• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:59
CEST 03:59
KST 10:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser Yamato Cup Series StarCraft open world shooter announced at BlizzCon
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder Syncronization issues and can't find games Working 1v1, 2v2, 3v3 Ladder BGH Auto Balance -> http://bghmmr.eu/ an AI researcher's take on the ladder bot
Tourneys
[ASL22] Ro16 Group D [BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9131 users

Skill chasm between Koreans and foreigners - Page 2

Blogs > 1984
Post a Reply
Prev 1 2 All
1984
Profile Blog Joined July 2009
Ukraine115 Posts
Last Edited: 2009-11-13 16:50:27
November 13 2009 16:48 GMT
#21
Thanks Liquid'Drone, that was a nice read Any other ways Bisu could've come back from that situation?
koreasilver
Profile Blog Joined June 2008
9109 Posts
November 13 2009 17:03 GMT
#22
Man, this game sucked.
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
November 13 2009 17:29 GMT
#23
to add to what drone is saying, it's pretty easy to notice that PJ hasn't left the game after his nat got razed. that's what triggers the scout.
Moderatormy tatsu loops r fuckin nice
Liquid`Drone
Profile Joined September 2002
Norway28894 Posts
November 13 2009 17:35 GMT
#24
well, when bisu tries to attack the expansion and fails completely, he cannot expand himself and try to play a standard game of catch up, he absolutely needs to go all out offense because he is just too far behind. when the goons further end up blocking him in, he needs to find a way to break out of this. dt is great for this because it forces pj to move his units enabling bisu to move out of his main - and once he gets to move out of his main, bisu's options increase a lot.. there are a couple different ways of countering that are reasonably good - bisu could get zealot speed and unload 8 zealots outside his main and use those to run towards pj's natural while reaver dropping pj's main, this would disrupt pj and force him to dismantle the containment. reaver dropping by itself is too obvious and does not require enough forces to defend to force pj to dismantle the containment, and bisu can't come back as long as there are 12+ goons outside his choke, it's just not possible for him to move out.

but pj should know that bisu is mounting some form of all out attack, so he just needs to defend against any that can come. he should make a couple pylons around the perimeter of bisus base so he's not caught off guard by shuttled out troops, he should have enough goons in his main to defend vs reaver drop, and he should have detection in time for dark templar. if he does not lose within 5 minutes of defending bisu's initial attack, he does not lose.
Moderator
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
November 13 2009 17:51 GMT
#25
Uh, there is a huge skill difference but your example is terrible.

Once you contain somebody, the first thing you do is check for expos. In fact it's pretty much a prerequisite since it completes your containment. Who didn't know/doesn't do this ???
Marines > everything
1984
Profile Blog Joined July 2009
Ukraine115 Posts
Last Edited: 2009-11-13 18:08:38
November 13 2009 18:07 GMT
#26
On November 14 2009 02:51 vnlegend wrote:
Uh, there is a huge skill difference but your example is terrible.

Once you contain somebody, the first thing you do is check for expos. In fact it's pretty much a prerequisite since it completes your containment. Who didn't know/doesn't do this ???

It looks like you haven't watched it in the VOD, just read and imagined. It's much more impressive to see. Anyway, imo small nice moments like this are better illustration of skill difference than just standard no-chance rape that happens in almost every WCG game between koreans and others. In case of the whole game you can't truly understand why the winner won. "He's got better micro, better macro" aren't really explanations, it's like saying aircrafts fly b/c they have wings and engine. You get the general idea but not detailed understanding. And not the scouting itself was great, but the timing of it.
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
November 13 2009 18:17 GMT
#27
The difference is imo 2 big things:

1)Mechanics

2)focus on early, mid and late game and not just late game like many foreigners (ret). I've seen foreigners get dismantled so quick alot of times because of the fact that they just have this build order figured out and while they play along their plan, their korean opponent kills them lol

I thought of this when Stork beat Brat_OK. Koreans go for the kill whenever possible, foreigners are too stuck on their BO:s and theoretical aspects of Starcraft. They need more mechanics and sense of timings.

