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Holgerius
Sweden16951 Posts
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Ganfei
Taiwan1439 Posts
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yhnmk
Canada630 Posts
On November 21 2009 06:23 Holgerius wrote: Bunker rush...The TSL ladder is soon upon us, and I intend to participate. Yaaaaa! I am however a horribly bad player, so I have literally 0% chance of making Top 1000 (if there are at least 1000 participants that is), but I intend to try to get as high as possible. So I was wondering; what is the lamest/easiest/cheapest way to win a game of SC? I want to learn the one map+MU+strategy that has the highest possibility of beating a superior player. Shoot. ![]() | ||
neobowman
Canada3324 Posts
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Kau
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Canada3500 Posts
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Holgerius
Sweden16951 Posts
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Lemonwalrus
United States5465 Posts
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numLoCK
Canada1416 Posts
Bunker rush is also tricky, because any time the Zerg 9 pools you will lose, and most competent Zergs can counter the bunker rush even if they 12 hatch. Aggressive PvT openings on maps like Longi and Medusa work wonders, 10/15 goon, bulldog, etc. 9/9 gate can lead to easy wins PvZ. Early ling or hydra busts can get quick wins ZvP, especially with big natural openings. 3 rax or ayumi can do well in TvZ, but is less effective with 3 hatch muta becoming less standard. | ||
Holgerius
Sweden16951 Posts
On November 21 2009 06:31 Lemonwalrus wrote: Announcing your plans to tl is probably going to make this a bit more difficult. Good thinking. Note to self; never make plans and post them on TL when drunk. How far up in the ranks can you get with speedling runby's in ZvP? I've won most games I've played with that strategy on D level, but how does it fare against decent opponents? | ||
Two_DoWn
United States13684 Posts
Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. | ||
tossinYoSalad
United States215 Posts
On November 21 2009 06:36 Holgerius wrote: Show nested quote + On November 21 2009 06:31 Lemonwalrus wrote: Announcing your plans to tl is probably going to make this a bit more difficult. Good thinking. Note to self; never make plans and post them on TL when drunk. How far up in the ranks can you get with speedling runby's in ZvP? I've won most games I've played with that strategy on D level, but how does it fare against decent opponents? not very well, unless you're really good at denying scouting. even then its still incredibly risky as good probe micro will beat it, and if you fail the runby you lose. but yeah if it gets scouted p will just make 3-4 cannons at front and block with probes. you do 0 dmg and have no economy. | ||
keepITup
251 Posts
On November 21 2009 06:36 Holgerius wrote: Show nested quote + On November 21 2009 06:31 Lemonwalrus wrote: Announcing your plans to tl is probably going to make this a bit more difficult. Good thinking. Note to self; never make plans and post them on TL when drunk. How far up in the ranks can you get with speedling runby's in ZvP? I've won most games I've played with that strategy on D level, but how does it fare against decent opponents? zerglings in any match up throw people off. sometimes at D+ level I'll be doing a 3 hatch muta/lurker build and then I'll just be like, "meh...let's just make those lings instead." throw some evo chambers up and just run over your opponents nat. | ||
Ilikestarcraft
Korea (South)17726 Posts
Practice and get better. You have all the material needed. All thats left is you and time. No point trying to waste your time trying to get into top 1000 with 5 pool, dt rushes etc. Its the same as those people who dodge koreans or people with good rec get to a- and brag that they're a- when they lose to c+ koreans. You cheese your way into top 1000 you're going to get to d+ or maybe c- and then even though your cheese works you're going to have a huge lead and then blow it away 5 minutes later because your macro is terrible. Not to sound condescending but instead of trying to find the easy way out, take the hard way and earn it. | ||
koreasilver
9109 Posts
When your opponent spawns on the top right, go 9pool into 1hatch lurks. | ||
Holgerius
Sweden16951 Posts
On November 21 2009 06:42 Ilikestarcraft wrote: The cheapest way to get a win. Practice and get better. You have all the material needed. All thats left is you and time. No point trying to waste your time trying to get into top 1000 with 5 pool, dt rushes etc. Its the same as those people who dodge koreans or people with good rec get to a- and brag that they're a- when they lose to c+ koreans. That's not a very cheap way, is it? It takes hard work and effort. ![]() | ||
spydernoob
Canada1066 Posts
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Holgerius
Sweden16951 Posts
On November 21 2009 06:50 koreasilver wrote: Blue Storm ZvT When your opponent spawns on the top right, go 9pool into 1hatch lurks. Sounds interesting. What is so good about him spawning in the top right? How should it be executed? | ||
