• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:08
CET 16:08
KST 00:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book
Tourneys
https://www.facebook.com/SX66MECapsulesSpain/ PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) RSL Season 4 announced for March-April WardiTV Team League Season 10 The Dave Testa Open #11
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
CasterMuse Youtube Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02 BGH Auto Balance -> http://bghmmr.eu/ TvZ is the most complete match up
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Path of Exile Nintendo Switch Thread Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1642 users

GSL3 RO8 Foxer v MC/Choya v Jinro

Blogs > pullarius1
Post a Reply
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 07 2010 19:05 GMT
#1
Oh man was it nicer to watch these series than yesterday's. So many solid games.

Boxer/Foxer/MarineKingPrime v oGsMC/Iron
Game 1
+ Show Spoiler +
Game 1: Lost Temple. cross positions
      Foxer walls in at the bottom of his ramp and then expands without getting any gas. MC techs up to stargate while kiting some marines with stalkers. MC adds on two more gateways. MC uses a void ray to gain vision of the high ground in Foxer's base where he warps in three zealots. A small push by Foxer is forced to turn around, and as they move across the map, the void ray has time to charge up. The zealots chase the marines while the void ray micros around, keeping its charge. For the rest of the game MC continues to pour on the pressure with sets of zealots and void rays as Foxer slowly techs up to starport off three barracks. MC's micro is amazing, getting three void rays in Foxer's base at once and even trapping marines against a depot with zealots. Eventually Foxer is overrun.

MC executed this rush beautifully. And for once, ironically, MarineKing did not have enough marines.

MC 1-0

Game 2
+ Show Spoiler +
Game 2: Delta Quadrant, MC clockwise
      Foxer proxies a barracks right at the central Xel'Naga tower, and gets a refinery. MC scouts it and responds by chronoboosting out two zealots. Foxer builds a marauder, starts concussive shells, and heads over to MC's base. Two zealots, a stalker, and a few probes end up taking out the three marauders and foiling a bunker that was building at the bottom of MC's ramp. Four stalkers and a zealot swing up to the middle and kill four more marauders and the proxied barracks hiding there. Foxer goes into defense mode, building two bunkers, three barracks (TTR), and a factory. MC uses his lead to warp in a robotics facility and an expansion at his natural.
      MC puts a pylon in place to warp in some units to Foxer's back door. He applies some pressure, but backs off from the two bunkers after losing a few units without much gain. MC gets his robotics bay. Foxer attacks with fifteen marines, eight marauders, two medivacs, and a bunch of his scvs. Foxer wins the first battle and destroys MC's natural expansion. A warp prism warps in a zealot to Foxer's back door. It does a little damage. But Foxer has massed up quite an army outside MC's base, and is able to run in and pick off two colossi. MC ggs.

Impressive comeback by Foxer. After his first rush failed so hard, he realized that his best hope was probably to just one-base and hope MC would get greedy, which he did. MC proceeded to tech up to colossus, expand, and get a warp prism all at once, which is a full 800 minerals devoted to non-fighting things. This, plus the fact that he made a half-hearted attempt to defend his expansion when he pretty obviously couldn't, meant that Foxer had a wide window to mass up efficient units and attack.

Foxer 1-1

Game 3
+ Show Spoiler +
Game 3: Blistering Sands
      MC proxies a gateway at Foxer's natural. Foxer does not wall in. MC wins.

MC really knows how to micro zealots.

MC 2-1

Game 4
+ Show Spoiler +
Game 4: Jungle Basin
      MC gets a gateway, cybernetics core, and both gasses. Foxer expands after his first barracks. MC brings his gateway count up to four and sets up to destroy Foxer's back door rocks. MC breaks through and forces the command center to retreat back into Foxer's base. MC kills a bunch of units, a bunch of scvs, and then retreats, expands, and warps in a twilight council.
      At the time Foxer re-expands to his back door, he has teched up to starport, has four barracks, and has sent his factory out to scout. After poking with another stalker force, MC sends in some dark templar into Foxer' back door, which get killed pretty quickly when they run into a scan. MC continues to pile on the pressure at the back door as he gets a templar archives and researches both zealot legs and blink. MC tries to expand to Foxer's lateral third, but it gets scouted and canceled. MC instead expands to his side of the mesa. Foxer gets a ghost academy.
      Both armies assemble on either side of the mesa. Many psi-storms and emps are traded, but MC eventually chases Foxer's army off. MC expands again to Foxer's lateral third. Foxer tries to expand to his side of the mesa. MC feedbacks medivac after medivac, then lays down a lot of great psionic storms, tearing through Foxer's exclusively bio army and chasing him on the central mesa. As colossi start to make it onto the field, Foxer's army starts to just melt, and he is forced to gg.

