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On December 27 2009 07:05 538 wrote: Do you think I should do anything special for my 1500th post? (celebrating the arrival of the reeeeboo)
On December 27 2009 07:14 Grobyc wrote: Play a PvP and proxy the robo fac in his base, then walk it straight to his mineral line and kill all his probes. Then post replay and battle report with pics.
Grobyc is right. I should not be selfish when getting my reaver icon, rather I should deliver the reaver to other players too! Right into their base. After all, that is what this holiday season is all about: giving and receiving, sharing what we have.
I ventured out amongst the D players of ICCUP and lost 2-3 PvPs trying to inbase-proxy robo reaver-rush opponents - I'm only a D+ player myself after all - but after switching to Andromeda from HBR, I ended up succeeding! Experimentally picture-heavy battle-report below.
The map is Andromeda, we spawn cross positions, him in white, I'm in orange. We can see the first deviation at scouting already, as since i plan on making a proxy robotics facility in his base I send out a probe right after pylon, while he only scouts after gateway.
I scout cross-map and find him at first try, because I'm awesome. While it's pretty much impossible to sneak behind the base unnoticed on Andromeda, I trust that I might avoid his D level awareness, or trick him with the second scouting probe I send out just on time, as you can see on the minimap below:
special agent Proberto in action Hoping he would presume it's my first scouting probe (that he scouted entering his base, because he sent out back a probe to see what is it up to), I circle his base with my second scout:
Upon realizing how behind I am due to my double scout (and how bored I am), I decide to harass his probes, an action I usually dont have the apm/multitasking for.
Victory! I would feel like Bisu now if I didnt supply-block myself in the process. In his nerdrage he starts chasing my probe with overwhelming forces, but to no avail, it's heading back home already satisfied.
Shortly after killing his scout in my base, I place down the proxy:
As I have protected my base from further scouting (which is indeed en route apparently), I opt for placing the Robotics Support Bay in my main, it will be hopefully too late anyway by the time he could get an observer all across the map.
In the meantime, after he denied my zealot scouting of his base, Proberto decides to threaten the safety of the entire operation by taking a peek into the enemy base, just to see his robotics warping in: no invisible units incoming yet in this game, Idra must not be too happy. Thankfully warping buildings have a smaller line of sight than probes, and Proberto's cover remains intact. My proxy is fully up and producing the first reaver already, and he clearly has no idea about it:
In the meantime I move out with my forces, planning to cause some distraction at his front door while my reaver crawls into his base. (D level multitasking from my opponent is crucial to the success of my plan.)
so close, yet so far from being scouted. I pleasantly notice he went observatory/observer first, which, while providing ample defense against "imbalanced shit", is a total waste in this situation. My distraction turns out perfectly
as my reaver finishes warping in from aiur, and crawls the tedious yards towards the probeline.
You can get a clear view of the entire situation with the picture below (click for full resolution):
My valiant reaver clears out 15 probes from the probeline until they finally get pulled,
but just when I was expecting the dragoon reinforcements streaming in to rid the base of this robotic slaughterer of probes, an unlikely challenger appears, taunting my protoss worm to a duel to the death:
Oh well. I'll just get an other one, I have the strange feeling he still doesnt know about my proxy, but presumes an abandoned reaver-drop. Either way, losing 15 probes this early on in the game can easily turn out to be a crippling blow, so he rushes his forces to my entrance to try and deal some damage. (Maybe assuming a timing window due to my very early reaver "drop", which there isnt.) Sadly - for him - I'm more than ready for his attack with a huge positional advantage
and at the same time my second reaver finishes and follows the exact path of the first: crawling up to the probeline unnoticed (this time the distraction is his own attack up my ramp), and taking out an other 15 probes.
Failing to break my ramp, all his chances in this game vanish just as those blue clouds of dust and wasted psyonic energy in his base, and he types out with 17 supply versus my 57.
GG.
Thank you for reading all the way, and I hope you enjoyed it
   
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Snet
United States3573 Posts
Awesome report, love the way you did the pictures.
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United States24613 Posts
Agree with Snet. Not only was it an entertaining game, and not only did you follow through on someone's suggestion, but you presented it in a very effective way. Kudos.
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Very very nice. you should do more BR's :D i should try this
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Nice layout ... really tasteful =).
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Having made battle report blogs myself, I am impressed with the work you put into this.
- Going through a replay taking SS
- Opening each one via PS
- Cutting & saving each image
- Uploading each image
- Writing the blog and inserting pictures
This a lot of work even if you do a poor job cropping the pictures [or don't crop at all]. Very nice, good read as well.
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Thanks for all the kinds words.
On December 28 2009 07:42 Salv wrote:Having made battle report blogs myself, I am impressed with the work you put into this. - Going through a replay taking SS
- Opening each one via PS
- Cutting & saving each image
- Uploading each image
- Writing the blog and inserting pictures
This a lot of work even if you do a poor job cropping the pictures [or don't crop at all]. Very nice, good read as well.
