• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 23:28
CEST 05:28
KST 12:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Maestros of The Game 2 announcement and schedule !6Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) Maestros of The Game 2 announcement and schedule ! Sea Duckling Open (Global, Bronze-Diamond) RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion AI Question
Tourneys
[ASL21] Ro8 Day 4 Small VOD Thread 2.0 [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Dawn of War IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Letting Off Steam Thread Russo-Ukrainian War Thread 3D technology/software discussion
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2105 users

[BW] PvT help pl0x T__T - Page 2

Blogs > ArvickHero
Post a Reply
Prev 1 2 All
Crimson
Profile Blog Joined June 2008
United States311 Posts
January 13 2011 11:10 GMT
#21
I don't bw anymore, but what always worked for me was going 2 gate range w/ robo. getting some early goons. if you see him going 2 fact you can easily stop it and if he isn't, grab a 2nd and a 3rd right after another.

at this point, put down a citadel and get speed. you NEED to have an obs watching his fact count. if it is 5 or 6 then he is coming with a timing push to abuse your double expo. with your 3 bases you can easily power macro from 9 gates without tech, or 7-8 with getting arb tech.

macro like a monster and position your army as close to his base as you can. this way, if you can't break his push outright, you have some room to stall until your tech or next macro round finishes.

breaking the push was the easy part for me. hotkey your zeals and goons seperately and have an obs following his army. right when he unsieges, go back to your gates and throw an extra round of zealots on no matter where you are on the cycle and rally them to your army. asap move your zealots into his tanks (not attack move, move) and attack with the goons to follow up. your zeals will die fast, but jump back to your gates and put another round of zealots on. by this time, your new speedy lots should have reached your army. throw them at his tanks again. keep up the pressure and back off when there are no more zeals.

if it becomes obvious you are losing more then gaining, back off. you delayed his push enough to hopefully get to arbs/carriers and secure a 4th. from then on it becomes "who can make more units faster after a 200/200 fight." just keep up the expansion and gateway count.
supernovamaniac
Profile Blog Joined December 2009
United States3047 Posts
January 13 2011 12:11 GMT
#22
On January 13 2011 16:30 lastmotion wrote:
^ This is what I was thinking

Competent Terrans will position their tanks/mines so that when goons try to pick off mines, tanks are in range of the goons. Therefore, driving in with goons first will only hurt the goons, while if you sent in zealots first (even if its a small number), not only will it soak up the tanks but the sacrificial zealots also get rid of the mines since its gonna die anyway. I'm no PvT gosu so I could be 100% wrong

Eh, I should've mentioned that it depends on the location of the mines.

If the mines are planted, you can send in few zealots first to take out the mines. However, don't send all of your zealots or you'll have nothing to counter the tanks. You'll eventually want to stick those zealots next to the tanks instead of melting early to the vultures.
ppp
Sandrosuperstar
Profile Joined November 2009
Sweden525 Posts
January 13 2011 12:18 GMT
#23
You should have posted a replay anyways just so we all could have a laugh and maybe give you some constructive critisicm
I'm homo for Lomo, gay for GGplay, but at the end of the day I put my dong in Lee Jaedong
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
January 13 2011 14:15 GMT
#24
1. Take expansions. Terran players are weak and cowardly and will generally only throw vultures/dropships to harass unless you show them fear
2. SHOW NO FEAR - just man through fields of mines/tanks. After a few spectacular losses, my PvT got infinitely better because I was no longer afraid to just charge in. You can reinforce faster than terran can, just keep trading army for army
3. Zealot heavy. At D+level, I find that zealots are incredible fire and forget weapons. Screw dragoons, I would make like 80:20 zeal to goon ratio armies, a-move, and just focus back on macro.
4. 2-base arbiter is ridiculous
Shine[Kal] #1 fan
playa
Profile Blog Joined December 2010
United States1284 Posts
January 13 2011 14:56 GMT
#25
Simply make units that require proper responses that low level terrans, even mid level terrans, can't respond passably against. Can they respond properly against a DT to not end up with a delayed expo? Even if they can, will they end up spending/wasting a lot of minerals on turrets when there is no threat? If you make a reaver, will they have anti air in the correct locations and their tanks positioned correctly to avoid losing their scvs? If you make an arbiter, will they be able to defend against recall or know how to push with science vessels? If you make carriers, will they even be able to scan them before you have too many to deal with?

