• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:53
CEST 03:53
KST 10:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: Within Reach4[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8
Community News
Weekly Cups (Sept 21-27): herO and ByuN double1Weekly Cups (Sep 13-20): herO scores triple3BSL Season 2313Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon105
StarCraft 2
General
Stellar Fest 1 Replay Pack Recent patches and the Future StarCraft open world shooter announced at BlizzCon Weekly Cups (Sept 21-27): herO and ByuN double Balance hotfix patch 5.0.16b (July 16)
Tourneys
2026 GSTL Grand Finals ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble Mutation # 543 Enhanced Defenses
Brood War
General
BW General Discussion Bot on ladder [ASL22] Ro8 Preview: Within Reach PLAYzone Challenge - open offline tour in Prague an AI researcher's take on the ladder bot
Tourneys
[ASL22] Rp8 Day 4 [ASL22] Ro8 Day 3 [Megathread] Daily Proleagues [ASL22] Ro8 Day 2
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Total Annihilation Zero Nintendo Switch Thread EVE Corporation
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5641 users

Left 4 Dead 1 SHOWMATCH! Latino Heat vs iD

Blogs > Moosey
Post a Reply
1 2 Next All
Moosey
Profile Blog Joined June 2010
United States186 Posts
Last Edited: 2011-03-24 04:33:05
March 22 2011 00:52 GMT
#1
Ladies and Gentlemen, I have an announcement that will change L4D... Forever.

Latino Heat
vs
Inevitable Defeat (iD)

In a Best of Three "showmatch" where the winning team will walk away with a prize -- of ONE HUNDRED DOLLARS.

Yeah, they're getting free money to play L4D. Awesome.

Join us at www.e-rev.tv on:

Sunday, March 27th at 6:00PM EST

For this epic throwdown that is about to unfold.

Cast by: Justin "Moosey" Meyer and a secret, special guest caster.

There will be a give away during the cast for some L4D posters, and possibly something extra.

Tell your friends, I want this to be the biggest event in L4D history! We have a Clash of the Titans, as it were; our reining CEVO champions against a bigger, better, STRONGER version of Quarantine! Check out the site for rosters, giveaways and more!

Brought to you by www.NewGamesNinja.com (yeah, the sponsor of the Reddit Open!) Rules below!



Interviews of myself, and of the players are now being uploaded to youtube! Check out my self interview here! You can find links to everything else in the description!




Hunting Rifle is BANNED!

All Witches must be activated.

After Ready-Up, both teams must wait for an additional announcement of READY by each team. This will give infected time to get spawns set up.

Crouch glitching for 'Rocket Spawns' is perfectly Legal. Remaining Crouch Glitched after spawning is not legal.

This will be played on the Rotoblin Hardcore Configuration.

Teams must agree on one server to be used, if this cannot be decided -- a neutral server will be provided.

Maps:

Death Toll 1-4

Loser of Death Toll will select a different Valve campaign to be played Maps 1-4.

If a tiebreaker is necessary, Suicide Blitz will be the final campaign.

NewgamesNinja staff have the right to change these rules as deemed necessary.


Binky1842
Profile Blog Joined July 2004
United States2599 Posts
March 22 2011 01:36 GMT
#2
HR finally gone, eh? shotguns for everyone!

i'll definitely be watching with my old team. can LH compete with iD now? hmmmmmmm
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
March 22 2011 01:51 GMT
#3
Wait what? How does competitive L4D work?
Moderatorsometimes I get intimidated by the size of my right testicle
Yurie
Profile Blog Joined August 2010
12173 Posts
March 22 2011 02:16 GMT
#4
On March 22 2011 10:51 RaGe wrote:
Wait what? How does competitive L4D work?


Don't you get a score on each map? So you just play it once as each side?
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
March 22 2011 02:19 GMT
#5
On March 22 2011 10:51 RaGe wrote:
Wait what? How does competitive L4D work?

Don't they just play Versus?
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
March 22 2011 02:53 GMT
#6
yeah comp. l4d is played on versus.
there are also configs that reduce items and remove health packs, or replace health pack spawns with just pills.

at it's highest level, l4d is super favored to the survivor side. to counter this, there is usually a config on the server to remove teir2 weapons (auto shotgun, m16). so the only weapons survivors are able to use are pump shotgun, hunting rifle, uzi, and double pistols.
since it's so easy still, starting safe room health packs and any health packs that spawn on the map are removed and replaced with pills.
score is based on remaining health at the end of the map, or if all survivors get killed then it's distance based. so you can wipe a team on your first attack and they get like 4 points, or they make it all the way to the end with full HP and all 4 pills, then they can get up to 2400 points.

tanks are force spawned on every map
witches are force spawned on maps 2-3-4, and a 75% chance on map1

