[MSL] Jaedong vs. Flash Ro8 - GomTV S4 Feb 14 - Page 19
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p4NDemik
United States13896 Posts
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NarutO
Germany18839 Posts
On February 14 2008 19:38 InsanitY wrote: how can anyone so stubburnly refuse to make valks against mass mutalisks Ooa Scourge, ziziyo BTW: GAMES ARE TOO SHORT. I WANT LONG EPIC 40 MINUTE TVZ! | ||
Aesop
Hungary11232 Posts
On February 14 2008 19:37 Piste wrote: Anyone agrees with me that few valkyries could have turned this game in favor of Flash? I mean they could had dealt damage to mutalisks too. Not sure here. 1. Mutas usually get their armor grades first, so the valk damage is handicapped severely, unless you upgrade your attack. 2. Valks are vulnerable to scourge, as they are quite expensive. 3. Spreading mutas can solve the valk problem to some extent. I am sure that valks work in long games, for example in TvT if the opponent is massing wraiths, but in these tense games where every unit counts, you don't have the economy to build a critical mass of valks. edit: And finally, as the guardians come with heavy armor and will be upgraded even more, it will take ages until your valks manage to get those down. Wraiths do the job better there. | ||
StylishVODs
Sweden5331 Posts
On February 14 2008 19:38 buddhabeads wrote: flash went for the wrong tactic there MM force no chance against mass muts once JD started producing muts flash shouldv switched to goliath and pushed out MM cant back up his wraiths i dont think its a good idea to mech against 2 hatch muta... first you must have rines to protect the turrets, and if u start making goliaths it means u have a moment when your unit count is low, (u stop producing marines) and then he would be destroyed. flash did the right thing | ||
Piste
6137 Posts
I say no to this one too | ||
NarutO
Germany18839 Posts
On February 14 2008 19:38 0xDEADBEEF wrote: Jaedong's speed and macro saved him here, but his micro and decision making was bad again, he lost a lot of units. He's bad today. Bad for his overall level you mean? If not, I want to be that bad too. | ||
FieryBalrog
United States1381 Posts
On February 14 2008 19:40 Aesop wrote: Not sure here. 1. Mutas usually get their armor grades first, so the valk damage is handicapped severely, unless you upgrade your attack. 2. Valks are vulnerable to scourge, as they are quite expensive. 3. Spreading mutas can solve the valk problem to some extent. I am sure that valks work in long games, for example in TvT if the opponent is massing wraiths, but in these tense games where every unit counts, you don't have the economy to build a critical mass of valks. I think one or two could have helped support the wraiths, I'm not really expert enough to know though. They would suck if he just went valks instead of wraiths though. | ||
ThePhan2m
Norway2736 Posts
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litesabre
Korea (South)69 Posts
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Adamthegreat
Sweden1179 Posts
On February 14 2008 19:38 0xDEADBEEF wrote: Jaedong's speed and macro saved him here, but his micro and decision making was bad again, he lost a lot of units. He's bad today. You saying his micro was bad that game? He lost a lot of unit due to Flash defending very well.. His micro was just amazing, he did screw up a little with the guardians, but by then he already had 4-5 expansion so I think he was safe anyway. | ||
buddhabeads
Australia14 Posts
On February 14 2008 19:38 0xDEADBEEF wrote: Jaedong's speed and macro saved him here, but his micro and decision making was bad again, he lost a lot of units. He's bad today. JD didnt need to micro that much he had 5 hatches going, 15 muts at a time Blue storm is too imbalanced, that mineral line at the nartural is way too difficult to defend to Ts agianst mut harras. Flash spent all his resources building turrets and marines trying to defend that natural against a handful of JD's muts While JD was able to expand and tech without any pressure due to the constant mut harass pining Flash in his base. Bad play by Flash. | ||
3nickma
Denmark1510 Posts
Hoping for a Jaedong massacre of Flash with lots of swarm and ultras! But some long and epic games, great series! | ||
0xDEADBEEF
Germany1235 Posts
On February 14 2008 19:41 G.s)NarutO wrote: Bad for his overall level you mean? If not, I want to be that bad too. Yup. | ||
StylishVODs
Sweden5331 Posts
but i really dont know if it would have worked, or if he had the eco to do so. he was under preassure the entire time. | ||
Snipinpanda
United States1227 Posts
On February 14 2008 19:42 buddhabeads wrote: JD didnt need to micro that much he had 5 hatches going, 15 muts at a time Blue storm is too imbalanced, that mineral line at the nartural is way too difficult to defend to Ts agianst mut harras. Flash spent all his resources building turrets and marines trying to defend that natural against a handful of JD's muts While JD was able to expand and tech without any pressure due to the constant mut harass pining Flash in his base. Bad play by Flash. It wasn't bad play by Flash. I mean, if you look at another game on Blue Storm, Kwanro vs Canata, it ended earlier, because Canata isn't as good, yet Canata didn't do anything wrong. You need an ungodly amount of turrets to defend your min line on Blue Storm, and moving out is quite difficult, when they have muta harasses that goes and takes out 3/4 turrets even with rines defending. | ||
Aesop
Hungary11232 Posts
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NarutO
Germany18839 Posts
GAME 2 PREDICTION, JAEDONG BS SKILLS WINS THE GAME [X]CORRECT []WRONG :D:D sorry I'm hyped | ||
LonelyMargarita
1845 Posts
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Nick_54
United States2230 Posts
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disciple
9069 Posts
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