• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:42
CET 17:42
KST 01:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners11Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners StarCraft, SC2, HotS, WC3, Returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win
Tourneys
Constellation Cup - Main Event - Stellar Fest Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
[ASL20] Ask the mapmakers — Drop your questions FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Where's CardinalAllin/Jukado the mapmaker?
Tourneys
[Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group A - Saturday 21:00 CET [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
PvZ map balance Current Meta How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread US Politics Mega-thread The Games Industry And ATVI
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Learning my new SC2 hotkey…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1532 users

GSL3 Finals oGsMC vs TSL_Rain

Blogs > pullarius1
Post a Reply
pullarius1
Profile Blog Joined May 2010
United States523 Posts
Last Edited: 2010-12-20 22:36:42
December 20 2010 17:06 GMT
#1
Sorry this is delayed. I stayed up to watch it live, which messed up my sleep schedule, which messed up my regular schedule.

EDIT: Also, if you don't like these summaries, please leave some sort of feedback. Don't just rate it a 1 and not say anything. Otherwise I'll never improve.

oGsMC vs TSL_Rain

Game 1
+ Show Spoiler +
Game 1: Delta Quadrant, cross positions
      Rain opens with an interesting barracks/factory/barracks, with both barracks taking on reactors and the factory adding on a tech lab for tanks. Despite seeing the early reactor, MC techs directly to stargate for a void ray. MC uses his void ray to give four stalkers vision to pick off a free depot and reactor from Rain's wall-off. After getting the free kills, MC's forces retreat and start whittling down the destructible rocks at his back door. Rain gets a starport for some vikings. MC gets a robo for immortals, expands to his back door, and start making phoenix from his stargate. As his expansion nexus finishes, MC brings his gateway count up to four.
      At 11' Rain moves out and sets up a contain outside MC's base with five sieged tanks and a few bunkers. MC uses his now six phoenix to deny vision to Rain's tanks, and then to cut off some reinforcements making their way across the map. Once MC has four immortals, he decides it's time to break out of his base. Phoenix run in and lift up four of the tanks as the gateway units and immortals focus on the bunkers. The armies almost neutralize, and MC's second wave cleans up the rest of the contain easily. Still on one base, Rain ends up thirty supply behind his opponent with half as many workers. Realizing how behind he is, Rain sends everything in a second attack that bounces off of MC's army. Rain leaves the game.

A contain at the front when there is a back door expansion seems pretty questionable when you do not expand yourself. It might have been effective if MC had built a lot of buildings near his main's cliff. But he hadn't, and MC had enough phoenix to deny most vision anyway.

