With Kang Min's recent announcement of his comeback, I figured it's time to soak in some Kang Min glory.
Today, I present quite possibly the best play ever in Starcraft History. The match pitted GooDFrienD against Nal_rA on Parallel Lines (Island Map). As the game progresses, GooDFrienD scouts rA's Arbiter tech and hastily begins to amass troops to defend against any incoming recalls. With quite a few goliaths and turrets scattered all over the perimeter of his base, GooDFrienD looked to be in a great spot against any recall attempts.
That is until rA busted out his hallucinated Arbiter fleet. Two arbiters soon became ten and rA would land two massive recalls in the heart of GooDFrienD's base even against all that Goliath/Turret D.
Truly the mind of a Dreamer.
And as always, the full clip of rA's demolition of GooDFrienD so you can enjoy it countless times: [url blocked]
i actually think he has better material, but im not sure what atm. BUT still a very memorable moment in the life of sc. I do remember back in 2005 or so when i first saw this vod, I WAS so amazed. Love this. Its funny i was actually watching this game last night maybe thats why im not shocked haha. gogo Kang MIN! uswest for life!
I love Kang Min, but I never realized what was so amazing about that recall, you hardly even need hallucination to get through a bazillion turrets to recall.
On March 09 2010 06:49 Catch]22 wrote: I love Kang Min, but I never realized what was so amazing about that recall, you hardly even need hallucination to get through a bazillion turrets to recall.
because everyone on the map then used to go carriers, so the opponent massed air defense, arbiters might have alot of hp but a "bazillion" turrets still kill them fast.
I agree, this is an awesome game, and is really entertaining to watch, but what was so revolutionary and visionary about using 'the other' high-templar spell. Yes, it is barley ever used, so?
Nal_Ra had perfect execution in this game, but would have been completely shut down by one EMP (no mana and Hallucinated Arbs disappear = fail-recall) ...
It is a nice move to go land-army -> recall on a carrier map, but it was scouted and not pre-empted enough (though GoodFriend did put up a good fight).