• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:14
CEST 19:14
KST 02:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5: Vote to Decide Ladder Maps!0[ASL20] Ro8 Preview Pt1: Mile High14Team TLMC #5 - Finalists & Open Tournaments2[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon10
Community News
Artosis vs Ret Showmatch0Classic wins RSL Revival Season 20Weekly Cups (Sept 15-21): herO Goes For Four2SC2 5.0.15 PTR Patch Notes + Sept 22nd update257BSL 2025 Warsaw LAN + Legends Showmatch4
StarCraft 2
General
Storm change is a essentially a strict buff on PTR SC2 5.0.15 PTR Patch Notes + Sept 22nd update Code S RO4 & Finals Preview - Cure, Dark, Maru, Creator Why Storm Should NOT Be Nerfed – A Core Part of Pr Classic wins RSL Revival Season 2
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Prome's Evo #1 - Solar vs Classic (SC: Evo) Monday Nights Weeklies RSL: Revival, a new crowdfunded tournament series SC2's Safe House 2 - October 18 & 19
Strategy
Custom Maps
External Content
Mutation # 492 Get Out More Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense
Brood War
General
Artosis vs Ret Showmatch Whose hotkey signature is this? BGH Auto Balance -> http://bghmmr.eu/ Old rep packs of BW legends A cwal.gg Extension - Easily keep track of anyone
Tourneys
[Megathread] Daily Proleagues [ASL20] Ro8 Day 2 [ASL20] Ro8 Day 1 [ASL20] Ro16 Group D
Strategy
Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Liquipedia App: Now Covering SC2 and Brood War! Path of Exile Borderlands 3
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Big Programming Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
[AI] JoCo is Eminem for com…
Peanutsc
Try to reverse getting fired …
Garnet
[ASL20] Players bad at pi…
pullarius1
Too Many LANs? Tournament Ov…
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1527 users

GSL3 Finals oGsMC vs TSL_Rain

Blogs > pullarius1
Post a Reply
pullarius1
Profile Blog Joined May 2010
United States523 Posts
Last Edited: 2010-12-20 22:36:42
December 20 2010 17:06 GMT
#1
Sorry this is delayed. I stayed up to watch it live, which messed up my sleep schedule, which messed up my regular schedule.

EDIT: Also, if you don't like these summaries, please leave some sort of feedback. Don't just rate it a 1 and not say anything. Otherwise I'll never improve.

oGsMC vs TSL_Rain

Game 1
+ Show Spoiler +
Game 1: Delta Quadrant, cross positions
      Rain opens with an interesting barracks/factory/barracks, with both barracks taking on reactors and the factory adding on a tech lab for tanks. Despite seeing the early reactor, MC techs directly to stargate for a void ray. MC uses his void ray to give four stalkers vision to pick off a free depot and reactor from Rain's wall-off. After getting the free kills, MC's forces retreat and start whittling down the destructible rocks at his back door. Rain gets a starport for some vikings. MC gets a robo for immortals, expands to his back door, and start making phoenix from his stargate. As his expansion nexus finishes, MC brings his gateway count up to four.
      At 11' Rain moves out and sets up a contain outside MC's base with five sieged tanks and a few bunkers. MC uses his now six phoenix to deny vision to Rain's tanks, and then to cut off some reinforcements making their way across the map. Once MC has four immortals, he decides it's time to break out of his base. Phoenix run in and lift up four of the tanks as the gateway units and immortals focus on the bunkers. The armies almost neutralize, and MC's second wave cleans up the rest of the contain easily. Still on one base, Rain ends up thirty supply behind his opponent with half as many workers. Realizing how behind he is, Rain sends everything in a second attack that bounces off of MC's army. Rain leaves the game.

A contain at the front when there is a back door expansion seems pretty questionable when you do not expand yourself. It might have been effective if MC had built a lot of buildings near his main's cliff. But he hadn't, and MC had enough phoenix to deny most vision anyway.