This will be played on the Rotoblin Hardcore Configuration

this config, as i remember it, reduced throwables (molotovs and pipe bombs) to just 1 each.



i know i'm forgetting some things. if i can remember i'll add them in
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
March 22 2011 02:58 GMT
#7
Ah, I used to play competitive L4D 1 on clan >>X<< back in the day. It was really fun to play with a squad of people using good communication skills, I'll try to watch if I can.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
xxSK8rGUy277xx
Profile Joined September 2010
300 Posts
March 22 2011 03:16 GMT
#8
How would somebody play L4D competitively. Aren't 99% of the zombies AI controlled? So its like playing sc2 competitively were the goal is completing the single player or comp stomping?
EchelonTee
Profile Joined February 2011
United States5262 Posts
March 22 2011 03:17 GMT
#9
im interested, l4d was one of my gaming group's favorite games. will want to check out pro level play
aka "neophyte". learn lots. dont judge. laugh for no reason. be nice. seek happiness. -D[9]
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
March 22 2011 03:26 GMT
#10
On March 22 2011 12:16 xxSK8rGUy277xx wrote:
How would somebody play L4D competitively. Aren't 99% of the zombies AI controlled? So its like playing sc2 competitively were the goal is completing the single player or comp stomping?

that other 1%, boomer, smoker, hunter, tank, are not AI controlled. those 4 are what the survivor side try to shut down asap.

versus mode is 4v4. each team takes a turn playing the infected and survivor each map
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
.Aar
Profile Joined September 2010
2177 Posts
March 22 2011 03:42 GMT
#11
I had a blast watching youtube videos of people playing L4D/L4D2 Versus, I'll try to catch this for sure haha.
now run into the setting sun, and suffer, but don't mess up your hair.
writer22816
Profile Blog Joined September 2008
United States5775 Posts
March 22 2011 04:27 GMT
#12
On March 22 2011 11:53 Binky1842 wrote:
yeah comp. l4d is played on versus.
there are also configs that reduce items and remove health packs, or replace health pack spawns with just pills.

at it's highest level, l4d is super favored to the survivor side. to counter this, there is usually a config on the server to remove teir2 weapons (auto shotgun, m16). so the only weapons survivors are able to use are pump shotgun, hunting rifle, uzi, and double pistols.
since it's so easy still, starting safe room health packs and any health packs that spawn on the map are removed and replaced with pills.
score is based on remaining health at the end of the map, or if all survivors get killed then it's distance based. so you can wipe a team on your first attack and they get like 4 points, or they make it all the way to the end with full HP and all 4 pills, then they can get up to 2400 points.

tanks are force spawned on every map
witches are force spawned on maps 2-3-4, and a 75% chance on map1

Show nested quote +
This will be played on the Rotoblin Hardcore Configuration

this config, as i remember it, reduced throwables (molotovs and pipe bombs) to just 1 each.



i know i'm forgetting some things. if i can remember i'll add them in


Holy shit this explains so much to me. I just started playing L4D2 versus and these are the things I instantly noticed:

1. Only pain pills
2. Only tier 1 weapons
3. Always at least 1 tank spawns
4. Hardly any throwables
8/4/12 never forget, never forgive.
te3l
Profile Joined August 2010
Canada126 Posts
March 22 2011 07:41 GMT
#13
comp. l4d1 is so much more fun to watch than comp.l4d2

Will there be vod's up? Not sure if i can make it to this event.
Moosey
Profile Blog Joined June 2010
United States186 Posts
Last Edited: 2011-03-22 08:30:25
March 22 2011 08:25 GMT
#14
There will absolutely be VODs!

On the FAQ page of www.newgamesninja.com/l4d there is a list of changes. There were a couple errors on it, so I'll clear it up right here!

+ Show Spoiler +
Tank spawns on every level.

Witch spawn set to 0% map 1, 5; 75% maps 2-4

Survivors start with 4 sets of pills.

There are no additional items on the map.

Autoshotgun and Assault Rifle have been replaced with Pump shotgun and Uzi

Infected timers set at 22 seconds.

Hunting Rifle is BANNED!

All Witches must be activated.

After Ready-Up, both teams must wait for an additional announcement of READY by each team. This will give infected time to get spawns set up.

Crouch glitching for 'Rocket Spawns' is perfectly Legal. Remaining Crouch Glitched after spawning is not legal.

Survivors will melee twice and become fatigued, as opposed to the standard five melee.




L4D is not a perfect competitive game. Players have had to fight against Valve from basically day 1 to create something that we view as 'balanced'. It is considered extremely survivor sided, and yes; there is a lot of AI controlled aspects of it.

