• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:55
CEST 11:55
KST 18:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy6[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple0BSL Season 235Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
Weekly Cups (Sep 13-20): herO scores triple Balance hotfix patch 5.0.16b (July 16) StarCraft open world shooter announced at BlizzCon SC4ALL II: StarCraft 2 Player Announcement 8/8 The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Recent recommended BW games an AI researcher's take on the ladder bot Bot on ladder BSL Season 23 [ASL22] Ro8 Preview: In A Tizzy
Tourneys
[ASL22] Ro8 Day 1 [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine All you football fans (soccer)! Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Gaming Intensity, Problemati…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8781 users

The road to diamond day 2

Blogs > Grijzeham
Post a Reply
Grijzeham
Profile Blog Joined July 2010
United Kingdom50 Posts
September 28 2010 14:13 GMT
#1
Didn't get quite as many games done yesterday as usual, instead did a bunch of practice games with nttea (thanks to him) and some 2v2's (number 1 platinum yay!) but the games I did do turned out ok.

Starting rank: 42 platinum
Finishing rank: 33 platinum
Games played: 8
Games won: 5

Notes:
Overall: Supply blocking is still a huge issue but I focused mostly on trying to use hotkeys, stuff is already getting a bit easier though after being harrassed or during times of crisis I tend to forget my hotkeys a lot.

ZvZ: Did like 12 practice games with nttea in ZvZ where I was destroyed every time, decided in the end I'm gonna go with a Zergling / Baneling / Muta build though I'm still really struggling with microing against other banelings

ZvP: Only did 2 ZvP's neither of which my opponents where particularly good, held off a 2 gate quite nicely but failed on macro while countering.

ZvT: Played pretty poorly in both ZvT's on Xel'naga the guy pretty much had the game but he waited too long to move in so I got ultras and won. Other game I just didn't scout correctly, macro was off and build order was non existant.

Replays:
http://www.mediafire.com/file/b8l2ag7dknz784n/Daily replays 2.zip

Feel free to post any criticisms or suggestions.
Day 3 begins!


****
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2010-09-28 18:37:45
September 28 2010 18:37 GMT
#2
I've watched your ZvZs and I'd like to address games against aske and Gavi (both on B Sands).

Against aske, other than stockpiling resources (at some point you could have 20 mutas more!) and Queens' energy I don't get why were you so passive with your Mutas later in the game and once you've decided to attack with speedlings and banes why mutas were just left behind. You could win the game right there.

Also about banes, 1st during that attack where mutas stayed near your main:
I like to send them first with small group of lings to take damage 1st, allowing banes to get in splash range, but majority of lings staying behind banes. That way you can order move instead of attack moving (which allows them to get further and deal more damage) but my opponent still makes them explode himself. At the same time all of my other lings can surround what's left without any significant losses (banes take most of the damage during those few seconds).
Sending the initial group of lings may be tricky because they get far ahead of banes fast so they can easily die before banes arrive.

I think it's better solution than sending all of lings 1st and then moving in banes. In that situation you could see that hydras were engaging your lings so you had to a-move banes to detonate them at some point and it seemed too be late - lings suffered heavy loses.

Other situation was attack he made at the end of game that defeated you - it looked like you were so confident in your bane numbers you just a-moved them during defense, with majority of them getting simply wasted on Roaches. Thing that made it even worse was doing it at choke.

Last thing about that game is your upgrades compared to his. TBH I didn't even know 2-2 Hydras can be that ridiculous against Mutas. Roaches with that upgrades made lings simply useless, taking 2HP damage from them and killing them in 2 hits. That's probably the most important reason why you need to try to harass with Mutas constantly, and use the map control advantage to boost your eco faster, get much more stuff than him and end games faster.

I think that what makes you not do that is disbelief in their power and losing 1 each time you attack some overlords when Hydras are around.
Disbelief can be cured with better macro - once Mutas reach certain number they become really deadly against Hydras.
Not losing 1 about each time you attack something without killing it is just a matter of practice and better control.





And your unit control is what I'd like to focus on first in game against Gavi.
If you decided to open with Roach ling against pure Roaches then you should treasure your initial lings and always send your Roaches 1st so they can take at least initial shots. And you did that during 1st encounter except you should fall back immediately then because he had about as many Roaches as you had lings.
Later, you didn't do that after you destroyed the rocks leading to his main which resulted in zergling slaughter.

What I've noticed when fooling around with unit tester (I recommend this one or this one) and later confirmed that on ladder is how crucial even few lings can be for the battle outcome in Roach vs ling battles.
It's important to completely surround Roaches ASAP and keep complete surround for as long as possible.
Roach with 1HP is Roach still dealing damage to your lings but those of them who are alive may be focusing on other Roaches with much more HP.
Once you notice that during battle there are Roaches in red who aren't attacked you know that in 90% cases Roaches will win. You must be sure your forces will win every time in those battles because retreating always means lings lost in vain, in numbers that never are a good trade for Roaches you manage to kill.

