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On January 20 2010 21:02 MYM.Testie wrote:Show nested quote +On January 20 2010 20:59 Pholon wrote:On January 20 2010 20:40 MYM.Testie wrote:+ Show Spoiler + I thought I saw a man brought to life He was warm He came around And he was dignified He showed me what it was to cry
Well you couldn't be that man I adored You don't seem to know Or seem to care What your heart is for I don't know him anymore
There's nothin' where he used to lie My conversation has run dry That's what's going on Nothings right I'm torn
I'm all out of faith This is how I feel I'm cold and I am shamed Lying naked on the floor Illusion never changed Into something real I'm wide awake and I can see the perfect sky is torn You're a little late I'm already torn
So I guess the fortune tellers right I should have seen just what was there and not some holy light But you crawled beneath my veins And now, I don't care I have no luck I don't miss it all that much There's just so many things That I can't touch I'm torn
There's nothin' he used to lie My inspiration has run dry That's what's going on Nothing's right I'm torn
Pholon's you're-a-douche-o-meter+ - - - - - - - - | - +It's a serious topic for him, one'd think you could take something as serious as TSL seriousl-oh wait NEVERMIND, Hi Testie! I thought my post was completely harmless. I see why your douche-o-meter is named after you.
LOL
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On January 21 2010 20:44 RaGe wrote:Show nested quote +On January 21 2010 15:15 cronican wrote: TvZ because lag will fuck him more than you. lol that's not true Especially because he's so used to playing in laggy conditions. It's like he's got a huge home field advantage.
Lag doesn't always work that way
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On January 21 2010 22:58 IdrA wrote: go z terran is too hard for you
yea ret.. as you yourself would say.
+ Show Spoiler +"try to suck less!" Ret @t Blizzcon
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On January 21 2010 23:18 FrozenArbiter wrote:Show nested quote +On January 20 2010 21:47 enzym wrote:On January 20 2010 21:39 Plexa wrote: ZvZ is a luckfest sarcasm much? its just more demanding than other matchups when it comes to following your opponent closely (how many drones and zerglings he makes, when spire starts) and having good micro to defend the bo you went with or abuse the speed of your units. its very challenging, but this is starcraft and not poker. luck never decides a starcraft game. ..... Unbelievably wrong. Seriously, luck is a part of any game with imperfect information, and it's exacerbated in any mirror matchup. except in starcraft there is a thing called scouting, and the better you do it (skill) the less "luck" can work against you. granted, you cant always scout your opponent in time right when the game starts, like on huge maps for example. but thats true for any matchup, not just zvz. you can always choose your strats based on how well you can defend yourself against possible adversial openings using micro.
in starcraft you can minimize the risk. in poker you can never (ok i havent played poker, but i assume the games wont last long enough for the deck to run out) accurately predict the next card on the top.
i dont deny that luck can play a role on some maps. but thats neither limited to zvz, nor does that factor alone rule out a win. your scouting, the risk you take with your opening bo (not luck) and your micro all matter. plus we're talking about a bo5 here, not a bo1... so both players have plenty chances to reevaluate which opening would suit them best.
if luck decided games than there'd be no reason to talk about skill at all. maybe i didnt explain my thoughts very well earlier, so i tried to fix that here.
beyond that i dont see much point in arguing. show me a replay in which the worse player wins over a better one based purely on luck without the better player choosing a risky bo or screwing up otherwise, and how high the chances are of this working 3 times in a row to win a bo5.
i apologize if this looks like going a bit over the top, but to me everyone complaining about how zvz is dictated by luck is way over the top as well, and i at least try to bring forth some arguments.
edit: you said it yourself: luck is part of a game with imperfect information. thats absolutely true and i never said anything against it. but it is also not what we are discussing here. people say that luck decides games/matches and i say that it doesnt.
