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Mindgames in GSL *spoiler* - Page 4

Blogs > iamke55
Post a Reply
Prev 1 2 3 4 5 6 7 8 9 Next All
sicajung
Profile Joined June 2010
United Kingdom297 Posts
January 11 2012 07:31 GMT
#61
this is sherlock holmes stuffs. nice work.
CTFullstop
Profile Joined August 2011
Hong Kong47 Posts
January 11 2012 07:31 GMT
#62
Really nice, thank you for the analysis. I could never have figured anything out myself.
-Kaiser-
Profile Blog Joined November 2011
Canada932 Posts
January 11 2012 07:38 GMT
#63
I fucking love talk like this. We need more of it on this forum. This is the type of thing that reminds me why I love Starcraft.
3 Hatch Before Cool
jpank
Profile Blog Joined March 2011
United States23 Posts
January 11 2012 08:16 GMT
#64
Great post, you've really increased my enjoyment of those games and I hope I pick up something like that later.
Not everything is as it seems.
oFFoy
Profile Joined March 2011
Lithuania33 Posts
January 11 2012 08:21 GMT
#65
very well written, double thumbs up to you sir
wut
Swap
Profile Joined February 2008
Sweden144 Posts
January 11 2012 08:24 GMT
#66
Good read! Im gonna crono my two observers even more now
he he... ja
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
January 11 2012 08:28 GMT
#67
On January 11 2012 09:26 chenchen wrote:
The second depot is actually very very late in a normal gasless 1 rax FE. As far as I understand, you want to plot down the second CC well before your second depot.

Wha? No it's not. If you did CC before 2nd depot you would get supply blocked at 19 supply and have a very hard time holding off early pressure. You can even just look at the basic build order in Liquipedia if you're unsure:

http://wiki.teamliquid.net/starcraft2/1_Rax_FE
Twitter: @iamcaustic
Notfragile
Profile Joined April 2011
Greece713 Posts
January 11 2012 08:32 GMT
#68
Really nice post!!

The supernova vs MC one was obvious. I am honestly surprised the "show no gas + 1 bunker on low ground" is not used more ofter, since it's so easy and harmless to do.

The ForGG vs MC one was delicious. Fast 3rd CC against a player known not to forgive greed requires well a well planned strat and balls of steel.

The MC vs Leenock one was astonishing. As a matter of fact I play zerg and I deal with those timings all the time and yes, 5 zealots moving across map, no sentries, +1 done is definately a 4gate +1.
I mean the other two games were mindgames. This one was deception at it's best. Extremelly well disguised attack. When watching live I was mad with Leenock's greed who made only 1 spine. Now I realised how it looked from Leenock's perspective... and it looked nothing like an all-in. Congrats to MC!!
"The art of war is of vital importance to the state" || MVP.Keen fan since the day he stole my heart with a double 2rax. http://i.imgur.com/A82cl.gif
thopol
Profile Blog Joined May 2008
Japan4560 Posts
January 11 2012 08:34 GMT
#69
Sick writeup. Thanks.
pjw
Profile Blog Joined March 2011
Australia76 Posts
January 11 2012 08:56 GMT
#70
On January 11 2012 15:43 0neder wrote:
Show nested quote +
On January 11 2012 15:40 Bengui wrote:
On January 11 2012 15:29 pjw wrote:
This isnt a good thing lol.

This is stupid. Yes they played it masterfully, but it's still just a cheap trick. This shouldnt win games, I'm starting to see why alot of top players always spout the term 'cointoss'


Disagree. Starcraft is a strategy game, not a mechanics challenge. If you can successfully play with your opponent's head, you deserve the win.


pwj, youtube 'Casey fake FFE' on youtube and then come back and tell me that such clever tricks don't deserve a victory. =)


The first time it deserves a victory.

When stuff like this is repeated over and over and over again then it will just be a cointoss.

It's not even that smart, it's essentially baiting.

Seriously, just because this guy made a pretty post people are lapping this stuff up as some sort of amazing feat. This happens multiple times in every quake duel on a decent level. The only difference is a game isnt always decided after one wrong guess.

I really hope this kind of thing eventually fades out for more methodical play(see supernova vs Leenock) as not only is it boring to watch, it's miserable to see clearly more talented players get 'metagamed'
If you don't enjoy what you are doing, then what you are aiming for will be filled with the negativity that came attaining it
Scrandom
Profile Joined February 2011
Canada2819 Posts
January 11 2012 08:56 GMT
#71
I wish I knew enough about the game to watch them and think like this. I don't sit there and cry like some people about cheese and all-ins and stuff like that but it would be cool to see the game like this.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
January 11 2012 09:01 GMT
#72
This is gold. Great analisys. Thank you.
I had a good night of sleep.
Lunchador
Profile Joined April 2010
United States776 Posts
January 11 2012 09:15 GMT
#73
On January 11 2012 13:53 sickoota wrote:
You can only dress up coinflipping so much, sorry. If mindgames alone can dictate 4 out of every 5 games that is not a good place for a game to be in competitively. Denying scouting and putting a bunker on the lowground isn't some revolutionary, highly intelligent play, its just praying that dumb luck will favor you based on a couple of replays you watched of your competitor and it makes for a horrid spectator experience.


You know, all competitions in life are all about the mind games. Fighting games, card games, physical sports, and even ye olde fist fight can be broken down to a mindgame, or that "coinflip" you so like to use.
Defender of truth, justice, and noontime meals!
Valckrie
Profile Joined August 2010
United Kingdom533 Posts
January 11 2012 09:49 GMT
#74
Great post, was a real insight to TvP!
Fear is a 4 letter word. Why be afraid?
lim1017
Profile Joined April 2010
Canada1278 Posts
January 11 2012 09:57 GMT
#75
On the supernova vs MC game 3, (i play protoss)

Ive come across a few terrans who fake an expo with a bunker on the low ground.

They usually die to my 1 gate expo into 3 gate pressure(does get a bit close sometimes)

if i remember correctly after warpgate finished all Supernova had was 1 bunker with 4 marines on the low ground.
all his other production buildings were constructing addons.

At this point i thought MC's pressure would come, bust the bunker and he would throw down a robo asap after that, but for whatever reason it was slower.. (i remember MC walking units across the map instead of a proxy pylon)


Protoss's need to tweak there builds so pressure comes before cloaked banshees if they havent actually seen a CC going down. Any sort of pressure will either bust the bunker or notify you that something is wrong. No other units & no scvs pulled, at this point you must throw down a Robo asap
Burns
Profile Blog Joined December 2010
United States2300 Posts
January 11 2012 10:16 GMT
#76
this was a very well thought out write up
good job
What do you mean you heard me during the night, these are quiet pants!
JerKy
Profile Blog Joined January 2011
Korea (South)3013 Posts
January 11 2012 10:20 GMT
#77
My mind is blown
That was great
You can type "StarCraft" with just your left hand.
pampelmus
Profile Blog Joined May 2003
Switzerland215 Posts
January 11 2012 11:12 GMT
#78
More, please. One of the best reads in a long time.
ThisWillBEz
Profile Joined August 2010
United States120 Posts
January 11 2012 11:15 GMT
#79
5 stars this is amazingly well thought out
Flew
Profile Joined January 2011
United Kingdom133 Posts
January 11 2012 11:53 GMT
#80

Well written and interesting to read, thanks.
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