On July 06 2019 08:42 Skypirinha1 wrote:
I don’t find anything telling me what the sentry does... am I blind? it sieges ... an then? in the campain there are some different sentry typs like inductor, which buffs attackspeed of near allys, or is it just attacking (trickaling) faster and further?
Do you think protoss needs more anti ground splash? i dont think so. I agree on the point of motivating positional play, but that can also be achieved by making them slower, like the old tempests or broodlords.
I don’t find anything telling me what the sentry does... am I blind? it sieges ... an then? in the campain there are some different sentry typs like inductor, which buffs attackspeed of near allys, or is it just attacking (trickaling) faster and further?
Do you think protoss needs more anti ground splash? i dont think so. I agree on the point of motivating positional play, but that can also be achieved by making them slower, like the old tempests or broodlords.
Ok, once the Sentry sieges, it will then fires purification at a ground or air target. The stats are as follows :-
Vulcan Purification
Range : 12
Target : Ground or Air
Damage : 15
Weapon Period : 1.5 seconds (1.07 seconds in faster).
Also, it is not that Protoss needed more anti-ground splash but it all depends on the design of the unit or specifically, what it does. Here, the Tempest has to switch in between AA (Anti-Air) mode and AG (Anti-Ground) mode and furthermore, its AG mode is immobile. And for a immobile capital ship with only a single damage target makes the said Tempest quite weak as also mentioned by some of the players in the above. Therefore, to compensate for the immobility, a small 0.6 radius splash damage is given to the anti-ground attack. Also, note that I mentioned a small 0.6 radius splash. It is not like Psi Storm which has a 1.5 radius splash or even the Purification Nova of the Disruptors.
I can't say much about the old Tempests as this version of the Tempest is way different than the old Tempests. But the concept here remains, in that if you nerf a said unit, you will need to compensate it or any other unit with a buff.
Thanks.