[Code A] Group I Season 1 2014 - Page 43
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ssxsilver
United States4409 Posts
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Melliflue
United Kingdom1388 Posts
On January 24 2014 02:16 ssxsilver wrote: Pardon my intrusion in the PvEveryone wars, but how were the DRG games? I don't get to catch these later broadcasts and had no hopes of him advancing. Excited to see how he does in Code S now! He looked impressive. Not as good as his dominating best but better than I have come to expect from him recently. He did make some mistakes in his final game against Sora but he was so far ahead that it didn't matter. If he plays like that it will be good to watch him in Code S. | ||
aZealot
New Zealand5447 Posts
On January 23 2014 23:51 Ammanas wrote: Yeah, I mean... sure, there is an edge for protoss in PvT matchup, there's not denying that. Besides maybe minor balance tweaks that are needed, things like map pool and metagame are heavily contributing towards that. But the worst thing for me is that people now just circlejerk about terrans losing and not for one second stop and think about whether the protoss players are actually good. They are completely neglecting the fact, that those protoss players would probably win anyway - herO is one of the best protoss on the planet, Sora is the biggest hypetrain since DRG and everyone who followed last years Proleague has known that Classic will make a huge splash this year. Yonghwa was always capable of beating the best opponents, Squirtle is Code S player since forever and Zest + Stats are very good in their own right. So yeah, while all of them HAD a slight advantage in the matchup, it's still a big accomplishment and it actually pains me that everyone is attributing that to only the balance and not to the players skill whatsoever. Good post. Thanks for making that clear. Let's not forget that many top Korean T are also playing outside of Korea atm. Edit/ This is not to say that a patch may not be required. Just that I'm not going to jerk my knee just yet. | ||
ssxsilver
United States4409 Posts
On January 24 2014 02:46 Melliflue wrote: He looked impressive. Not as good as his dominating best but better than I have come to expect from him recently. He did make some mistakes in his final game against Sora but he was so far ahead that it didn't matter. If he plays like that it will be good to watch him in Code S. Thanks man. | ||
intotheheart
Canada33091 Posts
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SniXSniPe
United States1938 Posts
On January 24 2014 03:03 aZealot wrote: Good post. Thanks for making that clear. Let's not forget that many top Korean T are also playing outside of Korea atm. Edit/ This is not to say that a patch may not be required. Just that I'm not going to jerk my knee just yet. The only ones I'll definitely give you credit for are Bomber & Taeja. Jjakji has recently been looking good, so he's a maybe. That's 3 Terrans. | ||
ArTiFaKs
United States1229 Posts
On January 24 2014 04:06 SniXSniPe wrote: The only ones I'll definitely give you credit for are Bomber & Taeja. Jjakji has recently been looking good, so he's a maybe. That's 3 Terrans. Maybe not definitely in Code S but they'd at least be competing for Code S spots. aLive is another Terran that is outside Korea, MMA, Mvp who have been outside Korea for awhile, and YoDa who recently left. Those are pretty damn good Terran's that are no longer competing for Code S spots, which would in turn create less protoss/zerg spots and even out the numbers a bit. But a lot of the Terran's either underperformed like Flash and TY who didn't even qualify for code A, and there were a lot of good groups with 2 Terran's, like Bbyong and Fantasy who got matched up against each other and ended up knocking 1 terran out. So it's been a combination of bad luck, the current map pool being pretty strong for certain PvT builds(cough blink stalkers cough) and there just not being that many really good Terran's in Korea right now. Try and name the top 10 korean terran's and I guarantee you the majority of them aren't competing in Korea. It's just how it is at the moment, but I do think certain tweaks need to be made to the matchup, but there's a lot of things that haven't been figured out yet. A lot of the Blink play was in response to the greedy builds terran's were using. For example, INnovation, MMA, Flash, were using a lot of 2racks (1 reactor, 1 techlab) which isn't nearly enough production to get out enough marauders to deal with blink stalkers. The thinking was that 1reactor barracks was essentially 2 barracks production. But the problem was the 3 barracks build (1 techlab, 2 non add-on) which allowed them to get 1 more tech lab after scouting blink. That wasn't possible with this build and it made Blink really strong. You will notice that basically anytime a Terran gets 3barracks a Blink all-in fails, or they don't even attempt it because they know it won't do as well. | ||
samurai80
Japan4225 Posts
On January 23 2014 23:56 gingerfluffmuff wrote: Protoss lost their 5s storm warpin base defense (kaydarin nerf). The Code A / UD / Code S structure delayed the effect for Code S. (Plus at the beginning of sc2 many top players choose T / nowadays imo its more even cause there are established star players for all races.) Imo its a matter of maybe one month, then we will see P nerfs from Blizz. Sorry but this is something I don't believe to be true. Other than this I understand what you mean, but I wasn't asking for an explanation about why P had some bad times in GSL. I was just pointing out the difference between what we were able to say as sad zealots, compared to the amount of whine that we can see recently. At that time, if I just said "so many terrans in GSL", I would be bashed and told that the protoss opponent was so noob or something like that. If this week I said that the terrans lost because they were all noobs, with all the mad marines around I would have been flamed to death. And this is understandable, some maps look like dumb when it comes to blink allin, I understand the frustration. I m not asking an explanation, just saying the community should be aware of this kinda bias when it comes to race bashing and whine. | ||
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