Hilarious when Tasteless and Artosis spoke about Fengzi's low apm, and that apm doesn't matter that much. The following moments you could see alot of bad stuff happening to him because of low apm lol. He wasn't fast enough to run away with some units, wasn't all over the place etc. I'm sorry but you NEED APM in Starcraft, preferrably 200 minimum.
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
Zozma
Profile Blog Joined November 2008
United States1626 Posts
November 13 2009 18:59 GMT
#28
On November 14 2009 03:17 Foucault wrote:
The difference is imo 2 big things:

1)Mechanics

2)focus on early, mid and late game and not (Z)Just late game like many foreigners ((Z)Ret). I've seen foreigners get dismantled so quick alot of times because of the fact that they (Z)Just have this build order figured out and while they play along their plan, their korean opponent kills them lol

I thought of this when (P)Stork beat Brat_OK. Koreans go for the (T)Kill whenever possible, foreigners are too stuck on their BO:s and theoretical aspects of Starcraft. They need more mechanics and (Z)Sense of timings.

Hilarious when Tasteless and Artosis spoke about Fengzi's low apm, and that apm doesn't matter that much. The following moments you could see alot of bad stuff happening to him because of low apm lol. He wasn't fast enough to run away with some units, wasn't all over the place etc. I'm sorry but you NEED APM in Starcraft, preferrably 200 minimum.
Well, duh.

If you had 0 APM, that would mean you weren't doing anything. You need to do things -> you need some APM. I don't see what you're saying.
KwarK
Profile Blog Joined July 2006
United States44290 Posts
November 13 2009 19:22 GMT
#29
On November 14 2009 00:36 ThePhan2m wrote:
anyone would have done that?? the first thing you do when you got someone contained is to check they dont have secret expos

This is standard. Your thought process should always be "what can he do from this position to win? what can I do against that". Secret expo was high up on that list, scouting for it was the solution. I do that.
ModeratorThe angels have the phone box
KwarK
Profile Blog Joined July 2006
United States44290 Posts
November 13 2009 19:26 GMT
#30
On November 14 2009 03:17 Foucault wrote:
I thought of this when Stork beat Brat_OK. Koreans go for the kill whenever possible, foreigners are too stuck on their BO:s and theoretical aspects of Starcraft. They need more mechanics and sense of timings.


I find the opposite to be true, especially in PvT. Korean Protoss players are happy to let the Terran camp and play for the late game, even when the Terran is taking his 3rd off of 5 sieged tanks. Whereas foreigner Protoss players are way more eager to shove the goon micro in there, even though it's semi allin.
ModeratorThe angels have the phone box
Mortality
Profile Blog Joined December 2005
United States4790 Posts
November 13 2009 20:10 GMT
#31
On November 14 2009 01:10 Liquid`Drone wrote:
that game was overhyped as fuck
bisu faces mass dragoon+expansion+slow robotics and makes a dark templar..that's not revolutionary nor great, it's just logical. in fact I think he made a mistake attacking the goons, should rather have built 2 dts and sent the first one towards pjs main and used the second to attack goons.


I kind of felt the same. By the way people were talking about this game, you'd think it was something truly magnificent like that game I think of Kingdom vs Reach on 815 where DA's were used.

Anyway, it was pretty much a big letdown. The moment Bisu broke out it was over.

On November 14 2009 03:17 Foucault wrote:
Hilarious when Tasteless and Artosis spoke about Fengzi's low apm, and that apm doesn't matter that much. The following moments you could see alot of bad stuff happening to him because of low apm lol. He wasn't fast enough to run away with some units, wasn't all over the place etc. I'm sorry but you NEED APM in Starcraft, preferrably 200 minimum.


It does and it doesn't. Fengzi's speed is fine for being one of the top foreigners, but it's not enough for modern professional gaming.

On November 14 2009 04:26 KwarK wrote:
Show nested quote +
On November 14 2009 03:17 Foucault wrote:
I thought of this when Stork beat Brat_OK. Koreans go for the kill whenever possible, foreigners are too stuck on their BO:s and theoretical aspects of Starcraft. They need more mechanics and sense of timings.


