Greatest Map of All Time Tournament - Page 13
Forum Index > StarCraft 2 Tournaments |
Phredxor
New Zealand15075 Posts
| ||
Ej_
47656 Posts
Deadwing was an awful dogshit map that promoted passive, boring gameplay and the only reason it ever had any games that didn't completely suck is because its life-sucking layout let anyone easily get a macro game so some of them got interesting at about 10min after the players spawned. It's only natural that a garbage map that is sufficiently large will eventually have good games played on it, provided that Blizzard keeps in the map pool long enough, while simultanously torturing people with their other brilliant choices, like making massing stalkers to 200 supply the optimal strategy. Also, its pretty clear that Overgrowth and NPS lost just because most of the people active on this subforum (and the redditors who swarmed here for the NPS voting) never saw a game of SC2 before Serral won a premier tournament. | ||
Cricketer12
United States13840 Posts
On July 25 2020 14:30 Ej_ wrote: Deadwing was an awful dogshit map that promoted passive, boring gameplay and the only reason it ever had any games that didn't completely suck is, because its life-sucking layout let anyone easily get a macro game so some of them got interesting at about 10min after the players spawned. It's only natural that a garbage map that is sufficiently large will eventually have good games played on it, provided that Blizzard keeps in the map pool long enough, while simultanously torturing people with their other brilliant choices, like making massing stalkers to 200 supply the optimal strategy. Also, its pretty clear that Overgrowth and NPS lost just because most of the people active on this subforum (and the redditors who swarmed here for the NPS voting) never saw a game of SC2 before Serral won a premier tournament. yeah but First/Dream v Life on Deadwing tho | ||
Olli
Austria24413 Posts
On July 25 2020 14:30 Ej_ wrote: Deadwing was an awful dogshit map that promoted passive, boring gameplay and the only reason it ever had any games that didn't completely suck is, because its life-sucking layout let anyone easily get a macro game so some of them got interesting at about 10min after the players spawned. It's only natural that a garbage map that is sufficiently large will eventually have good games played on it, provided that Blizzard keeps in the map pool long enough, while simultanously torturing people with their other brilliant choices, like making massing stalkers to 200 supply the optimal strategy. Also, its pretty clear that Overgrowth and NPS lost just because most of the people active on this subforum (and the redditors who swarmed here for the NPS voting) never saw a game of SC2 before Serral won a premier tournament. I can see why people disliked Deadwing. I liked playing on it but that's because I'm a boring macro Protoss. I liked playing Entombed Valley too, Alterzim even. | ||
Superouman
France2195 Posts
| ||
StarWars1
Germany17 Posts
| ||
Acrofales
Spain17190 Posts
On July 25 2020 20:02 Superouman wrote: I really didn't expect that much love for Golden Wall. Truely heart warming. You made a very interesting map! It has lots of possibility for all kinds of innovative strategies, but at its heart it is *also* a really good macro map, so it has the whole range of games with wonky timing attacks, quick expands to the gold for some economic cheese, and 30min slogfests between two players who each take half the map. | ||
Acrofales
Spain17190 Posts
On July 25 2020 09:46 ZigguratOfUr wrote: Oh wow the upset happened. Get wrecked epitome of standard HotS mapmaking. Too bad backwater lost the fight for worst though. Still amazed that Bel'Shir Beach beat Neo Planet S. Hopefully Tal'darim Altar will put it to rest. Why? Neither are good maps. I think Bel'Shir beach had better games on it than TDA. The only reason TDA is worth talking about is because it replaced Steppes of War, which was a truly truly awful map. | ||
[PkF] Wire
France24187 Posts
KSS and TDA for the new votes. Obvious choices to me, KSS is a definitive GOAT contender and I can't forgive Bel'shir Beach for having beaten Neo Planet S. | ||
Charoisaur
Germany15617 Posts
On July 25 2020 22:50 [PkF] Wire wrote: Golden Wall is good, don't get me wrong, but it winning against Overgrowth is really premature imo. Overgrowth was a masterpiece of a stable and interesting HotS map. KSS and TDA for the new votes. Obvious choices to me, KSS is a definitive GOAT contender and I can't forgive Bel'shir Beach for having beaten Neo Planet S. Agreed but I don't mind it too much. It's a great creative map compared to the "boring" standard map Overgrowth. Though it probably won due to recency bias I don't think it will be remembered anywhere as well as Overgrowth. | ||
WombaT
Northern Ireland20794 Posts
