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Little thoughts about SC2 in general

Blogs > zeOllie
Post a Reply
zeOllie
Profile Blog Joined May 2011
Australia486 Posts
August 30 2011 06:31 GMT
#1
This is going to be a random blog about little quirks and details I think about sometimes in ESPORTS.

1. What if...

First section is what I am going to call the 'what ifs'.

For example, what if the team MVP acquired the player MVP? How baller would that be??? :D

It then triggered a thought about if that ever happened, how would people pronounce MVP as the player? would they repeat MVP? would MVP change his name? would it all be merged into one???

Also relating to that, we all know in the GSTL, when the team's play they play with their clan tag e.g. oGs or IM. The player MVP could then use that 'clan tag account' as his own personal account. How baller would that be???

Another similar story would be if the team ReIGN acquired the player Rain. Once again, would the clan tag really be RGN.Rain? that would be an awkward moment for casters ^^

What I think are stupid things in ESPORTS

Here is a section where I rant about some of the details of various things in ESPORTS.

For example, MLG's Extended Series rule. What in the world are they thinking??? Someone can automatically be 2-0 or 2-1 up? A new series should be a new series, not some extended series bullcrap. Starcraft 2 is a game where all parties are even at the start - there are no 'carry-over' items you can take ingame (except maybe insignia marks.. but what do they do haha). It's not like LoL or DotA where you can research some abilities outside... SC2 is designed for everyone to be even.

Other little details like gomtv price-tagging everything they see except their low-quality livestream are not promoting the growth of ESPORTS. I understand they have their flashy studio and lots of prize money and things like that, but a lot of the ESPORTS community is under 18, with no access to buying things online, bar their parents which are usually Asian parents who wouldn't let their kid buy runescape membership... the point is that I believe that gomtv isn't helping ESPORTS. Luckily, I live in Australia so there is only a one hour time difference, allowing me to watch GSL. But with their horrendous Mac GOM player and their 240p (im guessing there) stream quality, it is painful to watch.

The growth of ESPORTS

Since the beta of SC2, the growth of ESPORTS has been astronomical. Considering the prize money in the GSL as well as the number of major foreign tournaments increasing majorly, I think everyone involved in the growth of ESPORTS to give themselves a pat on the back. In just over a year of the game, we have achieved so much. Congratulations

Now I don't really know how to end this blog LOL.... hope you enjoyed it

When you arise in the morning, think of what a precious privilege it is to be alive - to breathe, to think, to enjoy, to love.
CharlieBrownsc
Profile Blog Joined December 2010
Canada598 Posts
Last Edited: 2011-08-30 06:52:45
August 30 2011 06:51 GMT
#2
I disagree with you about GSL's pricing inhibiting the growth of e-sports

The money they make allows them to make GSL such a prestigious event. If 1st place prize wasn't the current $86'000 a month, top players would be more likely to go overseas to play (some already are), and the general skill level would drop. As prizes increase, so too does skill

Honestly, if you compare MLG to GSL, it's kind of astonishing how MLG gets so much attention. It's only $5000 for first place (+ranking points for grand finals)

Homestory cup was $5000 and it didn't receive NEAR the recognition of MLG

You can see the effects in the foreigner community. In BW, there was little money to be had overseas, so noone really cared, but in korea there was plenty, so team houses were formed and pro-gamers were more popular

Now, in sc2, the foreigner community is chock-full of money, with IEM, MLG, ESL, etc. etc. etc, and as a result we see teams like EG and RGN making practice houses here in NA, and we see the TLO gaming house in europe

Honestly we're privileged that MLG isn't as expensive. It, for some magical reason, doesn't need the money to be attractive to players.
SC2 ID: CharlieBrown.318, #1 bitbybit.Prime fan
zeOllie
Profile Blog Joined May 2011
Australia486 Posts
August 30 2011 07:53 GMT
#3
I think how MLG pulls a lot of viewers is because of the Korean pros coming over. As well as having great casters coming over, and a big audience as well helps foreigner pros come and watch.

Homestory wasn't very big purely because it was overshadowed by dreamhack, you couldn't watch it at the apartment and the stream was hard to use.
When you arise in the morning, think of what a precious privilege it is to be alive - to breathe, to think, to enjoy, to love.
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