• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:58
CET 03:58
KST 11:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !3Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win2Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[BSL21] WB SEMIFINALS - Saturday 21:00 CET [Megathread] Daily Proleagues [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread General RTS Discussion Thread Dawn of War IV Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
How Sleep Deprivation Affect…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1191 users

Zerg cheese on iccup - Page 2

Blogs > BabyRhino
Post a Reply
Prev 1 2 All
Leath
Profile Blog Joined July 2006
Canada1724 Posts
November 16 2009 20:52 GMT
#21
On November 17 2009 05:11 OneOther wrote:
Show nested quote +
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...
http://www.kongregate.com/?referrer=Sagess
OneOther
Profile Blog Joined August 2004
United States10774 Posts
November 16 2009 21:03 GMT
#22
On November 17 2009 05:52 Leath wrote:
Show nested quote +
On November 17 2009 05:11 OneOther wrote:
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...

Don't make this much more difficult than it needs to be We all know that two hatch all-in variations following 9 pool speed are "cheese" because they are do or die
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 16 2009 21:45 GMT
#23
I'm always glad to fight against cheese. They're only strong because they're unexpected, so once you learn how to look out for and defend against them you won't be surprised the next time.

Also if you don't scout/prepare for cheese you're actually taking short-cuts and gaining an advantage that may win you a large proportion of ladder games, but in important matches like clan wars you're just going to lose the important set.
No I'm never serious.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
November 16 2009 22:46 GMT
#24
2 hatch isnt "cheese" per se.
Just scout it buddy.; And cannon up like there is NO tomorrow
cw)minsean(ru
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 16 2009 23:06 GMT
#25
On November 17 2009 06:03 OneOther wrote:
Show nested quote +
On November 17 2009 05:52 Leath wrote:
On November 17 2009 05:11 OneOther wrote:
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...

Don't make this much more difficult than it needs to be We all know that two hatch all-in variations following 9 pool speed are "cheese" because they are do or die


Well whatever the official definition of cheese is, for me there's one thing that distinguishes cheese from all in. If you're cheesing, you want to get your attack rolling before he can scout you and get his response set up. If you're doing an all in (non cheese variant), the scout will arrive at your base before things start rolling, but you try to deny the scout somehow. So 3 hatch ling is all in, but not really cheesy, whereas double proxy racks ... fucking cheese (and all in, since cheese is a subset of all in).

Which is why 2 hatch muta is all in but doesn't feel cheesy, since if I'm not a tard (or you are an amazing gosu) I will see it coming well in advance and have plenty of time to prepare a response. Oh the other hand if you 5 pool me on a 4 player map and I scout your position last... ;x
Epicfailguy
Profile Blog Joined August 2007
Norway893 Posts
November 16 2009 23:16 GMT
#26
On November 17 2009 02:36 tossinYoSalad wrote:
thats what I'm saying. Anything involving <= 3 hatches is very cheese.

So anything thats less than or equal to 3 hatch in pvz is cheese?
SkylineSC
Profile Blog Joined March 2009
United States564 Posts
November 16 2009 23:43 GMT
#27
i think builds that involve speedling to deny scout, then make X number of a unit and attack before sairs comeout to either win the game outright is cheesy.

saying "scout better" when your opponent open speedling is just not really valid. yea i can sneak out another probe but it can be caught and only so much can be done.
WhiteNights
Profile Blog Joined October 2009
United States252 Posts
November 17 2009 00:05 GMT
#28
zerg cheese: 4 pool, 5 pool, 6 pool, drone drilling, one hatch muta, one hatch lurker, 9 hatch lings

what is this "two hatch muta is cheese" business

next thing you know 9/10 gates or two rax academy will be cheese
May your sky be always clear, may your smile be always bright, and may you be forever blessed for that moment of happiness which you gave to another lonely and grateful heart!
meeple
Profile Blog Joined April 2009
Canada10211 Posts
November 17 2009 00:14 GMT
#29
I would take it as a chance to work on your early base defense, and go with the flow instead of letting it get to you.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
November 17 2009 00:15 GMT
#30
people seem to be calling everything that's not common a "cheese" strategy 0_o

like i used to open with 9 pool speedlings versus toss almost every game because it's a viable build and I wanted to get it down.

every so often I'd get a opponent who scouts my 9 pool and says "haha nice cheese" -- and i'm like...

thanks?
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-11-17 00:27:36
November 17 2009 00:27 GMT
#31
2hatch builds in ZvP really are all-in/cheese/whatever though. They're seriously do or die, unlike in ZvT where 2hatch builds really aren't like that.

And there's always people that think 9pool is cheese. They're retarded. You can't really do much about that. There's some people that think overpool is strictly a 2v2 build that sucks against forge fe.

