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Pathology
Profile Blog Joined March 2010
Canada132 Posts
August 15 2010 10:35 GMT
#1
I have to say I have thoroughly enjoyed my brief time here on tl. Prior to sc2 I lurked here trying to learn bits and pieces about sc1 but never really could get into it. On topic though I (and surely many more people) have noticed a change in the quality of posts on TL. That being said moderation on this site is AWESOME! Reading the automated ban list is always worth a giggle. Mod wise things have gotten even better since the implementation of banlings.

My memory is a little shotty but I do recall sometime in the beta a fairly stringent mod post about this decline in quality. I can't seem to locate it now but it mentioned new rules concerning new posts in the (strategy?) section were required to have multiple replays at plat/diamond level (pretty sure only diamond would suffice now since back at the time of posting diamond didn't exist) that were also properly formatted. I apologize as I can't locate said post as the basic rules in the strat section only say :


Everything you say must be supported by evidence

- Nothing is imba. If you found something imba, it's most likely not. Find a counter. This is no place for balance discussion.



With a quick glance through the strat section there are a few threads based only on opinion/random questions :

+ Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144093
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144158
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144075


and those lacking replays :

+ Show Spoiler +
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144265
http://www.teamliquid.net/forum/viewmessage.php?topic_id=143214
http://www.teamliquid.net/forum/viewmessage.php?topic_id=143998
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144091
http://www.teamliquid.net/forum/viewmessage.php?topic_id=144157



The whole point of bringing this up, is could we not implement some kind of +voice system for posting? Perhaps lock the strat section with this voice req to post but open a seperate [H] section for people with questions? I'm sure our mod's are already overworked as it is but perhaps once a system like this kicks in overall it would end up being less work. I'm not sure how +voice's would be approved or what not, but perhaps an introductory first post would have to be ok'ed by a mod resulting in a +voice? I was just reading over the strat section and there are a lot of questions from players of all different skill levels. If only high level players were posting (only restricting that section, opening another [H] section) I think that useful knowledge would be much more accessible, and those that fall through the cracks can still post their questions in the help section.

I guess what I'm curious is do people think this is a whine thread or would this actually help in terms of bettering the strategy section? IMO It's hard to parse useful information when the source's skill level varies greatly. As a side note I'd like to say I'm a low level plat player and this post in no way is supposed to be elitist. The only thing I have in mind is making it easier to learn from the talented minds in the community. At the end of the day this is a forum and things are meant to be discussed in a forum, not restricted :O But I thought I'd throw this out there and see what everyone thinks.

TLDR :

Should post access be restricted to some kind of +voice feature in the strat section ?

*
No rest for the wicked
deth
Profile Blog Joined August 2009
Australia1757 Posts
August 15 2010 10:55 GMT
#2
I would really like some sort of feature along these lines, I ended up hiding SC2 and BW strategy because the quality of posting/advice is really terrible. Problem is, designing the perfect system for a site like TL could be really really hard.
SpicyCrab
Profile Blog Joined March 2010
402 Posts
August 15 2010 11:00 GMT
#3
I think there should just be a balance suggestion/ balance whining sub-forum.

I know a lot of people are against that but it makes a lot of sense. The people that want to engage in this discussion have their own little forum and every body else can just ignore them.
I'm such a baller in my dreams. - HiFriend
endGame
Profile Joined June 2009
United States394 Posts
August 15 2010 11:26 GMT
#4
Systematically restricting post capabilities would limit the voices heard and would only hinder discussion. TL is modded well as it is (and as you said )and while it is desirable to cut out derailing posts or useless topics, ultimately it should be up to human judgment as to who deserves to post (i.e. moderators). A flawless automated system would be desirable though.

Also I don't think this is a whine thread, its an awesome idea I just don't know if its realistic, but maybe I'm too pessimistic.
"...As the world goes, is only in question between equals in power, while the strong do what they will and the weak suffer what they must." -Thucydides
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
August 15 2010 11:32 GMT
#5
Or, we can just look at liquipedia, majorty of all questions are answered in guides there and if there isn't an answer for the question your looking to be answered then you can take it upon yourself to do some research/figgure it out and put it up there, then everybody wins
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
Last Edited: 2010-08-15 11:45:37
August 15 2010 11:42 GMT
#6
- Nothing is imba. If you found something imba, it's most likely not. Find a counter. This is no place for balance discussion

I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

Also the quote iirc was said in order to not shit up the strategy forum, and not because actually the mods thought the game is perfectly balanced, but because it was beta obviously it wasnt balanced. However now the game is released so "whining" about imbalance increased, as ppl expect it to be balanced

Damn straight it is imbalanced, it would be a miracle if it wouldnt. What we must hope for is that Blizz at least fixes the matchups to the point where the community can manipulate the balance problems with map features.


