• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:33
CEST 18:33
KST 01:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
Yamato Cup Series StarCraft open world shooter announced at BlizzCon Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Has online-only competition during the pandemic changed your enjoyment of pro SC2? How do you feel about the StarCraft shooter announcement at BlizzCon 2026?
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall KSL Week #92
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Remastered crash fix suggestions New 3v3 BGH Ladder (and more) on ShieldBattery! BGH Auto Balance -> http://bghmmr.eu/ Syncronization issues and can't find games
Tourneys
[ASL22] Ro16 Group D [Megathread] Daily Proleagues The Casual Games of the Week Thread Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Warcraft III: The Frozen Throne Nintendo Switch Thread Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8986 users

Practice Theory

Blogs > phyvo
Post a Reply
phyvo
Profile Blog Joined April 2009
United States5635 Posts
June 08 2010 01:04 GMT
#1
I've heard many criticisms and questions regarding the best ways to practice, which got me asking an altogether different question.

Why do gamers practice the way they do? And why is it so different from how we practice virtually everything else?

As far as I know, the Korean method seems to mostly be massing games supported by the experience of old hands at the business. Though people here often criticize Korea for their long hours spent massing games, common practice methods here in the foreign scene don't seem all that different to me. We may mass games, but we tend to not lose as much sleep over it. Day9's advice to focus on improving one thing at a time still involves a lot of game massing. Build orders and counter build orders seem to be tested vs practice partners and still involves a lot of playing lots of games. The most radical suggestion I think I've heard involved saving games in middle so that one could immediately jump to practicing the midgame. Finally, here and there are the odd multitasking or micro maps which some people use and some people don't use.

What confuses me is that this thing with playing the entire game seems to dominate the whole scene, and as gamers we tend to practice things completely differently from what I would expect from, say, a musician.

To illustrate one aspect of this, I've never, ever, heard anyone recommend that you play at a slower game speed in order to practice multitasking correctly before you speed up. If you have difficulty with a piano part this would be standard practice, and you'd start slow and just practice going faster until you could do it full speed. But in Starcraft? No, I've never heard such a suggestion, and I'm not good enough to know whether such a thing might help.

Perhaps other differences are more explainable. When you play a piano piece it doesn't suddenly diverge into a million possible forks depending on what the person flipping the pages decides to do to you. Games are entertainment and are meant to be fun when played in their entirety, so we tend to play them in a way that's fun. Perhaps most importantly, games are not a generally respectable profession with many years of history and experience helping to work out kinks in practice methods.

This leads me to wonder: What would practicing Starcraft or Starcraft 2 look like if it did have maestros with lifetimes of experience and knowledge? Would we see more specialized training maps? Hundreds, if not thousands of saved games where you can jump to any point in your BO and your opponent's BO in order to practice?

Or have we been right all along with what we're doing now?

"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Mylin
Profile Blog Joined April 2010
Sweden177 Posts
June 08 2010 01:25 GMT
#2
I think in BW it has to do with the complexity of the game requiring players to master so many different areas that also relates to eachother that makes the best method of practice being just massing games.

Much in the same way chess players don't practice playing games with say only the queen to improve their proficiency with that particular piece.

There is of course exceptions (like mutalisk micro vs scourge) and I would also argue that some aspects are similiar to the way you described learning a piano piece. A good example here is learning a new BO where you won't try to master it perfectly from say 1 to 200 supply on your first go but rather retrying once you fail. Then going further with each game until you master it completely.
no
Please log in or register to reply.
Live Events Refresh
RotterdaM Event
16:15
Rotti's PatchesSC Open #4
RotterdaM187
IndyStarCraft 64
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1950
RotterdaM 187
IndyStarCraft 64
UpATreeSC 63
ByuN 56
TKL 37
EnDerr 16
StarCraft: Brood War
Britney 23525
Shuttle 2789
Soulkey 825
Soma 411
Rush 400
Stork 367
Larva 364
Mini 281
actioN 214
hero 132
[ Show more ]
firebathero 130
Sharp 62
Zeus 56
Sexy 48
Shine 45
Killer 45
Barracks 41
Pusan 36
Terrorterran 31
Mong 28
ToSsGirL 21
soO 21
yabsab 21
SilentControl 12
scan(afreeca) 12
Trap 7
Dota 2
Gorgc5532
BananaSlamJamma299
Fuzer 101
Heroes of the Storm
MindelVK20
Other Games
FrodaN1517
B2W.Neo1178
Beastyqt583
Sick156
KnowMe123
Liquid`LucifroN89
QueenE79
ArmadaUGS72
Trikslyr41
Organizations
Other Games
gamesdonequick833
StarCraft 2
WardiTV473
TaKeTV 99
[ Show 15 non-featured ]
StarCraft 2
• poizon28 21
• Adnapsc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 5160
• WagamamaTV734
League of Legends
• Jankos1528
• Nemesis1355
Other Games
• Shiphtur107
Upcoming Events
Replay Cast
7h 27m
GSL
18h 27m
AI Arena Tournament
1d
Replay Cast
1d 7h
GSL
1d 18h
Shopify Rebellion Sundays
1d 22h
Spirit vs Mixu
Replay Cast
2 days
Afreeca Starleague
2 days
Shine vs Rush
WardiTV Weekly
2 days
Monday Night Weeklies
2 days
[ Show More ]
Sparkling Tuna Cup
3 days
Afreeca Starleague
3 days
Light vs EffOrt
PiGosaur Cup
4 days
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.