Map imbalance, what aspects favor what races? - Page 2
Forum Index > StarCraft 2 Strategy |
Keap
United States214 Posts
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chair
United States58 Posts
Terran: Lots of high ground overlooking chokes, cramped bases, island expansions, small engagement areas. Protoss: Strategic chokes, closed expansions, exploitable terrain for blink/collosus. As a toss player, one of my favorite maps is Kulas. The lack of high ground to the main makes harassment much, much easier. The highground areas are spread such that it's easy to abuse with colossus without getting in the way. The natural is nice and safe. | ||
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