I find the opposite to be true, especially in PvT. Korean Protoss players are happy to let the Terran camp and play for the late game, even when the Terran is taking his 3rd off of 5 sieged tanks. Whereas foreigner Protoss players are way more eager to shove the goon micro in there, even though it's semi allin.


?

I disagree, even in PvT. If you're saying that foreigners are more likely to go for an all-in or a "semi-all-in," then yes, I'd agree, but when I watch top foreigner Protoss players, I notice that they don't do as good a job maintaing pressure as top Koreans.

I see way too many games of top foreigners like this:

Stage 1: dt rush, dt drop or reaver drop
Stage 2: double expand
Stage 3: late game

And don't get me started on how vastly superior Korean TvZ/ZvT is. Vastly more pressure applied continuously. With most foreigners, especially when it comes to TvZ/ZvT, pressure more often means "cheese."
Even though this Proleague bullshit has been completely bogus, I really, really, really do not see how Khan can lose this. I swear I will kill myself if they do. - nesix before KHAN lost to eNature
Baddieko
Profile Joined October 2008
Singapore855 Posts
November 13 2009 20:21 GMT
#32
Bisu was lucky there cus he gambled in dts, in a proleague match he would 100% have lost. I still think pj is overrated though with only semi-pro korean skills. In the first place Bisu shouldn't played overly safe(camp and 2 gate), guess koreans overestimated him now even the commentators looked so. It all started when koreans underestimate him and dropout in IEF, now they are rattled. He should've played the more optimal build like robo-->2 gate. Bisu even played more relaxed against his proleague opponents than against PJ, who is supposed to be inferior. His mistake was the BO there, lol what makes PJ so special compared to players like perfectman, ryan(shield). At the end of game he showed he can't handle that micro.

Tomorrow stork gonna use standard timing BOs and roll over him easy.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
November 13 2009 20:23 GMT
#33
The game was pretty beautiful if you watched bisu's first person camera. Foreigner pvps can't do that.
Baddieko
Profile Joined October 2008
Singapore855 Posts
November 13 2009 20:30 GMT
#34
On November 14 2009 01:02 1984 wrote:
I don't play protoss at all, but it didn't look like 100% mistake. He went fast expo so he needed to build more gateways and dragoons to catch up in army. So may be if PJ have built an early observer he'd fail to defend that first attack. A kind of trade-off that gave Bisu the small timing window to exploit. Does it make sense?



it makes sense but it dosen't make sense when pj don't warp his observatory together with robo bay. Because he was going 4 gate after a quick expand and he definitely need obs. Bisu's ob scouted the lack of observatory and execute his gameplan. When the DT get the slice then pj warp it, too late. Amateur mistake though.
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
November 13 2009 21:19 GMT
#35
Bisu was probably thinking of expanding into that main anyways
We call it "star-sense" but i bet bisu thought of it as a nasty suprise
cw)minsean(ru
Foucault
Profile Blog Joined May 2009
Sweden2826 Posts
Last Edited: 2009-11-13 22:23:33
November 13 2009 22:13 GMT
#36
On November 14 2009 04:26 KwarK wrote:
Show nested quote +
On November 14 2009 03:17 Foucault wrote:
I thought of this when Stork beat Brat_OK. Koreans go for the kill whenever possible, foreigners are too stuck on their BO:s and theoretical aspects of Starcraft. They need more mechanics and sense of timings.


I find the opposite to be true, especially in PvT. Korean Protoss players are happy to let the Terran camp and play for the late game, even when the Terran is taking his 3rd off of 5 sieged tanks. Whereas foreigner Protoss players are way more eager to shove the goon micro in there, even though it's semi allin.


Maybe so, that might be because korean protoss players are quite comfortable with late game PvT, who wouldn't be? Arbiters rule the world.

