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On August 17 2010 20:10 StorrZerg wrote:Show nested quote +On August 17 2010 20:09 TwoToneTerran wrote:On August 17 2010 20:06 Carnivorous Sheep wrote:On August 17 2010 20:05 TwoToneTerran wrote:On August 17 2010 20:05 Zona wrote: Bah if you called Calm's strategy "cheese" then everything nonstandard by zerg is cheese?
Calm's move was a good reaction to what he knew of forgg's build - fast factory and expo means forgoing a lot of tech and units, Forgg's build was terribly vulnerable and relied on terran's amazing ability to defend in early game with almost nothing - but it's not invincible and Calm exploited one of its vulnerabilities Uhhh, lurkers off that drone count is cheese, dude. It was "all-in" after Calm decided to cut Drones and go for it like that, but it wasn't a pre-planned cheese. It's called good reaction to seeing Forgg played like a greedy fucker and having nothing lol. I agree, but adaptive cheese is still cheese. Also this is why I said you shouldn't have been the KT rep in that article, Mr.STX fan. >:o i know im a stx fan but, adaptive cheese lol?
Did that not make sense to you? Cutting drones completely to make a ling/lurker bust off like 15 drones is pretty damn cheesey.
To differentiate from what Csheep was saying, a later game unit amassment doesn't leave you with barely saturated bases and not possible way to keep up with production, because amassing units later involves setting up an economy. :>
edit for your edit!
Someone goes 3 hatch before pool, so you scout this, and 2 rax. cheese? zvp you scout toss getting one cannon, you get ling speed and make 12 lings, cheese?
Did you cut worker production and completely forego a standard and reasonable transition into the next phase of the game to create a do-or-die attack? Then it's a cheese. 2 raxing and cutting Scvs to do it is cheese. 9pool speedling all in is cheese. Just because you didn't plan on doing it at first doesn't mean it isn't. :>
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Flash the red terran at 11. Calm the yellow zerg at 7. Fighting spirit!
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Baa?21242 Posts
There's nothing wrong with cheese, but when you say Calm is nothing but a cheese player, and then you take a non-cheese game and be like "oh look Calm cheeses again," that's just retarded.
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Flash getting 5pooled would so sweeeet
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Flash playing with no expression on his face. What if he loses though?
OL first for Calm, and his initial OL scouting the right way.
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too many drones; now one base lurker plzz....
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On August 17 2010 20:08 okum wrote:Show nested quote +On August 17 2010 20:06 Carnivorous Sheep wrote:On August 17 2010 20:05 TwoToneTerran wrote:On August 17 2010 20:05 Zona wrote: Bah if you called Calm's strategy "cheese" then everything nonstandard by zerg is cheese?
Calm's move was a good reaction to what he knew of forgg's build - fast factory and expo means forgoing a lot of tech and units, Forgg's build was terribly vulnerable and relied on terran's amazing ability to defend in early game with almost nothing - but it's not invincible and Calm exploited one of its vulnerabilities Uhhh, lurkers off that drone count is cheese, dude. It was "all-in" after Calm decided to cut Drones and go for it like that, but it wasn't a pre-planned cheese. It's called good reaction to seeing Forgg played like a greedy fucker and having nothing lol. Oh good, to add to the confusion of what constitutes cheese, from now on we have to distinguish between "pre-planned" and improvised cheese too. There is no such thing as improved cheese.There is only pre-planed cheese the other is a reaction to the opponent and in no way a cheese.Like when you see 4 pool your are surely not going to continue your original planned build order.Thats what caml did.
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Flash with a rax in his main, Calm with drone heading out to 12hatch
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Flash "maphax" to see the OL and changes his scv scouting direction from wrong to right
Calm spending a precious drone to scout crossmap!
Flash's scv arrives in Calm's main to see the pool still morphing
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3rd hatch in Calm's main, Flash taking his nat already off one rax
Calm takes his gas after 3rd hatch
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Flash sending out 3 rines forwards - will Calm be ready for this kind of aggression? only 2 lings spawned?!?
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but Flash still backs off with his rines, adds academy and 2nd rax or I guess the rines were only hunting OL's
4 lings now
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I can't believe that scv is still alive, lol.
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6 lings finally finish off the scouting scv, lair starts, calm also taking his 2nd gas
academy finishes, scanners start, only in the main
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On August 17 2010 20:12 TwoToneTerran wrote:Show nested quote +On August 17 2010 20:10 StorrZerg wrote:On August 17 2010 20:09 TwoToneTerran wrote:On August 17 2010 20:06 Carnivorous Sheep wrote:On August 17 2010 20:05 TwoToneTerran wrote:On August 17 2010 20:05 Zona wrote: Bah if you called Calm's strategy "cheese" then everything nonstandard by zerg is cheese?
Calm's move was a good reaction to what he knew of forgg's build - fast factory and expo means forgoing a lot of tech and units, Forgg's build was terribly vulnerable and relied on terran's amazing ability to defend in early game with almost nothing - but it's not invincible and Calm exploited one of its vulnerabilities Uhhh, lurkers off that drone count is cheese, dude. It was "all-in" after Calm decided to cut Drones and go for it like that, but it wasn't a pre-planned cheese. It's called good reaction to seeing Forgg played like a greedy fucker and having nothing lol. I agree, but adaptive cheese is still cheese. Also this is why I said you shouldn't have been the KT rep in that article, Mr.STX fan. >:o i know im a stx fan but, adaptive cheese lol? Did that not make sense to you? Cutting drones completely to make a ling/lurker bust off like 15 drones is pretty damn cheesey. To differentiate from what Csheep was saying, a later game unit amassment doesn't leave you with barely saturated bases and not possible way to keep up with production, because amassing units later involves setting up an economy. :>
Tbh i think your confusing cheese, with all in. or an all in build.
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konadora
Singapore66060 Posts
standard push but looks so scary just because it's flash
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Well if Kwanro would have been playing then its not cheese --> kwanro style
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On August 17 2010 20:11 Soulforged wrote: If you scout the situation and your conclusion is that `if i cut workers and do X, no way he can hold it no matter what he tries from this point on`, then it isn't cheese, it's outplaying someone.
Whether that was the case this game, though, idk - didn't pay much attention to it.
This and what StorrZerg said. If you're sure to do damage, especially if it's because the other player is playing extra greedy, and you make that choice there and then then it isn't cheese imo. If you planned on going for a ling runby regardless and he only had 1 cannon I don't think you're able to determine if it's cheese.
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flash with 9 rines 2 medics moving out, spire starts as well as 2 creep colonies at the nat
lings spot flash moving out
flash adding a 3rd rax
ling speed finishes, finally
firebats being added
a 3rd creep being added
lings doing well to duck in/out to buy time - and heading backwards to pick off reinforcements - one firebat surrounded and killed
another rine picked off at flash's nat and flash's entire mnm force is back at home
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konadora
Singapore66060 Posts
6 lings for 1 bat, baller micro by flash
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