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Your favorite SP game. (win a beta key) - Page 3

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raiame
Profile Joined December 2007
United States421 Posts
May 10 2010 07:43 GMT
#41
Auditorium
Great music and gameplay, intuitive, simple controls, yet takes a certain amount of cleverness. There are multiple creative ways to complete the puzzles, and it's always fun to try to find different ways to solve something while listening to good music =]
stroggos
Profile Joined February 2009
New Zealand1543 Posts
May 10 2010 07:54 GMT
#42
half life, the original, followed by deus Ex. Those two games were the biggest revolution in fps(and rpg) When i first played those games it felt like the world actually did change from my actions, for example in Deus Ex i was messing around, and went into the ladies room. There was a woman there and she told me to get out. Later on in the game my boss said he'd received complaints about being in the ladies room. There was no fps game where you could get that much reality from npcs. It was mind blowing. It actually proved i was working for an organization

In half life, it also had massive details, just the amazingness of scripted events, and story in general.(no other fps had done that much story and scripting )

half life 2 was also revolutionary but not nearly as much as the above two methinks.
hi
Powerpill
Profile Blog Joined October 2002
United States1692 Posts
May 10 2010 08:06 GMT
#43
So many games I've loved over the past few decades..but if I had to choose one based on the fun I had playing it, I would have to say LOOM by lucas arts. My friend had it laying around when he got his first PC (this was when cd-rom was just coming out). He played it once and got stuck after 20 minutes, thus tossed it aside. I was spending the night with him and I put it in and began to play, and got past the part where he got stuck, thus rousing his attention to come over and watch. In the game you have to play musical notes in a certain order to cast spells (ex. A, G, C#, D) so every time we found a new spell, a melody would play, and we would race to write down the notes with a pencil. Being this was before the internet and walkthroughs, we got stuck quite a bit. I finally figured out that if I played the spell notes backwards, the spell would have the opposite effect, and after learning that, things went fairly smooth. We spent the next 9 hours playing, getting insanely involved with the highly imaginative story, and eventually finished it as the sun was coming up. I've never felt a feeling of accomplishment from finishing a game like that since.

Several months later, me and the same friend both decided to get guitars, and found ourselves playing the spell melodies while learning the basic guitar notes (it actually helped in the very beginning). We would go on to play in a band together for the next 10 years, learning multiple instruments, exploring many genres, and making music a huge and permanent part of our lives.

Is this the result of a little known 256 color adventure game, played for a mere 10 hours so long ago?...

Of course not, but whenever I think of LOOM it reminds me not only of a super fun night, but a fun and adventurous period of my life.

And oh yea, it's my birthday
The pretty things are going to hell, they wore it out but they wore it well
Splendour
Profile Blog Joined June 2008
Bulgaria129 Posts
May 10 2010 08:09 GMT
#44
Gothic 1 & 2
Rpgs that really feel as if the world is real
Latham
Profile Blog Joined May 2007
9560 Posts
Last Edited: 2010-05-10 08:45:36
May 10 2010 08:44 GMT
#45
I don't want a beta key, I just want to give my option
F.E.A.R. (1), not 2, not the Xpacks. Just the original. The Vanilla

FEAR is a First Person Shooter with a horror storyline. Creepy little girl killing people, cool weapons, interesting/cool storyline, for it's time good AI (they actually flanked you, and ran for cover!) and much much more. I'm a veeeeery picky gamer. In the last maybe 7-8 years I can count on my fingers, how many of the games I bought were actually a satisfying investment. FEAR is among one of them. Doom 3 IMO pales in comperation to FEAR as far as "entertainement" goes.

Well, I bought the game very late (2006) so I didn't get to experience much of the multiplayer aspect, but playing the single player, was very refreshing for me. The excitement, the rush of adrenaline you get when you see the little girl is a huuge part of the game, because it's tangible. If you don't shoot her, she'll kill you, making the experience more lively and a big fun factor. There are hard(er) enemies along the way, many weapons to choose from (but you can carry only 4 with you at any given time), and of course a well implemented bullet-time matrix-style game slowing, which on higher (or highest) difficulty is a must, because the AI almost never misses in real-time, true to their profession as "trained soldiers". During the story line you get to know the real deal behind all the mysteries surrounding the little girl, the soldiers and you, the hero yourself.

The game at the end leaves many loose ends, but for your sake, if you enjoyed FEAR, leave the loose ends to your imagination to fill. The Xpacks are ridiculously bad (although I can't remember which one, but 1 of the 2 is actually "playable" while the other is a stinky pile of shit) and the sequel FEAR 2, made me lose my faith in humanity and that it's possible to make a good sequel overall for quite a few months.

