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Getting Inspired...

Blogs > wesker
Post a Reply
wesker
Profile Blog Joined November 2010
Mexico29 Posts
May 29 2011 16:16 GMT
#1
So i saw this Day9Daily Where "Day9" talked about stealing a build and I want to do it... the only problem is that i dont get any inspiration, I saw some games of PvZ and all where very similar 3gate expand or 4gate expand, then robo with col. and there where nothing crazy or wild... and that doesn't inspire me at all...

So now im trying to think what to do, because I want a build that can work with PvZ and PvT, I liked the build that Day9 showed of the 2 gate fast expand then rob with col. so if I dont get any other inspiring game I'll go with the one I just mention.

any of you have any suggestions???

GLHF

Fear can't kill you, still…
Vlare
Profile Blog Joined March 2010
748 Posts
May 29 2011 16:18 GMT
#2
It's very difficult to have the same build for both matchups because of how different each matchup is played. For example, PvT, zealots are useful. PvZ, zealots are very situational and serve little to no purpose in the matchup.

That being said, 3gate openers do work in both matchups, but how you play them, which units you build, and how you transition out of them are very different, so this is likely your best bet.
Mass zerglings doesnt fail
Roe
Profile Blog Joined June 2010
Canada6002 Posts
May 29 2011 16:22 GMT
#3
depends what level you're at. you could try zealot/archon, i've found that to be pretty fun and different. I know, it's weird that I find pure zealot an interesting build, but with just one unit(add in charge) you can really focus on how you micro it and I found that to be inspiring.
TheAwesomeAll
Profile Joined January 2011
Netherlands1609 Posts
May 29 2011 19:10 GMT
#4
1gate expand works in pvt and pvz, just like 2gate expand, 3gate expand, and 4gate 3gate blink,2gate robo, 3gate robo 3gate VR, 15 nexus etc
dr Helvetica <3
-swordguy
Profile Blog Joined April 2011
United States560 Posts
May 29 2011 19:31 GMT
#5
Something important to keep in mind when stealing builds that you see pro players doing is that they carry out the build based on the information they get. If your rushing dt or something and you see 2 gases and a tech lab on a starport then even the build will get owned by cloaked banshees. It worked for the pro as he scouted and knew what builds were still viable. The biggest mistake players make (especially newer players) is that they believe the build order is set in stone. Don't be afraid to delay a tech structure until you find out what the enemy is doing. Also don't forget you can cancel a tech structure. If you make a stargate and find the zerg is going hyrda then canceling it is a viable option.
I only regret that I have but one life to give for my country - Nathan Hale Cowards die many times before their deaths; The valiant never taste of death but once - William Shakespeare, ‘’Julius Caesar’’
Vlare
Profile Blog Joined March 2010
748 Posts
May 29 2011 19:59 GMT
#6
On May 30 2011 04:10 TheAwesomeAll wrote:
1gate expand works in pvt and pvz, just like 2gate expand, 3gate expand, and 4gate 3gate blink,2gate robo, 3gate robo 3gate VR, 15 nexus etc


I really disagree with most of this. Most of these would be extremely risky and would likely not pan out very well assuming you have good opponents.
Mass zerglings doesnt fail
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