• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:42
CEST 07:42
KST 14:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
Snow On New ASL S22 Map, Zerg Nerf BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft vs Retro Category on Twitch Data needed
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Summer Games Done Quick 2026! Nintendo Switch Thread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Tennis[sport] Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10890 users

[Starcraft II] The first 3 weeks

Blogs > Hans-Titan
Post a Reply
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
June 04 2011 13:43 GMT
#1
Hi!

This blog will be about me and my experiences with SC2 WoL after 3 weeks of played time since the beta. Why 3 weeks? It was the time it took me to reach 1st in my Diamond division.

[image loading]
/flex

Thoughts on the matchups
I always, always play Protoss. Not because I belive they are the strongest, but because once you go toss you never go back. (Protoss since '98 baby!)

Statistics are only going to be for the last 25 games. CBA to click all the way back.

PvZ

Record: 8-1

Summary:
[image loading]

Explained: Wow. Either all zergs at Diamond level are terrible or there's something wrong with the matchup. I've only bothered to learn one build so far in PvZ: 3 gate expand. Not any specific build order, just 3 gates at some point, followed by a Nexus at around 6.30 and then some pressure with 4-5 sentries, 3 stalkers and 3 zeals at around the same time. Sooo many games end right there, and if they don't usually the zerg has overlinged to the extent that I'm up 10 workers and happily adding tech back at home.

[image loading]
A good deal of games end right here.

What have I lost too: 2 base roach all ins and an epic game where I faced Broodlords for the, so far, only time. And one time I faced a Zerg who knew what he was doing - somehow he was mid-diamond? That was a complete facestomp.
However, something seems less than balanced from what I've seen: it happened so rarely that a Zerg came out of the first 10 minutes with an advantage, and usually it was because I screwed up. And collossus/templar can make up for so much lost ground in the later stages.

PvT

Record: 5-2

Summary: MARAUDERS, MARAUDERS, MARAUDERS.

Explained: I like PvT. Nearly all tech is viable from the protoss perspective and nothing is set in stone from the get-go.
However, there's something missing. The harassment style of play that I so loved from BW is just not viable anymore. I tried a couple of times to go 2 gate robo into some fancy drop play, and I was fun, just not something I won many games off. What inevitable seems to happen from a toss POV is that I defend his pressure in the early game and ride my advantage off to a victory in the later stages.
One trend that seemed universal was the Ts always made an obscene amount of Marauders, which made me wonder about the possibility of a late-game Void Ray switch. I'd imagine there would be a huge timing window for the T to abuse, but if the trend keeps up in Master League - hoping for a promotion later tonight! - I'd really like to experiment with that.

But so far storm also works.

[image loading]

What have I lost too: 3 rax pressure before expo. A lot. Then I started making zealots and sentries instead of just pure stalker. Sucess! Also very harassment oriented playstyle was a bitch: no need to micro the drops, just dropping 2 marauders and 4 marines along with a medivac takes quite a lot of force to deal with.

PvP

Record: 6-3

Summary: Flip a coin. If heads you win, if tails your opponent does. Or?

Explained: PvP in its current state is less than fun. Despite not experiencing many 4 warpgates - the few I did encounter were fairly easily scouted and dealt with a more economic 4 warpgate - the matchup still has a feelnig of randomness to it.

[image loading]
DE-nied.

The strategy I had the most sucess with - if my opponent did not 4 WG - was 2 gate collossus, so I stuck with that I found myself having quite a lot of sucess. I had a few epic games past the 30 minute mark with VR/Collosus/Templar battles and when PvP gets to that point it's super fun. Unfortunately it rarely does.
The warpgate mechanic is superfun, but unfortunately wrecks quite a bit of PvP. I have no earthly idea how to fix this, but at the current state it seems the only fix is an unspoken gentlemens agreement among protoss-players that 'we do not 4 WG', despite it being super-strong.

What have I lost too: proxy-gates, good blink stalker and stargate play.

Overall

Despite my skepticism, Starcraft II is fun. It is nowhere near the BW level yet, but I look forward to playing my games and having only briefed encountered the mythical world of custom maps I know there's a lot of unexplored potential there.
The campaign was good, but I missed the other two races. I know they're coming, but focusing on just Terran really limits the epicness and thus I still enjoy the originial BW campaign more. Not by much, but watching Tassadar crash into the Overmind and killing it will forever be one of the greatest moments in video game history. En Taro Tassadar indeed.
Regarding the difficulty level in the campaign, Brutal was definitely fun, but I still 1-shotted a lot of missions. The only ones I really had trouble with 'The Gates of Hell' and 'All-in' - the former took 10+ tries (sub-10 fps really didn't help) and the latter 4. Still compared to the BW campaign this is a huge improvement.

Difficulty wise in multiplayer, it should come as no suprise that we are nowhere near BW-level. I was C-/C on iCCup and still missed so much stuff with 200 apm. In SC2 I miss many chrono-boosts and the occasional after 10 minutes and that's about it.
However, I'm not yet at the point where I feel like I'm evenly matched with my opponents and thankfully there's still a significant portion of the ladder left to climb.