So I guess it might be matchup dependent. Also I agree with what Mortality said about pressure. I forgot who he played but Stork knows how to put on early game pressure against Terran opponents. He just walks up to their wall and starts bashing away and trying to snipe any tank that comes up.

Foreigner tosses are maybe like "ok there's the tank, I'll back off, exp and go into mid-game." They take these strategical steps in their head based on build orders and expoing and misses the chances to kill their opponent at different stages. I thought the same thing watching some of the games from WCG where Bisu just knows when to go in and kick ass, regardless of early/mid/late-game. Where foreigners think of the game as being in different stages, koreans see timings and catch foreigners off guard all the time.

Korean players keep the pressure up in early, mid and late game. Same thing when I watched those games on SCforall where koreans played foreigners. Some games with Inc there who lost 2 quick games, because the korean Terran engaged him early on by first delaying his expo and then keeping the pressure until they won very early in the game. Incontrol is aggressive too but looked like he at least wanted to get into a certain phase in the game before he started to "play" for real.

Bottomline, koreans in general play aggressive Starcraft. All the time
I know that deep inside of you there's a humongous set of testicles just waiting to pop out. Let 'em pop bro. //////////////////// AKA JensOfSweden // Lee Yoon Yeol forever.
EsX_Raptor
Profile Blog Joined February 2008
United States2802 Posts
Last Edited: 2009-11-13 22:27:28
November 13 2009 22:22 GMT
#37
you guys talk as if bisu really needed to cheat in order to beat pj... this guy is a champion, top kespa player for months, even a revolutionist... wtf

edit: this thread is very insightful, i totally agree with folocault and mortality
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
November 15 2009 19:00 GMT
#38
On November 14 2009 07:13 Foucault wrote:

Bottomline, koreans in general play aggressive Starcraft. All the time


What about Savior?
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
November 15 2009 19:10 GMT
#39
On November 16 2009 04:00 Mortician wrote:
Show nested quote +
On November 14 2009 07:13 Foucault wrote:

Bottomline, koreans in general play aggressive Starcraft. All the time


What about Savior?


I doubt if Savior saw an opening he would just jank it
Shine[Kal] #1 fan
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2009-11-15 19:20:54
November 15 2009 19:13 GMT
#40
On November 14 2009 01:23 Plexa wrote:
Show nested quote +
On November 14 2009 01:10 Liquid`Drone wrote:
that game was overhyped as fuck
bisu faces mass dragoon+expansion+slow robotics and makes a dark templar..that's not revolutionary nor great, it's just logical. in fact I think he made a mistake attacking the goons, should rather have built 2 dts and sent the first one towards pjs main and used the second to attack goons.


Eh seems that even the #2 Protoss can't beat this :p

Also i'm quite sure that he had no info about the slow robotic.
I think he kinda gambled because he was really behind.

If PJ started his robo BEFORE his 4 gates it could have been different.
I guess he was more scared of a quick 3 gates goons + reaver than the weird goon/Dt/reaver by Bisu so he wanted a bit more goons and decided to get obs like 30s later.


edit: i think you are all missing how small the "window" for the dts was.
fuck all those elitists brb watching streams of elite players.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSTL: Playoffs Round 1
CranKy Ducklings156
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 212
WinterStarcraft148
RuFF_SC2 141
EnDerr 15
StarCraft: Brood War
sSak 82
910 47
Dota 2
PGG 118
League of Legends
Doublelift6754
Super Smash Bros
amsayoshi90
Other Games
summit1g9128
JimRising 462
Livibee146
Trikslyr109
ViBE92
SteadfastSC35
Organizations
Other Games
gamesdonequick2214
[ Show 10 non-featured ]
StarCraft 2
• Hupsaiya 104
• davetesta26
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
GSL
9h 1m
Shopify Rebellion Sundays
13h 1m
Spirit vs Mixu
BSL
17h 1m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
22h 1m
Afreeca Starleague
1d 8h
Shine vs Rush
WardiTV Weekly
1d 9h
Monday Night Weeklies
1d 14h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
PiGosaur Cup
2 days
[ Show More ]
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
4 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

K-JUNGMAN
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.