[PC]Stellaris - Page 15
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nimbim
Germany977 Posts
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ShloobeR
Korea (South)3802 Posts
Where would it download to by default? I can't find it in the steam folder or anywhere that comes to mind. edit: Ugh, found it literally the second I posted after searching for 20 minutes tt | ||
nnn_thekushmountains
1501 Posts
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Gorsameth
Netherlands20760 Posts
On May 14 2016 03:16 nnn_thekushmountains wrote: Are the minimum specs lower than Witcher 3: The Wild Hunt? google has your answer and will happily provide it if you ask | ||
nnn_thekushmountains
1501 Posts
On May 14 2016 03:18 Gorsameth wrote: google has your answer and will happily provide it if you ask Not really. The answer requires a knowledge of both the Witcher's specs and Stellaris' specs, which is online, but what is not online is how those two compare. If one needs a gtx something and one needs at least a raedon hd 5700 then I dont know if one needs more than the other. So what I'm really looking for is someone with good knowledge of computer hardware and system requirements, or more likely someone with a crappy computer who has played both games and can compare how their computer did with each. | ||
Gorsameth
Netherlands20760 Posts
On May 14 2016 03:24 nnn_thekushmountains wrote: Not really. The answer requires a knowledge of both the Witcher's specs and Stellaris' specs, which is online, but what is not online is how those two compare. If one needs a gtx something and one needs at least a raedon hd 5700 then I dont know if one needs more than the other. So what I'm really looking for is someone with good knowledge of computer hardware and system requirements, or more likely someone with a crappy computer who has played both games and can compare how their computer did with each. a problem that once again google could solve. Or use something like http://www.systemrequirementslab.com Or just look at the requirements for both games, which you clearly have not done, because the answer is right there as both list the same video card. | ||
nnn_thekushmountains
1501 Posts
Stellaris mins: Core 2 Quad Q9400 2.66GHz Athlon II X4 640 GeForce GTX 460 v2 Radeon HD 5770 1024MB 2 GB Win Xp 32 DX 9 4 GB Witcher mins: Core i5-2500K 3.3GHz Phenom II X4 940 GeForce GTX 660 Radeon HD 7870 6 GB Win 7 64 DX 11 40 GB So is it fair to say if my computer ran Witcher at 15 fps on lowest it could run Stellaris decently on lowest? | ||
Gorsameth
Netherlands20760 Posts
On May 14 2016 03:32 nnn_thekushmountains wrote: My computer is not working. Some wires are lose or something I think. I would have to rebuild my computer to play this game. I dont want to take it apart just to find out the hardware if I can't run the game. Therefore my only recourse is so compare it to the last game I tried to play. Which I could but the fps was really bad. Stellaris mins: Core 2 Quad Q9400 2.66GHz Athlon II X4 640 GeForce GTX 460 v2 Radeon HD 5770 1024MB 2 GB Win Xp 32 DX 9 4 GB Witcher mins: Core i5-2500K 3.3GHz Phenom II X4 940 GeForce GTX 660 Radeon HD 7870 6 GB Win 7 64 DX 11 40 GB So is it fair to say if my computer ran Witcher at 15 fps on lowest it could run Stellaris decently on lowest? Yes its requirements are a good bit lower then Witcher 3. Depending on what the bottleneck is (CPU or GPU) you might want to stay on small galaxy sizes, late game in a large galaxy I can notice the game slowing down from all the ships. | ||
Erasme
Bahamas15894 Posts
How is it hard to just duplicate the AI from master of orion2.. | ||
Kickstart
United States1941 Posts
Perhaps one of the worst online multiplayer experiences I've seen, which is a shame since it is more fun to play with actual people. | ||
WindWolf
Sweden11767 Posts
+ Show Spoiler + Has anyone seen AIs being rather passive while at war? I am the green empire Hayxacca. Both Avabbian and Ikarzuri declared separate war at Hiff but has so far done nothing against them. So I declared a war (which I was going to anyway, I just waited for some upgrades of something) to liberate some planets (Zum) in my war | ||
Erasme
Bahamas15894 Posts
I have yet to start an insane game. | ||
Micro_Jackson
Germany2002 Posts
On May 13 2016 21:47 Yhamm wrote: this war negotiation is terrible: -I declared war to one of my neighbor when I realized I finally had a better fleet than his. -In my war goal, I asked for 2 of his planets (half of his empire). -Just few days after (I don't even have the time to move my fleet to his first star), he gives away exactly the 2 planets I asked for to a 3rd party he was already in war with (I didn't see that). -I continue the war since the war progression at the bottom right of the screen is still 0%, and since I don't know how a war ends I just go the 2 others planets he still owns. -I destroy his remaining fleet, and capture his 2 planets with my army, meaning he controls no planet at all -War progression is at 100% and here is what I have: I won the war, control his planets, and I can't ask for anything at all except a White Peace which means I won't be able to attack him for the next 10 years... How is that fair? Why am i able to receive _only_ what were my goals at the moment of the declaration? If I realize later in a war that I can get a lot more, why is it not possible to change? I don't know if I'm missing something, but this feels totally wrong. I had a similar experiance, i conquerd 3 out of 4 planets with ease but had to stop because i hadnt enough warpoints, which split my empire in 2 halfs wich i thought was no big deal because they had no fleet left. in the 10 years this 1 planet joined a massive alliance which then screwed me over big time. i dont quite understand the reason for this system. | ||
Yurie
11536 Posts
On May 14 2016 12:03 Erasme wrote: The AI refuse to cooperate even if you have 100times their fleet. How is it hard to just duplicate the AI from master of orion2.. This is a real time game. So very hard since it is a different problem. They also went a route of easy to mod which limits what they can do further. It isn't horrible I would say. | ||
WindWolf
Sweden11767 Posts
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Startyr
Scotland188 Posts
what do you mean we have not yet achieved victory, fine then lets burn it all, this means war.. If I understand correctly it is technically possible to win peacefully by having a large enough federation. However empires in an alliance seem to automatically reject an invitation and I dont see any peaceful way of breaking their alliance in order to invite each of them into the federation? I am having a lot of fun with this game so I might just start a new game. On the other hand the Prethoryn swarm has just invaded the galaxy and I kind of want to see where that goes. Has anyone else encountered them yet? | ||
Erasme
Bahamas15894 Posts
On May 14 2016 16:29 Yurie wrote: This is a real time game. So very hard since it is a different problem. They also went a route of easy to mod which limits what they can do further. It isn't horrible I would say. I dont think it would, you'd simply need to play at a normal pace. You can exploit the system by attacking them first, forcing them to fight on their territories. The AI is forced to come back to defend their homeworld. | ||
Heartland
Sweden24562 Posts
On May 13 2016 16:48 Yurie wrote: The planets are really spread out. Can be on other side of the galaxy. Mine bugged out after doing all 6 places. The final one doesn't work at all. And so they could also be in other people's empires and shit? | ||
Yurie
11536 Posts
On May 14 2016 18:38 Heartland wrote: And so they could also be in other people's empires and shit? Of course, mine were in three different empires on top of mine. | ||
Heartland
Sweden24562 Posts
On May 14 2016 18:54 Yurie wrote: Of course, mine were in three different empires on top of mine. amaigawd | ||
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