[GSL 2018] Season 1 - Semi Finals Day 2 - Page 21
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yangluphil
318 Posts
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TentativePanda
United States742 Posts
User was warned for this post | ||
The_Templar
your Country52796 Posts
On March 24 2018 15:35 Solar424 wrote: Nerf HP by 5 to bring it in line with the other races' workers. Seriously though, why do SCV's have 5 more HP than Drones and Probes? In BW they had 60, which makes no sense at all. I'm guessing that it's because probes and drones regenerate naturally. And it's probably been discussed to death at this point. | ||
ZigguratOfUr
Iraq16955 Posts
On March 24 2018 15:35 Solar424 wrote: Nerf HP by 5 to bring it in line with the other races' workers. Seriously though, why do SCV's have 5 more HP than Drones and Probes? In BW they had 60, which makes no sense at all. Because they don't regen. health? Nerfing SCV health would make TvP way worse of a dumpster fire. | ||
DieuCure
France3713 Posts
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Wildmoon
Thailand4189 Posts
On March 24 2018 15:35 yangluphil wrote: As much as I hate AAM. I think nerfing banshee's speed by a little bit, buffing viking HP without touching ravens can be a good adjustment. Lul the moment you get to see someone use them effectively. | ||
DieuCure
France3713 Posts
Mostly because of adepts | ||
starkiller123
United States4029 Posts
On March 24 2018 15:33 HyDrA_solic wrote: Can anyone tell me the reason behind seeker missile design? So basically we have a spell that: - Deals little damage - AoE - Cuts down armor However!, it can be massed (like everything in SC2) and has absolutely no counter micro possible. Maru did play way better than Dark in these two last games, but I can't find any possible reason for this design to be in the game. yeah like parasitic bomb vs air units!! wait I'm thinking of a word that starts with s and ends in plitting that is good against both, weird | ||
Hikki_Hibiki1
12 Posts
On March 24 2018 15:35 TentativePanda wrote: Impossible task: Name a zerg unit that counters the ghost zerglings/banelings counter ghosts pretty well, but comparing one on one units to find counters is kinda pointless. | ||
pvsnp
7676 Posts
On March 24 2018 15:35 TentativePanda wrote: Impossible task: Name a zerg unit that counters the ghost Impossible task: Get salty whiners to stop whining | ||
SetGuitarsToKill
Canada28396 Posts
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yangluphil
318 Posts
On March 24 2018 15:36 Wildmoon wrote: Lul the moment you get to see someone use them effectively. I loved banshee's speed buff initially, which in itself is a good attempt to make units viable. What's wrong is the synergy between strong mid-game harass and unbeatable late game units that are AAM ravens and ghosts. | ||
HyDrA_solic
Portugal491 Posts
On March 24 2018 15:36 starkiller123 wrote: yeah like parasitic bomb vs air units!! wait I'm thinking of a word that starts with s and ends in plitting that is good against both, weird You're kidding right? Have you seen Dark (the best Zerg in the world) trying to split vs that many seeker missiles? It's inhuman to do it effectivly. What I'm trying to say is: Seeker Missile has 0 counter play at the moment. That's the single reason that mass raven is being abused | ||
Topin
Peru9939 Posts
On March 24 2018 15:37 SetGuitarsToKill wrote: I can't believe this is Maru's first GSL finals we need more nerfs to Terran to kep seeing him in finals | ||
starkiller123
United States4029 Posts
On March 24 2018 15:37 pvsnp wrote: Impossible task: Get salty whiners to stop whining well of course, the best terran beating probably the best zerg in a close series must mean that terran is op | ||
JabuSeika
United States607 Posts
Let's hope Maru makes it a final win. | ||
Wildmoon
Thailand4189 Posts
On March 24 2018 15:38 yangluphil wrote: I loved banshee's speed buff initially, which in itself is a good attempt to make units viable. What's wrong is the synergy between strong mid-game harass and unbeatable late game units that are AAM ravens and ghosts. It's not unbeatable. | ||
DieuCure
France3713 Posts
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yht9657
1810 Posts
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Ansibled
United Kingdom9872 Posts
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