• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:19
CEST 23:19
KST 06:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL19] Finals Recap: Standing Tall9HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy6
Community News
Flash Announces Hiatus From ASL49Weekly Cups (June 23-29): Reynor in world title form?12FEL Cracov 2025 (July 27) - $8000 live event16Esports World Cup 2025 - Final Player Roster16Weekly Cups (June 16-22): Clem strikes back1
StarCraft 2
General
The SCII GOAT: A statistical Evaluation Statistics for vetoed/disliked maps Esports World Cup 2025 - Final Player Roster How does the number of casters affect your enjoyment of esports? Weekly Cups (June 23-29): Reynor in world title form?
Tourneys
RSL: Revival, a new crowdfunded tournament series [GSL 2025] Code S: Season 2 - Semi Finals & Finals $5,100+ SEL Season 2 Championship (SC: Evo) FEL Cracov 2025 (July 27) - $8000 live event HomeStory Cup 27 (June 27-29)
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma Mutation # 477 Slow and Steady
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces Hiatus From ASL [ASL19] Finals Recap: Standing Tall Player “Jedi” cheat on CSL Help: rep cant save
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile What do you want from future RTS games? Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread The Games Industry And ATVI
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread NBA General Discussion Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Blogs
Culture Clash in Video Games…
TrAiDoS
from making sc maps to makin…
Husyelt
Blog #2
tankgirl
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 655 users

I hate the bonus pool system - Page 2

Blogs > Boblion
Post a Reply
Prev 1 2 All
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
May 19 2010 23:59 GMT
#21
I agree that the bonus pool system isn't appropriate. I don't really how it operates particularly, it just doesn't seem to fit what a ladder is. In WoW, it makes sense to have rest experience to help casual players keep up with other players who put more time in. Everyone's trying to get to level whatever and not everyone wants to put in a huge amount of time played in order to get there.

A ladder like the one in SC2 doesn't really seem to benefit from a rest experience system like the bonus pool. It's hard for me to understand what motivated Blizzard to put it in. Why not just have a winning streak bonus so that people whose rating is below their level of play can reach their appropriate level more quickly? What does a rest experience system do? I don't see how it can benefit casual players in the same way that a rest experience system benefits players in WoW.

If anything, giving casual players extra points is just gonna make it easier for casual players to end up getting matched with non-casual players. Then the casual players will lose more often. If anything it seems like the bonus pool system is a bad alternative to something like a win streak system for awarding rating
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
ggrrg
Profile Blog Joined September 2009
Bulgaria2716 Posts
May 20 2010 00:00 GMT
#22
It actually is a great system!
- First of all it helps casual gamers to be somewhat able to keep up with hardcore gamers.
- Also because everybody accumulates a bonus pool it effectively inflates the ranking system, which means that even if you do not improve your skill at all, you still will be able to steadily increase your points' count over time; and this is a great incentive for players to continue laddering! (an example: in iCCup you were stuck at a certain rank, say C+, and you simply were not good enough to gain a higher rank. In Bnet 2.0 you might get stuck at say rank 40 in you division with 1400 points in the beginning, but due to the inflation of points your ranking will certainly increase over time! If you do not improve you will be still rank 40 in your div, but your points will increase to say 1600, which will give you a feeling of accomplishment!


On May 20 2010 07:52 Boblion wrote:
I really don't understand why you have to wait to get your +44pts wins whereas a legit mass gamer or someone like me who doesn't play often but enjoy long sessions only get half once they have cleared the bonus. It gets really annoying when you have a ~ 30-15 and still are 80pts behind someone with 22-18 because of the bonus pool.


As far as I am aware there is no bonus pool ceiling in the beta, thus everybody (mass gamer or casual gamer) will accumulate the exact same amount of bonus points in the same time window. Also you always generate bonus points, mass gamers just use them so fast that they cannot accumulate. So mass gamers (or people like you) will get only a few bonus points every other game while casual gamers will get a massive bonus plus the few games they play, but in the end all of you will have gained the exact same amount of bonus points (if you have finished your placement matches at the same time)

Also the stats discrepancy you describe may derive from many different reasons. An example would be that the people with more wins have been matched against less favored opponents for some reason.
crate
Profile Blog Joined May 2009
United States2474 Posts
May 20 2010 00:02 GMT
#23
On May 20 2010 08:37 TheYango wrote:
Laddering is about improving at the game. To that end, the entire rating system is just a facade to make stats-conscious people feel good about themselves, because it's not even used for the real matchmaking (purportedly, another hidden rating is used for that purpose).

I don't at all agree that laddering is for improving. Having practice partners to let you practice what you want to practice is far more productive than laddering to improve in most cases. The only thing the ladder offers over having good practice partners is more diversity (well, and it's far easier to just start up a ladder match than it is to find a good practice partner).

Of course with no real prizes the ladder isn't really about being competitive either. It's quite possible Blizz will have real prizes for top performers after release though.

It's mainly just there as a way to quickly find someone at about your level to play a game of SC against for fun.
We did. You did. Yes we can. No. || http://crawl.akrasiac.org/scoring/players/crate.html || twitch.tv/crate3333
yoshi_yoshi
Profile Joined January 2010
United States440 Posts
May 20 2010 00:08 GMT
#24
You are totally wrong about how the bonus pool system works. Everyone gets it at the exact same pace. You still get it while you are playing. Sometimes I have a long session and in the middle of it I will get 1 bonus pool point.