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Russian Federation1890 Posts
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Germany2762 Posts
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From my perspective as a viewer, you switching to TvZ would be absolutely fantastic (ZvZ is retarded). But you should obviously just consider what gives you the best chance of winning and then going with that.
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Whatever race it dosent really matter, your going to own castro either way
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Play terran. Put in some practice right after Courage. You will still win
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as much as i love your tvz
please win with zerg :D
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Sweden33719 Posts
On January 22 2010 18:21 enzym wrote:Show nested quote +On January 21 2010 23:18 FrozenArbiter wrote:On January 20 2010 21:47 enzym wrote:On January 20 2010 21:39 Plexa wrote: ZvZ is a luckfest sarcasm much? its just more demanding than other matchups when it comes to following your opponent closely (how many drones and zerglings he makes, when spire starts) and having good micro to defend the bo you went with or abuse the speed of your units. its very challenging, but this is starcraft and not poker. luck never decides a starcraft game. ..... Unbelievably wrong. Seriously, luck is a part of any game with imperfect information, and it's exacerbated in any mirror matchup. except in starcraft there is a thing called scouting, and the better you do it (skill) the less "luck" can work against you. granted, you cant always scout your opponent in time right when the game starts, like on huge maps for example. but thats true for any matchup, not just zvz. you can always choose your strats based on how well you can defend yourself against possible adversial openings using micro. Yes, but there is luck involved even with scouting. I don't play ZvZ, so I'll avoid using a ZvZ example, and go for PvP instead: If player A chooses to open with 4 gate goon break and player B opens with fastest possible DT, is there not an element luck present here? A good % of the time, you will have no way to scout this happening.
People are going to take gambles (because they feel it's a calculated risk that gains them more than they lose, or because they are desperate) and sometimes they are going to pay off... Luck is present here.
ZvZ you can scout your opponent yes, but let's take a 4 player map - you start 5, opponent starts 1. If your opponent scouts down, and you scout left - is that not luck?
in starcraft you can minimize the risk. in poker you can never (ok i havent played poker, but i assume the games wont last long enough for the deck to run out) accurately predict the next card on the top.
No, you can't predict the exact card that's to come, but you can certainly minimize your risk by other means - though not in the exact same way. If you play an extremely loose/aggressive style, you will have big swings (that is, you will have days where you lose a ton, and days where you win a ton) but as long as you play well, you will win in the long run. If you play a more tight/aggressive style, you will have smaller wins and smaller losses, and they will be more constant. That is akin to playing a very snug/risk-free style in SC really.
So if you are on a limited bankroll, it's generally better to play a more TAG (tight aggressive) game, as it diminishes the risk of you going bust.
It's quite a bit different from the SC example tho, since in SC when you have an edge, you want to play "tighter" while in poker if you have an edge, you want to play looser (generally, you want to get in more situations where decisions need to be made and exploit your edge - but this isn't true if your opponent is playing too poorly - like if he's absolutely insanely aggressive or an extreme calling station, playing a bit more straightforward might be the best way to exploit his tendencies).
i dont deny that luck can play a role on some maps. but thats neither limited to zvz, nor does that factor alone rule out a win. your scouting, the risk you take with your opening bo (not luck) and your micro all matter. plus we're talking about a bo5 here, not a bo1... so both players have plenty chances to reevaluate which opening would suit them best.
A bo5 is a pretty small sample when the skill difference isn't drastic.
if luck decided games than there'd be no reason to talk about skill at all. maybe i didnt explain my thoughts very well earlier, so i tried to fix that here.
It decides games, but only as one of many factors. It's certainly not the predominant one, in most cases (though I believe my two examples above, are predominantly luck based and you will find more of those in mirrors).
beyond that i dont see much point in arguing. show me a replay in which the worse player wins over a better one based purely on luck without the better player choosing a risky bo or screwing up otherwise, and how high the chances are of this working 3 times in a row to win a bo5.
i apologize if this looks like going a bit over the top, but to me everyone complaining about how zvz is dictated by luck is way over the top as well, and i at least try to bring forth some arguments.
edit: you said it yourself: luck is part of a game with imperfect information. thats absolutely true and i never said anything against it. but it is also not what we are discussing here. people say that luck decides games/matches and i say that it doesnt.
