• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:42
CEST 19:42
KST 02:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
RSL S6 finale at Blizzcon High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8776 users

[!] Help with binary search trees.

Blogs > Sinensis
Post a Reply
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
November 15 2009 18:12 GMT
#1
I'm using java to create iterative traversals through binary search trees.

I have a NLR traversal here that I made: http://pastebin.com/m5c01b50

I need a RNL traversal next and I just can't figure it out. Once again, it has to be iterative, no recursion allowed. Please help.

*
onmach
Profile Blog Joined March 2009
United States1241 Posts
November 15 2009 19:14 GMT
#2
Here is some psuedocode. You will have to turn it into java yourself. Start with a variable currentNode that is set at the root and an empty node stack.

1. If there is a node to the right, push current node onto stack, follow right node (by setting it to currentNode).
2. If there is no right node, print current node.
3. If there is a left node push it onto stack. follow left node.
4. If there is no left node pop your current node from the stack. If you can't pop anything because your stack is empty, you are done.

That _should_ do it.
DeathByMonkeys
Profile Blog Joined March 2008
United States742 Posts
November 15 2009 22:22 GMT
#3
Do they have linked lists in java?
Sinensis
Profile Blog Joined April 2009
United States2513 Posts
Last Edited: 2009-11-15 23:17:49
November 15 2009 22:23 GMT
#4
edit:

The code I'm trying to implement this with is giving me nonsense output (only displays 3 nodes out of many).

I've got the pseudocode and loop to accomplish it here: http://pastebin.com/m23f256a

Any other suggestions?
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
November 16 2009 05:18 GMT
#5
you can turn recursive program to iterative program using a stack easily.

So normally if you want to write iter, or at least this is what I do, is I write a recursive one first, then try to convert it into an iterative one.

For trees, the idea of a "fringe" is crusial, make sure you understand what it is and how to use it.
Here's an overview:

A fringe is where you put your unexpanded nodes on. For instance, if you want to do a Dpth first search on a tree and print everything, you can do:

1) recursively:
define printTree(node):
......if leaf?(node)
.........print node.content
......else:
..........printTree(node.left)
..........print node.content
..........printTree(node.right)

2) iteratively:
define printTree(node):
......fringe = new Stack()
......visited = new Set()
......fringe.push(node)
......while(fringe.notEmpty())
............current = fringe.pop
............if current in visited:
..................print current.content
............else:
..................visited.add(current)
..................fringe.push(current.left)
..................fringe.push(current)
..................fringe.push(current.right)
remark: there's bit bug here where what if a node doesn't have children but whatever, the general idea is same.

So then, breadth first search is EXACTLY THE SAME except you use a Que for your fringe, and a whole sort of tree search is done with different fringe implementation, and how to use it.

In short, all tree search is done by maintaining a fringe, and deciding what/when to put in it, and how/when to take it out
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
onmach
Profile Blog Joined March 2009
United States1241 Posts
Last Edited: 2009-11-16 21:09:27
November 16 2009 21:02 GMT
#6
Looking at your pastebin, you are close, but not quite.
Since you made a good faith attempt, here is my attempt at solving this. I have no compiled this, there may still be errors, but you can see that this is pretty close.

http://pastebin.com/d3e9d837a

The idea here is you have to go right as far as you can saving each node along the way into your stack, print the node, then go left once, right as far as you can again, print node, etc. When you can no longer go right or left, you go back up (that is where the pop comes in).

I'm not a java programmer and I don't have an environment for it at work, so you'll undoubtedly have to tweak that a bit. I may have the termination condition slightly wrong, but otherwise I think that is pretty close.

Edit: Actually this will have an infinite loop. You'll have to do what the guy above me said, you will have to keep a list of nodes you have visited so that you don't revisit them. At each step of the way, if the node you want to go to is in your list of visited nodes, you pretend it is null.

Another way is to save the last node you worked on and compare that to the nodes of your current node and if it is on the right, only then do you go left and if it is on the left, you go up. That is way more efficient, but more difficult.
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Season Finals: Group Stage 2
Serral2125
uThermal1955
RotterdaM1013
TaKeTV 428
mouzHeroMarine280
IndyStarCraft 236
SteadfastSC184
BRAT_OK 152
SHIN 90
LamboSC250
sc2solar22
SpiritSC219
Shameless18
Classic16
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 2125
uThermal 1955
RotterdaM 1013
mouzHeroMarine 280
IndyStarCraft 236
SteadfastSC 184
BRAT_OK 152
SHIN 90
ProTech62
LamboSC2 50
mouzStarbuck 29
sc2solar 22
SpiritSC2 19
Classic 16
StarCraft: Brood War
Britney 23460
Calm 3675
Sea 2275
Mini 113
Sea.KH 57
ggaemo 54
Soulkey 49
Pusan 34
Shine 33
IntoTheRainbow 28
[ Show more ]
Rock 25
Sacsri 19
GoRush 9
Noble 7
Dota 2
qojqva3808
Counter-Strike
fl0m7996
zeus332
byalli157
Super Smash Bros
Mew2King119
Heroes of the Storm
Khaldor274
MindelVK9
Other Games
gofns41574
tarik_tv11805
Grubby2511
singsing2056
B2W.Neo400
Hui .157
ArmadaUGS114
QueenE45
OptimusSC23
fpsfer 1
Organizations
Other Games
EGCTV1241
gamesdonequick669
BasetradeTV177
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Reevou 7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 13
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur104
Upcoming Events
BSL22 NKC (BSL vs China)
1h 18m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
17h 18m
OSC
1d 6h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.