• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 09:15
CET 14:15
KST 22:15
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League73Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Oceanic Brood War - Join and chat! Sagi.gg Launcher Released Bot on ladder Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Mobile Legends: Bang Bang Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11304 users

1 Zerg Change

Blogs > Azerbaijan
Post a Reply
1 2 Next All
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
August 22 2010 23:25 GMT
#1
Its small.

I'm not qualified to talk about game balance much but as a diamond Zerg player at ~600 points I came up with one change that could help Zerg deal with early reaper aggression.

I would like my queen to spawn with 50 energy. Being able to spawn larvae as well as one creep tumor would give the Zerg more creep to work with while microing against the reapers. This would not completely shut down reaper harass but would reduce its effectiveness and make it harder for the Terran to manage his base and watch the reapers.

So yeah just a thought I had, bash away.



*****
paper
Profile Blog Joined September 2004
13197 Posts
August 22 2010 23:34 GMT
#2
Nice idea... it takes forever to get to the point where you can regularly inject and have leftover mana :3
Hates Fun🤔
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
August 22 2010 23:36 GMT
#3
I really like this idea. It's small changes like this that can make early game ZvT more playable without screwing up the overall balance.

One idea I have is to get overlord speed for free once you reach Lair but you have to pay for creep generation. Not sure if that would be imba but it'll help Zerg with scouting a lot.
Azerbaijan
Profile Blog Joined January 2010
United States660 Posts
August 22 2010 23:42 GMT
#4
On August 23 2010 08:36 B1nary wrote:
I really like this idea. It's small changes like this that can make early game ZvT more playable without screwing up the overall balance.

One idea I have is to get overlord speed for free once you reach Lair but you have to pay for creep generation. Not sure if that would be imba but it'll help Zerg with scouting a lot.


I love your idea! Off the top of my head I can't think of anything truly game-breaking that would result from it. I suppose your opponent would have to worry about drops earlier but Terran and Protoss are both able to get drop tech fairly fast anyway. I can see that change potentially negating fast cliff harass.
Ndugu
Profile Blog Joined May 2010
United States1078 Posts
August 22 2010 23:43 GMT
#5
Spawn larva on 2x hatcheries for uber ling rush!!1!11
Froadac
Profile Blog Joined July 2009
United States6733 Posts
August 22 2010 23:45 GMT
#6
On August 23 2010 08:43 Ndugu wrote:
Spawn larva on 2x hatcheries for uber ling rush!!1!11

Or, one could just say when a queen spawns it's holding a creep tumor it can deposit, as wel las 25 energy?
WniO
Profile Blog Joined April 2010
United States2706 Posts
August 22 2010 23:53 GMT
#7
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.
MrBitter
Profile Joined January 2008
United States2940 Posts
August 22 2010 23:53 GMT
#8
This sounds like a reasonable change. I'd be all for it.
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
August 22 2010 23:54 GMT
#9
that sounds reasonable to me. i dig it.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
August 22 2010 23:56 GMT
#10
On August 23 2010 08:53 OneFierceZealot wrote:
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.

Why do you say this?
I need to protect all your life you can enjoy the vibrant life of your battery
FortuneSyn
Profile Blog Joined July 2008
1826 Posts
August 23 2010 00:18 GMT
#11
not so sure if it's a good idea, you remove the choice that zerg needs to make in creep vs inject.
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11602 Posts
Last Edited: 2010-08-23 00:19:53
August 23 2010 00:18 GMT
#12
On August 23 2010 08:53 OneFierceZealot wrote:
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.


In starcraft 1, it took until patch 1.08 until they added replays, and changed the spawning pool cost from 150 minerals to 200. They made dropships faster, overlords slower, and a bunch of other patches. I'm sure they'd look at adding this in

However, I'm interested in how this would affect ZvP. Zergs would get a few more roaches much faster, making 1 hatch roaches much stronger. It's hard to balance one matchup without fucking up the other.
Calendar@ Fish Server: `iOps]..Stark
JohannesH
Profile Joined September 2009
Finland1364 Posts
August 23 2010 00:18 GMT
#13
On August 23 2010 08:53 OneFierceZealot wrote:
there is no way blizzard is going to do anything for balance anymore. apparently everyone just feels you need to wait 2 years for strategies that will hopefully come. but this idea would help.