I guess it's a matter of definition - does luck decide games?
Yes, and no. Is it the biggest factor, most of the time? Certainly not. Is it a factor? Absolutely.
If you have a game between people of relatively similiar skill levels, then the variance is going to be big eitherway - and in a mirror matchup, it's going to be even bigger. There are more "oh fuck I'm dead" build vs build situations in mirrors than in say, PvT or TvZ.
If ret was playing against Jaedong I'd recommend he plays ZvZ and prays a lot. If ret was playing against someone he's slightly better than, I'd recommend he plays TvZ (assuming his TvZ and ZvZ are approximately the same level).
There's just not as much variance to it, if you have a small edge over your opponent and just one game is decided by luck, well, that could change a 3-2 win to a 2-3 loss.
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On January 22 2010 22:28 FrozenArbiter wrote:Show nested quote +On January 22 2010 18:21 enzym wrote:On January 21 2010 23:18 FrozenArbiter wrote:On January 20 2010 21:47 enzym wrote:On January 20 2010 21:39 Plexa wrote: ZvZ is a luckfest sarcasm much? its just more demanding than other matchups when it comes to following your opponent closely (how many drones and zerglings he makes, when spire starts) and having good micro to defend the bo you went with or abuse the speed of your units. its very challenging, but this is starcraft and not poker. luck never decides a starcraft game. ..... Unbelievably wrong. Seriously, luck is a part of any game with imperfect information, and it's exacerbated in any mirror matchup. except in starcraft there is a thing called scouting, and the better you do it (skill) the less "luck" can work against you. granted, you cant always scout your opponent in time right when the game starts, like on huge maps for example. but thats true for any matchup, not just zvz. you can always choose your strats based on how well you can defend yourself against possible adversial openings using micro. Yes, but there is luck involved even with scouting. I don't play ZvZ, so I'll avoid using a ZvZ example, and go for PvP instead: If player A chooses to open with 4 gate goon break and player B opens with fastest possible DT, is there not an element luck present here? A good % of the time, you will have no way to scout this happening. People are going to take gambles (because they feel it's a calculated risk that gains them more than they lose, or because they are desperate) and sometimes they are going to pay off... Luck is present here. ZvZ you can scout your opponent yes, but let's take a 4 player map - you start 5, opponent starts 1. If your opponent scouts down, and you scout left - is that not luck? Show nested quote + in starcraft you can minimize the risk. in poker you can never (ok i havent played poker, but i assume the games wont last long enough for the deck to run out) accurately predict the next card on the top.
No, you can't predict the exact card that's to come, but you can certainly minimize your risk by other means - though not in the exact same way. If you play an extremely loose/aggressive style, you will have big swings (that is, you will have days where you lose a ton, and days where you win a ton) but as long as you play well, you will win in the long run. If you play a more tight/aggressive style, you will have smaller wins and smaller losses, and they will be more constant. That is akin to playing a very snug/risk-free style in SC really. So if you are on a limited bankroll, it's generally better to play a more TAG (tight aggressive) game, as it diminishes the risk of you going bust. It's quite a bit different from the SC example tho, since in SC when you have an edge, you want to play "tighter" while in poker if you have an edge, you want to play looser (generally, you want to get in more situations where decisions need to be made and exploit your edge - but this isn't true if your opponent is playing too poorly - like if he's absolutely insanely aggressive or an extreme calling station, playing a bit more straightforward might be the best way to exploit his tendencies). Show nested quote + i dont deny that luck can play a role on some maps. but thats neither limited to zvz, nor does that factor alone rule out a win. your scouting, the risk you take with your opening bo (not luck) and your micro all matter. plus we're talking about a bo5 here, not a bo1... so both players have plenty chances to reevaluate which opening would suit them best.
