great read good job!
XIX - Page 3
Blogs > JWD |
sVnteen
Germany2238 Posts
great read good job! | ||
Furycrab
Canada456 Posts
As always... Love these blogs ![]() | ||
garlicface
Canada4196 Posts
And that sol gel picker-upper thing is just fucking awesome. | ||
turdburgler
England6749 Posts
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Parsistamon
United States390 Posts
![]() Also, vanilla law and order is by far the best. <3 Jerry Orbach | ||
Breadloaf
United States15 Posts
http://badlamps.bandcamp.com/ Thanks, JWD! | ||
Yenticha
257 Posts
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Mavkar
Germany592 Posts
I like a lot of your music you post and especially the screen of the old National Geographic caught my eye. And I hope that I can use all this incredible helpfull fashion advice one day when I start doinh important work. The Monopoly thing made me think for the first time how the street names are different in each language version and who decided it that way long ago. | ||
emperorchampion
Canada9496 Posts
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Oldgrain
Finland165 Posts
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Lansky
44 Posts
As such the answer is you must advance(go forward). | ||
RoninShogun
United States315 Posts
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Empyrean
16953 Posts
On July 28 2011 00:09 Lansky wrote: Just want to add to the circular freeway argument. Beltways encircle many large cities in the U.S. and are in fact common circular freeways. I drive on at least one everyday. If you told me to get off at the nearest exit, I would definitely interpret this as the next exit as you simply cannot go backwards. Even if I was .1 miles past exit A and exit B is 10 miles away I'd just assume you were referencing exit B as exit A is no longer closer. It would require going all the way around or at least going to exit B and then turning around. Both of which make exit A a greater distanace. As such the answer is you must advance(go forward). One of the better explanations, I think. | ||
MisterD
Germany1338 Posts
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garlicface
Canada4196 Posts
On July 28 2011 00:09 Lansky wrote: Just want to add to the circular freeway argument. Beltways encircle many large cities in the U.S. and are in fact common circular freeways. I drive on at least one everyday. If you told me to get off at the nearest exit, I would definitely interpret this as the next exit as you simply cannot go backwards. Even if I was .1 miles past exit A and exit B is 10 miles away I'd just assume you were referencing exit B as exit A is no longer closer. It would require going all the way around or at least going to exit B and then turning around. Both of which make exit A a greater distanace. As such the answer is you must advance(go forward). Very nice example. | ||
7mk
Germany10157 Posts
Liking Taragana Pyjarama so far, sounds good! | ||
theSAiNT
United States726 Posts
Monopoly is notoriously hard to play 'correctly' and I certainly remember playing our own version of the game as children. Nowadays we mostly get it right except for the 'house rule' which puts money collected for the bank going on to 'free parking'. Spices up the game a bit. I always thought the crux of the card was the word 'advance'. So it meant the nearest station going forward. | ||
Z3kk
4099 Posts
On July 27 2011 22:00 JWD wrote: haha! this is actually a good house rule for Monopoly, because a deficiency of the game (which typical house rules always aggravate, yeah Empyrean) is that it tends to go on too long. fixed the link, sorry. I have absolutely no idea how you could miss it with a search. "cetait un rendezvous" turns up 4 versions on YT Oh, I was lazy and only 3 versions that were also private lol :[ | ||
Torte de Lini
Germany38463 Posts
In 1900s games, you are always going clockwise and never backwards: Parchisi, Sorry, Headache, etc.). The idea that you go backwards on Monopoly is ridiculous. The requisites is that you must advance, which is "Avancer" in french or to move forward. Forward being clockwise on the board. So advance -> nearest. So you're moving forward to the nearest railroad. The idea of "which is the nearest towards you" still has to fall under the shade of "advancing". You continually advance until you get to the nearest railroad. An example? You are one space after Reading Railroad, it says for you to advance to the nearest. By eye, you see R. railroad is the nearest but you cannot move backwards, so you must continually advance clockwise on the board until you get to the R.R. as you are advancing, you meet Pens. Railroad. The conditions are the same, your movement changes which railroad is the nearest. Voila. Pens. Railroad. ________________ Welp, I got ninja'd, I hope I contributed anyways. My siblings and I never played with the full Monopoly rules. The "pay 10%" was bullshit and no one wanted to bother figuring that shit out. So we always paid 200$. The auction rule was equally not played because it took too long. So both rules are basically tossed to keep the game going. My father is the probably the only Jewish man who plays deviously. He always has the last property you need for Monopoly and crosses his soul on it. Not only would you have to pay an exorbitant amount (400+$ or more), but he demands either at least 3 free passes on any improved properties or a lifetime if the property is a yellow or more. He's never won, but the game sure lasts a lot longer. | ||
Oldgrain
Finland165 Posts
+ Show Spoiler + Dear Sir or Madam of Hasbro customer service. I am a member on a forum called TeamLiquid (http://www.teamliquid.net) and in a recent forum thread (http://www.teamliquid.net/blogs/viewblog.php?topic_id=248123) the rules of monopoly emerged and of course being the internet, everyone had their own stand on the rules. So here is the problem. When you pick up a chance card with the "Advance token to the nearest Railroad and pay owner twice the rental to which he is otherwise entitles. If railroad is unowned, you may buy it from the bank." you can understand the task in two different ways: 1) This card requires the drawing player to advance to the railroad that is the fewest spaces from the plays. In other words if I land on the chance on a light blue street I must go around the board (and collect $200) to Reading Railroad which is 2 spaces behind where I drew the card. 2) The card requires the drawing player to advance to the railroad that is the fewest spaces in front of the player. So if I land on the chance on the same light blue street I advance eight spaces to Pennsylvania Railroad (and don't pass go). At the moment alternative 2 is winnig with 88% of the votes. In the forum thread there are quite a few good reasonings to both alternatives: "On a Monopoly board distance can only be measured going the correct way around the board, so Reading RR is actually 38 spaces away, not 2. That woud make it "nearest" (how could Pennsylvania be further, when you only have to move 8 spaces to get there?)." "of course 1 is the correct reading. here's my thinking. the essential question is: "which railroad is 'the nearest'?" and there is no winning argument that a railroad 8 spots away from my piece is (ever) nearer to my piece than a railroad 2 spots away. no, it's not dispositive that the card instructs you to "advance". it's common in Monopoly to advance all the way around the board to get to your destination (ever draw "advance to GO" from Blue Street chance spot? the rules specify that you must go all the way around the board, collecting $200). and as a general principle, directionality is generally irrelevant to nearness — especially on a flat game board where every move is instantaneous." Could you experts of board games please enlighten us, experts of StarCraft2, on how the chance card should be interpreted. Thank you for your help. Best Regards | ||
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