Also on the limitation idea, i dont support it, everybody may try and express himself, if his work decreases the level of TL, the mods should ban him.
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Pathology
Profile Blog Joined March 2010
Canada132 Posts
August 15 2010 11:43 GMT
#7
To be fair there is a LOT more content on TL then there is currently on Liquipedia II. I'm sure in time Liquipedia II will be nothing short of breathtaking like it's first incarnation for SC1 but as it stands currently it's a little underwhelming (for good reason). After a few patches and the dust of release has fully settled I'm sure things will get fleshed out. Until then though I'm pretty sure most of my sc2 strat fixes will have to come from TL and replays.
No rest for the wicked
Pathology
Profile Blog Joined March 2010
Canada132 Posts
August 15 2010 11:52 GMT
#8
On August 15 2010 20:42 Geo.Rion wrote:
- Nothing is imba. If you found something imba, it's most likely not. Find a counter. This is no place for balance discussion

I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

Damn straight it is imbalanced, it would be a miracle if it wouldnt. What we must hope for is that Blizz at least fixes the matchups to the point where the community can manipulate the balance problems with map features.


Also on the limitation idea, i dont support it, everybody may try and express himself, if his work decreases the level of TL, the mods should ban him.


I think you have to take the context of that rule into perspective. There are two things you have to consider.

First : The strategy section is just that. For strategy. A place for people to discuss strategies that are working well for or against them. Or perhaps the mechanics behind strategies in general? Either way the section's purpose as I understand it is to discuss the way we play the game. Balance issues can be discussed elsewhere such as the general forum.

Second: It was just getting silly during beta. People would lose a game or two and come flying into the forums screaming as if their first born child had been taken in the dead of night. When blizz was doing large balancing changes during beta obviously something is going to get broken. Everyone knew about the really large problems and if you didn't, you were playing a game a day and as a result ran to the forums when you thought you discovered some big secret. Haven't seen a LOT of this since release.
No rest for the wicked
Railxp
Profile Blog Joined February 2008
Hong Kong1313 Posts
August 15 2010 11:53 GMT
#9
while i agree that the posting quality and false information needs to be remedied, stopping people from posting is just inherently contradictory to a forum. Rather, i would suggest a vote up/down system to show/hide posts, much like youtube has for its comments. Shit posts will be voted down and hidden from view unless clicked upon, quality posts will be voted up and maybe have a green label to draw attention to it.

This will also hide most of the bad advice so that readers have to read fewer posts to get the information they want from a thread. To a degree, this might also help lighten the load on the mods.
~\(。◕‿‿◕。)/~,,,,,,,,>
2Pacalypse-
Profile Joined October 2006
Croatia9492 Posts
August 15 2010 12:04 GMT
#10
On August 15 2010 20:42 Geo.Rion wrote:I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

That's a very poor reasoning. You DO know that there is also that little thing called 'skill', whereas there are players with different skill?
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Geo.Rion
Profile Blog Joined October 2008
7377 Posts
August 15 2010 12:06 GMT
#11
On August 15 2010 21:04 2Pacalypse- wrote:
Show nested quote +
On August 15 2010 20:42 Geo.Rion wrote:I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

That's a very poor reasoning. You DO know that there is also that little thing called 'skill', whereas there are players with different skill?

yes but after thousands of games played, it should make no difference. It's just stupid to assume talented players picked that race. Especially as many times it was T>Z>P for long period of time.
"Protoss is a joke" Liquid`Jinro Okt.1. 2011
Scaramanga
Profile Blog Joined March 2008
Australia8090 Posts
Last Edited: 2010-08-15 12:11:45
August 15 2010 12:06 GMT
#12
On August 15 2010 20:42 Geo.Rion wrote:
- Nothing is imba. If you found something imba, it's most likely not. Find a counter. This is no place for balance discussion

I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

Also the quote iirc was said in order to not shit up the strategy forum, and not because actually the mods thought the game is perfectly balanced, but because it was beta obviously it wasnt balanced. However now the game is released so "whining" about imbalance increased, as ppl expect it to be balanced

Damn straight it is imbalanced, it would be a miracle if it wouldnt. What we must hope for is that Blizz at least fixes the matchups to the point where the community can manipulate the balance problems with map features.


Also on the limitation idea, i dont support it, everybody may try and express himself, if his work decreases the level of TL, the mods should ban him.

