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Mindgames in GSL *spoiler* - Page 7

Blogs > iamke55
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snively
Profile Blog Joined August 2011
United States1159 Posts
January 11 2012 23:01 GMT
#121
The cloaked banshee one was pretty smart. Its crazy how much difference it makes to know your opponent even before starting a game.
My religion is Starcraft
pikagrue
Profile Joined February 2011
79 Posts
January 11 2012 23:08 GMT
#122
Honestly, this feels like just dressing up a weighted coin flip. Yes, you can research all sorts of things to weigh the coin so it favors a certain outcome, but in the end, a coin is still being flipped.
1ManArmy
Profile Joined June 2011
Netherlands895 Posts
January 11 2012 23:30 GMT
#123
This blog is so awesome, normally i always skip the really deep strategic articles since i can't play SC2 on my pc, so i'm a pure watcher. But this blog is so indepth and clear that it really grabbed me.

Seems like OGS spends alot of time studying the opponents.
Wouldst thou receive my all-in, cousin? - Choya
GohgamX
Profile Joined April 2011
Canada1096 Posts
January 11 2012 23:34 GMT
#124
Mind games cause the biggest face palms and I love watching them go down. Poor MC though, I'd go as far as saying supernova planned out this "find muck" in consideration of MC being jet lagged. They are team mates, so who else better to toy with? Especially when you know they are exhausted o_O?
Time is a great teacher, unfortunate that it kills all its pupils ...
kittensrcute
Profile Joined August 2010
United States617 Posts
January 11 2012 23:35 GMT
#125
Great post, the bunker in front of the natural is a great choice as it denies scouting and is generally indicative of a fast cc. Nice read.
LeapofFaith
Profile Joined November 2011
United States446 Posts
January 12 2012 00:04 GMT
#126
Good read; well reasoned.
Redmark
Profile Joined March 2010
Canada2129 Posts
January 12 2012 00:27 GMT
#127
On January 12 2012 08:08 pikagrue wrote:
Honestly, this feels like just dressing up a weighted coin flip. Yes, you can research all sorts of things to weigh the coin so it favors a certain outcome, but in the end, a coin is still being flipped.

Isn't that what all games are, unless they're like chess and have perfect information and turn-based?

Sure, you might have really good micro. Sure, your strategic mind has picked up on his patterns and how he moves his army. But there's always that chance that he does a random a-move when you're not expecting it and your marines melt to banelings.

Sure, you think he's going to drop your main. He has to, right? That's what he's teching for, right? You put part of your army to defend because there's a 90% chance of a drop happening. But the opponent, he doesn't give a fuck. He marches right into your third and kills it before you can respond. That too is possible.

Skill and preparation are about weighting the coin, right? You're never going to have a guaranteed victory. All you can do is give yourself the best chance possible.
Rainmaker21
Profile Joined August 2011
United States29 Posts
January 12 2012 02:23 GMT
#128
Great write up. However, I do resent you show that MC was the person to get mind-gamed in 2/3 of the examples. -.-
moge
Profile Blog Joined January 2011
United States124 Posts
January 12 2012 03:46 GMT
#129
I clap for thee! I love this stuff.
gentle lover of esports - Product Manager for http://iHearteSports.com
Bluehawkz
Profile Joined February 2011
Denmark14 Posts
January 12 2012 04:38 GMT
#130
Very nice read. You have an understanding of strategy that many casters dont even have. SC2 is a complicated game once you include the meta game and so helping more people to understand it will no doubt make them enjoy watching these amazing players duke it out more
If you don't play you can't win
MrSandman
Profile Blog Joined November 2010
Australia188 Posts
January 12 2012 04:51 GMT
#131
Is this Kwark in disguise?
Great analysis!
TeamLiquid: Teaching trolls latin since 2002 || Before every post ask yourself, how would I feel if someone else said it? ||
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
January 12 2012 05:09 GMT
#132
Wow this is some high level analysis. Nice write up.
twitch.tv/lambnrice @LambNRice
rkshox
Profile Blog Joined November 2011
Taiwan536 Posts
January 12 2012 05:09 GMT
#133
mind.....blown
@ranleee /// "first we expand, then we defense it'
Natespank
Profile Joined November 2011
Canada449 Posts
January 12 2012 05:27 GMT
#134
good post...
double620
Profile Joined July 2011
China804 Posts
January 12 2012 05:42 GMT
#135
On January 11 2012 15:16 Azzur wrote:
These statements was made in the OP and I would appreciate if pro-level players can enlighten me on them:

Show nested quote +
If gasless FE into medivacs is the soft counter to 1 gate FE into 3 gate robo, then gasless 3rd CC is the hard counter.
What happens if the Protoss goes 2-base Colossus or immortal bust as a response to gasless 3rd CC? Lets say the Protoss goes Colossus, he should at the very worst be able to pressure safely and take a 3rd whilst the Terran cannot safely shift the OC to the 3rd.

Show nested quote +
When the Protoss knows Terran is opening with gasless FE and takes his own fast expo, 4 gate pressure is simply a better build than 3 gates with a robo.
I remember MC doing this 4-gate pressure against MMA in GSL Nov Code S ro32. Is the quoted statement true? MMA held the 4-gate pressure easily and won comfortably. I contend that 4-gate pressure is not that great against 1-rax FE into 3-rax. However, I do agree that 4-gate pressure will very likely kill a terran who plays greedy (e.g. 1-rax FE into double-gas).



I think Mc did it wrong in the game game against MMA where he wanted to win there but lost a lot of units. If you look at his game against Clound he just tested the water and when he found out the terran was playing standard then he retreated and did not lose anything.
double620
Profile Joined July 2011
China804 Posts
January 12 2012 05:52 GMT
#136
On January 11 2012 21:56 Veriol wrote:
Very nice post. I liked most the supernova game felt sorry for MC in that game.
I wish zerg had oportunity to make such mindgames in his matchups. All feel same macro up, defend all pressure, win in lategame with superior production. You cant rly make cute moves like this :/


I think you can. The nestea and Mvp game3 is some kind of mind game there in my view.
MementoMori
Profile Joined April 2010
Canada419 Posts
January 12 2012 06:01 GMT
#137
GOMtv just linked to this article on facebook! Nice work. Seems like they appreciate it as well.
for the world is hollow and I have touched the sky
double620
Profile Joined July 2011
China804 Posts
January 12 2012 06:05 GMT
#138
So I think we all can learn one thing from these games and that is SC1 pro gamers are pretty good at mind game.
btw for those who think zerg can not mind game, just think about how fast zerg can swith its tech comparing to other two.
Zerg surely has the ability to mind game, just give some time and we will see more. GSL codeS is getting much better.
double620
Profile Joined July 2011
China804 Posts
January 12 2012 06:06 GMT
#139
On January 12 2012 15:01 MementoMori wrote:
GOMtv just linked to this article on facebook! Nice work. Seems like they appreciate it as well.


They just wish foreigners can understand this game more like Korean do.
Carmine
Profile Joined September 2010
United States263 Posts
January 12 2012 06:25 GMT
#140
Thanks for this. I'm sure the players appreciate you mentioning some of the subtlety to the games as well.
Terran was created third, with purity of tanks.
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