On April 10 2020 01:21 Uldridge wrote:
This entire discussion is based on the fact that P opts into having the pressure put on him because he plays this strategy. He gives himself as much of an economic edge as possible with the forge expand. Shoud he go 1 base 3 gate goon with legs behind it or something he'd put the pressure on Z.
You basically have 3 zealots and 2 cannons on 2 base when you could have like 5 goons and 6 zealots on 1 base. And you could have that comp earlier because your gateway count is higher earlier. It's just the choice of strategies that puts the pressure to "out-play" on the P. Just that simple.
This entire discussion is based on the fact that P opts into having the pressure put on him because he plays this strategy. He gives himself as much of an economic edge as possible with the forge expand. Shoud he go 1 base 3 gate goon with legs behind it or something he'd put the pressure on Z.
You basically have 3 zealots and 2 cannons on 2 base when you could have like 5 goons and 6 zealots on 1 base. And you could have that comp earlier because your gateway count is higher earlier. It's just the choice of strategies that puts the pressure to "out-play" on the P. Just that simple.
I would love some replays of this in action. However, you will find protoss dies to mutalisks.
What do you do with 5 goons 6 zealots? I don't mean to be rude but you throw out that it's 'that simple' when it's something tried many times by highly skilled players and found unplayable outside of as a mix up strategy.
I would love to be proven wrong with an awesome meta shake up but I'll need more than a paragraph proclaiming it simple.