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Active: 21861 users

Mindgames in GSL *spoiler* - Page 3

Blogs > iamke55
Post a Reply
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taldarimAltar
Profile Blog Joined April 2011
973 Posts
January 11 2012 05:41 GMT
#41
wow great writing sad to have missed the games
Sabu113
Profile Blog Joined August 2009
United States11047 Posts
January 11 2012 05:45 GMT
#42
This really helped me a lot. Both the talk about 3gate robo v 4gate follow up and the variations on the 4gate followup.
Biomine is a drunken chick who is on industrial strength amphetamines and would just grab your dick and jerk it as hard and violently as she could while screaming 'OMG FUCK ME', because she saw it in a Sasha Grey video ...-Wombat_Ni
Black.
Profile Joined August 2010
Brazil72 Posts
January 11 2012 05:53 GMT
#43
We need you commenting live for the GSL. Awesome analysis.
Lo and behold: the swarm is coming
Mothra
Profile Blog Joined November 2009
United States1448 Posts
January 11 2012 05:53 GMT
#44
Thanks for writing this up. The word cheese is thrown around way too liberally. It is disrespectful to the player's skill I think.
ticklishmusic
Profile Blog Joined August 2011
United States15977 Posts
Last Edited: 2012-01-11 06:05:18
January 11 2012 06:04 GMT
#45
I watched the games where MC lost and remember thinking "shoot, he's learned from the last game but he's playing a different guy now..."

Very good analysis! This reminds of me some old Final Edits (like God of War and Clutch Engage). Feels like it should be part of the Day 3 recap.
(╯°□°)╯︵ ┻━┻
dnld12
Profile Blog Joined March 2011
United States324 Posts
January 11 2012 06:05 GMT
#46
More please this is not ENOUGH I NEED MORE ANALYSIS

Good though
When life gives you Stalkers, Get blink.
Azzur
Profile Blog Joined July 2010
Australia6257 Posts
Last Edited: 2012-01-11 06:22:04
January 11 2012 06:16 GMT
#47
These statements was made in the OP and I would appreciate if pro-level players can enlighten me on them:

If gasless FE into medivacs is the soft counter to 1 gate FE into 3 gate robo, then gasless 3rd CC is the hard counter.
What happens if the Protoss goes 2-base Colossus or immortal bust as a response to gasless 3rd CC? Lets say the Protoss goes Colossus, he should at the very worst be able to pressure safely and take a 3rd whilst the Terran cannot safely shift the OC to the 3rd.

When the Protoss knows Terran is opening with gasless FE and takes his own fast expo, 4 gate pressure is simply a better build than 3 gates with a robo.
I remember MC doing this 4-gate pressure against MMA in GSL Nov Code S ro32. Is the quoted statement true? MMA held the 4-gate pressure easily and won comfortably. I contend that 4-gate pressure is not that great against 1-rax FE into 3-rax. However, I do agree that 4-gate pressure will very likely kill a terran who plays greedy (e.g. 1-rax FE into double-gas).
Inflicted
Profile Blog Joined January 2011
Australia18228 Posts
Last Edited: 2012-01-11 06:33:29
January 11 2012 06:29 GMT
#48
Another thing to include is that, MC prefers taking a third and playing a macro game on Daybreak, so it would've hard for Leenock to assume he would all-in in a map he prefers to macro in.

On January 11 2012 15:16 Azzur wrote:
These statements was made in the OP and I would appreciate if pro-level players can enlighten me on them:

Show nested quote +
When the Protoss knows Terran is opening with gasless FE and takes his own fast expo, 4 gate pressure is simply a better build than 3 gates with a robo.
I remember MC doing this 4-gate pressure against MMA in GSL Nov Code S ro32. Is the quoted statement true? MMA held the 4-gate pressure easily and won comfortably. I contend that 4-gate pressure is not that great against 1-rax FE into 3-rax. However, I do agree that 4-gate pressure will very likely kill a terran who plays greedy (e.g. 1-rax FE into double-gas).


Didn't MMA have three to four bunkers though? MC lost that game because he ended committing to that attack with 2-3 rounds of zealot warpins and didn't have enough to contest the third or take his own after it failed.
Liquipedia"Expert"
pjw
Profile Blog Joined March 2011
Australia76 Posts
January 11 2012 06:29 GMT
#49
This isnt a good thing lol.