On July 25 2020 22:58 Charoisaur wrote: Agreed but I don't mind it too much. It's a great creative map compared to the "boring" standard map Overgrowth. Though it probably won due to recency bias I don't think it will be remembered anywhere as well as Overgrowth. I mean this tournament was a joke once Fruitland got eliminated. That aside I think Golden Wall will be fondly remembered, I can imagine elderly Tastosis reminicising over it when they’re in a retirement home together. It has its central gimmick, but isn’t a gimmicky map. Most other maps with a central quirk tend to revolve around the pretty obvious thing that can be done with that quirk, but Golden Wall diverges into a whole load of approaches into using that architecture, while also allying itself to standard games as well. Overgrowth is close to the gold standard of good macro maps for sure, but there are other really good macro maps out there. There isn’t really another Golden Wall | ||
ZigguratOfUr
Iraq16955 Posts
On July 25 2020 20:43 Acrofales wrote: Why? Neither are good maps. I think Bel'Shir beach had better games on it than TDA. The only reason TDA is worth talking about is because it replaced Steppes of War, which was a truly truly awful map. I think TDA was the better map of the two in terms of gameplay, but gameplay isn't really the big differentiator here. As you say they both aren't great. However Tal'darim is way more significant of a map than Bel'shir Beach. Bel'shir Beach got played in a few GSLs. Whereas Tal'darim Altar was one of the first non-Blizzard map to be in the GSL, the first non-Blizzard map on ladder, and was widely played in NASLs, MLGs and so many of the other tournaments of WoL. Unlike the unremarkable BB it was a pioneer and deserves its place in history. | ||
Azzur
Australia6202 Posts
M2: TDA for me, although I quite like Bel'shir Beach And Golden Wall FTW!!! Although people are saying it's an upset, this is because Golden Wall is a relatively young map. I think with more great games on Golden Wall, it'll end up being a very fondly remembered map. | ||
Alucen-Will-
United States4054 Posts
On July 26 2020 00:00 Wombat_NI wrote: I mean this tournament was a joke once Fruitland got eliminated. That aside I think Golden Wall will be fondly remembered, I can imagine elderly Tastosis reminicising over it when they’re in a retirement home together. It has its central gimmick, but isn’t a gimmicky map. Most other maps with a central quirk tend to revolve around the pretty obvious thing that can be done with that quirk, but Golden Wall diverges into a whole load of approaches into using that architecture, while also allying itself to standard games as well. Overgrowth is close to the gold standard of good macro maps for sure, but there are other really good macro maps out there. There isn’t really another Golden Wall This is true to a certain extent, although I tend to think all of these polls are haunted by quite a bit of recency bias. Golden Wall is a fun map but I would in no form rank it as a superior map to overgrowth. KSS & Overgrowth are probably the two archetypal standard maps in sc2 history and were played professionally for years for that reason. The fact that some of these older maps hold up in the polling is a testament to their quality | ||
maybenexttime
Poland5232 Posts
On July 25 2020 20:02 Superouman wrote: I really didn't expect that much love for Golden Wall. Truely heart warming. The map motivated me to play some SC2 despite still being bitter about how Blizzard treated BW. It's a really cool map. ;-) | ||
Solar424
United States4001 Posts
| ||
swarminfestor
Malaysia2315 Posts
| ||
Solar424
United States4001 Posts
+ Show Spoiler + Best Map Ro16 Match 3 Poll: Which of these maps do you consider to be the BEST? Catallena (16) King's Cove (15) 31 total votes Your vote: Which of these maps do you consider to be the BEST? + Show Spoiler + Catallena + Show Spoiler + King's Cove Best Map Ro16 Match 4 Poll: Which of these maps do you consider to be the BEST? Cloud Kingdom (18) Frost (10) 28 total votes Your vote: Which of these maps do you consider to be the BEST? + Show Spoiler + Cloud Kingdom + Show Spoiler + Frost Worst Map Ro16 Match 3 Poll: Which of these maps do you consider to be the WORST? Lost Temple (16) Derelict Watcher (6) 22 total votes Your vote: Which of these maps do you consider to be the WORST? + Show Spoiler + Derelict Watcher + Show Spoiler + Lost Temple Worst Map Ro16 Match 4 Poll: Which of these maps do you consider to be the WORST? Secret Spring (15) Nerazim Crypt (8) 23 total votes Your vote: Which of these maps do you consider to be the WORST? + Show Spoiler + Nerazim Crypt + Show Spoiler + Secret Spring | ||
Cricketer12
United States13840 Posts
Frost Derelict Spring ezpz | ||
ZigguratOfUr
Iraq16955 Posts
| ||
| ||