• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:54
CEST 12:54
KST 19:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence6Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
Weekly Cups (Sept 8-14): herO & MaxPax split cups3WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia7Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29LiuLi Cup - September 2025 Tournaments3
StarCraft 2
General
Team Liquid Map Contest #21 - Presented by Monster Energy #1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament WardiTV TL Team Map Contest #5 Tournaments Maestros of The Game—$20k event w/ live finals in Paris RSL: Revival, a new crowdfunded tournament series SC4ALL $6,000 Open LAN in Philadelphia
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
[ASL20] Ro16 Preview Pt2: Turbulence Diplomacy, Cosmonarchy Edition BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion
Tourneys
[ASL20] Ro16 Group D [Megathread] Daily Proleagues SC4ALL $1,500 Open Bracket LAN [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile General RTS Discussion Thread Nintendo Switch Thread Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread The Big Programming Thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1831 users

Day 5: 11-29-2011

Blogs > Chamenas
Post a Reply
Chamenas
Profile Blog Joined August 2010
96 Posts
Last Edited: 2011-11-30 02:50:43
November 30 2011 01:00 GMT
#1
Note: Click on the Game title in order to access the replay.

Introduction:
Another day, 2 more games. Probably won't play a ton this week given my schedule, but I want to try and remain committed and practice when I can, even if it's only a game or two. Tomorrow will likely be the same deal, we'll see. I hope to type up that blog I promised over the weekend, but I'm not sure when that will happen. Hopefully you keep following and encouraging, it helps. Thanks!

Season 4 Overall: 10-14
Day: 1-1
League-Rank: Gold (25)

Game 1
PvZ
WIN
Map: Tal'darim Altar LE
Player: PedoBear
Quick Summary
Macro-ish game with Zerg player attempting to two-base roach hydra. Two base attack fails and they expand to third and grab Mutalisks instead. Pinned back for a little bit by Mutas since I unwisely choice Zealot for filler, but, Blink Stalkers were made once the Muta transition was realized and eventually won the game after a key engagement with the Mutas.

Build
FFE

What to Work On
Should have taken third sooner. Should have canceled initial third. Could have used forcefields in the first major engagement in order to completely change the outcome. 2nd Major engagement, should have involved the other two Colossi sooner, would have changed it quite a bit as well. Counter was sloppy, could have done much more damage if not won outright. Could have scouted other bases better, let Zerg take a less likely third.

What I Liked
Won key engagements. Responded to sudden tech switch well. Made the right decision to commit at the end.

Game 2
PvT
LOSS
Map: Shakuras Plateau
Player: CAIM
Quick Summary
Poor execution against a 1-1-1 (well, 2-1-1) build. Should have had more Immortals, microed slightly better, waited to get ramp advantage.

Build
2-Gate Robo

What to Work On
Never faced 1-1-1 before. Should have simply executed better. I made a few macro slips, and definitely took too long on putting down the Gateway as a result of trying to keep my probe alive.

What I Liked
Scouted enough to sort of see it coming, though I'm frustrated that the two barracks threw me off. Not to mention, since it was a 2-1-1, it should have been slower and thus easier to stop. Nonetheless, I feel like I scouted fairly effectively.

Daily Summary
Short day, not a whole lot to say. My PvZ was a bit sloppy, but, at least, I managed to beat the Zerg with some decent play at the end. I liked that my FFE felt a bit tighter today overall, hope that continues, I know I can tighten it more. My PvT was a disappointment, since I could have responded better. I think my best bet was to wait for the ramp, and also to have pumped out an Immortal or two more in the time that I had. That was my mistake. Still, 1-1-1 (even at 2-1-1) is rough to deal with. Some learning was had, but, obviously only a limited amount.

11-28-2011 Shakura Plateau PvT W (The one game I played yesterday. We played a custom game after on Metalopolis where he beat me. I would have won, but, when we decided to base trade I forgot to account for the fact that Terran buildings can fly away. Really, I should have done much better anyways, so I didn't deserve the win in that game, but I did deserve it in the ladder match).

**
firehand101
Profile Blog Joined March 2011
Australia3152 Posts
November 30 2011 01:26 GMT
#2
Great job with this whole idea of keeping track of your progress, looks like you are really committed. I wish i had your passion for anything
The opinions expressed by our users do not reflect the official position of TeamLiquid.net or its staff.
Chamenas
Profile Blog Joined August 2010
96 Posts
November 30 2011 01:30 GMT
#3
Don't be envious yet. I have a terrible habit of letting things fall short. Insanely so.
ThaZenith
Profile Blog Joined October 2010
Canada3116 Posts
November 30 2011 02:12 GMT
#4
Well, technically, at your level mass games is much better than keeping track of your games. Could probably have gotten 1-3 more games in instead of posting this.

Good luck. ^^
Chamenas
Profile Blog Joined August 2010
96 Posts
November 30 2011 02:44 GMT
#5
I disagree, respectfully. I can get quite a bit out of taking a step back and reviewing the game, rather than playing repeatedly. Case in point: Sunday. While mass losses aren't necessarily detrimental. I felt like I lost a lot of games because my focus slipped towards the end with the repeated battery of games.

I'm not saying mass games is bad either though, but I feel like a mix of both is probably the most ideal situation for me right now.

Also, I happen to type quickly and I don't watch every second of the replay, I can zoom in on focus points with a pretty decent accuracy, so, I'd say, with the time I spent on the analysis and posting I probably would have gotten 1 game in ,maybe 2, unless we assume very short games.

Plus, this is more fun for me, and that's what it's all about.
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
November 30 2011 04:41 GMT
#6
On November 30 2011 11:44 Chamenas wrote:
I disagree, respectfully. I can get quite a bit out of taking a step back and reviewing the game, rather than playing repeatedly. Case in point: Sunday. While mass losses aren't necessarily detrimental. I felt like I lost a lot of games because my focus slipped towards the end with the repeated battery of games.

