• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:08
CEST 17:08
KST 00:08
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Weekly Cups (July 27-Aug 2): SHIN's big week0SC4ALL II: Brood War - $2500 - Dec 5-68SC4ALL II announced - $10,000 prize pool, Dec 5-64PIG STY FESTIVAL 8.0! (13 - 23 August)11Neeb returns to progaming; rejoins ONSYDE18
StarCraft 2
General
StarCraft 2 at SC4ALL II Invite #3/8 - Clem Balance hotfix patch 5.0.16b (July 16) Clem: "I don't have that much hope in Blizzard" Geoff 'iNcontroL' Robinson has passed away Neeb returns to progaming; rejoins ONSYDE
Tourneys
Tasteless Time Warp: SC Evo Showmatch (May 25) SC4ALL II announced - $10,000 prize pool, Dec 5-6 Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 8.0! (13 - 23 August) RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
The PondCast: SC2 News & Results Mutation # 537 Hostile Territory Mutation # 536 Railroad Switch Mutation # 535 Assembly of Vengeance
Brood War
General
ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 Data needed BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion
Tourneys
SC4ALL II: Brood War - $2500 - Dec 5-6 KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues 2v2v2v2 Tournament
Strategy
Any training maps people recommend? Fighting Spirit mining rates Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread ZeroSpace Early Access is Now Live! Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
The Clem Fan Club INnoVation Fan Club The Scarlett Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Please support my new stand…
Peanutsc
What is a Gamer?
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3173 users

Zerg cheese on iccup - Page 2

Blogs > BabyRhino
Post a Reply
Prev 1 2 All
Leath
Profile Blog Joined July 2006
Canada1724 Posts
November 16 2009 20:52 GMT
#21
On November 17 2009 05:11 OneOther wrote:
Show nested quote +
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...
http://www.kongregate.com/?referrer=Sagess
OneOther
Profile Blog Joined August 2004
United States10774 Posts
November 16 2009 21:03 GMT
#22
On November 17 2009 05:52 Leath wrote:
Show nested quote +
On November 17 2009 05:11 OneOther wrote:
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...

Don't make this much more difficult than it needs to be We all know that two hatch all-in variations following 9 pool speed are "cheese" because they are do or die
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
November 16 2009 21:45 GMT
#23
I'm always glad to fight against cheese. They're only strong because they're unexpected, so once you learn how to look out for and defend against them you won't be surprised the next time.

Also if you don't scout/prepare for cheese you're actually taking short-cuts and gaining an advantage that may win you a large proportion of ladder games, but in important matches like clan wars you're just going to lose the important set.
No I'm never serious.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
November 16 2009 22:46 GMT
#24
2 hatch isnt "cheese" per se.
Just scout it buddy.; And cannon up like there is NO tomorrow
cw)minsean(ru
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 16 2009 23:06 GMT
#25
On November 17 2009 06:03 OneOther wrote:
Show nested quote +
On November 17 2009 05:52 Leath wrote:
On November 17 2009 05:11 OneOther wrote:
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...

Don't make this much more difficult than it needs to be We all know that two hatch all-in variations following 9 pool speed are "cheese" because they are do or die


Well whatever the official definition of cheese is, for me there's one thing that distinguishes cheese from all in. If you're cheesing, you want to get your attack rolling before he can scout you and get his response set up. If you're doing an all in (non cheese variant), the scout will arrive at your base before things start rolling, but you try to deny the scout somehow. So 3 hatch ling is all in, but not really cheesy, whereas double proxy racks ... fucking cheese (and all in, since cheese is a subset of all in).

Which is why 2 hatch muta is all in but doesn't feel cheesy, since if I'm not a tard (or you are an amazing gosu) I will see it coming well in advance and have plenty of time to prepare a response. Oh the other hand if you 5 pool me on a 4 player map and I scout your position last... ;x
Epicfailguy
Profile Blog Joined August 2007
Norway893 Posts
November 16 2009 23:16 GMT
#26
On November 17 2009 02:36 tossinYoSalad wrote:
thats what I'm saying. Anything involving <= 3 hatches is very cheese.

