• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:47
CET 19:47
KST 03:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League65Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team BW General Discussion Rollback Netcode in Brood War Bot on ladder
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9339 users

Blizzard and LAN - Page 2

Blogs > Kasha_Not_Kesha
Post a Reply
Prev 1 2 All
MinscandBoo
Profile Blog Joined May 2011
252 Posts
February 27 2012 03:00 GMT
#21
i find it amusing tho that on their sc2 facebook page they often refer to events as 'LAN parties'. Which they obviously cannot be
Swords! Not words!
Spicy_Curry
Profile Blog Joined March 2011
United States10573 Posts
February 27 2012 06:46 GMT
#22
On February 27 2012 12:00 MinscandBoo wrote:
i find it amusing tho that on their sc2 facebook page they often refer to events as 'LAN parties'. Which they obviously cannot be


we should phase out lan party and instead call them bnet parties
High Risk Low Reward
Spieltor
Profile Blog Joined February 2012
327 Posts
February 27 2012 17:46 GMT
#23
the whole "it'd be too difficult to implement" thing is a lie, as anyone with programming knowledge should know.

adding network capability onto an existing program (sc2) is just as difficult as adding it onto starter programmers' tetris clones. In other words, it never gets harder. they just don't want to do it.
"A government big enough to give you everything you want, is strong enough to take everything you have." -Thomas Jefferson
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
February 27 2012 19:21 GMT
#24
On February 27 2012 09:30 mrafaeldie12 wrote:
Sometimes orders come from above.

Exactly.

We keep complaining to David Kim and Dustin Browder and friends about LAN, and I'm pretty sure that they too are tired of seeing tournament after tournament run into internet issues at the worst of times. However, I have a feeling that they have an ultimatum from higher up in the corporate bureaucracy to always give a round-about excuse about not including LAN. We can pressure the game developers all we want about including LAN, and perhaps they even secretly want LAN. However, in the end they aren't the ones calling the shots on this issue.

LAN won't happen. It never will. The executives at Activision-Blizzard have made their decision, and it near impossible that any amount of complaints from the consumers or the game developers will change their mind. The best thing to hope for is for the game developers to implement measures to compensate for the problems caused by the lack of LAN, such as the ability to rejoin dropped games or being much more proactive about not blacklisting big LAN events.
ㅇㅅㅌㅅ
xenobarf
Profile Joined February 2012
Sweden47 Posts
February 27 2012 19:35 GMT
#25
Its obvious Blizzard is not interested in LAN because of piracy and probably because they cant monitor anything if it existed. The joke is that without LAN there will almost always be hiccups that could ruin the competativeness of a tournament.

Overall there is a pretty god damn simple solution that should leave both parties happy. No one says LAN mode has to exist without battle.net. Why not just intergrate both, if there is a LAN custom game mode INSIDE battle.net. A custom mode that allows people to connect peer to peer once the actual game starts but requires battle.net to start the game. This way no one gets lag or gets dropped even if some party of the game loses connection to battle.net.
Once the game is over you have to be on battle.net again to make a new LAN game.

This satisfies both parties since we both get LAN and Blizzard can keep their battlenet. If anyone is going to tell me this isnt easy to code or whatever, Blizzard has their own fucking codemonkey team JUST for battlenet, they have the resources and its not something farfetched (peer to peer gaming that uses a client to find players to play with is nothing new).
StarStruck
Profile Blog Joined April 2010
25339 Posts
February 27 2012 22:11 GMT
#26
On February 27 2012 15:46 Spicy_Curry wrote:
Show nested quote +
On February 27 2012 12:00 MinscandBoo wrote:
i find it amusing tho that on their sc2 facebook page they often refer to events as 'LAN parties'. Which they obviously cannot be


we should phase out lan party and instead call them bnet parties


I'm in favor of this motion.

AYE!
RevThirteen
Profile Joined November 2010
Sweden116 Posts
April 08 2012 02:28 GMT
#27
When the hell will Blizzard wake up and realise that LAN isnt needed for players, it's needed for TOURNAMENTS!!!

Watching IPL 4 now and i'm getting so fucking pissed when it all gets ruined because of an internet connection issue, not even a computer issue! It's not even IPL's fault!

WAKE THE FUCK UP BLIZZARD!
Buffy
Profile Blog Joined May 2010
Sweden665 Posts
April 08 2012 03:10 GMT
#28
Bnet 2.0 is a anti pirace and a full controll measurement, how do you totally forgo both piracy and torunaments etc being run without you making any money out your own game ? Make it competetive and make it only playable while being online.

And saw someone earlier comment about activison, if you knew anything about it all you would know about how Vivendi told Activsion got told not to touch the goldenboy Blizzard.
Yes I am
T0fuuu
Profile Blog Joined May 2009
Australia2275 Posts
April 08 2012 03:48 GMT
#29
Rebuild bnet 2.0. I dont care if we dont get lan at this point. Just allow reconnects and overhault the friends/chat/channel system.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
FEL
19:00
ScienceCraft - Day 2
IndyStarCraft 578
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1845
IndyStarCraft 578
BRAT_OK 74
StarCraft: Brood War
Britney 11946
Shuttle 493
ProTech149
Dewaltoss 123
firebathero 120
Last 44
Hm[arnc] 27
Aegong 24
Dota 2
Gorgc13580
League of Legends
JimRising 597
Heroes of the Storm
Liquid`Hasu364
Other Games
Grubby3513
Liquid`RaSZi2160
fl0m1705
singsing1610
FrodaN1289
B2W.Neo1023
olofmeister903
Beastyqt886
Mlord599
mouzStarbuck258
XaKoH 105
Organizations
Other Games
gamesdonequick1340
StarCraft 2
angryscii 29
[ Show 19 non-featured ]
StarCraft 2
• Adnapsc2 25
• Reevou 13
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach44
• Azhi_Dahaki24
• ChaeLyn 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3189
League of Legends
• Jankos4382
• Nemesis3545
• Scarra1095
Other Games
• imaqtpie525
• Shiphtur422
Upcoming Events
Replay Cast
4h 13m
WardiTV Weekly
17h 13m
IntoTheTV X SOOP
1d 16h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.