• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:23
CEST 08:23
KST 15:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"7ZeroSpace Early Access is Now Live!35Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)106
StarCraft 2
General
3kb/s downloading patch..... are we back to 1998? Terran or Protoss Balance hotfix patch 5.0.16b (July 16) MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Looking for NASL Season 1 VODs
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 536 Railroad Switch The PondCast: SC2 News & Results Mutation # 535 Assembly of Vengeance Mutation # 534 Burning Evacuation
Brood War
General
ASL 22 Proposed Map Pool ASL22 General Discussion Klaucher discontinued / in-game color settings BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
2v2v2v2 Tournament Star Con San Diego 2026 Escore Tournament - Season 3 [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers PvT advise for noobs
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread Artificial Intelligence Thread US Politics Mega-thread European Politico-economics QA Mega-thread How to buy a book - shipping from Korea to Europe
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread 2026-27 Football Thread placeholder TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Games, Hormones, and "Dark" …
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7316 users

Practice Theory

Blogs > phyvo
Post a Reply
phyvo
Profile Blog Joined April 2009
United States5635 Posts
June 08 2010 01:04 GMT
#1
I've heard many criticisms and questions regarding the best ways to practice, which got me asking an altogether different question.

Why do gamers practice the way they do? And why is it so different from how we practice virtually everything else?

As far as I know, the Korean method seems to mostly be massing games supported by the experience of old hands at the business. Though people here often criticize Korea for their long hours spent massing games, common practice methods here in the foreign scene don't seem all that different to me. We may mass games, but we tend to not lose as much sleep over it. Day9's advice to focus on improving one thing at a time still involves a lot of game massing. Build orders and counter build orders seem to be tested vs practice partners and still involves a lot of playing lots of games. The most radical suggestion I think I've heard involved saving games in middle so that one could immediately jump to practicing the midgame. Finally, here and there are the odd multitasking or micro maps which some people use and some people don't use.

What confuses me is that this thing with playing the entire game seems to dominate the whole scene, and as gamers we tend to practice things completely differently from what I would expect from, say, a musician.

To illustrate one aspect of this, I've never, ever, heard anyone recommend that you play at a slower game speed in order to practice multitasking correctly before you speed up. If you have difficulty with a piano part this would be standard practice, and you'd start slow and just practice going faster until you could do it full speed. But in Starcraft? No, I've never heard such a suggestion, and I'm not good enough to know whether such a thing might help.

Perhaps other differences are more explainable. When you play a piano piece it doesn't suddenly diverge into a million possible forks depending on what the person flipping the pages decides to do to you. Games are entertainment and are meant to be fun when played in their entirety, so we tend to play them in a way that's fun. Perhaps most importantly, games are not a generally respectable profession with many years of history and experience helping to work out kinks in practice methods.

This leads me to wonder: What would practicing Starcraft or Starcraft 2 look like if it did have maestros with lifetimes of experience and knowledge? Would we see more specialized training maps? Hundreds, if not thousands of saved games where you can jump to any point in your BO and your opponent's BO in order to practice?

Or have we been right all along with what we're doing now?

"BE A MANGO TO SLEEP LIKE A SNORING TIGER" - Monte
Mylin
Profile Blog Joined April 2010
Sweden177 Posts
June 08 2010 01:25 GMT
#2
I think in BW it has to do with the complexity of the game requiring players to master so many different areas that also relates to eachother that makes the best method of practice being just massing games.

Much in the same way chess players don't practice playing games with say only the queen to improve their proficiency with that particular piece.

There is of course exceptions (like mutalisk micro vs scourge) and I would also argue that some aspects are similiar to the way you described learning a piano piece. A good example here is learning a new BO where you won't try to master it perfectly from say 1 to 200 supply on your first go but rather retrying once you fail. Then going further with each game until you master it completely.
no
Please log in or register to reply.
Live Events Refresh
Next event in 3h 38m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft789
RuFF_SC2 196
Nina 103
Trikslyr24
StarCraft: Brood War
GuemChi 4562
Leta 194
Mind 113
ZergMaN 50
sSak 46
yabsab 32
Nal_rA 31
Icarus 8
Tasteless 8
Light 0
League of Legends
JimRising 654
Counter-Strike
Coldzera 953
Fnx 463
minikerr49
Super Smash Bros
Mew2King173
Other Games
summit1g6152
C9.Mang0311
Hui .129
NeuroSwarm120
Maynarde114
Organizations
Other Games
gamesdonequick441
BasetradeTV51
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH252
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki16
• iopq 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2505
League of Legends
• Lourlo1832
• Stunt871
Upcoming Events
Sparkling Tuna Cup
3h 38m
INu's Battles
4h 38m
Cure vs herO
ByuN vs Rogue
PiGosaur Cup
17h 38m
The PondCast
1d 3h
Kung Fu Cup
1d 4h
Patches Events
1d 9h
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Escore
3 days
CrankTV Team League
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
RSL Revival
4 days
ByuN vs SHIN
Solar vs Lambo
WardiTV Summer Champion…
4 days
Afreeca Starleague
4 days
RSL Revival
5 days
Clem vs Serral
herO vs Rogue
WardiTV Summer Champion…
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

Acropolis #4
SCTL 2026 Spring
Eternal Conflict S2 Finale

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
Acropolis #5
CSLAN 4
ASL Season 22
Acropolis #5 - TRS
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Light Tournament 2026
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.