You can't use that as an argument to why there is imbalance in bw and sc2, no two players are compleatly even in skill and no one plays exactly the same over and over so its impossible to get even statistics over every game
Mods are talking in a sense of people posting "unit x is unbeatable" which detracts from the quality of the forums


On August 15 2010 21:06 Geo.Rion wrote:
Show nested quote +
On August 15 2010 21:04 2Pacalypse- wrote:
On August 15 2010 20:42 Geo.Rion wrote:I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

That's a very poor reasoning. You DO know that there is also that little thing called 'skill', whereas there are players with different skill?

yes but after thousands of games played, it should make no difference. It's just stupid to assume talented players picked that race. Especially as many times it was T>Z>P for long period of time.

So your saying that after 100 games with jaedong i should go 50-50 with him right? And if i lose i can blame it on imbalance?
Loda talked about the fun counter, it's AdmiralBulldog on his natures prophet
2Pacalypse-
Profile Joined October 2006
Croatia9492 Posts
August 15 2010 12:21 GMT
#13
On August 15 2010 21:06 Geo.Rion wrote:
Show nested quote +
On August 15 2010 21:04 2Pacalypse- wrote:
On August 15 2010 20:42 Geo.Rion wrote:I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

That's a very poor reasoning. You DO know that there is also that little thing called 'skill', whereas there are players with different skill?

yes but after thousands of games played, it should make no difference. It's just stupid to assume talented players picked that race. Especially as many times it was T>Z>P for long period of time.

And again poor reasoning, but this time I won't even bother with an explanation. I'll just say though, that you're in a uphill battle if you continue to represent "BW is imba" opinion ^^
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Balfazar
Profile Joined November 2008
Australia483 Posts
August 15 2010 12:41 GMT
#14
Actually he is right, over time and with a large enough sample size outliers such as skill are cancelled out. Or to put it less scientifically, I think we can rule out that coincidentally all the best players chose to play Terran and Zerg only, thus giving them a much higher number of SL wins than Protoss. But no game is ever going to be perfectly balanced, all you can hope for is that it is balanced enough that a competitive community can work with it.
2Pacalypse-
Profile Joined October 2006
Croatia9492 Posts
August 15 2010 12:48 GMT
#15
On August 15 2010 21:41 Balfazar wrote:
Actually he is right, over time and with a large enough sample size outliers such as skill are cancelled out. Or to put it less scientifically, I think we can rule out that coincidentally all the best players chose to play Terran and Zerg only, thus giving them a much higher number of SL wins than Protoss. But no game is ever going to be perfectly balanced, all you can hope for is that it is balanced enough that a competitive community can work with it.

Wow, do you really want to turn this thread into BW is imba discussion? (hint: it's not.)
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
writer22816
Profile Blog Joined September 2008
United States5775 Posts
August 15 2010 12:50 GMT
#16
On August 15 2010 21:06 Scaramanga wrote:
Show nested quote +
On August 15 2010 20:42 Geo.Rion wrote:
- Nothing is imba. If you found something imba, it's most likely not. Find a counter. This is no place for balance discussion

I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

Also the quote iirc was said in order to not shit up the strategy forum, and not because actually the mods thought the game is perfectly balanced, but because it was beta obviously it wasnt balanced. However now the game is released so "whining" about imbalance increased, as ppl expect it to be balanced

Damn straight it is imbalanced, it would be a miracle if it wouldnt. What we must hope for is that Blizz at least fixes the matchups to the point where the community can manipulate the balance problems with map features.


Also on the limitation idea, i dont support it, everybody may try and express himself, if his work decreases the level of TL, the mods should ban him.

You can't use that as an argument to why there is imbalance in bw and sc2, no two players are compleatly even in skill and no one plays exactly the same over and over so its impossible to get even statistics over every game
Mods are talking in a sense of people posting "unit x is unbeatable" which detracts from the quality of the forums


Show nested quote +
On August 15 2010 21:06 Geo.Rion wrote:
On August 15 2010 21:04 2Pacalypse- wrote:
On August 15 2010 20:42 Geo.Rion wrote:I said this before, but here it is again:
Some people out of some sort of "professionalism" claim that cheese, imbalance and these sort of things do not exist. That's bullshit, imbalance exist, and it will always exist, it exist in BW too. If not we'd have probably 33/33/33% of the SLs won by P/Z/T and overall mu statistics would look like 49.x/49.x. However they dont. And here we are talking about a game which just got released, after a relatively short beta, ending with most of the people claiming balancing isnt well done.

