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Active: 10532 users

I made a game for class, you might enjoy it

Blogs > Phrost
Post a Reply
Phrost
Profile Blog Joined May 2010
United States4008 Posts
October 18 2011 19:38 GMT
#1


There is no sound because fraps apparently didn't want to record it or something. I after I do more work on it and add more levels and enemies then I'll make a new video with sound.

***
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
October 18 2011 19:50 GMT
#2
O no! How could you make it that it takes two Yamato Cannon to kill one Mutalisk???!!!!
https://twitter.com/SufficientStats
Phrost
Profile Blog Joined May 2010
United States4008 Posts
October 18 2011 19:51 GMT
#3
On October 19 2011 04:50 Sufficiency wrote:
O no! How could you make it that it takes two Yamato Cannon to kill one Mutalisk???!!!!

I didn't have a bc laser sprite and I was short on time. My plan is to change it so the yamato cannon is a special attack and the bullet 1 shots everything it collides with until it goes off the screen.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Boblion
Profile Blog Joined May 2007
France8043 Posts
October 18 2011 19:53 GMT
#4
You used C++ ?
fuck all those elitists brb watching streams of elite players.
micronesia
Profile Blog Joined July 2006
United States24799 Posts
October 18 2011 19:54 GMT
#5
Haha, a couple of years ago I was working on a teamliquid space invaders game...

The background was the forums (like how you have space) and the sidebars on both sides repeated continuously as you scrolled... the enemies and the like were all based on pre-sc2 memes. There was some type of a bug where it would run on my computer but not on the computer of another guy that offered to help me test it.... I couldn't figure out what was causing the bug and just gave up working on it D:
ModeratorThere are animal crackers for people and there are people crackers for animals.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
October 18 2011 19:56 GMT
#6
On October 19 2011 04:53 Boblion wrote:
You used C++ ?

Yep, everything is coded with c++

I used DirectX 9 for graphics, DirectInput for... well input, and FMOD for sound (which isnt playing in this video)
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
October 18 2011 19:57 GMT
#7
On October 19 2011 04:54 micronesia wrote:
Haha, a couple of years ago I was working on a teamliquid space invaders game...

The background was the forums (like how you have space) and the sidebars on both sides repeated continuously as you scrolled... the enemies and the like were all based on pre-sc2 memes. There was some type of a bug where it would run on my computer but not on the computer of another guy that offered to help me test it.... I couldn't figure out what was causing the bug and just gave up working on it D:


R1CH can fix it! Haha.

It'd be fun to see, I think. What kind of memes? I might remember some of em :p



Please tell me there was a tdot-invaders level hahahaha
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Phrost
Profile Blog Joined May 2010
United States4008 Posts
October 18 2011 19:57 GMT
#8
On October 19 2011 04:54 micronesia wrote:
Haha, a couple of years ago I was working on a teamliquid space invaders game...

The background was the forums (like how you have space) and the sidebars on both sides repeated continuously as you scrolled... the enemies and the like were all based on pre-sc2 memes. There was some type of a bug where it would run on my computer but not on the computer of another guy that offered to help me test it.... I couldn't figure out what was causing the bug and just gave up working on it D:


I'm planning on making this as modular as possible and loading from XML files so people can change stuff if they want. The only reason I didnt post a download link is because there's only 1 level and its pretty fucking boring.
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 18 2011 20:06 GMT
#9
You should add a level where they shoot at different speeds and intervals.

Really fucks people up.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Phrost
Profile Blog Joined May 2010
United States4008 Posts
October 18 2011 20:09 GMT
#10
On October 19 2011 05:06 Torte de Lini wrote:
You should add a level where they shoot at different speeds and intervals.

Really fucks people up.


Currently its completely random (they have the option of shooting every second, each enemy decides randomly if it's going to shoot or not)

I'm planning to add devourer, scourge, guardians, and overlords at some time in the future, I only had like a week and a half to do this from scratch so I had to set my sights lower (especially since MLG was this weekend and I live in Orlando)
iamphrost.tumblr.com // http://howtobebettermagicplayer.tumblr.com // twitter @phrost_
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
October 18 2011 20:15 GMT
#11
You have to add different speeds too D:<

Overlords shoot creep: it's slower, but they're longer pieces.
Hydras are fast, but smaller.

etc. etc.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Path
Profile Joined September 2010
United States145 Posts
October 18 2011 20:18 GMT
#12
Wow, this is pretty neat! I think you should some sort of animation every time the mutas get hit though.
saltywet
Profile Blog Joined August 2009
Hong Kong1316 Posts
October 18 2011 20:45 GMT
#13
you know terran is imba when 1 wraith can kill 15 mutalisks

FML
Gak2
Profile Joined September 2010
Canada418 Posts
October 18 2011 20:58 GMT
#14
On October 19 2011 05:45 saltywet wrote:
you know terran is imba when 1 wraith can kill 15 mutalisks

FML

it's because the wraith is actually 11 stacked wraiths
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
October 18 2011 21:04 GMT
#15
dat micro

pretty sweet
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
October 18 2011 21:28 GMT
#16
On October 19 2011 04:54 micronesia wrote:
Haha, a couple of years ago I was working on a teamliquid space invaders game...

The background was the forums (like how you have space) and the sidebars on both sides repeated continuously as you scrolled... the enemies and the like were all based on pre-sc2 memes. There was some type of a bug where it would run on my computer but not on the computer of another guy that offered to help me test it.... I couldn't figure out what was causing the bug and just gave up working on it D:

WHat happened to the code? WE WANT TO HELP!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
October 18 2011 22:10 GMT
#17
WOW this is awesome! I can't wait to try it.
micronesia
Profile Blog Joined July 2006
United States24799 Posts
October 18 2011 23:29 GMT
#18
On October 19 2011 06:28 iPAndi wrote:
Show nested quote +
On October 19 2011 04:54 micronesia wrote:
Haha, a couple of years ago I was working on a teamliquid space invaders game...

The background was the forums (like how you have space) and the sidebars on both sides repeated continuously as you scrolled... the enemies and the like were all based on pre-sc2 memes. There was some type of a bug where it would run on my computer but not on the computer of another guy that offered to help me test it.... I couldn't figure out what was causing the bug and just gave up working on it D:

WHat happened to the code? WE WANT TO HELP!

So far all I've found is this lol:

[url blocked]

BTW I just ran it to test that it is what I think it is and yes... it is safe.
ModeratorThere are animal crackers for people and there are people crackers for animals.
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