Overall FEAR 1 is a masterpiece in it's genre and I really encourage you to play it, even just for the hell of it.
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
EPO
Profile Joined August 2009
Canada341 Posts
May 10 2010 08:55 GMT
#46
On May 10 2010 14:33 GG.Win wrote:
Final Fantasy 3(6). Although its not a PC game, its the best.

Amazing Story, Soundtrack, and graphics were great for its time. My brother and I even recorded a walkthrough strategy guide on tape when we were kids. Probably played the game for like.. 500+ hrs.


Close second is Ultima Online. Nothing like killing someone and taking all their items. You literally could do anything you wanted in that game.


Ultima Online... mmorpg right? Kinda opposite of SP.
But i agree 100% amazing game.
kuresuti
Profile Blog Joined December 2009
1393 Posts
May 10 2010 09:06 GMT
#47
On May 10 2010 13:18 Kuo wrote:
Easy Civilization 4 :\, why? Because its so god damn addictive


I second this. If you just work through the hard part, i.e learning the game, you will have a wonderful time ahead of you.
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
May 10 2010 09:06 GMT
#48
Baldur's Gate 2.
Latham
Profile Blog Joined May 2007
9560 Posts
May 10 2010 09:07 GMT
#49
Sorry for the double post, but other noteworthy SP games are:
Knights of the Old Republic (RPG - KotOR 1)
Fallout 1, 2 and Tactics
Mass Effect 1, 2
Portal (never played it myself but heard nothing but good things about it)
BioShock (again, never played, but supposedly a good game)
Crysis (lol) + Warhead (I'm not sure about this - couldn't run it, and still can't)
Sacred 2 is fun (it's a very good Diablo clone, probably the best aftter D2 itself and Titan Quest) but for it's time needed a very good PC to run
Heroes of Might and Magic 2/3 are absolutely epic games.
Civilisation 2 or Medieval II
...

For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/list/4JknvV
starfries
Profile Blog Joined July 2009
Canada3508 Posts
May 10 2010 09:10 GMT
#50
master of magic

by far the best turn-based strategy game, i spent so much of my life on that game. horribly unbalanced, but when it's single player, unbalanced can be pretty fun.
DJ – do you like ramen, Savior? Savior – not really. Bisu – I eat it often. Flash – I’m a maniac! | Foxer Fighting!
paennyoko
Profile Joined April 2010
Philippines8 Posts
May 10 2010 09:26 GMT
#51
Fallout 3

It gives the player the option to play the game however they want. The player may choose to blow up a town with a nuke or try to disarm it. Try to talk your way out of a situation or just blast your way through. Pick a perk you want to specialize in or try to make your own weapons.

It may be a bit gory a times with the slowmo head shots and whatnot but it helps with the atmosphere of the game.

It has great replay value becuase of the sheer amount of choices given to the player. You can spend a good 100+ hrs trying to get everything done but the game can be completed very quickly if the player chooses so.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
May 10 2010 09:27 GMT
#52
I was gonna say Shadow Hearts: Covenant but then i saw the rules saying only PC games

I guess i'll say Total Annihilation, i remember building cool bases for 3-4 hours then just nuking everything on the map

ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
DonkeyPunch
Profile Blog Joined May 2010
Australia51 Posts
May 10 2010 09:32 GMT
#53
Thief all time Favourite i think
LOVE the fact that you can get Rope arrows, moss arrows and water arrows Something I've never seen in any stealth style game.
Just like Starcraft its old and was very creative (imo of course). Haven't played many games where it was mainly based on you being stealthy like or being able to run around and knock everyone out.

Also Sacrifice
Loved the fantasy story line to it and loved running around with little minions destroying your opponents minions then reaping their souls and increase your army!
fast protoss laser ship thing rush - dicember
Fen
Profile Blog Joined June 2006
Australia1848 Posts
Last Edited: 2010-05-10 10:02:14
May 10 2010 10:00 GMT
#54
Dues ex

Playing through that game felt like the ultimate freedom. You felt as though the game was reacting to you rather than you to it. The game built up an amazing storyline based on actions that you yourself initiated (not just your ingame character). If you go back and analyze the game, you'll note that a lot of the stuff is setup to make the character naturally do stuff. But its done with soo much subtlety, that you feel like you were the one who made the choice.