The game is extremely fun though. Players have been playing it solidly since release, and show no signs of stopping. The randomness that the AI has in the game adds so much depth, as some things that would work one time will never work the next. It's not nearly as cut-and-dry as other FPS games; as one missed shot has the potential for your entire team to die; but the teamwork that is involved is unparalleled.

Plus, at the simplest forms; You are killing zombies with friends. How can that not be fun!
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
March 23 2011 01:24 GMT
#15
what's the official ruling as to why HR can't be used?
1 per team seemed fair
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
Vindexus
Profile Joined December 2010
Canada76 Posts
March 23 2011 02:46 GMT
#16
On March 23 2011 10:24 Binky1842 wrote:
what's the official ruling as to why HR can't be used?
1 per team seemed fair


It's to encourage long tank fights. If one team has an HR then throwing rocks as Tank is almost useless. The HR skeets rocks from any distance with one shot, and it reeaaally does a lot of chip damage.
CEO - WellPlayed Productions
Moosey
Profile Blog Joined June 2010
United States186 Posts
March 23 2011 03:03 GMT
#17
Also, special infected are a joke when someone has the HR
te3l
Profile Joined August 2010
Canada126 Posts
March 23 2011 03:58 GMT
#18
How does the tank control work in comp games. I make it more specific and ask if the tank becomes ai controlled after 1 switch (I hated this when i played but I know some servers keep shuffling between infected)
Binky1842
Profile Blog Joined July 2004
United States2599 Posts
March 23 2011 04:55 GMT
#19
On March 23 2011 11:46 Vindexus wrote:
Show nested quote +
On March 23 2011 10:24 Binky1842 wrote:
what's the official ruling as to why HR can't be used?
1 per team seemed fair


It's to encourage long tank fights. If one team has an HR then throwing rocks as Tank is almost useless. The HR skeets rocks from any distance with one shot, and it reeaaally does a lot of chip damage.

i like that. makes the tank not as afraid of getting a little closer now. he still has to worry about the tov tho. a little metagame switch up



On March 23 2011 12:03 Moosey wrote:
Also, special infected are a joke when someone has the HR

i figured this was a main reason. smokers gonna be a tad bit more useful now if everyone's rolling shottys



On March 23 2011 12:58 te3l wrote:
How does the tank control work in comp games. I make it more specific and ask if the tank becomes ai controlled after 1 switch (I hated this when i played but I know some servers keep shuffling between infected)

tank goes ai after 2 human controlled turns
"The zoo could not confirm that Binky was the attacker, but only Binky had blood on his face following the incident"
Vindexus
Profile Joined December 2010
Canada76 Posts
March 23 2011 14:36 GMT
#20
On March 23 2011 13:55 Binky1842 wrote:
Show nested quote +
On March 23 2011 11:46 Vindexus wrote:
On March 23 2011 10:24 Binky1842 wrote:
what's the official ruling as to why HR can't be used?
1 per team seemed fair


It's to encourage long tank fights. If one team has an HR then throwing rocks as Tank is almost useless. The HR skeets rocks from any distance with one shot, and it reeaaally does a lot of chip damage.

i like that. makes the tank not as afraid of getting a little closer now. he still has to worry about the tov tho. a little metagame switch up


Actually all mollys, pipes, gas cans and propane tanks are disabled

Show nested quote +
On March 23 2011 12:03 Moosey wrote:
Also, special infected are a joke when someone has the HR

i figured this was a main reason. smokers gonna be a tad bit more useful now if everyone's rolling shottys


Yeah for sure. That also makes quad caps more viable because you have to be closer to clear your team mates, which means you're more vulnerable to hunter stumbles.
CEO - WellPlayed Productions
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 175
StarCraft: Brood War
Rain 2558
Dota 2
monkeys_forever785
NeuroSwarm188
Super Smash Bros
AZ_Axe188
Other Games
summit1g7303
Day[9].tv728
Coldzera 620
JimRising 575
C9.Mang0342
PiGStarcraft176
ArmadaUGS48
Organizations
Other Games
gamesdonequick855
Dota 2
PGL Dota 2 - Main Stream339
[ Show 12 non-featured ]
StarCraft 2
• Hupsaiya 117
• davetesta21
• Letter146
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv728
Upcoming Events
Sparkling Tuna Cup
8h 7m
Afreeca Starleague
8h 7m
Leta vs Soulkey
PiGosaur Cup
22h 7m
Kung Fu Cup
1d 9h
The PondCast
2 days
Replay Cast
2 days
CranKy Ducklings
4 days
Online Event
4 days
FEL
4 days
AI Arena Tournament
4 days
[ Show More ]
BSL: Ladder Tournament
4 days
Sparkling Tuna Cup
5 days
BSL Open Qualifier
5 days
BSL Open Qualifier
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Proleague 2026-09-27
Blizzard Classic Cup 2026
Calamity Invitational

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.