This is stupid. Yes they played it masterfully, but it's still just a cheap trick. This shouldnt win games, I'm starting to see why alot of top players always spout the term 'cointoss'

If you don't enjoy what you are doing, then what you are aiming for will be filled with the negativity that came attaining it
beamingrobot
Profile Joined October 2010
United States685 Posts
January 11 2012 06:36 GMT
#50
Thank you, sir.
Bengui
Profile Joined June 2011
Canada775 Posts
January 11 2012 06:40 GMT
#51
On January 11 2012 15:29 pjw wrote:
This isnt a good thing lol.

This is stupid. Yes they played it masterfully, but it's still just a cheap trick. This shouldnt win games, I'm starting to see why alot of top players always spout the term 'cointoss'


Disagree. Starcraft is a strategy game, not a mechanics challenge. If you can successfully play with your opponent's head, you deserve the win.
0neder
Profile Joined July 2009
United States3733 Posts
January 11 2012 06:42 GMT
#52
Even if ForGG lost, I'm glad some epic mindgames were busted out by ForGG. Love that guy.
0neder
Profile Joined July 2009
United States3733 Posts
January 11 2012 06:43 GMT
#53
On January 11 2012 15:40 Bengui wrote:
Show nested quote +
On January 11 2012 15:29 pjw wrote:
This isnt a good thing lol.

This is stupid. Yes they played it masterfully, but it's still just a cheap trick. This shouldnt win games, I'm starting to see why alot of top players always spout the term 'cointoss'


Disagree. Starcraft is a strategy game, not a mechanics challenge. If you can successfully play with your opponent's head, you deserve the win.


pwj, youtube 'Casey fake FFE' on youtube and then come back and tell me that such clever tricks don't deserve a victory. =)
Ryalnos
Profile Joined July 2010
United States1946 Posts
January 11 2012 06:51 GMT
#54
On January 11 2012 14:34 Bonkarooni wrote:
You explained everything very well...and is absolutely horrifying for the future of sc2. This shows the vest worst side of sc2. There is no way to just play safe and reactive at the highest level. Builds counter builds in a giant cycle of mindfuckery, and the game becomes more a game of tricking one another (which is cool to a point) then it does a game of pure skill.

I actually think this is the reason Protoss cant seem to find a single "Hero" as Terran and Zerg have been able to. All of Protosses matchups are just too coinflippy and weird


You could conclude that

OR

You could notice that these counter builds are getting more subtle as players have been slowly learning safe builds.

Mindgames like this flesh out the game a bit, and through experience they stand a chance of refining their play further so as not to fall for fake expansions, etc.
McKTenor13
Profile Blog Joined November 2010
United States1383 Posts
January 11 2012 06:53 GMT
#55
Thank you very much for this article! I like to believe that there really isn't much random cheese anymore. I feel that especially with this new GSL format, that every build was calculated and prepared before hand (for the most part).
If you can chill. chill. - Liquid'Tyler
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
January 11 2012 06:57 GMT
#56
As amazing as this post is it just reaffirms how truly bad I am at this game :D

I guess it is motivating too, so much to learn!
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
InfusedTT.DaZe
Profile Joined August 2010
Romania693 Posts
Last Edited: 2012-01-11 07:09:26
January 11 2012 07:08 GMT
#57
every thing here is correct altho supernova build has some hints to it
The way you are hinted to know there is no expand in the back of the bunker is that when dooing the second scout(the stalker scout) you see there are only 4 marines.That means he might be going for a 2 rax with 2 gas and really fast addons, but this also means some more marines and a second bunker.Sometimes you feel things are not what they seem to be, so if mc would see there are 4 marines over there for way way to much time i would just pass by the bunker to make sure there is no cc, cancel the 4th gate(or keep it, it dosn't matter really) and get a robo.
I really really hope mc knows this cause it makes me sad when he loses like this =.='
"Echoes of past events nudge the tiller on my present course, I await its reflection in the future"
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
Last Edited: 2012-01-11 07:19:02
January 11 2012 07:18 GMT
#58
But you can actually pressure with a 3gate robo (especially vs a fast 3rd cc), if you get blink, theres quite a few blink pressure builds popular on korea right now
ReaperX
Profile Blog Joined January 2011
Hong Kong1758 Posts
January 11 2012 07:20 GMT
#59
Great post, I like it and I liked the cheese and strategy too!
Artosis : Clide. idrA : Shut up.
Dox
Profile Blog Joined April 2010
Australia1199 Posts
January 11 2012 07:20 GMT
#60
Love your work. Was trying to explain the same thing to a lot of people lastnight who were vomiting abuse towards SuperNoVa.
@NvDox | Plantronics Nv: Rossi . mOOnGLaDe . deth . JazBas | @NvSC2 | @NvCoD | @NvLeague | @NvHearthstone | @NvDotA2 | @PLT_MF
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