PVT is so easy to keep getting advantages against most terran players. The counters to basically every unit require more skill/knowledge than most of the players you play will have.
quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
Last Edited: 2011-01-13 16:05:22
January 13 2011 15:59 GMT
#26
On January 13 2011 18:07 Aesop wrote:
It's hard to analyse exactly what goes wrong by what you tell. But it looks like your Gateway count is low for your respective number of expansions. I mean, 6 Gates off 3 bases is really not adequate, even as a rule of thumb.

PvT, after some time, comes down to you being able to replenish your army quickly rather than killing him. If he turtles, what you need the most are Gateways and sufficient income to bump up quickly to 200/200 again after an exchange. You don't really need to kill him actively if you are ahead in expansions.

Some content on Liquipedia might still be interesting for you. For example http://wiki.teamliquid.net/starcraft/Push_Breaking is still very good. Mixing up your BOs with a DT drop here and there or a 10/15 isn't bad either. These might look cheesy on the paper, but it's interesting to transition out of them into a proper macro game.


This. ^^

Need more gates, need more units. At D+ levels it's always a good idea to have extra gates and produce more units than you need, just so you can crush him and punish him for any mistake (D+ players make a lot of mistakes ).

If you see him expand, you expand too. Don't take a too early 3rd, just mass and keep him contained. (this is best for ~D+/C- levels, once you get better, you'll get a better feel of how many less gateways and units you can get away with, and expand/tech earlier)

If he pushes, attack if you see a good opportunity, then retreat in the middle of the battle if you see you'll lose more than you gain. Otherwise, just keep your army relatively close to him, but don't engage. Keeping the army close gives you the opportunity to attack him if he's off-position or unsieged and slows him down as he has to be careful and siege/unsiege and put mines everywhere. Keep your groups of units in a (semi)circle around the enemy, always.

Many factories -> Push is coming soon, add gates and mass units.
Low factories -> You expand, he's going to slowly take his thrid.

In mid-late game, once you have him contained or unable to break out easily, you can expand 1-2 times pretty safely.
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Hypnosis
Profile Blog Joined October 2007
United States2061 Posts
January 13 2011 16:57 GMT
#27
PvT is so easy.. Just macro d00d
Science without religion is lame, Religion without science is blind
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
SEL Doubles #2
CranKy Ducklings94
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 223
RuFF_SC2 158
WinterStarcraft128
ProTech94
Nina 72
StarCraft: Brood War
GuemChi 5998
Mind 173
yabsab 51
Noble 44
JulyZerg 42
NaDa 33
910 33
Nal_rA 10
Dota 2
monkeys_forever648
NeuroSwarm53
Counter-Strike
taco 767
Other Games
C9.Mang0550
ViBE112
Sick90
Mew2King24
Organizations
Other Games
gamesdonequick844
BasetradeTV281
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 15 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP41
• EnkiAlexander 35
• OhrlRock 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• sM.Zik 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt261
Upcoming Events
Escore
6h 32m
The PondCast
6h 32m
WardiTV Invitational
7h 32m
Zoun vs Ryung
Lambo vs ShoWTimE
Big Brain Bouts
12h 32m
Fjant vs Bly
Serral vs Shameless
OSC
18h 32m
Replay Cast
20h 32m
CranKy Ducklings
1d 6h
RSL Revival
1d 6h
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
1d 7h
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
1d 11h
[ Show More ]
BSL
1d 15h
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
1d 20h
Sparkling Tuna Cup
2 days
RSL Revival
2 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
2 days
BSL
2 days
Dewalt vs DragOn
Aether vs Jimin
GSL
3 days
Afreeca Starleague
3 days
Soma vs Leta
Wardi Open
3 days
Monday Night Weeklies
3 days
OSC
3 days
CranKy Ducklings
4 days
Afreeca Starleague
4 days
Light vs Flash
Replay Cast
5 days
Replay Cast
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
Escore Tournament S2: W6
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.