Ilikestarcraft
Korea (South)17726 Posts
On November 21 2009 06:51 Holgerius wrote: Show nested quote + On November 21 2009 06:42 Ilikestarcraft wrote: The cheapest way to get a win. Practice and get better. You have all the material needed. All thats left is you and time. No point trying to waste your time trying to get into top 1000 with 5 pool, dt rushes etc. Its the same as those people who dodge koreans or people with good rec get to a- and brag that they're a- when they lose to c+ koreans. That's not a very cheap way, is it? It takes hard work and effort. ![]() I think overall it is the cheapest way because you'll improve much faster overall then if you just try to win with builds like that. If you still want to you can try tvp - joyo or i guess some timing push off 4-6 facts. You can try dropship openings too. Fd is better then siege opening in this case because some toss dont have the goon micro and you can push them back to their nat sometimes. tvz - some type of sunk bust build, i think the 2 base varient has more success than the 1 base sparks version. Either that or 8 rax mech builds. If you want something abit more standard 1 rax fe into 4 rax and try to kill their 3rd gas usually works because lower level zergs dont have the muta micro to pick off marines. 2 rax can throw off some zergs sunken timings too. tvt - 2 fact builds. Or 1 fact and go 2 vults plus rines. If your opponent went 1 fact vult cc you might catch him off guard and get a decent lead. These are all mostly percentage build order wins. Not exact but like 50% you'll just win straight off 30% you'll have enough of a lead to win and 20% you'll just flat out lose. These builds will usually win you games against d/d+/c- players who blindly go 1 fact cc, 1 gate nexus, 3 hatch muta. | ||
DanceCommander
United States1808 Posts
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koreasilver
9109 Posts
On November 21 2009 06:58 Holgerius wrote: Show nested quote + On November 21 2009 06:50 koreasilver wrote: Blue Storm ZvT When your opponent spawns on the top right, go 9pool into 1hatch lurks. Sounds interesting. What is so good about him spawning in the top right? How should it be executed? It's because you can't wall with a supply and a rax on the top right because the marines will spawn outside. It is blockable with a supply and a CC, but I don't see it being done often. If they're stupid and wall with a supply and rax at the top right then you'll just win automatically right there. What you do is see what you can do with your initial lings. It's a bit easier to find weaknesses that you can take advantage of because of the spawning position, and with your fast lings you aim to deny scouting and get out lurks before they have any detection. | ||
IceCube
Croatia1403 Posts
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LaLuSh
Sweden2358 Posts
On November 21 2009 08:04 IceCube wrote: in the game lobby before the countdown, just select Protoss... Zerg are the new Protoss. | ||
Mastermind
Canada7096 Posts
On November 21 2009 06:27 neobowman wrote: Just cheese your opponents. Easy. 9/10 gate, 10/15, 9 pool speed, 4 pool, bbs, 2 fac, any cheese should work. How can you call 10/15gate and 2fact cheese? Those are definitely not cheese. Besides, 2fact from a low level player is so easy to stop. | ||
Halfpastnoob
United States191 Posts
On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. GTFO you idiot,Protoss is just as hard of a race to play as Terran,and Zerg. | ||
TheAntZ
Israel6248 Posts
On November 21 2009 08:22 Halfpastnoob wrote: Show nested quote + On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. GTFO you idiot,Protoss is just as hard of a race to play as Terran,and Zerg. u mad? | ||
RoieTRS
United States2569 Posts
On November 21 2009 08:22 Halfpastnoob wrote: Show nested quote + On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. GTFO you idiot,Protoss is just as hard of a race to play as Terran,and Zerg. Not at D. Protoss is half as hard as terran or zerg at lower levels. | ||
ejac
United States1195 Posts
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Boundz(DarKo)
5311 Posts
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dhe95
United States1213 Posts
On November 21 2009 08:22 Halfpastnoob wrote: Show nested quote + On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. GTFO you idiot,Protoss is just as hard of a race to play as Terran,and Zerg. Protoss is the easiest to get out of D. After that, they become much harder IMO. | ||
koreasilver
9109 Posts
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TimmyMac
Canada499 Posts
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Jonoman92
United States9102 Posts
Play ZvP and go 9 pool speedling. Then choose either 1) 2 hat muta, 2) 2 hatch hydra range rush, 3) 3 hat mass ling rush. Note: The key is to kill their scouting probe and then prevent any further scouting so they have no clue what is going on. | ||
Jonoman92
United States9102 Posts