This is exactly how to beat a terran that goes bio. Foxer was on his back foot the entire time, and never seemed to seriously threaten MC at all.

MC wins 3-1

Game 5
+ Show Spoiler +
gg wp MC gl in sf


choyafOu v LiquidJinro
Game 1
+ Show Spoiler +
Game 1: Steppes of War
      Choya steals Jinro's gas. Jinro techs straight up to starport and scouts with his factory. Choya brings his gateway count up to three and then expands. After seeing all this with his factory, Jinro adds on two more barracks and starts a raven. Choya builds both a starport and robotics facility. Jinro uses a banshee to harass Choya's expansion as he gets stimpacks and combat shields. Jinro attacks at 10'30'' with marines, marauders, the raven, and a good chunk of scvs. Choya has a billion forcefields, but Jinro has too many units and manages to power through.

Very good reactive play by Jinro. A great example of his patience and strategic understanding.

Jinro 1-0

Game 2
+ Show Spoiler +
Game 2: Xel'Naga Caverns
      Choya gets his gas before his gateway, and then steals Jinro's gas as well, but doesn't get his second gas. Jinro opens more normally with fast concussive shells followed by a command center. Choya immediately techs up to a dark shrine and then expands. Jinro expands and adds on three barracks (TTRR). Dark templar make it into Jinro's base, but Jinro manages to get missile turrets up and kill the templar without too much damage aside from lost mules and mining time. Jinro techs up to starport and a ghost academy. Choya, meanwhile, has teched up to colossus and six warp gates. At 16' Choya pushes out across the map with the typical protoss death ball. Jinro scares it off with a lot of vikings made off of two reactored starports.
      Choya expands to his gold. Jinro tries also, but Choya attacks. Jinro gets into a great position, using his vikings to kill the colossi. Jinro chases the remnants of Choya's army back to his gold and destroys the nexus there. Jinro backs off, and both players re-expand to their respective golds. The armies dance around the middle pit, and Jinro manages to snipe a couple colossi. The armies finally engage at Choya's gold, Jinro emps all the sentries, picks off the colossi, and Choya is left shaking his head as he leaves the game.

Choya needs to be more careful with his colossi.

Jinro 2-0

Game 3
+ Show Spoiler +
Game 3: Metalopolis, cross-positions
      Jinro again expands behind a fast concussive shell, and Choya likewise expands behind a single gateway. Choya gets three warp gates and a robo; Jinro goes for four barracks(RRTT), getting combat shields before stim. Both players are content to climb their tech trees- Jinro getting two starports that grab reactors and a ghost academy, while Choya gets colossi and range. After scouting Jinro with an observer, though, Choya gets up to six gateways and a starport for phoenix. Jinro expands to his third. Choya pushes out at 16' again with essentially the same army as last game. This time, though, the colossi avoid the vikings, and there aren't as many emps ready, so Choya is able to take the game.

Interesting how similar games two and three were in terms of army composition, but how differently the battles turned out.

Choya 1-2

Game 4
+ Show Spoiler +
Game 4: Delta Quadrant, Jinro clockwise.
      Jinro techs right up to starport and scouts with his factory. Choya gets only two gateways before his robo this time. As a result he is able to pressure with two zealots and six stalkers at the 7' mark. The stalkers run up past a bunker, but Jinro is able to fend them off with an auto turret and scvs. Choya gets a robotics bay off of only one base as Jinro harasses with a banshee. Choya moves out with a pretty small force and attacks up the ramp. It is repelled by a pdd and a bunch of marauders.
      Jinro expands to his back door. Choya fakes a nexus at his natural. A brief engagement at Choya's natural goes a little in Choya's favor. Choya counter-attacks, and his one-base army is able to overrun Jinro's.

Jinro seemed to lack is his usual patience here, and was itching to take out those colossi. Choya ties the score after going 0-2

Choya 2-2

Game 5
+ Show Spoiler +
Game 5: Blistering Sands
      Jinro starts off with a barracks of each flavor. Choya goes for a twilight council after his usual three gateways. Jinro adds another barracks and a factory. Choya techs up to dark templar. Jinro barely manages to scout the twilight council with his reaper, and so gets a missile turret at his front, which quickly repels two dark templar.
      Choya expands and adds on two gateways, while Jinro gets a raven and starts researching cloak at his starport. Jinro also expands. When a cloaked banshee gets to Choya's base, a robo has only just been started. The first banshee gets fourteen kills. Jinro tries to engage with his army after observers finally come out to chase off the banshees, but some nice forcefields save Choya's expansion.
      Jinro gets his ghost academy. Choya starts his robotics support bay and brings his gateway count to seven of two bases. Jinro expands to his gold. Choya moves out with four colossus and a lot of gateway units, but doesn't seem to have upgraded range for his colossi. Choya attacks just before both armies max out, but Choya's entire army gets emped so he retreats. Jinro starts getting the capacity for mass siege tanks just as he reaches max supply. Choya expands to his gold, but it gets canceled by a marauder squad. The armies dance around a lot in the middle of the map, but neither player commits. Choya takes out Jinro's rocks but backs off. Jinro expands to his third. Choya pokes in through the back rocks, takes some depots out and smartly retreats. But right after that he tries to break through into the base and gets caught in the choke! Choya's stalkers are stacked three or four back while all of Jinro's marauders are hitting in for damage. Suddenly, Jinro has almost double Choya's supply! As Jinro's army chases Choya's across the map, Choya sends Jinro the final four of the tournament.