Yes, I've had some troubles cropping images, the most annoying thing was that most of the action took place at the very bottom of the map, so I kinda had to have the HUD reaching into some pictures. (keep in mind that at the bottom of a map the sides of the hud reach higher than the bottom of the action:-p) I believe though that were I didnt even try to crop at all, it usually served some purpose, either just adding some atmosphere to the battle report (as if watching a replay? dunno), or containing extra information, like unit selection/information or the minimap.
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United States42180 Posts
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On December 28 2009 07:34 micronesia wrote: Agree with Snet. Not only was it an entertaining game, and not only did you follow through on someone's suggestion, but you presented it in a very effective way. Kudos. Very neatly done, indeed. And good game.
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hahaha very entertaning and well done battle report. congrats on the reaver
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Loved the blog, loved the report, loved the strat and i love you...
err
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Wow! Nice! Enjoyed reading this. hehe
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Very nice hoping for more to come soon!
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really nice.. will try to do same thing when I get my new icon (if anytime)
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omg the picture with the resolution changer showing the larger area was just awesome XD
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this is like the best picture ever hahaha
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On December 28 2009 09:34 EtherealDeath wrote: omg the picture with the resolution changer showing the larger area was just awesome XD I actually dont use the resolution hack, I make those manually, see my other blogposts :-p
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Nice battle report
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On December 28 2009 09:39 538 wrote:Show nested quote +On December 28 2009 09:34 EtherealDeath wrote: omg the picture with the resolution changer showing the larger area was just awesome XD I actually dont use the resolution hack, I make those manually, see my other blogposts :-p wow that makes it even more awesome.
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Well done. Grats on 1500!
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Wow! Such an awesome post. Win on so many levels. Congrats on your milestone 538 :D
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Nice one. Very fitting game for the occasion.
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This picture is so awesome, I love dying probes
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Beautiful job on the screens 538, nice work.
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United States24613 Posts
This gave me an interesting idea. Suppose you had a replay of a game on a small map. Theoretically you could screencap the entire map every frame and merge it into a video which is basically a detailed animated minimap. It would be a tremendous amount of work unless you could automate it somehow though...
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Great job with the splicing of pictures and the reso hack for the "situation" shot. 5/5 GG grats on 1500!
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Very good style on your BR! Great work on the pictures. A+!
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Loved the format almost as much as the game! 5/5
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lmao great.
what happened the 2 or 3 fails?
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Well done sir! Congratulations on your reaver!
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OMFG <3333 538
5/5
excellent job yo!
pure win
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yay spotlight!
On December 28 2009 11:26 micronesia wrote: This gave me an interesting idea. Suppose you had a replay of a game on a small map. Theoretically you could screencap the entire map every frame and merge it into a video which is basically a detailed animated minimap. It would be a tremendous amount of work unless you could automate it somehow though...
The idea has occured to me too before, if not even a whole map, but some larger areas with some nice continous action going on. I believe it could be done with a reasonable amount of work. With resolution hack on, some screen capture program and some decent video editor, it should work the same way as these screenshots. You could cover quite an area with like 4 screenfuls captured with resolution hack on (watching the entire replay/scene you want to capture 4 times fixed on different but adjacent locations each). Then you just have to assemble and sync a single frame in a video editor, it should do the rest of the work for you (provided you didnt move around while capturing the video.)
On December 28 2009 13:56 hyst.eric.al wrote: lmao great.
what happened the 2 or 3 fails? Well, not a lot of entertaining stuff. There was one game on HBR where after he scouted my inbase proxy, i decided to retry it above his natural instead, by his choke, hoping he would FE, but he instead went for a DT rush (i should have seen it coming, i shouldnt underestimate D players, especially this early in the season.), and it all turned into a strange elimination game, which i only lost because i ran out of money to produce more scarabs:D I don't want to post replays of my clumsy D level play though:-p
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high resolution sc looks so awesome.
and white's robo fac was quite far from yours. he almost saw the VISION of your robo fac, but needed to be a lot closer to see the fac itself
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I saw the first pic and first thing i thought was 'fastest lol'
edit: and nice battle report ofc =D
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Awsome pictures, awsome blog :D
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Sharing the reaver love, yay.
Entertaining read, probes dieing make me happy. =)
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Great pictures! Loved the big panorama-ones.
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Nice. I wish i played players like this. ;]
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Great report, congrats on post count and, those pics are awesome; very entertaining
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it was only missing one thing...BM from the D lvl player ^____________^
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haha great battle report!
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United States4126 Posts
Nice effort put into the BR It was entertaining.
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Noice! the pics were awesome
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Nice 15000th post : ) proxy reavers = epic. cant wait to see what you'd post at 20000th
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hahaha, it finally worked! great story
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Taiwan619 Posts
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well done you should try this vs a z
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As a Terran i can't quite do anything this BA, but really nice job.
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hahaha that was good i like these battle reports
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I liked it a lot! Keep up the good work! Will be expecting you using your "useful talent" in embarassing fashion when you hit 10k!
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Nice BR, classy protoss cheese.
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Many thumbs up, awesome br =]
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Nice OP and NICELY DONE i must say!
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