A bo5 is a pretty small sample when the skill difference isn't drastic. Show nested quote + if luck decided games than there'd be no reason to talk about skill at all. maybe i didnt explain my thoughts very well earlier, so i tried to fix that here.
It decides games, but only as one of many factors. It's certainly not the predominant one, in most cases (though I believe my two examples above, are predominantly luck based and you will find more of those in mirrors). Show nested quote + beyond that i dont see much point in arguing. show me a replay in which the worse player wins over a better one based purely on luck without the better player choosing a risky bo or screwing up otherwise, and how high the chances are of this working 3 times in a row to win a bo5.
i apologize if this looks like going a bit over the top, but to me everyone complaining about how zvz is dictated by luck is way over the top as well, and i at least try to bring forth some arguments.
edit: you said it yourself: luck is part of a game with imperfect information. thats absolutely true and i never said anything against it. but it is also not what we are discussing here. people say that luck decides games/matches and i say that it doesnt.
I guess it's a matter of definition - does luck decide games? Yes, and no. Is it the biggest factor, most of the time? Certainly not. Is it a factor? Absolutely. If you have a game between people of relatively similiar skill levels, then the variance is going to be big eitherway - and in a mirror matchup, it's going to be even bigger. There are more "oh fuck I'm dead" build vs build situations in mirrors than in say, PvT or TvZ. If ret was playing against Jaedong I'd recommend he plays ZvZ and prays a lot. If ret was playing against someone he's slightly better than, I'd recommend he plays TvZ (assuming his TvZ and ZvZ are approximately the same level). There's just not as much variance to it, if you have a small edge over your opponent and just one game is decided by luck, well, that could change a 3-2 win to a 2-3 loss.
I read some of this and it made a lot of sense. Grats.
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thanks, fa.
though i still think that the "better player of the two" will not have it come to a situation in which luck is the deciding factor of a series after a tie. if both players are so close in skill then i see no reason to complain about the results either way. i was also under the impression that an early worker scout would be enough to see what the opponent is doing, and if he wont let you in then you can choose to be aggressive with zerglings/zealots/goons etc.
but i can certainly accept that [luck can be the final straw in an otherwise equal match].
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United States3824 Posts
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Sweden33719 Posts
Well no reason to "complain" but if his TvZ and ZvZ are about the same level, and there's less variance in TvZ (ie there's more options to play safe and not get caught unaware), I think you should pick TvZ.
Like, in the long run (let's say a 1000 games) maybe you'll reach similiar win-rates, but in the short run (like, a bo5), there's a bigger chance of a couple of "upsets" in ZvZ than in TvZ.
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switch totally to terran!
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ret, I really hope you will play terran. Keep in mind that even though this poll tells you to play zerg, most people probably want you to play terran. I mean, the poll is very badly made and the choices aren't explained, so there will probably be a good deal of people thinking that the question regards which race you should play in general.
I must say that I have hated in the games where you played TvsZ. I mean, I hold a grudge against terran, and I wasn't impressed by your excessive siege tank usage. Nonetheless, that just makes it the sweeter when zergs are able to beat you. The match-up is much more entertaining that a zerg mirror, so if you care for what the fans feel, you should player it to give us better games that the other "cointoss" match-up. Zerg mirrors really feels like a waste of two talented players, while race picking really seems cool because people play differently with the insight of playing other races.
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When you're back on the foreign scene you should stop thinking "what am I best at" and start think "what do I enjoy the most", and that really isn't our decision. - Thou shall have fun!
Furthermore... FUCK KESPA! you should be allowed to play any race you want to, except random... No random because I don't like the concept of having anything "random" in starcraft; it's meant to be perfect.
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For the sake of finding a single "home", ZvZ.
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