So anything thats less than or equal to 3 hatch in pvz is cheese?
SkylineSC
Profile Blog Joined March 2009
United States564 Posts
November 16 2009 23:43 GMT
#27
i think builds that involve speedling to deny scout, then make X number of a unit and attack before sairs comeout to either win the game outright is cheesy.

saying "scout better" when your opponent open speedling is just not really valid. yea i can sneak out another probe but it can be caught and only so much can be done.
WhiteNights
Profile Blog Joined October 2009
United States252 Posts
November 17 2009 00:05 GMT
#28
zerg cheese: 4 pool, 5 pool, 6 pool, drone drilling, one hatch muta, one hatch lurker, 9 hatch lings

what is this "two hatch muta is cheese" business

next thing you know 9/10 gates or two rax academy will be cheese
May your sky be always clear, may your smile be always bright, and may you be forever blessed for that moment of happiness which you gave to another lonely and grateful heart!
meeple
Profile Blog Joined April 2009
Canada10211 Posts
November 17 2009 00:14 GMT
#29
I would take it as a chance to work on your early base defense, and go with the flow instead of letting it get to you.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
November 17 2009 00:15 GMT
#30
people seem to be calling everything that's not common a "cheese" strategy 0_o

like i used to open with 9 pool speedlings versus toss almost every game because it's a viable build and I wanted to get it down.

every so often I'd get a opponent who scouts my 9 pool and says "haha nice cheese" -- and i'm like...

thanks?
koreasilver
Profile Blog Joined June 2008
9109 Posts
Last Edited: 2009-11-17 00:27:36
November 17 2009 00:27 GMT
#31
2hatch builds in ZvP really are all-in/cheese/whatever though. They're seriously do or die, unlike in ZvT where 2hatch builds really aren't like that.

And there's always people that think 9pool is cheese. They're retarded. You can't really do much about that. There's some people that think overpool is strictly a 2v2 build that sucks against forge fe.

What can you do.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
November 17 2009 02:47 GMT
#32
On November 17 2009 09:05 WhiteNights wrote:
zerg cheese: 4 pool, 5 pool, 6 pool, drone drilling, one hatch muta, one hatch lurker, 9 hatch lings

what is this "two hatch muta is cheese" business

next thing you know 9/10 gates or two rax academy will be cheese

so if you make one more hatchery, it's not cheese anymore? besides, every zerg takes an expo. zergs need to kill the probe before doing any kind of cheese and if the protoss sees zerg is going fast lair off one base, it won't work.

is 9 pool into two hatch muta/lurker/hydra all-in/ling all-in do or die? yes.
is 9/10 gate or two rax academic do or die? no.
On November 17 2009 08:43 BabyRhino wrote:
i think builds that involve speedling to deny scout, then make X number of a unit and attack before sairs comeout to either win the game outright is cheesy.

saying "scout better" when your opponent open speedling is just not really valid. yea i can sneak out another probe but it can be caught and only so much can be done.

nice post.
and like you were saying, if that certain strategy fails, the zerg is dead. lol @ all the people saying "make a lot of cannons." have you ever played a game of pvz in your life?

for the last time, 9 pool speedling into two hatch muta/lurker/hydra all-in/ling all-in is cheese.
ejac
Profile Blog Joined January 2009
United States1195 Posts
Last Edited: 2009-11-17 06:31:57
November 17 2009 06:30 GMT
#33
imo, there are really only 3 cheese builds, BBS, sub 9pool, and proxy 2gate. All because a build is highly aggressive or is not standard, does not make it cheese. This is coming from a zerg who fucking hates when terran 8rax. Starcraft would be extremely lame if we all did the standard game.

Also, the fact is, unconventional play is not standard because it has some crucial weakness, and after playing against that strategy a couple times, you should be able to identify the strategy immediately and know how to exploit it. Loosing to a build you've never seen before is annoying, but you shouldn't let it happen twice.
esq>n
meeple
Profile Blog Joined April 2009
Canada10211 Posts
November 17 2009 06:40 GMT
#34
On November 17 2009 15:30 ejac wrote:
imo, there are really only 3 cheese builds, BBS, sub 9pool, and proxy 2gate. All because a build is highly aggressive or is not standard, does not make it cheese. This is coming from a zerg who fucking hates when terran 8rax. Starcraft would be extremely lame if we all did the standard game.

Also, the fact is, unconventional play is not standard because it has some crucial weakness, and after playing against that strategy a couple times, you should be able to identify the strategy immediately and know how to exploit it. Loosing to a build you've never seen before is annoying, but you shouldn't let it happen twice.


I thought it was accepted that any build that is relatively all-in is considered cheese, included 14-cc, 12-hatch etc...
gyth
Profile Blog Joined September 2009
657 Posts
November 17 2009 06:49 GMT
#35
http://wiki.teamliquid.net/starcraft/Protoss_vs._Zerg_Guide#Counter_Openings_to_expect
The plural of anecdote is not data.
Liquid`Drone
Profile Joined September 2002
Norway28875 Posts
November 18 2009 23:45 GMT
#36
On November 17 2009 06:03 OneOther wrote:
Show nested quote +
On November 17 2009 05:52 Leath wrote:
On November 17 2009 05:11 OneOther wrote:
On November 17 2009 04:04 TimmyMac wrote:
You guys are idiots. Is a huge attack to his natural cheese too if you don't win? Hell, is any circumstance where make an action and lose a lot of units cheese? After all, it puts you behind right?

