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ergonomics - help? + foreign bw rant

Blogs > FyRe_DragOn
Post a Reply
FyRe_DragOn
Profile Blog Joined November 2006
Canada2056 Posts
November 19 2011 08:27 GMT
#1
If any TLers could give me some advice here, or share some experience dealing with RSI Id really appreciate it.

So ive had rotator cuff (shoulder) tendonitus for about 2 months now, which while being painful and annoying means that I cant play any bw until its healed, lest i fuck it up worse than it already is. The length of time its taking leads me to believe that i have the chronic form, tendonosis, which is obviously pretty fucking bad. This is extremely frustrating as I see the foreign bw scene explode with more activity than its had since before sc2 came out - something I want to be a big part of.

Im not sure if its my gaming that caused it, my shitty job working at a deli slicing meat all day, or attempting to learn clean & jerks with bad form a few months ago, or possibly a combination of all three, but I thought id try and do what I can to solve any posture issues I have while playing or sitting/standing in general.

The problem here is that I dont know what good posture at the computer while gaming should be. Ive read a lot of conflicting advice on the internet about the issue. Specifically, Am i supposed to sit up straight or lean back into a chair? Do i need arm rests or not? What kind of chair is ideal? I recently bought this http://www.ikea.com/ca/en/catalog/products/00103102/ chair and a height-adjustable desk but the chair especially doesnt rlly feel right. In the past ive used whatever chair I could find w/ arm rests and slumped into the backrest, but that seems like it would be bad? I mean it felt relaxed but after a while id feel aches and pains and shit..

I see pro gamers use chairs that lean back a bit and dont seem to have arm rests, or else they dont really use them? not entirely sure, ive mostly been paying attention to vods of Jaedong, since it looks like the guy actually pays attention to his physical well being aside from good looks. Also plays at like 500 apm, so if he can do that without problems I should certainly be able to at less than half the amount of clicking.



Anyway, ive been watching a lot of foreign bw lately, and while im glad that thers a decent amount of it to watch now, (<3 sayle, elegant and hacklebeast, and also game and eywa and everyone else whos helped rebuild our community :D) I keep seeing the same retarded shit repeated in so many games. Number one, FANTASY GG TIMINGS WTF!! pleeeaaaaase...if youre getting raped, gg and leave. or just leave, and possibly bm, i dont care. I dont want to see people attempt to win in unwinnable situations. Its disrespecting your opponent to drag the game out, insulting their ability to win a game with a substantial advantage. I see the winning player try to guarantee their victory by taking the map instead of dealing a finishing blow immediately, which I agree with, but that wouldnt be necessary if players would just realize when theyve lost. urgh..

another thing i see is terrans who dont know how to push. in tvz, you have marines+medics, a few tanks and a vessel. zerg has lurkers lings and mutas. tanks happen to outrange all of those units, wait for it...even while unsieged!!! So why do I see terrans sieging up every time they get to where the zerg burrowed his lurkers? Seems like a gigantic waste of time to me. Heres how it plays out in my head:
scenario A) Terran sieges tanks vs lurker, zerg takes 1 tank shot and retreats, buying a lot of time. Either that or they attack, and if they have sufficient numbers to attack theyre going to kill anything that cant micro away.
scenario B) Terran doesnt siege tanks vs lurker, zerg takes a few hits before unburrowing, and is chased by the entire terran army. if zerg tries to burrow again to stall, they get hit immediately. if zerg tries to burrow to attack, terran can retreat his whole army instead of letting the tanks die, and then stop just outside of lurker range again.
Zerg shouldnt be able to fight a push with lurker/ling if theres open space available to run around in. they only reason I can think of that terrans dont do this is maybe its too micro intensive, and sieging is just easier.

OK that was actually only two things, but that took longer to write than expected and I need to go to sleep. Im just jealous of people being able to compete while im disabled and scared that I dont know when/how ill be ok..

*****
aka DragOn[NaS]
Ropid
Profile Joined March 2009
Germany3557 Posts
November 19 2011 09:48 GMT
#2
My monitor is a bit over an arm length away from the position I sit in while playing. There is enough space on the table in front of my keyboard and mouse, so that my forearms are flat on the table. This is why I can play without arm rests.

About the reclining: I think I heard the most natural position is not a 90 degree angle between your thighs and lower back, but something over 90 degrees. With a 90 degree angle, the spine cannot be in its normal shape in the lower back, so this is why the more pricey chairs have a reclining system where the back of the chair and the seat are not rigidly connected together, and when reclining, the angle between the seat and the back opens up gradually. In such a chair, you can fiddle with the angle between your legs and your back if you recline more or less, without having to move around on the seat or slouch.
"My goal is to replace my soul with coffee and become immortal."
bakarofl
Profile Joined December 2011
49 Posts
December 06 2011 02:55 GMT
#3
If you use arm rests you're going to regret it eventually

just let your shoulders hang and tense them every now and then and you'll have stronger looking shoulders without any pain

and sup drag
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