• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:41
CEST 19:41
KST 02:41
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-68SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)13Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
StarCraft 2 at SC4ALL II Invite #3/8 - Clem Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Geoff 'iNcontroL' Robinson has passed away Neeb returns to progaming; rejoins ONSYDE
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
Making an Online Broodwar Manager Game ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 Data needed BGH Auto Balance -> http://bghmmr.eu/
Tourneys
SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3731 users

1 Zerg Change

Blogs > Azerbaijan
Post a Reply
1 2 Next All
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
August 22 2010 23:25 GMT
#1
Its small.

I'm not qualified to talk about game balance much but as a diamond Zerg player at ~600 points I came up with one change that could help Zerg deal with early reaper aggression.

I would like my queen to spawn with 50 energy. Being able to spawn larvae as well as one creep tumor would give the Zerg more creep to work with while microing against the reapers. This would not completely shut down reaper harass but would reduce its effectiveness and make it harder for the Terran to manage his base and watch the reapers.

So yeah just a thought I had, bash away.



*****
paper
Profile Blog Joined September 2004
13196 Posts
August 22 2010 23:34 GMT
#2
Nice idea... it takes forever to get to the point where you can regularly inject and have leftover mana :3
Hates Fun🤔
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
August 22 2010 23:36 GMT
#3
I really like this idea. It's small changes like this that can make early game ZvT more playable without screwing up the overall balance.

One idea I have is to get overlord speed for free once you reach Lair but you have to pay for creep generation. Not sure if that would be imba but it'll help Zerg with scouting a lot.
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
August 22 2010 23:42 GMT
#4
On August 23 2010 08:36 B1nary wrote:
I really like this idea. It's small changes like this that can make early game ZvT more playable without screwing up the overall balance.

One idea I have is to get overlord speed for free once you reach Lair but you have to pay for creep generation. Not sure if that would be imba but it'll help Zerg with scouting a lot.


I love your idea! Off the top of my head I can't think of anything truly game-breaking that would result from it. I suppose your opponent would have to worry about drops earlier but Terran and Protoss are both able to get drop tech fairly fast anyway. I can see that change potentially negating fast cliff harass.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 22 2010 23:43 GMT
#5
Spawn larva on 2x hatcheries for uber ling rush!!1!11
Froadac
Profile Blog Joined July 2009
United States6733 Posts
August 22 2010 23:45 GMT
#6
On August 23 2010 08:43 Ndugu wrote:
Spawn larva on 2x hatcheries for uber ling rush!!1!11

Or, one could just say when a queen spawns it's holding a creep tumor it can deposit, as wel las 25 energy?
WniO
Profile Blog Joined April 2010
United States2706 Posts
August 22 2010 23:53 GMT
#7
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.
MrBitter
Profile Joined January 2008
United States2940 Posts
August 22 2010 23:53 GMT
#8
This sounds like a reasonable change. I'd be all for it.
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
August 22 2010 23:54 GMT
#9
that sounds reasonable to me. i dig it.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
August 22 2010 23:56 GMT
#10
On August 23 2010 08:53 OneFierceZealot wrote:
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.

Why do you say this?
I need to protect all your life you can enjoy the vibrant life of your battery
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
August 23 2010 00:18 GMT
#11
not so sure if it's a good idea, you remove the choice that zerg needs to make in creep vs inject.
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11599 Posts
Last Edited: 2010-08-23 00:19:53
August 23 2010 00:18 GMT
#12
On August 23 2010 08:53 OneFierceZealot wrote:
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.


In starcraft 1, it took until patch 1.08 until they added replays, and changed the spawning pool cost from 150 minerals to 200. They made dropships faster, overlords slower, and a bunch of other patches. I'm sure they'd look at adding this in

However, I'm interested in how this would affect ZvP. Zergs would get a few more roaches much faster, making 1 hatch roaches much stronger. It's hard to balance one matchup without fucking up the other.
Calendar@ Fish Server: `iOps]..Stark
JohannesH
Profile Joined September 2009
Finland1364 Posts
August 23 2010 00:18 GMT
#13
On August 23 2010 08:53 OneFierceZealot wrote:
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.