On November 21 2009 06:36 Holgerius wrote: Show nested quote + On November 21 2009 06:31 Lemonwalrus wrote: Announcing your plans to tl is probably going to make this a bit more difficult. Good thinking. Note to self; never make plans and post them on TL when drunk. How far up in the ranks can you get with speedling runby's in ZvP? I've won most games I've played with that strategy on D level, but how does it fare against decent opponents? Probably like C+ at least if you disguise it well enough and deny scouting. Octzerg got to A- I believe and speedling runbys are one of his signature moves. | ||
fbog2
United States15 Posts
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selboN
United States2523 Posts
On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. Good to see we still have trash posting on TL. | ||
n.DieJokes
United States3443 Posts
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jeddus
United States832 Posts
10 gate 12 carriers ... that oughtta do it. | ||
Suc
Australia1569 Posts
On November 21 2009 06:28 Kau wrote: Proxy-in-base hatchery on Destination. Unless it's zvz then just 5 pool and build two sunks in their base. Seriously, just do this, send out a starting drone and 9 hatch in his main, I never lost a game with it unless my drone got there too late. So your priority is send out closest drone to your ramp, rally it to guy's base, then send remaining three drones to minerals, build first drone and then send ovi towards his base. When you get to his ramp make sure you skirt around the edges straight away so no FE probe or walling scv spots you. Then get to 9/9, wait for 300minerals and there is a nice nook for a hatchery at the bottom of their base (if they are 12) or at the top of their base (if they are 6). After the 9 hatch go pool -> ovi and depending on how things happen get 1-2 sunks in your own mineral line. If you start your pool with your first 200 minerals after you made your hatchery, they finish at the exact same time, which is critical. I usually get both sunks if I see him send all his lots/workers to try and counter my main. But if the opponent manages to hold it off/is confined to their nat, you get a RIDICULOUS ADVANTAGE and just steamroll him easy. You can expand to his ex-main :D | ||
inertinept
Bangladesh1195 Posts
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Piy
Scotland3152 Posts
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Archaic
United States4024 Posts
And proxy 2 rax is amazingly obnoxious. Vs P, just bring along SCVs. | ||
Nal_rAwr
United States2611 Posts
On November 21 2009 06:27 neobowman wrote: Just cheese your opponents. Easy. 9/10 gate, 10/15, 9 pool speed, 4 pool, bbs, 2 fac, any cheese should work. most of those aren't cheese... seriously wtf? just 4pool every game man | ||
Luddite
United States2315 Posts
It didn't work because I fucking hate zvz lol. | ||
Catch]22
Sweden2683 Posts
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EsX_Raptor
United States2801 Posts
I just played an iccup game where I just focused on my macro and multitask 100%... I rolled the guy 7 bases vs 2 lol but he was noob so.... | ||
Ilikestarcraft
Korea (South)17726 Posts
On November 21 2009 08:37 Boundz(DarKo) wrote: 5pool ZvT or ZvP on andromeda is great. Scout with first overlord and a drone when pool is building. how is it great? The rush distance on the map is pretty big except vertical positions. The best map to 5 pool is colosseum.with a sunk rush. | ||
WindCalibur
Canada938 Posts
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nayumi
Australia6499 Posts
200/200 3/3 roll | ||
ffswowsucks
Greece2291 Posts
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samachking
Bahrain4949 Posts
vZ, you go 10hat pure speedling with cutting gas after 100, or you can go BBS if you pick T vP, well timed 2/3hat hydra, just make sure you cut probe scouts | ||
KurtistheTurtle
United States1966 Posts
On November 21 2009 08:14 LaLuSh wrote: Show nested quote + On November 21 2009 08:04 IceCube wrote: in the game lobby before the countdown, just select Protoss... Zerg are the new Protoss. baaha for real | ||
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OneOther
United States10774 Posts
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samachking
Bahrain4949 Posts
On November 21 2009 19:36 OneOther wrote: if your opponent is protoss: select zerg, make fixed for accuracy, making speedlings is so 2007 | ||
Skeggaba
Korea (South)1556 Posts
On November 21 2009 06:28 Kau wrote: Proxy-in-base hatchery on Destination. Unless it's zvz then just 5 pool and build two sunks in their base. I would not recommend proxy hatch, because he will surely fucking know it. | ||
-orb-
United States5770 Posts
On November 21 2009 08:28 TheAntZ wrote: Show nested quote + On November 21 2009 08:22 Halfpastnoob wrote: On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. GTFO you idiot,Protoss is just as hard of a race to play as Terran,and Zerg. u mad? ![]() | ||
TheAntZ
Israel6248 Posts
On November 21 2009 21:12 -orb- wrote: Show nested quote + On November 21 2009 08:28 TheAntZ wrote: On November 21 2009 08:22 Halfpastnoob wrote: On November 21 2009 06:39 Clownbaby wrote: It is quite simple. Right before the match, select the little button that says random. Scroll down to Protoss. 1a2a3a your way to #1 on the ladder. GTFO you idiot,Protoss is just as hard of a race to play as Terran,and Zerg. u mad? ![]() but why ;.; | ||
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