• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:09
CET 17:09
KST 01:09
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest RSL Revival: Season 3 Tenacious Turtle Tussle
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Data analysis on 70 million replays Which season is the best in ASL? [ASL20] Ask the mapmakers — Drop your questions BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group B - Sunday 21:00 CET [BSL21] RO16 Group C - Saturday 21:00 CET Small VOD Thread 2.0
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game Path of Exile Should offensive tower rushing be viable in RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
James Bond movies ranking - pa…
Topin
Esports Earnings: Bigger Pri…
TrAiDoS
Thanks for the RSL
Hildegard
Saturation point
Uldridge
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1426 users

The difference between engineerings

Blogs > EtherealDeath
Post a Reply
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 03 2009 18:07 GMT
#1
I used to be a physics major. Math is lovely, and so are its applications (to an extent). However, I never really had any interest in the engineering applications of physics, none at all. In fact, I found them to be pretty terribly annoying.

Now fast forward to the present. I'm majoring in Comp Sci, and study the engineering(hardware) part of comps as well as the software. For some odd reason, comp engineering is actually really enjoyable and interesting, in contrast to the old types of engineering. Hell, I tried quite a few forms of engineering, including aero engineering, which I would think is close to comp engineering, but aero engineering and the rest... yea screw them.

I'm wondering if anyone else who feels this way can help elucidate what the difference is to you between comp engineering and traditional engineering. I know for me, the software half of comp sci is awesome because I am mostly unfettered by the laws of physics (though not quite the laws of mathematics), but I'm not quite so sure where the difference is on the hardware side.

haduken
Profile Blog Joined April 2003
Australia8267 Posts
November 03 2009 18:35 GMT
#2
Not sure what you mean.

As I understand it, engineering in essence is about using processes and configuration management to delivery scientific princples for application. Of course, you learn the knowledge areas and subjects in question but a lot of what you do is using defined standards and processes to delive outcomes.

Science is about testing and discovering things and in computer science this means that you will discover new algorithm to make things better etc but you don't need to confer to standards as much.

For people with a science background, engineer would be annoying because for you discovery and proving/disproving theories is more interesting. Engineering practices while have good reason for their existence would often get in the way of things.

The above is also the reason for the seperation of software engineering and computer science (even though majority of knowledge areas overlap)

just my 2c

Rillanon.au
inkblot
Profile Joined December 2004
United States1250 Posts
November 03 2009 18:46 GMT
#3
Computer engineering is a broad enough field to be difficult to generalize, but I'm not sure why you would have ever thought it was like aerospace or mechanical engineering. Computer engineering is the intersection of electrical engineering and computer science. Digital logic and related topics are paramount in CE of course, whereas EEs may not work on digital design at all in their careers. Most of the physics used in EE and CE is electromagnetism and quantum mechanics, rather than Newtonian mechanics, fluid dynamics, and whatever else mechanical/aerospace/structural/etc engineers use.

CEs can definitely have careers involving alot of software/programming type work, but it's not the same kind of programming that goes into making a video game or browser.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 03 2009 18:51 GMT
#4
Actually your answer was rather helpful despite my post being wandering and confusing lol.
Now that you mention it (referring to)
On November 04 2009 03:35 haduken wrote:
As I understand it, engineering in essence is about using processes and configuration management to delivery scientific princples for application. Of course, you learn the knowledge areas and subjects in question but a lot of what you do is using defined standards and processes to delive outcomes.

That seems like something which feels more true about non comp engineering than comp engineering (referring to the hardware part of comp engineering). I mean sure there are defined standards and processes, but there are also opportunities to create completely new things just being creating theoretical computers and then attempting to create them. For example, don't like silicon? Well, let's find out how to use nature to compute for us since somehow it calculates things that seem to be crazy exponentially difficult problems.

The questions also feel very different:
How do we make this structure support __ weight and withstand __ forces vs How do we make this slab of sand (xkcd ;x) calculate logically?