An epic scene in which this is displayed, is the lebedev scene. You are told to kill lebedev by a gun toating looney agent who is your superior. Your brother has specifically asked you to listen to what this guy has to say, and he has been your moral compass throughout the game so far. The guy is offering information about your past that was covered up. He is unarmed. The scene gets more and more intense as the agent orders you to execute him while the man bargins for his life. Finally the agent snaps and points her gun at him, and your instant reaction is to shoot her instead (you dont have to however, you can shoot lebedev or let her shoot him), betraying your own organisation and setting off one of the big twists in the games storyline.

The game never let on that you could kill that agent. Earlier in the game, if you tried to attack her, she was invunerable and would kick your ass. But this scene in the game is soo well done, you are manipulated subtely soo much that it just feels like a natural reaction to kill her, and then when the game reacts perfectly to your actions rather than just breaking because you killed a key character, it feels as though you are dictating the storyline. Which is creates the most increadible sense of immersion.

I honestly could write an essay on how much is going on in that lebedev scene, it shows off how brilliant this game has been structured and designed.
lyk503
Profile Joined May 2009
United States261 Posts
May 10 2010 10:06 GMT
#55
My favorite computer game would have to be Diablo 2.
When I didn’t have internet, I would have launched Diablo 2 and start playing for countless hours until I was mentally exhausted and bloodshot in the eyes. Even though I had already beaten the game through all the difficulties, I would keep playing in hopes for a rune to drop, or another gem that I could transmute. Even though it was single player, it was one of the most competitive games for me. I would go hours just trying to get better gear that I didn’t really need because, damn it, I was awesome.
z0mgz starcraft
WassupRacca
Profile Joined May 2010
United States6 Posts
May 10 2010 10:12 GMT
#56
Tetris! Could never beat my older brother's score. >:/
That boy like hot chocolate! he good! he good!
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
May 10 2010 11:24 GMT
#57
Just going to make a brief introduction, gameplay review, strategies thoughts about the mount and blade.

Introduction:

Mount&Blade is a medieval single-player open-ended action role-playing video game (as per said by wikipedia). of course, you start as a single person wearing medieval yet fashionable clothes and kinda weak in the beginning. You first start to look for companions (Like and RPG) the games doesn't end as well (that is why it's open-ended) and when you battle enemies, it's real time action at the same time the characters and your companions level up as well.

The best thing about mount&blade is that it's mod friendly, and it does have a vast majority of people that modify their own game for it's longevity. Meaning, if you're sick and tired that you've already conquered the whole damn kingdom of w/e. Then you can just download modules at http://www.taleworlds.com/mb_settings.html. As for myself, I haven't finish the game itself and have yet to see those modules.

Gameplay and some thoughs about it:

1. Map navigation: This is a real pain in the ass yo! Just think about how incredibly foreign the names of each town, castle and civilian village. It's really a choir when you visit from town to town and the fact that you want to level up is absurd at times. Sometimes, you would see enemies that will run away from you because you have a huge army, then at times if they know that they can kick you arse, then they'll hunt you down like an animal. Anyway, if you probably play the game for about 14 hours and you've got a feel for it. Then map navigation will not be that much of an issue and I'll try to provide some simple steps on how to deal with this occurrence.

2. Inventory: Yeah the inventory is very simple, kinda Diablo-ish and you know the drill
You also need to buy food and stuff. Food so that the morale of your comrades doesn't get low (meaning if they are poor in morale, they'll leave the party and make travelling slower) Stuff, so you can trade it from town to town.

3. Troops: the interesting part, you get to level up your troops everytime you defeat some enemies of the king (or mountain bandits at times). You can order your troops to defend a position or charge the enemies. Also, you can choose if you want to order only the archers, cavalries and infantries. Man, the battles is intense in this one and sometimes retarded at best

Btw, you can actually kidnap defeated lords and kings, then ransom them for money! You'd actually know who you up against if you asked your own lords "who are we at war against or w/e?" I also suggest not to fight every single lord because they can out match you with mass soldiers or they can pounce on you like hyenas. (I'm trying to say 1v5 lords is like 50 soldiers vs 200 to 500 soldiers anyone?)

4. Fighting: This one has a kung fu side to it, I'm not going to provide all the details but I can say is that gets a little repetitive when you're not mounted on a horse, but mount-on-horse action is so fucking awesome! You get do to horse-bys on does puny humans wearing ordinary clothes while you gallop your way and slash their heads! Man, the game is really about the horses if I was to be ask. Also, there is a system called siege the castle/defend the castle. These one is pretty 50/50 for me. It's sometimes fun due to being too challenging and at times retard again because of it's simplicity. Well, you'll get my drift once you play the besiege the castle.