MC 1-0

Game 2
+ Show Spoiler +
Game 2: Lost Temple, close by air
      Rain opens with one of each production facility. MC again gets a fast stargate followed by a robo. Just as happened last game, MC takes a chunk out of Rain's wall-off with a void ray and stalkers, then retreats. MC gets four gateways, a twilight council, and a dark shrine, all off of one base. Rain actually expands first after adding on a few barracks and starting his tech lab infantry upgrades. After getting a warp prism, MC expands to another main for his first expansion. The warp prism allows some dark templar into Rain's base, which start harassing, but a raven is out that puts an end to that. MC immediately expands to his natural after transferring probes to his hidden base.
      Rain attacks up into MC's main base with his marine tank army. MC has to cancel his natural's nexus. Rain discovers MC's hidden base. Rain's tanks force MC to retreat back into his base to mass up immortals and to wait for charge to finish. Rain manages to destroy three warpgates. After the marines fall to stalkers, immortals clean up Rain's siege tanks. Meanwhile, dark templar have been killing scvs in Rain's main. An eight-marine drop kills some probes at MC's hidden base, but it is fended off. MC expands again to his his natural and gets a templar archives. Storm finishes about the same time stimpacks do.
      Rain sets up a marine/tank/bunker contain outside MC's natural, but MC counterattacks from his second main to buy himself some time. Rain moves against MC's second main and destroys it along with the four warpgates that were there. Rain expands to his side's island as his amry creeps up to MC's natural with bunkers. MC uses a warp prism to cut off Rain's reinforcements with storms and stalkers. He then merges the templar into archons and attacks Rain's natural. It works very well, killing a lot of units and forcing all of Rain's marines to leave the contain and come home. That is MC's cue to break Rain's line. It is six immortals and flanking chargelot against six bunkers and six tanks. It works extremely well; MC is free. MC expands to his own island and forces Rain to lift off from his own. Rain expands to his gold, where a storm drop kills a lot of probes. MC expands to his own gold. Rain chases MC off his island and re-expands there. Rain starts a ghost academy and gets probably the latest concussive shells over at thirty minutes into the game.
      In the middle of the map, two ghosts decimate the shields and energy of the protoss army. MC retreats as he merges two archons with the now useless templar. When he engages, though, the chargelots tear through Rain's marines before the tanks get a chance to siege. Ten retreating siege tanks die to MC's forces. Meanwhile, at Rain's gold, a dark templar becomes an executor with twenty kills. At this point, Rain is actually only mining from his island expansion, and is way down in workers from MC's constant harassment. MC gets his robotics bay and start producing colossi from two robos. MC keeps up constant warp prism in Rain's main.
      MC re-expands to the main he originally took as his second base. The armies meet in the middle, but six colossi convince Rain that he doesn't have much of a chance, and MC's booth magically slide forward across the stage to signify a 2-0 lead.

This was a pretty epic game. MC managed to overtax Rain's multitasking ability and keep his economy quite low, despite being put fairly far behind in the early engagements. Rain managed to kill seven early gateways, but was repeatedly outfoxed by MC's clever unit control. One thing that seemed lacking is this long match were unit upgrades, of which there were none.

MC 2-0

Game 3
+ Show Spoiler +
Game 3: Xel'Naga Caverns
      Rain shows a second barracks to the scouting probe, but cancels once the probe is chased off. He builds a factory instead-followed by a starport for cloak banshees. MC gets three gateways and then expands. Cloak finishes for Rain just as MC's robo starts. Rain chooses to target sentries and then probes with his essentially invincible banshees. An observer finally comes out, but only after almost 2000 resources in kills by the banshees. Meanwhile, Rain his expanded , added on four more barracks, and started all his tech lab upgrades.
      MC decides to tech up to colossus, which fends off Rain's first push reasonably well. A few more pokes end poorly for Rain, so he decides to retreat and try to expand to his gold. MC gets brave and attacks across the map to said gold, but Rain simply too big of an army and defends easily. MC leaves the game.

MC was doomed from the point cloak finished. He put up a solid effort to come back, but the banshees did too much damage.

Rain 1-2

Game 4
+ Show Spoiler +
Game 4: Steppe of War
      MC builds a proxy gateway at the edge of Rain's base. It is quickly scouted. Rain gets his gas as MC chronoboosts out his first zealots. Rain builds a single bunker that doesn't cover the whole SCV line. After two marines, Rain gets... a tech lab on his barracks, followed by a marauder. MC takes advantage of this to kill all but five scvs. Even with just five scvs mining, Rain keeps one on gas. When a stalker comes out for MC, Rain ggs.

I can not imagine what Rain could have been thinking here. Maybe he did not have confidence in his micro against Rain's, or he had some amazing counter planned. But simply making marines, barracks and bunkers would have easily fended off this attack and provided a transition into a normal game.

MC 3-1

Game 5
+ Show Spoiler +
Game 5: Jungle Basin
      MC opens with four gateways. Rain starts with pre-ignited hellions and medivacs. The hellions motor across the map and get into MC's base. MC's four gate force busts its way up Rain's ramp. All of MC's probes die except one, but all of Rain's scvs and forces die as well. Neither player has more than fifty minerals, and Rain gives the GSL its first protoss champion.

A pretty crazy game for the last one of GSL3. Congratulations to oGsMC! He says in his interview that he does not think there is anyone in code S that can beat him, and that certainly proved to be the case this tournament.