I can't really seem to express the difference clearly, but there is also another difference, for example, between creating a huge bridge that spans a large divide and having a robotic arm respond to a thought. Perhaps it is the fact that hardware in comp engineering type situations involves a very close interaction between hardware and software, which was not really true for previous engineering applications that I studied.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 03 2009 18:53 GMT
#5
On November 04 2009 03:46 inkblot wrote:
Computer engineering is a broad enough field to be difficult to generalize, but I'm not sure why you would have ever thought it was like aerospace or mechanical engineering. Computer engineering is the intersection of electrical engineering and computer science. Digital logic and related topics are paramount in CE of course, whereas EEs may not work on digital design at all in their careers. Most of the physics used in EE and CE is electromagnetism and quantum mechanics, rather than Newtonian mechanics, fluid dynamics, and whatever else mechanical/aerospace/structural/etc engineers use.

CEs can definitely have careers involving alot of software/programming type work, but it's not the same kind of programming that goes into making a video game or browser.


Yea, it now seems like a pretty bad comparison. It is probably the difference between Newtonian and electrical engineering that starts the divide. Curiously though, I'm not really interested in EE for the sake of EE, but maybe that is just the end result affecting my preferences.
HeaDStrong
Profile Blog Joined January 2009
Scotland785 Posts
November 03 2009 19:51 GMT
#6
When I was about to graduate high school I thought- it's either physics or some kind of engineering. But with engineering you quite likely are stuck for years doing tedious and repetitive jobs, for example some civil engineers- building houses (and not the creative part architects do), bridges and roads seemed like a horrifying future career. So I stick with physics and will be doing masters in theoretical physics, it's great.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
November 03 2009 22:37 GMT
#7
Software engineering is super. There are no boundaries to what you can make, except for the limits of processor speed and available memory. The trouble starts when you have to make money on it as a profession.
I <3 the internet, I <3 you
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
November 03 2009 23:47 GMT
#8
Computer engineering is pretty much a very large subset of electrical engineering to the point where it gets its own category. It's the part that generally deals more with digital logic, computer architecture, etc. that touches more of the computer science area of study. I wouldn't call it so much different than other engineerings, since the underlying problem-solving process is at the core the same.

The difference as has been said is that computer engineering is the least foundationally based on physics, as the engineering process is built off of abstract logical constructs rather than materials such as mass/springs/dampers or resistors/capacitors/inductors. There's generally no concern with space (i.e. x, y, z coordinates) in computer engineering, similarly to but to a greater extent than most branches of electrical engineering. Applications tightly coupled to electromagnetics are the only parts of electrical engineering that care about spatial coordinates, and those parts of EE don't fall under CE as well.

Also, computer engineering tends to use relatively few approximations in calculations. There's not so much of "you can neglect X term because of Y" because the behavior of systems computer engineers are engineering aren't so much influenced by real world disturbances and inaccuracies you can't be 100% sure of. +4.91 volts is the same as +5.14 volts, if they're both counted as logical "1".
Please log in or register to reply.
Live Events Refresh
Next event in 51m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
LamboSC2 502
Fuzer 302
BRAT_OK 62
gerald23 53
MindelVK 17
StarCraft: Brood War
Calm 4142
Shuttle 1885
Horang2 1794
Jaedong 1238
Mini 539
EffOrt 452
Light 333
Rush 297
ZerO 263
hero 247
[ Show more ]
Snow 153
Hyun 130
Sharp 67
ToSsGirL 30
sorry 29
Terrorterran 27
JYJ24
soO 24
Aegong 22
Rock 18
scan(afreeca) 15
Dota 2
Gorgc5605
qojqva3453
singsing2858
Dendi1174
syndereN339
Counter-Strike
zeus121
oskar103
Other Games
DeMusliM926
hiko870
FrodaN447
Hui .386
Liquid`VortiX115
QueenE90
KnowMe51
nookyyy 46
Trikslyr24
ZerO(Twitch)19
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• poizon28 20
• Reevou 8
• Adnapsc2 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2875
• WagamamaTV477
League of Legends
• TFBlade1126
Upcoming Events
StarCraft2.fi
51m
Replay Cast
7h 51m
The PondCast
17h 51m
OSC
23h 51m
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
1d 7h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV 2025
2 days
SC Evo League
2 days
BSL 21
3 days
Sziky vs OyAji
Gypsy vs eOnzErG
[ Show More ]
OSC
3 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
3 days
WardiTV 2025
3 days
OSC
3 days
BSL 21
4 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
4 days
Wardi Open
4 days
StarCraft2.fi
4 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV 2025
5 days
StarCraft2.fi
5 days
PiGosaur Monday
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.