They said they are looking over the situation and will make a balance patch if they feel like it

Though personally I think it's not something to hurry, in 1 month people will play somewhat different styles already, and be crying about different things, even if T>Z trend will still stay. So they will have more educated for making the changes. Or just going for map changes would be elegant.
If you have to ask, you don't know.
TaiYang
Profile Blog Joined August 2010
Canada128 Posts
August 23 2010 00:27 GMT
#14
Sounds good. A harmless change.
...but the parasites say NO!
phyre112
Profile Joined August 2009
United States3090 Posts
August 23 2010 00:39 GMT
#15
I don't think I can see this happening. It wouldn't affect 1 hatch builds or the very early game much, besides doing the intended and making reaper harass easier to stop. However, going all-in roaches is very effective as is against a toss, if you can deny the probe scout. It's already difficult to scout a Zerg build because lings on creep are faster than probes. The trade off is that if the zerg is getting the creep, he will have less larva making his roach push weaker in a sense, but denying toss knowledge of what he is doing. Allowing zerg to have the extra larva AND deny the scout would make 1 base roach VERY difficult to stop without perfect sentry micro, or a toss cannoning up and walling off right from the start.
NrG.Bamboo
Profile Blog Joined December 2006
United States2756 Posts
Last Edited: 2010-08-23 00:48:06
August 23 2010 00:46 GMT
#16
On August 23 2010 09:39 phyre112 wrote:
I don't think I can see this happening. It wouldn't affect 1 hatch builds or the very early game much, besides doing the intended and making reaper harass easier to stop. However, going all-in roaches is very effective as is against a toss, if you can deny the probe scout. It's already difficult to scout a Zerg build because lings on creep are faster than probes. The trade off is that if the zerg is getting the creep, he will have less larva making his roach push weaker in a sense, but denying toss knowledge of what he is doing. Allowing zerg to have the extra larva AND deny the scout would make 1 base roach VERY difficult to stop without perfect sentry micro, or a toss cannoning up and walling off right from the start.

Hm.. I don't think I have lost to a roach all-in since early beta (aside from experimenting with certain zealot-heavy rush builds). Are you sure it's as much of a problem as you say it is?
I need to protect all your life you can enjoy the vibrant life of your battery
sLiniss
Profile Blog Joined May 2009
United States849 Posts
August 23 2010 00:55 GMT
#17
I want something that doesn't force the same opening every game as Zerg lol.

I like this idea though... gives me some help with early anything/
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
August 23 2010 01:02 GMT
#18
pvz its no problem to hold roaches off.
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
deth
Profile Blog Joined August 2009
Australia1757 Posts
August 23 2010 01:13 GMT
#19
Love it, it would help more than would be expected TBH.
Crahptacular
Profile Joined December 2008
United States295 Posts
August 23 2010 01:17 GMT
#20
http://www.teamliquid.net/forum/viewmessage.php?topic_id=146004
1 2 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Weekly
21:00
WardiTV Mondays #110
IntoTheiNu 1279
WardiTV667
OGKoka 287
Rex116
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko414
OGKoka 287
Reynor 280
Rex 116
IndyStarCraft 104
StarCraft: Brood War
Calm 8155
Rain 1840
BeSt 699
Horang2 659
EffOrt 544
Mini 425
Light 299
Larva 293
Soma 285
Hyuk 263
[ Show more ]
Snow 247
Soulkey 226
ZerO 188
Rush 170
Zeus 140
ggaemo 118
Mind 92
Killer 55
Shinee 41
Mong 35
Sharp 34
Movie 29
Terrorterran 29
ToSsGirL 28
JYJ 27
Bishop 25
Creator 23
sorry 21
Hm[arnc] 20
Trap 20
Sacsri 18
zelot 15
Sexy 14
Yoon 12
Aegong 11
Shine 11
yabsab 10
Icarus 6
Dota 2
Gorgc11262
Counter-Strike
dupreeh744
x6flipin285
gobbtv147
markeloff79
Heroes of the Storm
crisheroes377
Other Games
singsing1758
B2W.Neo1125
hiko743
Beastyqt470
Pyrionflax289
XaKoH 153
ZerO(Twitch)11
Organizations
Counter-Strike
PGL37957
StarCraft: Brood War
UltimateBattle 1452
Other Games
gamesdonequick907
StarCraft: Brood War
lovetv 6
[ Show 9 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV541
Upcoming Events
IntoTheTV X SOOP
21h 45m
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d 10h
The PondCast
1d 20h
Kung Fu Cup
1d 21h
IntoTheTV X SOOP
2 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
3 days
GSL
3 days
Epic.LAN
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
[ Show More ]
Epic.LAN
4 days
Yamato Cup
6 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.