I'm so conflicted :x
Someone fighting!
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moopie
12605 Posts
I'm so conflicted :x Someone fighting! | ||
Crunchums
United States11142 Posts
On November 08 2010 18:38 Shikyo wrote: Show nested quote + On November 08 2010 18:34 Crunchums wrote: On November 08 2010 18:32 Shikyo wrote: These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers. Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer? Because Flash was in a losing position but Modesty made the classic mistake of pissing away his advantage through overaggression. It has nothing to do with aggression, it was stupidity and a total lack of gamesense, I believe. That's something a B- foreigner should do, I don't know how a progamer can make such a huge gamesense mistake. =S Clearly you are not very familiar with Modesty Calm vs Action | ||
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darktreb
United States3014 Posts
Yeah a better Zerg would have won, but in that mid-game position, Modesty would have beaten any other Terran. A ling runby would have helped no doubt, but in the replay they did show Flash scanning Modesty's bases even throughout the harass to get a sense of what Modesty was thinking. | ||
endy
Switzerland8966 Posts
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ComusLoM
Norway3547 Posts
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Mooncat
Germany1228 Posts
On November 08 2010 18:32 Shikyo wrote: These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers. Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer? The answer is pretty simple. If you haven't played SC1 in a while you tend to forget how ridiculously difficult that game was and how extremely convenient to play SC2 is. I'd like to see how much stuff the SC2 "Pros" these days would get done if they had to manually move SCVs to the mineral line(s), click every single building to make units, etc. SC1 is so difficult, APM and multi-tasking demanding, that the average Progamer basically has only 1 or 2 areas which he excels at. And then there's people like Flash, who are just inhuman. | ||
ArvickHero
10387 Posts
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SaikOuLighT
Canada742 Posts
On November 08 2010 18:38 Shikyo wrote: Show nested quote + On November 08 2010 18:34 Crunchums wrote: On November 08 2010 18:32 Shikyo wrote: These BW games seem so strange after playing / watching a lot of SC2. It's obvious he should always have some army ready for drops, he should have overlords spread, he should have way more Zerglings vs drop instead of Lurkers because of the micro, and that he should wait until the tank begins unsieging before attacking with Lurkers. Why did that game seem just terrible and extremely low-level despite Modesty still being a decent pro-gamer? Because Flash was in a losing position but Modesty made the classic mistake of pissing away his advantage through overaggression. It has nothing to do with aggression, it was stupidity and a total lack of gamesense, I believe. That's something a B- foreigner should do, I don't know how a progamer can make such a huge gamesense mistake. =S Well he was up against Flash, and being in what looked like a winning position against the best player must have made him so eager to try and end the game right away. | ||
Crunchums
United States11142 Posts
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moopie
12605 Posts
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thestool91
672 Posts
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Doraemon
Australia14949 Posts
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Shikyo
Finland33997 Posts
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Doraemon
Australia14949 Posts
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alypse
Vietnam2762 Posts
And holds! But lair incoming for Calm. | ||
Crunchums
United States11142 Posts
calm gets 2 more drones | ||
Shikyo
Finland33997 Posts
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Doraemon
Australia14949 Posts
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SaikOuLighT
Canada742 Posts
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