No need to call others idiots if you have no idea what you are talking about. You don't know the difference between an all-in cheese attack and a regular battle? It's considered cheese if your entire strategy and game depend on one single tactic or attack. You sacrifice economy for it and you can't catch up if it fails. If you engage after playing regularly, then the result doesn't determine if it's cheese.

Seriously? You don't know what you are talking about.


This is very subjective, since it all depends on the game.
It is a similar version to a PvP where both went to gateways zealots, then one Protoss made a nexus + forge and the other scouted it a bit too late.
Obviously the protoss who choose to tech instead would be behind in most aspects if he just tried throwing a nexus of his own (again, all depends on timing). This Protoss may be compelled to just cut on probes and attempt an all in build with 4 gateways dragoon range, or 3 gates reaver siege... It just doesnt leave him a lot of options.
Might be the same for Zerg... Zerg goes 12 pool, makes 8 zerglings then find out Protoss went FE... moreover find the Walling in was not perfect and thinks he may be able to walk past the cannons/destroy them. Should this Zerg just be a baller , try expand to fight a macro battle he is already behind when he detected a possible weakness?
It is all circumstantial...

Don't make this much more difficult than it needs to be We all know that two hatch all-in variations following 9 pool speed are "cheese" because they are do or die


this is retarded and not remotely true. well, if you define it as "allin" then sure, but that's not really it.. it's about 1: wanting to possibly win the game earlier, and 2: wanting to turn the game into a low econ game.. going 2 hatch muta after a 9pool speed sacrifices your own economy so you will be able to hurt his economy. the main way it differs from cutting probes or cannons or zealots for an earlier stargate is that it has the potential to outright kill protoss and not only hurt him, whereas an earlier stargate just lets you hurt zerg a little more. calling it "cheese" makes the term "cheese" completely worthless - you end up defining "non-cheese" starcraft as a game of nothing more than mechanics.
Moderator
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
November 19 2009 01:09 GMT
#37
also 2 hatch builds go against the "standard" fad play of the time which makes a lot of players really uncomfortable or messes up the strict timings they have for their vs 3 hatch play... all of which allows the 2 hatch player to play on more friendly terms (assuming they've practiced this).

I've spent a life time training with friends who complain that anything that works vs terran OR isn't the absolute standard is cheese.. this is a very familiar subject for me rofl
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
November 19 2009 03:20 GMT
#38
On November 17 2009 03:10 s.Q.uelched wrote:
I put cheese inmy sandwiches.

do they get squelched?
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 8h 52m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft570
Lowko459
ProTech75
StarCraft: Brood War
Britney 34855
Shuttle 3955
firebathero 711
Soma 476
BeSt 331
Rush 281
Stork 210
Snow 134
Dewaltoss 114
Mong 111
[ Show more ]
Larva 107
Barracks 87
Sea.KH 63
Hyun 56
soO 34
Bale 30
Sharp 29
zelot 24
sSak 22
HiyA 19
JulyZerg 19
NaDa 18
IntoTheRainbow 13
Sexy 11
ajuk12(nOOB) 11
Terrorterran 6
Dota 2
qojqva1248
League of Legends
Grubby2555
Counter-Strike
x6flipin275
Super Smash Bros
Mew2King109
Heroes of the Storm
Khaldor101
Other Games
singsing2003
Beastyqt605
B2W.Neo454
FrodaN295
Liquid`VortiX135
XaKoH 127
ArmadaUGS81
Trikslyr22
Organizations
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• mYiSmile119
• Shameless 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2297
• TFBlade612
Upcoming Events
Replay Cast
8h 52m
Escore
18h 52m
IntoTheTV X SOOP
19h 52m
RSL Revival
1d 17h
herO vs SHIN
Clem vs Solar
Serral vs Rogue
Ladder Legends
2 days
Ladder Legends
2 days
RSL Revival
2 days
OSC
2 days
OSC
3 days
WardiTV Weekly
3 days
[ Show More ]
The Patches Monday
4 days
Sparkling Tuna Cup
4 days
PiG Sty Festival
4 days
PiGosaur Cup
5 days
Replay Cast
5 days
Kung Fu Cup
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-08-05
CranK Gathers Season 4: BW vs SC2 Team League
Eternal Conflict S2 Finale

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
Acropolis #5
RSL Revival: Season 6
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026

Upcoming

Escore Tournament S3: W6
Escore Tournament S3: W7
CSLAN 4
ASL Season 22
Escore Tournament S3: W8
Acropolis #5 - TRS
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
PiG Sty Festival 8.0
Big Dog Cup 2026 Div 1
Thunderpick World Champ.
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.