[Code A] Group I Season 1 2014 - Page 7
Forum Index > StarCraft 2 Tournaments |
Pandemona
Charlie Sheens House51342 Posts
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Shellshock
United States97250 Posts
On January 23 2014 18:41 Shellshock wrote: 2:00 CC first on the low ground for Reality Nexus first for Sora rax for Reality gateway for Sora 3:00 double gas for Sora 2nd rax for Reality scv scout finds the base of Sora first and sees the nexus first cybernetics core for Sora zealot for Sora 4:00 3rd rax for Reality Sora scouts the position of Reality last 4th rax for Reality MSC for Sora probe scout is denied from seeing anything by marines stalker for Sora 5:00 MSC kills the scv scout of Reality MSC moving across the map double gas for Reality 6:00 a few marines move across the map first stalker starts chipping away at marine health Sora chronoboosting out a 3rd stalker tech lab for Reality Twilight council for Sora 3rd gas for Reality 7:00 53 vs 52 more marines rallying across the map 3 stalkers out for Sora 3rd base for Sora stim research started for Reality more marines arrive at Sora's natural 2 more gates for Sora blink research started for Sora factory for Reality ebay for Reality photon overcharge on the natural neuxs 2 stalkers are killed off by marines 14 marines dead for Reality 8:00 56 vs 58 marauder production started for Reality missile turret in the natural for Reality 4 more gates for Sora +1 attack for Reality 3rd CC for Reality another gate for Sora Reality scans and sees all the gateways 9:00 72 vs 74 Starport for Reality robo for Sora concussive shells for Reality forge for Sora 10:00 90 vs 92 medivacs started for Reality widow mine for Reality +1 armor for Sora Robo bay for Sora combat shields for Reality observer for Sora immortal started for Sora 2 more rax for Reality | ||
Jaramir
Australia232 Posts
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boxerfred
Germany8360 Posts
On January 23 2014 18:44 sharkie wrote: Msc protects protoss from early terran all ins, right? But cant terran abuse msc scouting by alling? Since they lose photon overcharge by scouting and probably recalling He tried, but the MSC got back in time. Sora did a great job zoning out the marines at his third as long as reality's reinforcements weren't in place. I feel like reality could've done a lot more though, did he use his 4 barracks to their full potential? | ||
aZealot
New Zealand5447 Posts
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boxerfred
Germany8360 Posts
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boxerfred
Germany8360 Posts
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plogamer
Canada3132 Posts
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Swiipii
2195 Posts
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Destructicon
4713 Posts
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gingerfluffmuff
Austria4570 Posts
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imrusty269
United States1404 Posts
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y0su
Finland7871 Posts
guess just poking and trying to harass with zealots | ||
Pandemona
Charlie Sheens House51342 Posts
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Shellshock
United States97250 Posts
On January 23 2014 18:45 Shellshock wrote: 6:00 a few marines move across the map first stalker starts chipping away at marine health Sora chronoboosting out a 3rd stalker tech lab for Reality Twilight council for Sora 3rd gas for Reality 7:00 53 vs 52 more marines rallying across the map 3 stalkers out for Sora 3rd base for Sora stim research started for Reality more marines arrive at Sora's natural 2 more gates for Sora blink research started for Sora factory for Reality ebay for Reality photon overcharge on the natural neuxs 2 stalkers are killed off by marines 14 marines dead for Reality 8:00 56 vs 58 marauder production started for Reality missile turret in the natural for Reality 4 more gates for Sora +1 attack for Reality 3rd CC for Reality another gate for Sora Reality scans and sees all the gateways 9:00 72 vs 74 Starport for Reality robo for Sora concussive shells for Reality forge for Sora 10:00 90 vs 92 medivacs started for Reality widow mine for Reality +1 armor for Sora Robo bay for Sora combat shields for Reality observer for Sora immortal started for Sora 2 more rax for Reality 11:00 112 vs 111 charge research for Sora 2nd robo for Sora +1 armor for Reality 2nd ebay for Reality armory for Reality Colossus production started for Sora templar archives for Sora double drop heading for the 3rd of Sora 12:00 133 vs 128 Sora defends the drops but Reality escapes with the units double drop in the natural of Sora marauders target down the nexus natural of Sora is kileld 13:00 135 vs 150 Sora killed off the units from the double drop at the 3rd +2 attack for Reality 2nd starport for Reality double colossus production for Sora natural nexus restarted for Sora 2nd forge for Sora +1 attack for Sora 3 more rax for Reality +1 ship weapons for Reality 14:00 159 vs 156 zealot runby to the 3rd of Reality Sora moving across the map with his main army 2 hallucinated colossi in the army quadruple viking production for Reality scvs are pulled in the natural to defend and Sora backs off storm research for Sora +2 armor for Sora 4th base for Sora another zealot runby to the 3rd of Reality is cleaned up 15:00 170 vs 160 dark shrine for Sora Extended thermal lance research started for Sora 3 more gates for Sora 4th CC for Reality ghost academy for Reality | ||
usopsama
6502 Posts
On January 23 2014 18:45 Jaramir wrote: Did khaldor just shut down Wolf hard? Wolf is wrong... very often. But anyway, let's focus on the game. | ||
y0su
Finland7871 Posts
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Tchado
Jordan1831 Posts
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aZealot
New Zealand5447 Posts
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plogamer
Canada3132 Posts
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