This is a multiplayer focused PVP game with very strong RPG-like elements. There are total 12 different classes you can choose from, however unlike traditional RPG's your character isn't tied to a specific class.
Classes:
Doctor Police Mercenary Cyborg Thief Explorer Scientist Psychic Soldier Architect Summoner Ninja
You're able to choose your character AND class separately as the map features an inventory management system. This breakthrough in customization allows multiple combination of different builds, such as using the Deathbringer Sword whilst being an Explorer Class. Every class has it's own set of skills that you can cast through a skill building.
One of the biggest innovation in Warbible RPG is that when you die, you drop all your gold on the ground for someone else to pick-up. This adds a vast amount of fun into PVP, as you're rewarded for slaying another player by taking away their wealth. A player to first earn 20 kills wins the game.
There are legendary weapons that can be only purchased once per player, and 3 end-game boss quests to complete should you engage in the PVE aspects of the game. Players are automatically hostiled in certain areas, however boss spawn areas allow auto-party with players as the map assumes that bosses will be hunt together as a party.
This map is a symbol of groundbreaking innovation that suggests something "new" to be tried.. This map is in between an Arena Style Map and an RPG. It's definitely a hybrid genre, and I wholeheartedly recommend that you give this map a go if you want to try something new. If you were ever a fan of Diablo series and it's Player-Killing, this map should be right up on the alley.
Sorta good, but very slow and I didn't get enough help to figure out what was going on, just felt i was grinding money for upgrades without any clear goal in mind. Also, if P1 leaves then the game is automatically lost? lol
*** EDIT ***
Actually re-read the OP and realised you are meant to kill people Must you do this in arena cos I tried outside and it auto-stopped after one attack.
Yeah it's a PVP game but it auto-allies other players in beginner areas. Once you go out to the fogged up areas, it unallies you from players automatically, allowing you to attack. The area where you get promoted to a class, is where you can kill players and take all their money.
On June 01 2017 05:26 Lifebot wrote: Thanks for checking it out.
Yeah it's a PVP game but it auto-allies other players in beginner areas. Once you go out to the fogged up areas, it unallies you from players automatically, allowing you to attack. The area where you get promoted to a class, is where you can kill players and take all their money.
Just a bit more feedback. The healing mechanic is very bugged, people will walk onto the beacon while I'm on it and the medic reverts to them (it heals so slowly). I got so angry that I killed the red player twice (on the beacon) because he did it twice in a row, then he left game and it auto-ended the map, which I think is silly as you are relying on host to stay ingame.
May I ask where the area for upgrading class is located?
EDIT
I do enjoy the map, it's just I don't like having to rely on someone that may ragequit :D - by the way, the money mechanic is brilliant, well done
I have uploaded a new version which removes the medic healing. Now you can heal instantly by switching weapons and discarding useless weapons as I made a 'discard box' for all player's inventory. This should clear up the fuss with the medic.
There are 8 classes you can acquire, around the top right area of the map. You have to accumulate a certain amount of money to get the class promotion, and it tells you exactly how much for each class when you go to the spots.
On June 03 2017 10:30 Lifebot wrote: Thank you for the feedback.
I have uploaded a new version which removes the medic healing. Now you can heal instantly by switching weapons and discarding useless weapons as I made a 'discard box' for all player's inventory. This should clear up the fuss with the medic.
There are 8 classes you can acquire, around the top right area of the map. You have to accumulate a certain amount of money to get the class promotion, and it tells you exactly how much for each class when you go to the spots.
Lifebot, sadly I wasn't able to heal my unit because I had only one weapon and my civilian.
If I may suggest a solution, which would be to make it heal the weapon automatically when you enter the base (instead of switching weapons). You still have to do a bit of work to heal, but at least you don't have ez-mode step on a beacon heal to full.
I advise you to buy multiple of cheap weapons and switch to a new weapon to heal. Alternatively, the doctor class does have a skill that restores your health to full if needed.