You can't compare records and ELO points. People with the exact same record would have different ELOs even without the bonus pool. That's because you get different amount of points depending on your opponent strength.
The6357
Profile Blog Joined August 2005
United States1268 Posts
May 20 2010 00:17 GMT
#25
the bonus system would benefit people like u...why complain...wtf
2010 worldcup!! corea fighting!!!
TheYango
Profile Joined September 2008
United States47024 Posts
May 20 2010 00:20 GMT
#26
On May 20 2010 09:02 crate wrote:
Show nested quote +
On May 20 2010 08:37 TheYango wrote:
Laddering is about improving at the game. To that end, the entire rating system is just a facade to make stats-conscious people feel good about themselves, because it's not even used for the real matchmaking (purportedly, another hidden rating is used for that purpose).

I don't at all agree that laddering is for improving. Having practice partners to let you practice what you want to practice is far more productive than laddering to improve in most cases. The only thing the ladder offers over having good practice partners is more diversity (well, and it's far easier to just start up a ladder match than it is to find a good practice partner).

Of course with no real prizes the ladder isn't really about being competitive either. It's quite possible Blizz will have real prizes for top performers after release though.

It's mainly just there as a way to quickly find someone at about your level to play a game of SC against for fun.

Fair enough. The point still stands that your displayed rating has absolutely nothing to do with the matchmaking system's ability to do this though.
Moderator
KwarK
Profile Blog Joined July 2006
United States42536 Posts
May 20 2010 00:54 GMT
#27
On May 20 2010 08:21 Boblion wrote:
Now i don't really get it.
The maximum point i have got after a win was +44 ( didn't ladder for one week and i played vs a favoured opponent ).
But when my bonus pool is empty i get like something like +14.
So you are all saying that i also benefit from the bonus but why would i risk to lose 5-10 points for 14 when i can wait two days and get a +30-44 ?
When you start to get better competition i think it makes the ladder biased.
I mean let's say you have a 50% win ratio your expected point value after one match if you have an empty bonus pool is like 14-5 or 14-10 ~ 5-10 pts.
If your bonus pool is full it is at least twice. After clearing the bonus you have almost no incentive to play more.

If you play 20 games over 2 weeks at an average of 1-2 a day you'll accumulate X bonus points. If each Sunday you play 10 games you'll still have the same score with the same bonus points. The first guy will get a +1-2 bonus on each of his games while the second guy will get a +20ish bonus on the first game of each of his sessions. But pointswise they'll be exactly the same.

The only time it makes a huge difference is when someone starts in a lower league and ranks up. Because there you get a direct reduction from your points which means you "wasted" the bonus points getting leagued up. If you started in gold that'd explain the situation.
ModeratorThe angels have the phone box
Jonoman92
Profile Blog Joined September 2006
United States9103 Posts
May 20 2010 01:06 GMT
#28
I don't think you understand the bonus system.

It doesn't matter how long your sessions are or how often you play. As I understand it everyone gains bonus points at the same rate no matter how often you play.
stenole
Profile Blog Joined April 2004
Norway868 Posts
May 20 2010 01:21 GMT
#29
It seems like the bonus pool is primarily there to encourage players who are not improving compared to their peers. Their points still increase. It also encourages players who are at the top to keep playing because they are getting extra points from the bonus pool. I've seen it said that the purpose of the bonus pool is to let inactive players get an extra catch up boost in the face of points inflation, but it seems like the bonus pool itself is one of the main sources of inflation. Intuitively it feels like the bonus pool is a completely useless element, but it's hard to say without more trasparency about how the entire ladder works.
Chill
Profile Blog Joined January 2005
Calgary25979 Posts
May 20 2010 01:28 GMT
#30
I only play about 3 games 2 times a week, so the bonus pool is amazing for me.
Moderator
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 57
ForJumy 7
StarCraft: Brood War
Britney 13029
Dewaltoss 164
Aegong 38
GoRush 13
yabsab 8
League of Legends
Dendi1380
JimRising 535
Counter-Strike
fl0m1821
flusha534
Foxcn455
sgares245
Stewie2K219
Super Smash Bros
Mew2King115
Liquid`Ken32
Heroes of the Storm
Liquid`Hasu635
Other Games
summit1g6261
tarik_tv4091
FrodaN2310
RotterdaM158
ViBE140
Pyrionflax140
Sick63
PPMD30
Organizations
Other Games
BasetradeTV38
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• davetesta48
• musti20045 44
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• blackmanpl 36
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift3716
• Jankos2376
• masondota2565
Other Games
• imaqtpie860
• Shiphtur229
Upcoming Events
Replay Cast
2h 41m
RSL Revival
12h 41m
herO vs SHIN
Reynor vs Cure
OSC
15h 41m
WardiTV European League
18h 41m
Scarlett vs Percival
Jumy vs ArT
YoungYakov vs Shameless
uThermal vs Fjant
Nicoract vs goblin
Harstem vs Gerald
FEL
18h 41m
Korean StarCraft League
1d 5h
CranKy Ducklings
1d 12h
RSL Revival
1d 12h
FEL
1d 18h
Sparkling Tuna Cup
2 days
[ Show More ]
RSL Revival
2 days
FEL
2 days
BSL: ProLeague
2 days
Dewalt vs Bonyth
Replay Cast
4 days
Replay Cast
4 days
The PondCast
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2025-06-28
HSC XXVII
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
Acropolis #3
KCM Race Survival 2025 Season 2
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.