow gets derailed (cannon rush, early pool, someone else marine rushes you), you don't go sputtering into the abyss-- you try to get back on track. You stabilize, and push forwards towards your Plan again. The 4 Rax marine rush (and other builds I eventually learned like Cloak Banshee rush, 3 Rax Stim, 1 Rax FE, etc) improved my play immeasurably just by having a well laid out, clearly hammered down Plan to follow.





*: At the time, Bronze was the second-lowest league of five, analogous to Silver today. The leagues were Platinum, Gold, Silver, Bronze, Copper. Yup, Copper. I'm not joking. Look it up kids.


****
When you stare into the iCCup, the iCCup stares back.
TL+ Member
DKR
Profile Blog Joined June 2011
United Kingdom622 Posts
April 18 2012 21:29 GMT
#2
On April 19 2012 05:45 Blazinghand wrote:
I got into Gold League.



And it only took 2 years!

only trolling, having a plan is indeed very helpful, but I'm still definitely of the opinion Mechanics>Macro>Plan> all else
"1 base. Cheese man." - MKP. "[MVP] is not stylistic, his style is winning, which is the style you want to have." - Artosis
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
Last Edited: 2012-04-18 21:32:49
April 18 2012 21:32 GMT
#3
The general idea here is awesome, and I agree that this is the best way for bad players to improve. However, you can combine the concepts you came up yourself with good knowledge, and come up with a way for bad players to learn good fundamentals and macro, and that's what filtersc did. Basically, the idea is to ignore stuff which is hard to do, to let you focus on what's important: macro. In filterscs lessons, he basically tells bronze people to go for 1rax expand into mass rax, focusing only on scv and marine production, and not being supply blocked, with the benchmark of having at least 50 SCVs at the 10 minute mark, and pushing, which obliterates players in lower leagues simply because the macro is almost perfect so it doesn't matter that it's just marines... simply amoving gets you to silver without a doubt.

Like your plan, this gives focus to bad players, let's them measure their progress, and let's them learn what actually matters: building a ton of stuff. He then adds new concepts for each league to teach a player to get to masters, for example by changing it to a proper build for silver where you get 3 rax with addons, a factory and a starport, still off 2 bases, still with 50 SVCs by the 10 minute mark. More stuff to think about, but still no need to scout nor even micro to win against silver players if you macro well.

I think the whole idea is amazing, and I wish I had something like it when I started playing. Why learn weird builds like 1/1/1 etc when you're in bronze, when all you need is to build SCVs and marines, eh?
Cycle
Profile Blog Joined March 2011
United States300 Posts
April 19 2012 00:48 GMT
#4
The plan got me to masters. All truth all up in this.
| chKCycle.551 | NA | Master League Random | Checkmate Gaming |
dust.89
Profile Joined May 2010
Singapore44 Posts
April 19 2012 03:11 GMT
#5
Some nice thoughts here. Sounded like when I just started, but it still took weeks of practice even with a good plan. And it just hits a wall sometimes though. I'm so tired of my one gate expo in PvT dying to one base timings that I always seem to react to wrongly.

On April 19 2012 09:48 Cycle wrote:
The plan got me to masters. All truth all up in this.


I don't get this. Is that some really good plan/build order you are using?
Divinek
Profile Blog Joined November 2006
Canada4045 Posts
April 19 2012 10:00 GMT
#6
my plan was to emulate pro players and understand their decisions, boy did that help getting into masters
Never attribute to malice that which can be adequately explained by stupidity.
Oh goodness me, FOX tv where do you get your sight? Can't you keep track, the puck is black. That's why the ice is white.
ImDrizzt
Profile Blog Joined February 2011
Norway427 Posts
April 19 2012 10:22 GMT
#7
Find a friend like me, I get people up ranks, just what I do. If you have a sicko watch you play, he can point out 3 biggest mistakes, even though you are doing 9430 mistakes.

And that's it, after 30 games of trying to fix just those 3 games, you'll be a lot better. Then when "your gosu friend" comes again, watches you. He'll say 3 biggest mistakes you're doing, rinse repeat, and in no time you're a beast!!!

I think.
Link to my serious blog, where I am serious and spreads truth, knowledge and "serious" stuff: http://www.liquidpoker.net/blog/viewblog.php?id=982066
Please log in or register to reply.
Live Events Refresh
Douyu Cup 2020
05:00
2026 - Day 2
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
CranKy Ducklings149
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft657
Nina 174
RuFF_SC2 165
ProTech133
StateSC2 28
StarCraft: Brood War
Rain 4418
GuemChi 2943
Shuttle 456
Snow 137
ZergMaN 35
Noble 15
Bale 12
Icarus 6
Dota 2
NeuroSwarm107
League of Legends
JimRising 724
Counter-Strike
Coldzera 1144
Other Games
summit1g12204
C9.Mang0758
Mew2King127
ViBE119
Organizations
Other Games
gamesdonequick989
StarCraft: Brood War
UltimateBattle 90
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP30
• practicex 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1287
• Stunt390
Upcoming Events
Big Brain Bouts
10h 16m
Jumy vs eGGz
Harstem vs sebesdes
TriGGeR vs HeRoMaRinE
Douyu Cup 2020
23h 16m
Maestros of the Game
1d 6h
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
1d 8h
Douyu Cup 2020
1d 23h
BSL22 NKC (BSL vs China)
2 days
Online Event
2 days
RSL Revival
2 days
WardiTV Weekly
3 days
RSL Revival
4 days
[ Show More ]
RSL Revival
4 days
Bombastic Starleague
4 days
Kung Fu Cup
5 days
OSC
5 days
CrankTV Team League
6 days
Bombastic Starleague
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSCL: Masked Kings S4
WardiTV Spring 2026
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Maestros of the Game 2
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.