(H) i just can't believe why i lose ? ZvT
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AcMilan91
105 Posts
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arb
Noobville17915 Posts
Gas was way too late for mutas, and by the time they had just finished you were floating 2k or more. Terran wasnt good either but he was constantly producing units at the very worst. Work on macro and that kind of thing mostly i would say, also refining your build order. You won't always get hatch blocked like that cuz most Terrans won't 6? scout i think he did. | ||
AcMilan91
105 Posts
On September 08 2017 23:08 arb wrote: Your macro is incredibly fucking bad is your problem. Gas was way too late for mutas, and by the time they had just finished you were floating 2k or more. Terran wasnt good either but he was constantly producing units at the very worst. Work on macro and that kind of thing mostly i would say, also refining your build order. You won't always get hatch blocked like that cuz most Terrans won't 6? scout i think he did. so just play and work on my macro right? | ||
arb
Noobville17915 Posts
On September 08 2017 23:50 AcMilan91 wrote: so just play and work on my macro right? look up a more defined build order, im not a zerg player obviously but i think the trend now is gas after 3rd hatch starts so you can have mutas by 6minutes or something 6:30? i think. but yes work on macro, ideally unless youre going for more mutas put hydra den down after your first round is started, also i think evo chamber for +1 carapace is good at this time also but yes work on your macro especially. that terran wouldnt have won that game if you'd had money, he had no scvs and only 3 rax when i stopped watching(85%? finished with the rep?) | ||
AcMilan91
105 Posts
this guy is good i think i got mutas early but damn so many turrents what could i do, i know my lurkers are late but damn | ||
Ramiel
United States1220 Posts
1. Metabolic boost was late 2. Supply Stuck on 27 (build overlord on 23) 3. Horrendous scouting 4. Built 4 overlords instead of 3 at 35 5. The second your muta are out, and you start lurker tech you stop macroing. At 8min into the game you have not started hive or +1 cara. You are floating near 1K minerals and 600gas. all larva are idle, drones are idle, and even though your lurker upgrade is 75% complete, you don't have a single hydra. 6. At 8:30 you build 18 lings, instead of a single hydra. I stopped watching there because that is inexcusably bad. You don't have the APM for mutas. You can either practice muta openings more, or try lurker openings- so that way you can actually macro during the midgame. You don't have the mechanics. | ||
AcMilan91
105 Posts
On September 09 2017 00:39 Ramiel wrote: On the second replay 1. Metabolic boost was late 2. Supply Stuck on 27 (build overlord on 23) 3. Horrendous scouting 4. Built 4 overlords instead of 3 at 35 5. The second your muta are out, and you start lurker tech you stop macroing. At 8min into the game you have not started hive or +1 cara. You are floating near 1K minerals and 600gas. all larva are idle, drones are idle, and even though your lurker upgrade is 75% complete, you don't have a single hydra. 6. At 8:30 you build 18 lings, instead of a single hydra. I stopped watching there because that is inexcusably bad. You don't have the APM for mutas. You can either practice muta openings more, or try lurker openings- so that way you can actually macro during the midgame. You don't have the mechanics. Hmm, i'll practice my macro as much as i can, i am new player btw, second week, thanks for letting me know on what should i improve | ||
-Frog-
United States514 Posts
as soon as you make your initial lurkers put down a queen's nest and head to hive, racing to defilers is so important in this match up. when you play better terrans they will put pressure on you so much faster, and having dark swarm will be the difference between life and death. | ||
AcMilan91
105 Posts
On September 09 2017 01:12 -Frog- wrote: when you play 3 hatch muta you need to get your lurkers out ASAP, if you watch any pro fpvod they always drop the hydra den as soon as they make the initial 9 mutas or after they make 2 more and get up to 11. you can even hotkey the hydra den so that when you are microing the mutas you can start lurker upgrade the second it is done. you also need to make 3 hydras at this time and send them to the ramp of your 3rd. hotkey those lurkers as well and morph them the second the lurker research is done as soon as you make your initial lurkers put down a queen's nest and head to hive, racing to defilers is so important in this match up. when you play better terrans they will put pressure on you so much faster, and having dark swarm will be the difference between life and death. Thank you alot, i still keep forgetting about aome things, but practice will make it perfect | ||
AcMilan91
105 Posts
