Find my previous story here:
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Prologue
World Generation
![[image loading]](http://i.imgur.com/huwf9.png)
![[image loading]](http://i.imgur.com/wwuZY.png)
![[image loading]](http://i.imgur.com/dHuuy.png)
Apparently Tarn Adams wants Lan Support for SC2 as well.
As you can see there are no trees in the area so I will have to bring quite a bit of wood with me in order to ensure I can build beds for my dwarves. The lack of wood might also make it tough to start a metal working industry because I may lack fuel. The only other thing this area seems to be missing is Flux Stone, so steel may be a challenge to create.
I also think its kind of funny that a Joyus Wilds biome is right next to a Terrifying biome.
Uh-oh
![[image loading]](http://i.imgur.com/7wdwQ.png)
Skill and Item Choice
Because I'm embarking an a potentially dangerous area I am bringing a dedicated military dwarf for defense and a medical dwarf (who will also be my broker).
For obvious reasons I'm not bringing a dwarf with any skill in wood cutting, but my military dwarf will be an axeman so in a pinch he could cut down trees.
I am bringing two miners, one grower, and one cook/brewer/mechanic.
In all cases I put 1-2 points in each skill mentioned.
For items, I am not bringing any picks, axes, or armor. Instead, I am bringing an iron anvil, copper bars, coke, and a unit of stone so I can craft my own items. My military dwarf will be in charge of that.
In addition to what you can see below, I've brought 82 tower-cap logs.
![[image loading]](http://i.imgur.com/ubWoe.png)




