• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:00
CEST 20:00
KST 03:00
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver2[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
StarCraft open world shooter announced at BlizzCon73Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?172Stellar Fest TWO the Moon (Dec 16-20)9Weekly Cups (August 24-30): Patches' balance mod takes over3
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16) Team Liquid Map Contest #22: Results and Winners Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 KSL Week #92 IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice Mutation # 540 Dodge This
Brood War
General
[ASL22] Ro16 Preview: Holy Diver Official StarCraft website teases new content ahead of BlizzCon? ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ Broodwar Prediction Market
Tourneys
[ASL22] Ro16 Group C [ASL22] Ro16 Group B [ASL22] Ro16 Group A Escore Tournament - Season 3
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Diablo IV Nintendo Switch Thread EVE Corporation [Maplestory Hardcore] Let's Play~!! General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread UK Politics Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread Russo-Ukrainian War Thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
LOCKPICKING NOOB
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9392 users

[BW] PvT help pl0x T__T - Page 2

Blogs > ArvickHero
Post a Reply
Prev 1 2 All
Crimson
Profile Blog Joined June 2008
United States311 Posts
January 13 2011 11:10 GMT
#21
I don't bw anymore, but what always worked for me was going 2 gate range w/ robo. getting some early goons. if you see him going 2 fact you can easily stop it and if he isn't, grab a 2nd and a 3rd right after another.

at this point, put down a citadel and get speed. you NEED to have an obs watching his fact count. if it is 5 or 6 then he is coming with a timing push to abuse your double expo. with your 3 bases you can easily power macro from 9 gates without tech, or 7-8 with getting arb tech.

macro like a monster and position your army as close to his base as you can. this way, if you can't break his push outright, you have some room to stall until your tech or next macro round finishes.

breaking the push was the easy part for me. hotkey your zeals and goons seperately and have an obs following his army. right when he unsieges, go back to your gates and throw an extra round of zealots on no matter where you are on the cycle and rally them to your army. asap move your zealots into his tanks (not attack move, move) and attack with the goons to follow up. your zeals will die fast, but jump back to your gates and put another round of zealots on. by this time, your new speedy lots should have reached your army. throw them at his tanks again. keep up the pressure and back off when there are no more zeals.

if it becomes obvious you are losing more then gaining, back off. you delayed his push enough to hopefully get to arbs/carriers and secure a 4th. from then on it becomes "who can make more units faster after a 200/200 fight." just keep up the expansion and gateway count.
supernovamaniac
Profile Blog Joined December 2009
United States3048 Posts
January 13 2011 12:11 GMT
#22
On January 13 2011 16:30 lastmotion wrote:
^ This is what I was thinking

Competent Terrans will position their tanks/mines so that when goons try to pick off mines, tanks are in range of the goons. Therefore, driving in with goons first will only hurt the goons, while if you sent in zealots first (even if its a small number), not only will it soak up the tanks but the sacrificial zealots also get rid of the mines since its gonna die anyway. I'm no PvT gosu so I could be 100% wrong

Eh, I should've mentioned that it depends on the location of the mines.

If the mines are planted, you can send in few zealots first to take out the mines. However, don't send all of your zealots or you'll have nothing to counter the tanks. You'll eventually want to stick those zealots next to the tanks instead of melting early to the vultures.
ppp
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
January 13 2011 12:18 GMT
#23
You should have posted a replay anyways just so we all could have a laugh and maybe give you some constructive critisicm
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
January 13 2011 14:15 GMT
#24
1. Take expansions. Terran players are weak and cowardly and will generally only throw vultures/dropships to harass unless you show them fear
2. SHOW NO FEAR - just man through fields of mines/tanks. After a few spectacular losses, my PvT got infinitely better because I was no longer afraid to just charge in. You can reinforce faster than terran can, just keep trading army for army
3. Zealot heavy. At D+level, I find that zealots are incredible fire and forget weapons. Screw dragoons, I would make like 80:20 zeal to goon ratio armies, a-move, and just focus back on macro.
4. 2-base arbiter is ridiculous
Shine[Kal] #1 fan
playa
Profile Blog Joined December 2010
United States1284 Posts
January 13 2011 14:56 GMT
#25
Simply make units that require proper responses that low level terrans, even mid level terrans, can't respond passably against. Can they respond properly against a DT to not end up with a delayed expo? Even if they can, will they end up spending/wasting a lot of minerals on turrets when there is no threat? If you make a reaver, will they have anti air in the correct locations and their tanks positioned correctly to avoid losing their scvs? If you make an arbiter, will they be able to defend against recall or know how to push with science vessels? If you make carriers, will they even be able to scan them before you have too many to deal with?