They said they are looking over the situation and will make a balance patch if they feel like it

Though personally I think it's not something to hurry, in 1 month people will play somewhat different styles already, and be crying about different things, even if T>Z trend will still stay. So they will have more educated for making the changes. Or just going for map changes would be elegant.
If you have to ask, you don't know.
TaiYang
Profile Blog Joined August 2010
Canada128 Posts
August 23 2010 00:27 GMT
#14
Sounds good. A harmless change.
...but the parasites say NO!
phyre112
Profile Joined August 2009
United States3090 Posts
August 23 2010 00:39 GMT
#15
I don't think I can see this happening. It wouldn't affect 1 hatch builds or the very early game much, besides doing the intended and making reaper harass easier to stop. However, going all-in roaches is very effective as is against a toss, if you can deny the probe scout. It's already difficult to scout a Zerg build because lings on creep are faster than probes. The trade off is that if the zerg is getting the creep, he will have less larva making his roach push weaker in a sense, but denying toss knowledge of what he is doing. Allowing zerg to have the extra larva AND deny the scout would make 1 base roach VERY difficult to stop without perfect sentry micro, or a toss cannoning up and walling off right from the start.
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
Last Edited: 2010-08-23 00:48:06
August 23 2010 00:46 GMT
#16
On August 23 2010 09:39 phyre112 wrote:
I don't think I can see this happening. It wouldn't affect 1 hatch builds or the very early game much, besides doing the intended and making reaper harass easier to stop. However, going all-in roaches is very effective as is against a toss, if you can deny the probe scout. It's already difficult to scout a Zerg build because lings on creep are faster than probes. The trade off is that if the zerg is getting the creep, he will have less larva making his roach push weaker in a sense, but denying toss knowledge of what he is doing. Allowing zerg to have the extra larva AND deny the scout would make 1 base roach VERY difficult to stop without perfect sentry micro, or a toss cannoning up and walling off right from the start.

Hm.. I don't think I have lost to a roach all-in since early beta (aside from experimenting with certain zealot-heavy rush builds). Are you sure it's as much of a problem as you say it is?
I need to protect all your life you can enjoy the vibrant life of your battery
sLiniss
Profile Blog Joined May 2009
United States849 Posts
August 23 2010 00:55 GMT
#17
I want something that doesn't force the same opening every game as Zerg lol.

I like this idea though... gives me some help with early anything/
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
August 23 2010 01:02 GMT
#18
pvz its no problem to hold roaches off.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
deth
Profile Blog Joined August 2009
Australia1757 Posts
August 23 2010 01:13 GMT
#19
Love it, it would help more than would be expected TBH.
Crahptacular
Profile Joined December 2008
United States295 Posts
August 23 2010 01:17 GMT
#20
http://www.teamliquid.net/forum/viewmessage.php?topic_id=146004
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 6h 19m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 449
uThermal 282
BRAT_OK 76
ProTech74
RushiSC 25
EmSc Tv 18
MindelVK 12
StarCraft: Brood War
Britney 19527
firebathero 489
Soma 418
Rush 226
Dewaltoss 119
Larva 67
Bale 29
ZZZero.O 23
Sharp 19
HiyA 17
[ Show more ]
Terrorterran 15
Sexy 13
ajuk12(nOOB) 11
zelot 10
Dota 2
qojqva2429
Counter-Strike
ScreaM2018
fl0m1932
x6flipin972
byalli488
Other Games
Grubby3436
FrodaN1687
singsing1273
ceh9672
XaKoH 136
elazer124
ArmadaUGS119
C9.Mang080
Mew2King64
Trikslyr47
UpATreeSC11
Organizations
StarCraft 2
EmSc Tv 18
EmSc2Tv 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 63
• Kozan
• sooper7s
• Migwel
• AfreecaTV YouTube
• LaughNgamezSOOP
• intothetv
• IndyKCrew
StarCraft: Brood War
• HerbMon 22
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV474
• lizZardDota2128
League of Legends
• Nemesis2445
• imaqtpie1097
• TFBlade927
Other Games
• Shiphtur361
Upcoming Events
Replay Cast
6h 19m
Escore
16h 19m
IntoTheTV X SOOP
17h 19m
Big Brain Bouts
22h 19m
DnS vs Rex
Reynor vs Cure
Replay Cast
1d 6h
RSL Revival
1d 15h
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
2 days
Ladder Legends
2 days
RSL Revival
2 days
OSC
2 days
[ Show More ]
OSC
3 days
WardiTV Weekly
3 days
The Patches Monday
3 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
PiGosaur Cup
5 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-08-05
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.