What a tense game to end a tense series. I can't believe Choya just attacks through those rocks, but Jinro took advantage of it perfectly.

Jinro wins 3-2


****
@pullarius1
Firereaver
Profile Blog Joined October 2010
India1701 Posts
December 07 2010 19:15 GMT
#2
Nicely done. Good effort and excellent BR imo..
"They drone drone drone , me win" - JangMinChul(Iron/oGsMC)
Rotodyne
Profile Blog Joined July 2005
United States2263 Posts
December 07 2010 19:16 GMT
#3
Thanks, great read.
I can only play starcraft when I am shit canned. IPXZERG is a god.
da_head
Profile Blog Joined November 2008
Canada3350 Posts
December 07 2010 19:38 GMT
#4
YESS
+ Show Spoiler +
JINRO HWAITING!
When they see MC Probe, all the ladies disrobe.
McDonalds
Profile Joined March 2010
Liechtenstein2244 Posts
December 07 2010 20:37 GMT
#5
I'm glad that Jinro and Choya managed to have some real games because without them the round of eight would have been horrendous.
High five :---)
bkrow
Profile Blog Joined October 2010
Australia8532 Posts
December 07 2010 21:29 GMT
#6
These were some truly awesome games! Minchul was so fucking awesome to watch - he may become the protoss hero since Tester keeps choking!

Anyone else almost shit themselves when Jinro was 2-0 and then went to 2-2!! Omg it was so damn intense!
In The Rear With The Gear .. *giggle* /////////// cobra-LA-LA-LA-LA-LA!!!!
Zoler
Profile Blog Joined June 2008
Sweden6339 Posts
December 07 2010 21:53 GMT
#7
So exciting when you cheer for someone!! Jinro fighting~!! You can win this GSL! For Sweden, no for all foreigners!!
Lim Yo Hwan forever!
vectorix108
Profile Blog Joined July 2010
United States4633 Posts
December 07 2010 22:54 GMT
#8
great reports. Jinro rocks!!!!
Aka XephyR/Shaneyesss
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 08 2010 03:46 GMT
#9
On December 08 2010 06:29 bkrow wrote:
Anyone else almost shit themselves when Jinro was 2-0 and then went to 2-2!! Omg it was so damn intense!


*raises hand*
@pullarius1
Please log in or register to reply.
Live Events Refresh
PiG Sty Festival
10:00
Twitch Plays + Serral Holdout
Serral vs TBDLIVE!
PiGStarcraft1061
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft1061
Lowko392
ProTech135
trigger 59
StarCraft: Brood War
Britney 36280
Calm 8580
Rain 2272
Sea 1744
Bisu 1699
Horang2 1592
Jaedong 916
Shuttle 620
Larva 524
Stork 426
[ Show more ]
firebathero 401
ZerO 350
BeSt 298
Soma 259
Soulkey 134
Rush 116
EffOrt 103
hero 70
Sharp 58
Mong 52
Mind 51
Sea.KH 49
Aegong 40
ToSsGirL 38
sorry 35
Backho 35
Barracks 34
Hm[arnc] 31
sSak 25
Terrorterran 22
Rock 22
IntoTheRainbow 21
scan(afreeca) 20
GoRush 15
Noble 8
NaDa 5
Dota 2
Gorgc4323
qojqva1732
Other Games
singsing2227
B2W.Neo765
hiko726
Mlord307
Hui .216
crisheroes175
Happy148
mouzStarbuck120
QueenE75
Mew2King54
ZerO(Twitch)15
ArmadaUGS11
DeMusliM10
Organizations
Counter-Strike
PGL376
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis4918
• Jankos1885
• TFBlade962
Other Games
• WagamamaTV95
Upcoming Events
Replay Cast
8h 52m
Korean StarCraft League
1d 11h
CranKy Ducklings
1d 18h
OSC
1d 19h
SC Evo Complete
1d 22h
DaveTesta Events
2 days
AI Arena Tournament
2 days
Replay Cast
2 days
Sparkling Tuna Cup
2 days
uThermal 2v2 Circuit
2 days
[ Show More ]
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
KCM Race Survival
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
NationLESS Cup
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.