PVT is so easy to keep getting advantages against most terran players. The counters to basically every unit require more skill/knowledge than most of the players you play will have.
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2011-01-13 16:05:22
January 13 2011 15:59 GMT
#26
On January 13 2011 18:07 Aesop wrote:
It's hard to analyse exactly what goes wrong by what you tell. But it looks like your Gateway count is low for your respective number of expansions. I mean, 6 Gates off 3 bases is really not adequate, even as a rule of thumb.

PvT, after some time, comes down to you being able to replenish your army quickly rather than killing him. If he turtles, what you need the most are Gateways and sufficient income to bump up quickly to 200/200 again after an exchange. You don't really need to kill him actively if you are ahead in expansions.

Some content on Liquipedia might still be interesting for you. For example http://wiki.teamliquid.net/starcraft/Push_Breaking is still very good. Mixing up your BOs with a DT drop here and there or a 10/15 isn't bad either. These might look cheesy on the paper, but it's interesting to transition out of them into a proper macro game.


This. ^^

Need more gates, need more units. At D+ levels it's always a good idea to have extra gates and produce more units than you need, just so you can crush him and punish him for any mistake (D+ players make a lot of mistakes ).

If you see him expand, you expand too. Don't take a too early 3rd, just mass and keep him contained. (this is best for ~D+/C- levels, once you get better, you'll get a better feel of how many less gateways and units you can get away with, and expand/tech earlier)

If he pushes, attack if you see a good opportunity, then retreat in the middle of the battle if you see you'll lose more than you gain. Otherwise, just keep your army relatively close to him, but don't engage. Keeping the army close gives you the opportunity to attack him if he's off-position or unsieged and slows him down as he has to be careful and siege/unsiege and put mines everywhere. Keep your groups of units in a (semi)circle around the enemy, always.

Many factories -> Push is coming soon, add gates and mass units.
Low factories -> You expand, he's going to slowly take his thrid.

In mid-late game, once you have him contained or unable to break out easily, you can expand 1-2 times pretty safely.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
January 13 2011 16:57 GMT
#27
PvT is so easy.. Just macro d00d
Science without religion is lame, Religion without science is blind
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 31m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 972
Tasteless 934
mouzHeroMarine 342
IndyStarCraft 294
SHIN 174
BRAT_OK 87
Railgan 25
StarCraft: Brood War
Britney 33959
Calm 3540
Shuttle 1123
Artosis 748
firebathero 165
Mini 151
Dewaltoss 104
Bonyth 89
Sea.KH 39
Trap 35
[ Show more ]
Mong 30
zelot 25
sSak 18
Dota 2
qojqva4372
Fuzer 273
canceldota73
febbydoto32
Counter-Strike
fl0m1040
Super Smash Bros
hungrybox282
Chillindude15
Heroes of the Storm
Liquid`Hasu474
MindelVK9
Other Games
Grubby4886
Liquid`RaSZi2025
singsing1034
B2W.Neo573
mouzStarbuck368
Mlord308
QueenE237
Hui .146
Mew2King116
Organizations
Other Games
gamesdonequick3028
StarCraft 2
StarCraft2387
Other Games
EGCTV1335
StarCraft 2
ComeBackTV 890
Heroes of the Storm
Heroes of the Storm679
StarCraft: Brood War
Afreeca ASL 548
StarCraft 2
TaKeTV 37
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH306
• EnkiAlexander 104
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• 80smullet 11
• Michael_bg 7
• Pr0nogo 5
• Azhi_Dahaki4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur257
Upcoming Events
BlizzCon
31m
IdrA vs MC
Afreeca Starleague
16h 1m
Light vs JyJ
Soulkey vs hero
WardiTV Weekly
17h 1m
Monday Night Weeklies
22h 1m
Afreeca Starleague
1d 16h
Snow vs Shinee
Shine vs EffOrt
GSL
1d 17h
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
Replay Cast
3 days
[ Show More ]
KCM Race Survival
3 days
IntoTheTV X SOOP
3 days
Replay Cast
4 days
IntoTheTV X SOOP
4 days
Replay Cast
5 days
GSL
5 days
Replay Cast
6 days
GSL
6 days
Shopify Rebellion Sundays
6 days
Spirit vs Mixu
Liquipedia Results

Completed

Acropolis #5 - TRS
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Blizzard Classic Cup 2026
Blizzard Classic Cup 2026
RSL Revival: Season 6
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.