MC wins 4-1.

Game 6
+ Show Spoiler +
It's like Raaaaaaaaaaaaaaaaaiiiiiin on your wedding day.

Game 7
+ Show Spoiler +
Isn't it IRONic- don't you think?


****
@pullarius1
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
December 20 2010 17:11 GMT
#2
Good summaries. You summed up all the games quite well.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
December 20 2010 17:29 GMT
#3
http://wiki.teamliquid.net/starcraft2/2010_GOMTV_Starcraft_II_Open_Season_3/Ro2

Add please? :D
Moderator@TLPholon // "I need a third hand to facepalm right now"
orion27
Profile Joined June 2010
United States44 Posts
Last Edited: 2010-12-21 01:02:11
December 21 2010 01:01 GMT
#4
As someone who was not able to watch the final this was one of the best summaries that I've read.

Your sentences were "short, sweet, and to the point" I would read this again and read others as well. Also I really enjoyed your view at the end of each summary
Streets Ahead
Versita
Profile Joined February 2010
Canada1032 Posts
Last Edited: 2010-12-21 01:06:43
December 21 2010 01:05 GMT
#5
Thanks for the game summaries. I liked the descriptions of game 6 and 7. :D

Might I suggest putting the scores in spoilers in each description? It's not really a big deal, but I sometimes skim through the text I'm about to read out of habit so I see the score before I read the description. Maybe I'm the only one, but it's something to consider.

On December 21 2010 10:01 orion27 wrote:
As someone who was not able to watch the final this was one of the best summaries that I've read.

Your sentences were "short, sweet, and to the point" I would read this again and read others as well. Also I really enjoyed your view at the end of each summary


I agree, the descriptions were very concise and easy to read.
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 21 2010 04:56 GMT
#6
Thanks for the feedback!

@Versita did you mean putting the eventual outcome at the top of each spoiler pane?

eg

Game 1
+ Show Spoiler +

MC wins 1-0

Description of game 1


I've thought about it in the past, but I personally love reading reports like this as if it were happening in the moment, to preserve the excitement and such. But if other like to skim from the top, I'll definitely put it first.
@pullarius1
Please log in or register to reply.
Live Events Refresh
Wardi Open
12:00
#60
WardiTV2387
IndyStarCraft 162
Rex86
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 313
IndyStarCraft 162
Rex 86
MindelVK 26
StarCraft: Brood War
Rain 4280
Horang2 1905
firebathero 254
Mong 51
scan(afreeca) 37
Rock 36
sSak 35
Terrorterran 30
Aegong 25
JulyZerg 18
[ Show more ]
SilentControl 7
ivOry 5
Noble 2
Dota 2
Gorgc6044
qojqva3574
Dendi804
420jenkins270
syndereN249
XcaliburYe208
BananaSlamJamma85
Counter-Strike
byalli699
oskar97
Other Games
hiko681
Mlord666
ceh9505
KnowMe460
Hui .359
crisheroes290
Lowko266
Fuzer 241
Sick176
Liquid`VortiX140
Mew2King118
ArmadaUGS54
QueenE43
Trikslyr37
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 46
• Michael_bg 5
• HerbMon 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV492
League of Legends
• Nemesis3280
• TFBlade901
Other Games
• Shiphtur69
Upcoming Events
Replay Cast
6h 18m
WardiTV Korean Royale
19h 18m
OSC
1d
Replay Cast
1d 6h
Replay Cast
1d 16h
Kung Fu Cup
1d 19h
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
2 days
The PondCast
2 days
RSL Revival
2 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
2 days
[ Show More ]
WardiTV Korean Royale
2 days
PiGosaur Monday
3 days
RSL Revival
3 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
3 days
CranKy Ducklings
4 days
RSL Revival
4 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
4 days
BSL 21
5 days
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
5 days
RSL Revival
5 days
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
5 days
WardiTV Korean Royale
5 days
BSL 21
6 days
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.