terran went one base i saw his early gas so i took hydra den and made some hydras to take care of wraiths and then one attack boom i am dead? where is my mistake ? i think its late lurkers or bad attack with hydras in his base ? | ||
Luddite
United States2315 Posts
On September 09 2017 00:43 AcMilan91 wrote: Hmm, i'll practice my macro as much as i can, i am new player btw, second week, thanks for letting me know on what should i improve As a new player, bear in mind that mechanics is more important than strategy. Especially macro- you're probably losing more units from not building them than what actually gets killed in fights. If you're feeling frustrated and want to win, you'll probably have more success with a stupid, simple strategy like 2 base ultras, rather than the complicated strategies that you see pros using. | ||
L_Master
United States7946 Posts
On September 17 2017 01:25 AcMilan91 wrote: http://bwreplays.com/0q9bo terran went one base i saw his early gas so i took hydra den and made some hydras to take care of wraiths and then one attack boom i am dead? where is my mistake ? i think its late lurkers or bad attack with hydras in his base ? Initial hydra were good. Then you got hydra upgrades all the way and keep making more hydra. That's no good. Most common follow up to 2 part wraith is to get 3 rax and mm pressure. This terran does less rax but gets tanks. Hydra are still horrible against that. Better is to make a few token hydra to defend the wraiths, then get your muta out, and then transition into lurker like normal to defend the large terran bio balls. Marine absolutely SHRED hydras. Making muta at 10:00 isn't worth it. Either go muta right away or not at all against early bio/tank. Then to top it off you suicide all your muta and hydra right into a walled off main base. Legitmate question: Why did you do that? Did you really think it would work? | ||
AcMilan91
105 Posts
On September 17 2017 04:25 L_Master wrote: Initial hydra were good. Then you got hydra upgrades all the way and keep making more hydra. That's no good. Most common follow up to 2 part wraith is to get 3 rax and mm pressure. This terran does less rax but gets tanks. Hydra are still horrible against that. Better is to make a few token hydra to defend the wraiths, then get your muta out, and then transition into lurker like normal to defend the large terran bio balls. Marine absolutely SHRED hydras. Making muta at 10:00 isn't worth it. Either go muta right away or not at all against early bio/tank. Then to top it off you suicide all your muta and hydra right into a walled off main base. Legitmate question: Why did you do that? Did you really think it would work? Not of course, i just pissed off... But thanks for the answer, so hydras only against wraith, i should not upgrade them against terran? | ||
L_Master
United States7946 Posts
On September 17 2017 06:44 AcMilan91 wrote: Not of course, i just pissed off... But thanks for the answer, so hydras only against wraith, i should not upgrade them against terran? Against bio...generally no. There is a hydra lurk style you can play, but pure hydra will almost never be effective against bio. Why were you pissed off when you suicided? At time of suicide you were in a decent spot. | ||
AcMilan91
105 Posts
my last game against some 1 base terran who just wanna finish game so fast :D http://bwreplays.com/736mt and then 1750 mmr terran i did everything in build order but he just had that map control all the time i mean this matchup is really really hard http://bwreplays.com/hzp1v | ||
xehcechbsky
9 Posts
When they do push out, surround with all those lings and fly in the mutas. If it looks like you can get lurkers down before they reach your bases, don't engage before then. You could have easily held your 3rd with earlier lurks, more lings and your mutas alive. Hydras should be ready to morph at your 3rd when research finishes. Then use mutas to delay their expansions. They give you map control, don't throw that away for a few SCVs. | ||
AcMilan91
105 Posts
On September 17 2017 11:07 xehcechbsky wrote: A different perspective: Keep your mutas alive. Don't even go into their base. See your money pile up while you micro the mutas? Spend that on more lings. Spend it on hydra for lurkers. Unless they move out to push your 3rd or nat, there is really no need to attack. You're getting your 3rd gas, you're in great shape. When they do push out, surround with all those lings and fly in the mutas. If it looks like you can get lurkers down before they reach your bases, don't engage before then. You could have easily held your 3rd with earlier lurks, more lings and your mutas alive. Hydras should be ready to morph at your 3rd when research finishes. Then use mutas to delay their expansions. They give you map control, don't throw that away for a few SCVs. oh ok,i wont be go further in base in advance.... | ||
RomeD
16 Posts
2. get gud 3. ??? 4. PROFIT | ||
shall_burn
252 Posts
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quirinus
Croatia2489 Posts
keep it up AcMilan91! | ||
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