What can you do.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
November 17 2009 02:47 GMT
#32
On November 17 2009 09:05 WhiteNights wrote:
zerg cheese: 4 pool, 5 pool, 6 pool, drone drilling, one hatch muta, one hatch lurker, 9 hatch lings

what is this "two hatch muta is cheese" business

next thing you know 9/10 gates or two rax academy will be cheese

so if you make one more hatchery, it's not cheese anymore? besides, every zerg takes an expo. zergs need to kill the probe before doing any kind of cheese and if the protoss sees zerg is going fast lair off one base, it won't work.

is 9 pool into two hatch muta/lurker/hydra all-in/ling all-in do or die? yes.
is 9/10 gate or two rax academic do or die? no.
On November 17 2009 08:43 BabyRhino wrote:
i think builds that involve speedling to deny scout, then make X number of a unit and attack before sairs comeout to either win the game outright is cheesy.

saying "scout better" when your opponent open speedling is just not really valid. yea i can sneak out another probe but it can be caught and only so much can be done.

nice post.
and like you were saying, if that certain strategy fails, the zerg is dead. lol @ all the people saying "make a lot of cannons." have you ever played a game of pvz in your life?

for the last time, 9 pool speedling into two hatch muta/lurker/hydra all-in/ling all-in is cheese.
ejac
Profile Blog Joined January 2009
United States1195 Posts
Last Edited: 2009-11-17 06:31:57
November 17 2009 06:30 GMT
#33
imo, there are really only 3 cheese builds, BBS, sub 9pool, and proxy 2gate. All because a build is highly aggressive or is not standard, does not make it cheese. This is coming from a zerg who fucking hates when terran 8rax. Starcraft would be extremely lame if we all did the standard game.

Also, the fact is, unconventional play is not standard because it has some crucial weakness, and after playing against that strategy a couple times, you should be able to identify the strategy immediately and know how to exploit it. Loosing to a build you've never seen before is annoying, but you shouldn't let it happen twice.
esq>n
meeple
Profile Blog Joined April 2009
Canada10211 Posts
November 17 2009 06:40 GMT
#34
On November 17 2009 15:30 ejac wrote:
imo, there are really only 3 cheese builds, BBS, sub 9pool, and proxy 2gate. All because a build is highly aggressive or is not standard, does not make it cheese. This is coming from a zerg who fucking hates when terran 8rax. Starcraft would be extremely lame if we all did the standard game.

Also, the fact is, unconventional play is not standard because it has some crucial weakness, and after playing against that strategy a couple times, you should be able to identify the strategy immediately and know how to exploit it. Loosing to a build you've never seen before is annoying, but you shouldn't let it happen twice.


I thought it was accepted that any build that is relatively all-in is considered cheese, included 14-cc, 12-hatch etc...
gyth
Profile Blog Joined September 2009
657 Posts
November 17 2009 06:49 GMT
#35
http://wiki.teamliquid.net/starcraft/Protoss_vs._Zerg_Guide#Counter_Openings_to_expect
The plural of anecdote is not data.
Liquid`Drone
Profile Joined September 2002
Norway28727 Posts
November 18 2009 23:45 GMT
#36
On November 17 2009 06:03 OneOther wrote:
Show nested quote +
On November 17 2009 05:52 Leath wrote:
On November 17 2009 05:11 OneOther wrote:
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...

Don't make this much more difficult than it needs to be We all know that two hatch all-in variations following 9 pool speed are "cheese" because they are do or die


this is retarded and not remotely true. well, if you define it as "allin" then sure, but that's not really it.. it's about 1: wanting to possibly win the game earlier, and 2: wanting to turn the game into a low econ game.. going 2 hatch muta after a 9pool speed sacrifices your own economy so you will be able to hurt his economy. the main way it differs from cutting probes or cannons or zealots for an earlier stargate is that it has the potential to outright kill protoss and not only hurt him, whereas an earlier stargate just lets you hurt zerg a little more. calling it "cheese" makes the term "cheese" completely worthless - you end up defining "non-cheese" starcraft as a game of nothing more than mechanics.
Moderator
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
November 19 2009 01:09 GMT
#37
also 2 hatch builds go against the "standard" fad play of the time which makes a lot of players really uncomfortable or messes up the strict timings they have for their vs 3 hatch play... all of which allows the 2 hatch player to play on more friendly terms (assuming they've practiced this).

I've spent a life time training with friends who complain that anything that works vs terran OR isn't the absolute standard is cheese.. this is a very familiar subject for me rofl
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
November 19 2009 03:20 GMT
#38
On November 17 2009 03:10 s.Q.uelched wrote:
I put cheese inmy sandwiches.

do they get squelched?
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 2m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
JimRising 656
PiGStarcraft438
RuFF_SC2 147
StarCraft: Brood War
Bale 163
Noble 20
Mong 11
Dota 2
monkeys_forever121
NeuroSwarm97
LuMiX1
League of Legends
C9.Mang0376
Nathanias31
Super Smash Bros
hungrybox270
Other Games
summit1g12083
Day[9].tv962
Maynarde117
Trikslyr68
Mew2King60
ViBE42
Organizations
Other Games
gamesdonequick1035
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 109
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• mYiSmile118
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21829
League of Legends
• Doublelift4525
Other Games
• Day9tv962
Upcoming Events
The PondCast
7h 2m
WardiTV 2025
10h 2m
Cure vs Creator
Solar vs TBD
herO vs Spirit
Scarlett vs Gerald
Rogue vs Shameless
MaNa vs ShoWTimE
Nice vs TBD
WardiTV 2025
1d 8h
OSC
1d 11h
CranKy Ducklings
2 days
SC Evo League
2 days
Ladder Legends
2 days
BSL 21
2 days
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
3 days
Ladder Legends
3 days
[ Show More ]
BSL 21
3 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
4 days
Monday Night Weeklies
4 days
WardiTV Invitational
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.