About muta control at the end of this game, there was a major mistake when your mutas first took hits from his attacking hydras, then waited way too long somewhere deep on the map and once you pulled them back they attacked irrelevant lings and overlord, at last making it to your nat when most of your Roaches were dead.


What's more, in that game, adding Roaches to your lings probably wasn't the best answer if you planned to get Mutas. They delayed your tech and used precious gas.
I think that getting +1 for lings, even after Lair/natural expansion and going pure ling until Mutas is a better solution.
You scouted him, you saw that he didn't even start gas when his pool was finishing which always means the other zerg is going to be defensive and in most cases going Roaches.
As far as I know Blistering Sands is a map with the second longest distance between bases after Desert Oasis. Even the distance on Scrap Station isn't as long!
This means that as long as you scout and know when is he moving out (and watch where his army is with Xelnaga towers) you don't need number of lings exactly matching his number of Roaches. As long as your Queen(s) has low energy you can morph additional lings for defense while Roaches approach.
As defender you have the upper hand also because it's going to take much, much more time for his Roach reinforcements to get to you than your newly morphed lings to get to what he already has near or in your base.

I hope I didn't sound like condescending prick

edit: weeee 1st, proofreading that was tiresome ;d
wwww
Grijzeham
Profile Blog Joined July 2010
United Kingdom50 Posts
September 28 2010 20:35 GMT
#3
So first of all thanks for the reply and watching the replays

Second these games where yesterday so I don't really remember much about what happened though I'll rewatch the 2 games you mentioned to get a better understanding of your advice.

third I was playing pretty horrible in the first game you mentioned, part way through the game I got a call on skype so was rather distracted with that and knew really the whole time I was doing pretty terrible, I have that alot sadly

another thing I just want to mention in my self defense, during the final battle where all my banes go boom on his roaches, if you watch my camera I was actually doing stuff with mutas at the time and so I didn't see his army comming, the banes suicided themselves because ... well thats what the ai does, was rather annoyed about that myself actually shoulda had my banes elsewhere to prevent such things from happening.

Don't really remember the second game like I said I'll watch it later to get a better idea of what you mean, but I don't doubt I made a lot of mistakes I still struggle quite a lot with actually knowing gas timings etc for each build (such as gas after pool means being defensive) so another thing I need to work on.

Again appreciate the advice and I guess I'll start working on that stuff lol.
beetlelisk
Profile Blog Joined July 2008
Poland2276 Posts
Last Edited: 2010-09-28 23:02:17
September 28 2010 21:29 GMT
#4
np I haven't practised a lot of stuff myself, good thing I have "vacation" till end of this week.
For example most of my experience with Mutas is from times when I still played BW from time to time. I could see you prefer to rush Lair and I know many Zergs do but I prefer to go speedling + bane and bit later add to that few Roaches if needed to finish my opponent before his Mutas even hatch or start to really matter.

I have similar problem to what you wrote about banes in OP, I think it's time to start using unused hotkeys to try to pull cute stuff off.

(such as gas after pool means being defensive)

Literally it means he is going to expand soon after pool or he is going Roaches. In both cases he shouldn't be an immediate threat. I remember a game though where my opponent went Roaches but hid few lings on the map and tried to harass my base with them once mine were out to get a bit more time to secure his main with enough Roaches.


1 more thing: watch out for 6 pool with proxy crawlers, they can be placed just at the edge of creep so your hatch can't see them. Some people become really talkative when they morph them
wwww
Please log in or register to reply.
Live Events Refresh
Next event in 5m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko189
StarCraft: Brood War
BeSt 785
Hyuk 394
Larva 295
Bisu 248
Barracks 243
Stork 169
Mong 119
Killer 107
Shinee 100
Sexy 73
[ Show more ]
Hyun 71
Hm[arnc] 59
HiyA 53
Sharp 35
zelot 16
JulyZerg 12
ajuk12(nOOB) 11
Terrorterran 5
Dota 2
Gorgc4373
Counter-Strike
olofmeister1408
shoxiejesuss945
edward41
kRYSTAL_33
Other Games
singsing1497
crisheroes259
Sick220
Pyrionflax131
Mew2King122
ViBE49
Organizations
Dota 2
PGL Dota 2 - Main Stream7087
PGL Dota 2 - Secondary Stream4008
StarCraft: Brood War
lovetv 7
Afreeca ASL 0
UltimateBattle 0
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH318
• LUISG 41
• mYiSmile16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21307
Upcoming Events
Afreeca Starleague
5m
Shine vs Rush
WardiTV Weekly
1h 5m
Monday Night Weeklies
6h 5m
Sparkling Tuna Cup
1d
Afreeca Starleague
1d
Light vs EffOrt
OSC
1d 2h
PiGosaur Cup
1d 14h
Kung Fu Cup
2 days
The PondCast
3 days
Replay Cast
3 days
[ Show More ]
Korean StarCraft League
4 days
CranKy Ducklings
5 days
GSL
5 days
Yamato Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.