Strategy (I'm going to put it in spoiler for option of finding out the game by yourself):

I'm just going to try listing the necessary stuff in the game so you will not be confused:

1. Importance of Money -> Money here is totally relevant, not unlike in other RPG's that when you go level 9999 you're money is nothing more than display or something you just flaunt. NO, it's like real life, if you don't have the money, you don't have the troops and bye bye to them. So as much as possible join tournaments and kidnap conflicting lords as much as possible.

2. Get Comrades from Town Taverns -> You get unique characters that will help you in your quest from kingdom conquering! They have different specialities, there is an engineer, a medic (so that you can quickly heal the wounded in no time), a very awesome fighter, a leader, a very intelligent young woman (for buying books), etc. The problem with the unique characters is that sometimes they conflict with each other, then of course you have to be bias whom to support with their arguments. Of course, you always have to be bias with the higher level comrade since they are more useful.

Note: Also get a lot of recruits from different villages, Swadia and Vaegirs has awesome knights, Khans have awesome crossbow men, Rhodoks spearmen and Nords for Infantry or w/e.

3. Be an Errand Boy -> The love and hate relationship with the game. You are going to be provided with a lot of task by the kings and lords. Man, it's going to be 50 percent fighting and 50 percent delivery boy which looks like a choir. But you got to do this to get their support, get a lot of pat in the back, of course in the long run, the king and his men will provide you a castle or even best a TOWN!

4. Don't forget to buy food -> for the party's morale of course, and you also need to buy different because they kinda like it. food is quite expensive here and beef always rots. (stay away from buying beef)

5. Take advantage of the trading -> try buying a lot of stuff like oil, furs etc cheaply then selling it to the other town really helps! You'd gain lots of money if you know that the other town want's to buy the junk you have for a higher price.

6. Always talk to prisoners -> very simple just always remember to talk to some of them because there's a big risk that they sometimes run away.

7. Last but not the least, Garrison -> Just put some soldiers in your castle in case you already own one, so that you don't need to pay them all on a weekly basis, Also helps if you are being sieged by the warring tribes.


I'm just going to try listing the necessary stuff in the game so you will not be confused:

Man, I think this is not a brief introduction of the game anymore:

My thoughts:

It's really addicting and personally I like the game, Man the thing that got to me is the horse-by's! It's also damn challenging as well, it's a little complex at times but if you are pretty good at decision-making and planning a head. it will work just fine, I also have problems with autosaving and saving on exit. Man, had to cheat the game many times (pressing alt+f4) because I was losing a castle or losing a fight. Forgot to add the graphics looks like so 2002, which is not too visually appealing

Man, to be honest I just wanted to put this in a link but I don't want to be a rule-breaker so I've tried my best to put all my insight in this post

Just check out the wiki page if you like their information more than mine
http://en.wikipedia.org/wiki/Mount_and_blade

Anyway, to hype things up:


And put your computer up to the challenge:




Also, PM me if you need details or if you very interested about the game since I know for a fact I might have missed some things. I do have some mod stuff with me that I can send to you (like example is battlesizer and so that you can have 500 vs 500 battles which crashed Mount and Blade )

And please enjoy the hard work I've put in this thread

edit: also, if there are alot of grammar issues please just ignore, kinda rushed this one [spoiler]
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
LanceCulahn
Profile Joined June 2007
51 Posts
May 10 2010 11:25 GMT
#58
Diablo

The first Diablo had the art style, animation and atmosphere perfect for a horror dungeon crawler. I remember playing this game when I was around 8 yrs old. It was just so scary back then, I only played during the day. I even had a friend to press the number buttons for potions, it was so hard for me back then but it was a hell of a lot of fun!

Also worth noting about this game is the music. It just fit in so perfectly with the game and made it so much more dark and medieval. I especially love the tristram theme:




God I wish blizz whoever composed this is making the d3 sounds as well.
Zydn
Profile Joined May 2010
Argentina5 Posts
May 10 2010 11:59 GMT
#59
Final Fantasy VII the most EPIC game in videogames history, i have expended years playing it even when i alread have finished the game before. The lore, the drama, the history, the action is UNIQUE. I sill have my PS1 with my save games and when i dont have anything to do i always play it.
Life withouth Music would be a Mistake
Skinny G
Profile Joined May 2010
Australia21 Posts
May 10 2010 12:07 GMT
#60
Jagged Alliance 2.

Played this game when i was a little critter, and I missed a bunch of sleep due to the "1 more mission" problem. It seemly bent space and time turning night into day in a matter of minutes.
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