MC 1-0

Game 2
+ Show Spoiler +
Game 2: Lost Temple, close by air
      Rain opens with one of each production facility. MC again gets a fast stargate followed by a robo. Just as happened last game, MC takes a chunk out of Rain's wall-off with a void ray and stalkers, then retreats. MC gets four gateways, a twilight council, and a dark shrine, all off of one base. Rain actually expands first after adding on a few barracks and starting his tech lab infantry upgrades. After getting a warp prism, MC expands to another main for his first expansion. The warp prism allows some dark templar into Rain's base, which start harassing, but a raven is out that puts an end to that. MC immediately expands to his natural after transferring probes to his hidden base.
      Rain attacks up into MC's main base with his marine tank army. MC has to cancel his natural's nexus. Rain discovers MC's hidden base. Rain's tanks force MC to retreat back into his base to mass up immortals and to wait for charge to finish. Rain manages to destroy three warpgates. After the marines fall to stalkers, immortals clean up Rain's siege tanks. Meanwhile, dark templar have been killing scvs in Rain's main. An eight-marine drop kills some probes at MC's hidden base, but it is fended off. MC expands again to his his natural and gets a templar archives. Storm finishes about the same time stimpacks do.
      Rain sets up a marine/tank/bunker contain outside MC's natural, but MC counterattacks from his second main to buy himself some time. Rain moves against MC's second main and destroys it along with the four warpgates that were there. Rain expands to his side's island as his amry creeps up to MC's natural with bunkers. MC uses a warp prism to cut off Rain's reinforcements with storms and stalkers. He then merges the templar into archons and attacks Rain's natural. It works very well, killing a lot of units and forcing all of Rain's marines to leave the contain and come home. That is MC's cue to break Rain's line. It is six immortals and flanking chargelot against six bunkers and six tanks. It works extremely well; MC is free. MC expands to his own island and forces Rain to lift off from his own. Rain expands to his gold, where a storm drop kills a lot of probes. MC expands to his own gold. Rain chases MC off his island and re-expands there. Rain starts a ghost academy and gets probably the latest concussive shells over at thirty minutes into the game.
      In the middle of the map, two ghosts decimate the shields and energy of the protoss army. MC retreats as he merges two archons with the now useless templar. When he engages, though, the chargelots tear through Rain's marines before the tanks get a chance to siege. Ten retreating siege tanks die to MC's forces. Meanwhile, at Rain's gold, a dark templar becomes an executor with twenty kills. At this point, Rain is actually only mining from his island expansion, and is way down in workers from MC's constant harassment. MC gets his robotics bay and start producing colossi from two robos. MC keeps up constant warp prism in Rain's main.
      MC re-expands to the main he originally took as his second base. The armies meet in the middle, but six colossi convince Rain that he doesn't have much of a chance, and MC's booth magically slide forward across the stage to signify a 2-0 lead.

This was a pretty epic game. MC managed to overtax Rain's multitasking ability and keep his economy quite low, despite being put fairly far behind in the early engagements. Rain managed to kill seven early gateways, but was repeatedly outfoxed by MC's clever unit control. One thing that seemed lacking is this long match were unit upgrades, of which there were none.

MC 2-0

Game 3
+ Show Spoiler +
Game 3: Xel'Naga Caverns
      Rain shows a second barracks to the scouting probe, but cancels once the probe is chased off. He builds a factory instead-followed by a starport for cloak banshees. MC gets three gateways and then expands. Cloak finishes for Rain just as MC's robo starts. Rain chooses to target sentries and then probes with his essentially invincible banshees. An observer finally comes out, but only after almost 2000 resources in kills by the banshees. Meanwhile, Rain his expanded , added on four more barracks, and started all his tech lab upgrades.
      MC decides to tech up to colossus, which fends off Rain's first push reasonably well. A few more pokes end poorly for Rain, so he decides to retreat and try to expand to his gold. MC gets brave and attacks across the map to said gold, but Rain simply too big of an army and defends easily. MC leaves the game.

MC was doomed from the point cloak finished. He put up a solid effort to come back, but the banshees did too much damage.

Rain 1-2

Game 4
+ Show Spoiler +
Game 4: Steppe of War
      MC builds a proxy gateway at the edge of Rain's base. It is quickly scouted. Rain gets his gas as MC chronoboosts out his first zealots. Rain builds a single bunker that doesn't cover the whole SCV line. After two marines, Rain gets... a tech lab on his barracks, followed by a marauder. MC takes advantage of this to kill all but five scvs. Even with just five scvs mining, Rain keeps one on gas. When a stalker comes out for MC, Rain ggs.

I can not imagine what Rain could have been thinking here. Maybe he did not have confidence in his micro against Rain's, or he had some amazing counter planned. But simply making marines, barracks and bunkers would have easily fended off this attack and provided a transition into a normal game.

MC 3-1

Game 5
+ Show Spoiler +
Game 5: Jungle Basin
      MC opens with four gateways. Rain starts with pre-ignited hellions and medivacs. The hellions motor across the map and get into MC's base. MC's four gate force busts its way up Rain's ramp. All of MC's probes die except one, but all of Rain's scvs and forces die as well. Neither player has more than fifty minerals, and Rain gives the GSL its first protoss champion.