That's a very poor reasoning. You DO know that there is also that little thing called 'skill', whereas there are players with different skill?

yes but after thousands of games played, it should make no difference. It's just stupid to assume talented players picked that race. Especially as many times it was T>Z>P for long period of time.

So your saying that after 100 games with jaedong i should go 50-50 with him right? And if i lose i can blame it on imbalance?


He is probably only talking about pro-scene; no one is dumb enough to believe that you should go 50-50 with Jaedong
8/4/12 never forget, never forgive.
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 15 2010 12:58 GMT
#17
We're always looking for ways to clean up the Strategy forum. It goes without saying that different opinions are not equal, but we'd also like to keep the forums accessible and fun, and it's a difficult balance to maintain. We might be elitists and snobs but, personally, I don't think segregating posters is the right method to develop the Strategy section. With all the closing we do, one thing that doesn't get any credit are some of the really good threads that are still made, even if they're just asking for help.

Deep down, I hope that with time, the quality of posting rises a bit. I also think that as time goes on, it'll be easier to tell someone with greater certainty that their opinion is simply wrong, like we can do in the BW section. And remember, it doesn't just fall to some new rule or feature to make that happen. Veterans are expected to be examples for newer posters to follow, so while we can help set the culture, it's the entire userbase that has to maintain it. So far, a lot of posters have actually stepped up to help with that.

As for the links you posted, I know you're many months short of being able to Report, but you can still PM those links to mods when you find a bad thread or inappropriate post. The backseat modding Commandment applies to posting in threads, not giving us tips when there's something that needs to be moderated. I can only speak for myself, but I can only browse a few dozen Strategy forum threads in a day before I need to take a break and enjoy TL on my own. At that point, Reports/PMs are a huge help.
ModeratorNow I'm distant, dark in this anthrobeat
Jibba
Profile Blog Joined October 2007
United States22883 Posts
August 15 2010 13:01 GMT
#18
On August 15 2010 21:48 2Pacalypse- wrote:
Show nested quote +
On August 15 2010 21:41 Balfazar wrote:
Actually he is right, over time and with a large enough sample size outliers such as skill are cancelled out. Or to put it less scientifically, I think we can rule out that coincidentally all the best players chose to play Terran and Zerg only, thus giving them a much higher number of SL wins than Protoss. But no game is ever going to be perfectly balanced, all you can hope for is that it is balanced enough that a competitive community can work with it.

Wow, do you really want to turn this thread into BW is imba discussion? (hint: it's not.)

It's silly to think that perfect balance exists in anything. BW is balanced to the point where varying maps and current performance levels affect the outcome, but it's certainly not in perfect harmony.

I guess the best way to describe it would be with variation. 48-52 with +5 variation for maps and +10 for current player ability. Something like that.
ModeratorNow I'm distant, dark in this anthrobeat
3FFA
Profile Blog Joined February 2010
United States3931 Posts
August 15 2010 13:38 GMT
#19
I fully agree with Jibba. It would stop some people from making threads and possibly end up making tons of help threads and stuff in the general SC2 forum which then makes being a Mod pretty annoying(in that u have to spend time to possibly ask the other Mods what punishment should be given and also take the time to close said threads and carry out said punishment).

Also, this is a little off topic but I can think of another way to make the job easier for Mods. Add some sort of special PM function that PMs to all the Mods or some sort of multi-PM function that maybe u can personalize or something just for Mods or possible for all users. Like PM to all users that are in a beta contest at once instead of one at a time.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
floor exercise
Profile Blog Joined August 2008
Canada5847 Posts
August 15 2010 13:47 GMT
#20
There should be some sort of multiple choice exam required for posting in any SC/SC2 forum. Nothing obscenely hard, things that could easily be answered by googling or searching TL. In addition to stopping absolute morons from posting, it might also encourage people to use search before making threads for common questions
aqui
Profile Blog Joined January 2008
Germany1023 Posts
August 15 2010 14:53 GMT
#21
On August 15 2010 22:38 3FFA wrote:
I fully agree with Jibba. It would stop some people from making threads and possibly end up making tons of help threads and stuff in the general SC2 forum which then makes being a Mod pretty annoying(in that u have to spend time to possibly ask the other Mods what punishment should be given and also take the time to close said threads and carry out said punishment).

Also, this is a little off topic but I can think of another way to make the job easier for Mods. Add some sort of special PM function that PMs to all the Mods or some sort of multi-PM function that maybe u can personalize or something just for Mods or possible for all users. Like PM to all users that are in a beta contest at once instead of one at a time.

There is a function like that, the report button, it gets available a year after joining TL.
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