What I need to work on as a player
- being more active with my chronoboosts
- scouting better: I lose a few games because I forget to be active with my first stalkers and maintain control of the Xel'Naga Watchtowers
- checking the minimap. This is a huge impairnment for me. I need to learn to check that with the corner of my eye all the time. If I can deny drops and see reapers before they hit my base I should be able to win so many more games.
- learn better and more solid build orders. Despite topping my Diamond division I'm still relying almost exclusively on mechanics, and if I want to become better I'm going to need serious, well-refined builds. Liquipedia here I come.

What I'm looking for
- practice partners. HansTitan.631 on EU. Message me, I'm almost always up for a game. Looking for high-Diamond/low-Masters mostly.
- a clan. Things become much more epic when you have a clan. Are you looking for a dedicated protoss player, who can and will practice and is eager to learn? HansTitan.631.

Overall my friendslist is soooo empty. Forever alone.

Questions, comments, ratings? Bring 'em on! I'm going to hit the gym - Starcraft doesn't do much for your physique - and will be back in 1½ hours time.

- Hans-Titan

*****
Trying is the first step towards failure, and hope is the first step towards disappointment!
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
Last Edited: 2011-06-04 15:26:41
June 04 2011 15:21 GMT
#2
Are you by any chance HanStar on the NA server? He used a very similar build against except at better timing. Pushing at 6:30 is so stupid =_=, the reason pros never do it is because most Zergs make a enough of units beforehand around the 5:30 mark to pressure you instead. At least the ones who know what they're doing do that. It's one of those things where you lose to once, and never lose to ever again, because if you defend an attack @ 6:30 min when the Toss is expoing its such an easy win.

I reccommend you pushing a little later around 7 - 8 min mark because if the zerg isn't sharking around infront of your base with lings then he's most likely over droning, or sitting in his base killing rocks or smoking a cig with his roaches. Because by that time he should be waiting on his third to finish which you should try to deny if you have the opportunity to. Obviously this will most likely not work against a higher level zerg, but against diamond zergs they all like to over drone, or make units and do nothing with them so its an easy read for you.
rfoster
Profile Joined December 2010
United States1005 Posts
June 04 2011 16:07 GMT
#3
are you saying 3 weeks real time or actual time playing? Because you said you`ve been playing since beta but your win/loss is really low so im confused
Hans-Titan
Profile Blog Joined March 2005
Denmark1711 Posts
Last Edited: 2011-06-04 16:22:57
June 04 2011 16:14 GMT
#4
I don't play on the NA server, so that HanStar guy must be someone else. I'm not too sure about postponing the push any later, unless you add at least 2 more gates and push at around 9 minutes. A 7 minute push doesn't seem to accomplish anything more than 3 extra zealots which will be joining through warp-in anyway.
The point of the pressure is not to kill them - though it often does -, but to get them to stop drone production as early as possible.

On June 05 2011 01:07 gogatorsfoster wrote:
are you saying 3 weeks real time or actual time playing? Because you said you`ve been playing since beta but your win/loss is really low so im confused


I played during the beta, but my computer was so old that I couldn't be bothered to play once retail hit. Everytime I went over 100 supply I was playing with 5 fps. Unplayable.

I got my new computer 3 weeks ago and begun playing actively again then, though with breaks for exam studies frequently.
I guess my win-loss ratio is ok; nothing spectacular. As Chill said having been logged in to iCCup during BW and going above D+ bascially makes one auto-master with minimal effort. I have a good 200 apm to use, which makes doing stuff a lot easier

Trying is the first step towards failure, and hope is the first step towards disappointment!
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
June 04 2011 16:28 GMT
#5
Well I think that was what I was trying to get at. I was thinking along the lines of move out at the 7 or 8 min mark and arrive to do business at 9 min because typically u'd stick a forward pylon out there and wait for it to warp in as well.

And yeah man I'm in the same boat as you, being a former BW player really gets you ahead of the curve. It's shame that we have to work our way out of the diamond league because its incredibly annoying when you have the occasional run in with absolutely TERRIBLE low masters players and wonder how they made it to masters while you're going to be stuck in Diamond until you go on a 30 game win-streak on top of of a 60 - 70% winrate =_=. Going by the league and ladder guide in the SC2 general forum we have to be at the Top (of 7) Tiers of the league in order to promotoe ourselves.

I went on a 11 game win streak I think and still haven't been promoted, rather it seems like I would be promoted to the next tier because you'd the "Slightly Favored" thing as you get matched up. Once those masters players pop up for us to crush promotion will be in sight =D
Please log in or register to reply.
Live Events Refresh
Next event in 3h 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech123
FoxeR 60
SortOf 46
StarCraft: Brood War
Britney 43344
Rain 3369
GuemChi 2659
Leta 573
Mind 171
ggaemo 40
Bale 32
ZergMaN 29
Icarus 8
League of Legends
Doublelift5894
JimRising 740
Super Smash Bros
Mew2King142
Other Games
summit1g8356
PiGStarcraft656
m0e_tv501
NeuroSwarm134
Maynarde122
Liquid`Ken8
Organizations
Other Games
gamesdonequick31259
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 168
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush990
• Stunt399
• HappyZerGling56
Upcoming Events
Replay Cast
3h 18m
CrankTV Team League
5h 18m
OSC
11h 18m
Replay Cast
18h 18m
Replay Cast
1d 4h
CrankTV Team League
1d 5h
OSC
1d 7h
Replay Cast
1d 18h
RSL Revival
2 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Snow vs Jaedong
YSC vs hero
RSL Revival
3 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
3 days
GSL
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.