A pretty crazy game for the last one of GSL3. Congratulations to oGsMC! He says in his interview that he does not think there is anyone in code S that can beat him, and that certainly proved to be the case this tournament.

MC wins 4-1.

Game 6
+ Show Spoiler +
It's like Raaaaaaaaaaaaaaaaaiiiiiin on your wedding day.

Game 7
+ Show Spoiler +
Isn't it IRONic- don't you think?


****
@pullarius1
Wolf
Profile Blog Joined April 2010
Korea (South)3290 Posts
December 20 2010 17:11 GMT
#2
Good summaries. You summed up all the games quite well.
Commentatorhttp://twitter.com/proxywolf
TL+ Member
Pholon
Profile Blog Joined March 2008
Netherlands6142 Posts
December 20 2010 17:29 GMT
#3
http://wiki.teamliquid.net/starcraft2/2010_GOMTV_Starcraft_II_Open_Season_3/Ro2

Add please? :D
Moderator@TLPholon // "I need a third hand to facepalm right now"
orion27
Profile Joined June 2010
United States44 Posts
Last Edited: 2010-12-21 01:02:11
December 21 2010 01:01 GMT
#4
As someone who was not able to watch the final this was one of the best summaries that I've read.

Your sentences were "short, sweet, and to the point" I would read this again and read others as well. Also I really enjoyed your view at the end of each summary
Streets Ahead
Versita
Profile Joined February 2010
Canada1032 Posts
Last Edited: 2010-12-21 01:06:43
December 21 2010 01:05 GMT
#5
Thanks for the game summaries. I liked the descriptions of game 6 and 7. :D

Might I suggest putting the scores in spoilers in each description? It's not really a big deal, but I sometimes skim through the text I'm about to read out of habit so I see the score before I read the description. Maybe I'm the only one, but it's something to consider.

On December 21 2010 10:01 orion27 wrote:
As someone who was not able to watch the final this was one of the best summaries that I've read.

Your sentences were "short, sweet, and to the point" I would read this again and read others as well. Also I really enjoyed your view at the end of each summary


I agree, the descriptions were very concise and easy to read.
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 21 2010 04:56 GMT
#6
Thanks for the feedback!

@Versita did you mean putting the eventual outcome at the top of each spoiler pane?

eg

Game 1
+ Show Spoiler +

MC wins 1-0

Description of game 1


I've thought about it in the past, but I personally love reading reports like this as if it were happening in the moment, to preserve the excitement and such. But if other like to skim from the top, I'll definitely put it first.
@pullarius1
Please log in or register to reply.
Live Events Refresh
Next event in 6h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 579
UpATreeSC 103
JuggernautJason92
StarCraft: Brood War
Calm 3461
Bisu 2234
Horang2 2212
Rain 1766
Shuttle 1285
Mini 360
ggaemo 295
Hyuk 229
firebathero 212
Barracks 146
[ Show more ]
Soma 143
sSak 109
Movie 107
Hyun 105
PianO 87
Sharp 79
Mind 69
ivOry 60
soO 42
Free 21
Terrorterran 21
Sexy 21
Yoon 19
Hm[arnc] 15
Dota 2
Gorgc8005
qojqva3651
Dendi1410
boxi98396
Counter-Strike
ScreaM578
oskar214
Heroes of the Storm
Khaldor172
Other Games
FrodaN1718
Beastyqt641
crisheroes301
ToD262
QueenE62
Trikslyr55
NeuroSwarm43
Rex5
Organizations
StarCraft 2
angryscii 34
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• IndyKCrew
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• Kozan
StarCraft: Brood War
• Adnapsc2 9
• Michael_bg 5
• ZZZeroYoutube
• STPLYoutube
• BSLYoutube
Dota 2
• C_a_k_e 7031
League of Legends
• Nemesis5411
• Jankos1503
• TFBlade739
Other Games
• WagamamaTV285
• Shiphtur253
• imaqtpie106
Upcoming Events
PiGosaur Monday
6h 46m
LiuLi Cup
17h 46m
OSC
21h 46m
The PondCast
1d 16h
CranKy Ducklings
2 days
Maestros of the Game
3 days
Serral vs herO
Clem vs Reynor
[BSL 2025] Weekly
4 days
[BSL 2025] Weekly
4 days
BSL Team Wars
5 days
Wardi Open
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

2025 Chongqing Offline CUP
RSL Revival: Season 2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

IPSL Winter 2025-26
SC4ALL: Brood War
BSL 21 Team A
BSL Season 21
RSL Revival: Season 3
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.