I'm not saying mass games is bad either though, but I feel like a mix of both is probably the most ideal situation for me right now.

Also, I happen to type quickly and I don't watch every second of the replay, I can zoom in on focus points with a pretty decent accuracy, so, I'd say, with the time I spent on the analysis and posting I probably would have gotten 1 game in ,maybe 2, unless we assume very short games.

Plus, this is more fun for me, and that's what it's all about.


Some of the things you say I agree with , but for the most part I would say that mass gaming would imo be more beneficial than playing 1-2 and analyzing them to death with tons of things to note. The next day you have to remember the 10 things you wanted to work on, all in the span of 1, or 2 games. So you basically have 1 or 2 shots at nailing all those mistakes before logging off, with more mistakes added. IMO playing 8-10 games a day would allow you to continually reapply what is needed to succeed. You have more attempts at perfecting the problems in your game, and gain more ingame experience in general, which is a HUGE factor in mechanics and developing them.

You posted about having mechanics problems, and that most certainly stems from lack of playtime. The longer you spend manipulating units, building workers, upgrading, multitasking in general, the easier it becomes and the more natural it feels for your hands to remember. Its basically ingrained into your memory, like a sequence, and you naturally become faster and faster. Repetition is key.

Im not saying to stop analyzing your games, as that certainly can help as well, and its something you enjoy quite a bit. I would however suggest if at all possible, that you take the time to play a few more games each session and allow yourself more than 1-2 games/chances to get things right. Goodluck!
Chamenas
Profile Blog Joined August 2010
96 Posts
Last Edited: 2011-11-30 12:16:21
November 30 2011 12:15 GMT
#7
Right, but you're talking about different things.

He's talking about not analyzing my games right there (which is when I have the opportunity) to play 1, maybe 2 more games (for a total of 3 or 4). Whereas you're talking about playing at least 8, maybe 9 more, which, at the present moment, I simply can't do with any frequency.

Does it delay my progress? Certainly. I also feel like it might not actually be as beneficial as is being pushed at the moment, maybe I'll make a blog out of it, but, in essence, here's how I see it:

Right now I'm getting used to the water. I'm stepping in, committing, but not full-fledged swimming yet. While I'm not in the intense flurry of games mode which shows the most results for improvement, I'm developing the basic skills I'll need in order to most efficiently improve my game going forward.

By taking the time now to analyze, record, watch replays, etc... of a few games, I'm slowly getting myself used to the process. If I forced myself to do that for 10 or more games on an every day or every other day basis I would probably become discouraged and slip away from it, because that's a lot of work to expect. (nor do I actually have the time for that at the moment).

What I'm saying is that, eventually, if everything goes well, you will see me knock out a lot of games very frequently, but that's not in the immediate future. However, when it happens, I'll be in the best possible position to benefit from it. And, for any of you that are enjoying what I'm doing here, you'll be able to see the stark contrast to what playing casually (what I'm doing now, more or less) and playing with a bit more determination can put out. It's very exciting.

Thanks for the encouragement and kind words, even in disagreement. It certainly helps me feel like I can do this and have support while doing it. Trust me when I say I'm not ignoring your advice, you'll see!
Juliette
Profile Blog Joined September 2010
United States6003 Posts
November 30 2011 12:23 GMT
#8
Eventually you should be faster at understanding what it was you did wrong, and not really have to analyze the replay.

For example, knowing you lost because you didn't take your third should come in the final moments of the game :O.

But overall rep analysis is nice. At least you don't have ladder fear ><.

Although, you don't have to analyze all your games .

glhf!
OKAY FROM THAT PERSPECTIVE I SEE WHAT YOU'RE TALKING ABOUT
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
10:00
Ro16 Group D
Light vs Speed
Larva vs Soma
Afreeca ASL 13666
sctven
Liquipedia
Sparkling Tuna Cup
10:00
Weekly #106
NightMare vs TBD
CranKy Ducklings109
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech67
Rex 49
trigger 32
StarCraft: Brood War
Calm 9861
GuemChi 5925
Flash 5418
Bisu 3417
Rain 3365
Horang2 1192
BeSt 1085
Hyuk 842
EffOrt 664
Mini 660
[ Show more ]
firebathero 439
Pusan 367
ZerO 307
Zeus 301
Hyun 271
Soulkey 107
Mind 96
Rush 92
Dewaltoss 74
Backho 56
Killer 53
JYJ53
Liquid`Ret 47
soO 44
Aegong 43
sorry 31
Sharp 25
Yoon 25
Free 18
Sacsri 15
SilentControl 15
HiyA 14
Bale 11
Hm[arnc] 6
Dota 2
singsing2496
BananaSlamJamma255
XcaliburYe170
febbydoto24
League of Legends
JimRising 363
Counter-Strike
olofmeister1762
shoxiejesuss429
x6flipin416
allub207
Other Games
DeMusliM382
Pyrionflax291
crisheroes263
B2W.Neo82
NeuroSwarm59
Trikslyr26
Organizations
StarCraft: Brood War
UltimateBattle 257
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV291
League of Legends
• Stunt1047
Upcoming Events
2v2
6m
Rex48
WardiTV17
OSC
2h 6m
PiGosaur Monday
13h 6m
LiuLi Cup
1d
RSL Revival
1d 23h
Maru vs Reynor
Cure vs TriGGeR
The PondCast
2 days
RSL Revival
2 days
Zoun vs Classic
Korean StarCraft League
3 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
[ Show More ]
BSL Open LAN 2025 - War…
4 days
RSL Revival
4 days
Online Event
5 days
Wardi Open
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.